How To Get Aspect of Explosive Mist

The Aspect of Explosive Mist is not a Codex which means you will have to find it and extract it from Legendary Equipment that will randomly drop from enemies. The Aspect of Explosive Mist has a chance to appear on the following equipment slots:

Amulet (+50%)

You can boost your chances of acquiring the Aspect of Explosive Mist by target farming monsters known to have a higher drop rate for the type of equipment where this aspect is typically found on. The following monster have a higher chance to drop equipment that can be found with the Aspect of Explosive Mist:

Best Builds To Use with Aspect of Explosive Mist

We have a total of (3) builds that use the Aspect of Explosive Mist. You can click/tap any Aspect of Explosive Mist build below to view the complete Build.

Best Malignant Hearts To Use With Aspect of Explosive Mist

The best malignant heart to use with Aspect of Explosive Mist is Caged Heart of The Sacrilegious, which is a Vicious Type Socket.

Best Aspects To Use with Aspect of Explosive Mist

The best aspects to use with Aspect of Explosive Mist in D4 is Aspect of the Embalmer, which is a Defensive Aspect and can only be used on Helm, Chest, Pants, Shield, Amulet (+50%) Equipment Slots.

Best Skills To Use with Aspect of Explosive Mist

Corpse Explosion
Necromancer Macabre Active
Lucky Hit Chance: 40%
Strong Synergy
Detonate a Corpse, dealing {50% / 55% / 60% / 65% / 70%} damage to surrounding enemies.
Corpse Explosion's radius is increased by 15%.
Corpse Explosion becomes a Darkness Skill and, instead of exploding, releases a vile miasma dealing 110% Shadow Damage over 6 seconds.
Corpse Explosion deals x8% increased damage to enemies that are Slowed, Stunned or Vulnerable. These damage bonuses can stack.
Corpse Tendrils
Necromancer Summoning Active
Lucky Hit Chance: 20%
Cooldown: {11.0 / 10.5 / 9.9 / 9.4 / 8.8}
Good Synergy
Veins burst out of a Corpse, Pulling in enemies, Stunning them for 3 seconds, and dealing {20% / 22% / 24% / 26% / 28%} damage to them. Does not consume the Corpse.
Enemies who are in range of Corpse Tendrils are Slowed by 50% before being Pulled.
Corpse Tendrils has a 35% chance to drop a Blood Orb when damaging enemies.
Enemies damaged by Corpse Tendrils are made Vulnerable for 3 seconds.
Blood Mist
Necromancer Macabre Active
Lucky Hit Chance: 9%
Cooldown: {24.0 / 23.1 / 22.2 / 21.5 / 20.8}
Average Synergy
Disperse into a bloody mist, becoming Immune for 3 seconds. Your Movement Speed is reduced by 20% and you periodically deal 2% damage to enemies and Heal for {0.5% / 0.5% / 0.6% / 0.6% / 0.7%} of your Maximum Life.
Casting a Skill that Overpowers reduces the cooldown of Blood Mist by 2 seconds.
Blood Mist Fortifies you for 0.5% Base Life each time it hits an enemy.
Blood Mist leaves behind a Corpse every 1 second.
Necromancer Basic Active
Essence Generate: 8 per second
Lucky Hit Chance: 40%
Average Synergy
Tear the flesh from an enemy, dealing {33% / 36% / 39% / 42% / 45%} damage per second and forming a usable Corpse with the flesh every 2 seconds.
If an enemy dies while being Decomposed, you gain 10 Essence.
You and your Minions deal x10% increased damage to enemies who are being Decomposed.
Decompose Slows enemies by 50%.

All Aspects by Type and Slot

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