How To Get Blood Artisan's Cuirass

The Blood Artisan's Cuirass Unique Chest Armor will only drop from Level 85+ Monsters.

You can further increase your chances of the Blood Artisan's Cuirass Drop by slaying Beasts, Vampires, Werewolves, Wildlife in Nightmare Dungeons. Since these monster types have a higher drop rate of Unique Chest Armor Equipment.

Best Builds To Use with Blood Artisan's Cuirass

We have a total of (2) builds that use the Blood Artisan's Cuirass Unique Chest Armor. You can click/tap any Blood Artisan's Cuirass build below to view the complete Build.

Best Aspects To Use with Blood Artisan's Cuirass Unique Chest Armor

Best Skills To Use with Blood Artisan's Cuirass

The strongest skill synergy with the Blood Artisan's Cuirass Unique Chest Armor in D4 are Bone Spirit, and there is also a strong passive synergy with Bonded in Essence.

Bone Spirit
Necromancer Summoning Active
Physical
Essence Cost: All Remaining Essence
Lucky Hit Chance: 33%
Cooldown: 12
A
Good Synergy
Consume all of your Essence to conjure a spirit of bone that seeks enemies. Upon reaching an enemy, the spirit explodes, dealing {80% / 88% / 96% / 104% / 112%} damage to the target and all surrounding enemies. Damage is increased by 3% for each point of Essence spent casting Bone spirit.
Enhanced
If Bone spirit Critically Strikes, its Cooldown is reduced by 7 seconds. This effect can only happen once per cast.
Dreadful
After Bone spirit hits an enemy, you generate 30 Essence over the next 4 seconds.
Ghastly
Bone spirit has an additional 10% Critical Strike Chance.
Blood Mist
Necromancer Macabre Active
Physical
Lucky Hit Chance: 9%
Cooldown: {24.0 / 23.1 / 22.2 / 21.5 / 20.8}
A
Average Synergy
Disperse into a bloody mist, becoming Immune for 3 seconds. Your Movement Speed is reduced by 20% and you periodically deal 2% damage to enemies and Heal for {0.5% / 0.5% / 0.6% / 0.6% / 0.7%} of your Maximum Life.
Enhanced
Casting a Skill that Overpowers reduces the cooldown of Blood Mist by 2 seconds.
Dreadful
Blood Mist Fortifies you for 0.5% Base Life each time it hits an enemy.
Ghastly
Blood Mist leaves behind a Corpse every 1 second.
Hemorrhage
Necromancer Basic Active
Physical
Essence Generate: 9
Lucky Hit Chance: 35%
B
Average Synergy
Burst an enemy's blood, dealing {27% / 30% / 32% / 34% / 37%} damage. Hemorrhage has a 20% chance to form a Blood Orb.
Enhanced
After picking up a Blood Orb, your next Hemorrhage also deals damage to enemies around your target and grants 2 additional Essence per enemy hit.
Acolyte's
Hemorrhage gains an additional +20% Attack Speed while Healthy.
Initiate's
Hemorrhage grants 1.6% Base Life as Fortify each time it hits an enemy, and has a 1.5% chance per enemy hit to Fortify you for 100% Base Life.
Bone Prison
Necromancer Macabre Active
Cooldown: {18.0 / 17.0 / 16.0 / 15.0 / 14.0}
C
Average Synergy
Unearth a prison of bone with X Life that surrounds the target area for 6 seconds.
Enhanced
If an enemy is trapped by Bone Prison, gain 25 Essence, plus an additional 5 per enemy trapped.
Dreadful
Fortify for 8% Base Life for each enemy trapped by Bone Prison.
Ghastly
Enemies inside of Bone Prison are Vulnerable.
Bonded in Essence
Necromancer Ultimate Passive
A
Average Synergy
Every 5 seconds, your Skeletal Priest's Healing will Heal your Skeletons for an additional {20% / 40% / 60%} of their Maximum Life.
Death's Defense
Necromancer Ultimate Passive
A
Average Synergy
Your Minions cannot lose more than {65% / 45% / 30%} of their Maximum Life from a single damage instance.
Drain Vitality
Necromancer Summoning Passive
A
Average Synergy
Lucky Hit: Hitting enemies with Blood Skills has up to a 30% chance to Fortify you for {2% / 5% / 8%} Base Life.
Necrotic Carapace
Necromancer Summoning Passive
A
Average Synergy
When a Corpse is formed from your Skills or your Minions, Fortify for {2% / 4% / 6%} Base Life.
Rathma's Vigor
Necromancer Key Passive Passive
B
Average Synergy
Increase your Maximum Life by 10%. After being Healthy for 12 seconds, your next Blood Skill Overpowers.
Golem Mastery
Necromancer Ultimate Passive
C
Average Synergy
Increase the damage and Life of your Golem by {25% / 50% / 75%} .
Gruesome Mending
Necromancer Summoning Passive
C
Average Synergy
While below 50% Life, you receive {10% / 20% / 30%} more Healing from all sources.
Skeletal Mage Mastery
Necromancer Curse Passive
C
Average Synergy
Increase the damage and Life of your Skeletal Mages by {20% / 40% / 60%} .
Skeletal Warrior Mastery
Necromancer Macabre Passive
C
Average Synergy
Increase the damage and Life of your Skeletal Warriors by {15% / 30% / 45%} .
Transfusion
Necromancer Summoning Passive
E
Average Synergy
Blood Orbs also Heal your Minions for {20% / 40% / 60%} of the amount.

All the Necromancer Unique Weapons & Armor

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