Best Builds To Use with Death's Defense

We have a total of (4) builds that use the Necromancer Death's Defense Passive. You can click/tap any Death's Defense build below to view the complete Build.

Best Malignant Hearts To Use With Death's Defense

The best malignant heart to use with Death's Defense in D4 is Caged Heart of The Great Feast, which is a Wrathful Type Socket.

Best Aspects To Use with Death's Defense

The best aspects to use with Death's Defense passive in D4 is Aspect of Untimely Death, which is a Offensive Aspect and can only be used on Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) Equipment Slots.

Best Paragons To Use with Death's Defense

The best paragon to use with Death's Defense skill in D4 is Hulking Monstrosity, which is a Legendary Board Node.

Hulking Monstrosity
NecromancerLegendary Board
D
Good Synergy
  • Your Golem has 30% increased Maximum Life and deals 40% increased damage.
Cult Leader
NecromancerLegendary Board
C
Average Synergy
  • Your Minions deal 15% increased damage for each Minion type you have active. This only applies to the Minion types: Skeletal Warrior, Skeletal Mage, and Golem.
Blood-drinker
NecromancerRare Glyph
C
Good Synergy
  • Description:
    Grants +30 - 150% (6% Per Level) bonus to all Magic nodes within range.
  • Radius Bonus:
    Blood Orbs Fortify you for 6.7% of your Maximum Life.
  • Radius Requirement:
    40 Intelligence
Deadraiser
NecromancerRare Glyph
C
Good Synergy
  • Description:
    Paragon nodes within range gain +20 - 100% (4% Per Level) bonus to their Minion damage and Damage Reduction modifiers.
  • Radius Bonus:
    Whenever your Minions deal damage to an enemy, that enemy takes x1% increased damage from you and your Minions, up to x12%, for 10 seconds.
  • Radius Requirement:
    40 Intelligence
Golem
NecromancerRare Glyph
D
Good Synergy
  • Description:
    For every 5 Willpower purchased within range, Golems gain +4 - 20% (0.8% Per Level) increased damage.
  • Radius Bonus:
    Golems gain x25% increased Maximum Life.
  • Radius Requirement:
    25 Willpower
Abyssal
NecromancerRare Glyph
?
Average Synergy
  • Description:
    Paragon nodes within range gain +15 - 75% (3% Per Level) bonus to their Non-Physical damage and Damage Reduction modifiers.
  • Radius Bonus:
    You and your Minions deal x10% increased Non-Physical damage.
  • Radius Requirement:
    25 Dexterity
Revenge (Necromancer)
NecromancerRare Glyph
?
Average Synergy
  • Description:
    Grants +25 - 125% (5% Per Level) bonus to all Rare nodes within range.
  • Radius Bonus:
    Thorns damage increases all damage an enemy takes from you and your Minions by x1%, up to x10%, for 10 seconds.
  • Radius Requirement:
    25 Willpower
Dominate (Necromancer)
NecromancerRare Glyph
B
Average Synergy
  • Description:
    For every 5 Willpower purchased within range, you deal +6 - 30% (1.2% Per Level) increased Overpower damage.
  • Radius Bonus:
    When you Overpower an enemy, all damage they take from you and your Minions is increased by x12% for 5 seconds.
  • Radius Requirement:
    25 Willpower
Scourge
NecromancerRare Glyph
B
Average Synergy
  • Description:
    For every 5 Willpower purchased within range, you deal +2 - 10% (0.4% Per Level) increased Shadow damage over time.
  • Radius Bonus:
    You and your Minions deal x10% increased damage to enemies affected by Shadow damage over time effects.
  • Radius Requirement:
    25 Willpower
Amplify
NecromancerRare Glyph
C
Average Synergy
  • Description:
    Grants +30 - 150% (6% Per Level) bonus to all Magic nodes within range.
  • Radius Bonus:
    Enemies affected by Curse Skills take x10% increased damage from you and your Minions.
  • Radius Requirement:
    40 Intelligence
Darkness
NecromancerRare Glyph
C
Average Synergy
  • Description:
    For every 5 Willpower purchased within range, you deal +2 - 10% (0.4% Per Level) increased Shadow damage.
  • Radius Bonus:
    Whenever you or your Minions deal Shadow damage to an enemy, that enemy deals 2% reduced damage, up to 10%, for 5 seconds.
  • Radius Requirement:
    25 Willpower
Corporeal
NecromancerRare Glyph
D
Average Synergy
  • Description:
    Paragon nodes within range gain +15 - 75% (3% Per Level) bonus to their Physical damage and Damage Reduction modifiers.
  • Radius Bonus:
    You and your Minions deal x10% increased Physical damage.
  • Radius Requirement:
    40 Intelligence
Sacrificial
NecromancerRare Glyph
D
Average Synergy
  • Description:
    Grants +30 - 150% (6% Per Level) bonus to all Magic nodes within range.
  • Radius Bonus:
    You deal x10% increased damage while you have no active Minions.
  • Radius Requirement:
    40 Intelligence
Control (Necromancer)
NecromancerRare Glyph
S
Average Synergy
  • Description:
    For every 5 Intelligence purchased within range, you deal +3 - 15% (0.6% Per Level) increased damage to Crowd Controlled targets.
  • Radius Bonus:
    You and your Minions deal x10% increased damage to Slowed or Chilled enemies or, instead, x20% increased damage to Stunned or Frozen enemies.
  • Radius Requirement:
    40 Intelligence

Best Skills To Use with Death's Defense

The best skill synergy with the Death's Defense passive in D4 is Blood Mist, and there is also a strong passive synergy with Bonded in Essence.

Bonded in Essence
Necromancer Ultimate Passive
A
Good Synergy
Every 5 seconds, your Skeletal Priest's Healing will Heal your Skeletons for an additional {20% / 40% / 60%} of their Maximum Life.
Necrotic Carapace
Necromancer Summoning Passive
A
Good Synergy
When a Corpse is formed from your Skills or your Minions, Fortify for {2% / 4% / 6%} Base Life.
Rathma's Vigor
Necromancer Key Passive Passive
B
Good Synergy
Increase your Maximum Life by 10%. After being Healthy for 12 seconds, your next Blood Skill Overpowers.
Stand Alone
Necromancer Ultimate Passive
S
Average Synergy
Increases Damage Reduction by {6% / 12% / 18%} , reduced by 2% for each active Minion.
Drain Vitality
Necromancer Summoning Passive
A
Average Synergy
Lucky Hit: Hitting enemies with Blood Skills has up to a 30% chance to Fortify you for {2% / 5% / 8%} Base Life.
Kalan's Edict
Necromancer Key Passive Passive
A
Average Synergy
After you have not taken damage in the last 2 seconds, your Minions gain +15% Attack Speed. While you have at least 7 Minions, this bonus is doubled.
Shadowblight
Necromancer Key Passive Passive
A
Average Synergy
Shadow Damage infects enemies with Shadowblight for 2 seconds. You and your Minions deal 10% bonus damage to enemies with Shadowblight.
Every 10th time an enemy receives Shadow Damage from you or your Minions while they are affected by Shadowblight, they take an additional 22% Shadow Damage.
Gloom
Necromancer Summoning Passive
B
Average Synergy
When you damage enemies with Darkness Skills, they take {2% / 4% / 6%} increased Shadow Damage from you and your Minions for 2 seconds, stacking up to 3 times.
Hellbent Commander
Necromancer Ultimate Passive
B
Average Synergy
Your Minions deal x {10% / 20% / 30%} increased damage while you are Close to them.
Inspiring Leader
Necromancer Ultimate Passive
B
Average Synergy
After you have been Healthy for at least 4 seconds, you and your Minions gain + {4% / 8% / 12%} Attack Speed.
Golem Mastery
Necromancer Ultimate Passive
C
Average Synergy
Increase the damage and Life of your Golem by {25% / 50% / 75%} .
Gruesome Mending
Necromancer Summoning Passive
C
Average Synergy
While below 50% Life, you receive {10% / 20% / 30%} more Healing from all sources.
Skeletal Mage Mastery
Necromancer Curse Passive
C
Average Synergy
Increase the damage and Life of your Skeletal Mages by {20% / 40% / 60%} .
Skeletal Warrior Mastery
Necromancer Macabre Passive
C
Average Synergy
Increase the damage and Life of your Skeletal Warriors by {15% / 30% / 45%} .
Terror
Necromancer Summoning Passive
C
Average Synergy
Darkness Skills deal {3% / 6% / 9%} bonus damage to enemies who are Slowed, and {3% / 6% / 9%} bonus damage to enemies who are Stunned or Immobilized. These bonuses stack and apply to Shadow Damage dealt by your Minions.
Transfusion
Necromancer Summoning Passive
E
Average Synergy
Blood Orbs also Heal your Minions for {20% / 40% / 60%} of the amount.
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