
Diablo 4 Ring of Mendeln
The Diablo 4 Ring of Mendeln is a Unique Ring exclusive to the Necromancer class.
- Cold Resistance
- Shadow Resistance
- Lucky Hit Chance
- Minion Attack Speed
- Minion Health
- Thorns
- While you have 7 or more Minions you gain: Lucky Hit: Up to a 10% chance to empower all of your Minions, causing the next attack from each to explode [X] Physical damage.
- Necromancer Class Only
How To Get Ring of Mendeln
The Ring of Mendeln Unique Ring will only drop from Level 85+ Monsters.
You can further increase your chances of the Ring of Mendeln Drop by slaying in Nightmare Dungeons. Since these monster types have a higher drop rate of Unique Ring Equipment.
Best Builds To Use with Ring of Mendeln
We have a total of (2) builds that use the Ring of Mendeln Unique Ring. You can click/tap any Ring of Mendeln build below to view the complete Build.

Best Malignant Hearts To Use With Ring of Mendeln
The best malignant heart to use with Ring of Mendeln is Caged Heart of The Great Feast, which is a Wrathful Type Socket.
Best Unique Weapons and Armor To Use with Ring of Mendeln
The best unique equipment to use with Ring of Mendeln in D4 is Deathspeaker's Pendant, which is a Unique Amulet.

Best Aspects To Use with Ring of Mendeln Unique Ring

























Best Paragons To Use with Ring of Mendeln
The best paragon to use with Ring of Mendeln in D4 is Deadraiser, which is a Rare Glyph Node.

- Your Minions deal 15% increased damage for each Minion type you have active. This only applies to the Minion types: Skeletal Warrior, Skeletal Mage, and Golem.

- Description:Paragon nodes within range gain +20 - 100% (4% Per Level) bonus to their Minion damage and Damage Reduction modifiers.
- Radius Bonus:Whenever your Minions deal damage to an enemy, that enemy takes x1% increased damage from you and your Minions, up to x12%, for 10 seconds.
- Radius Requirement:40 Intelligence

- Description:Paragon nodes within range gain +15 - 75% (3% Per Level) bonus to their Non-Physical damage and Damage Reduction modifiers.
- Radius Bonus:You and your Minions deal x10% increased Non-Physical damage.
- Radius Requirement:25 Dexterity

- Description:Grants +25 - 125% (5% Per Level) bonus to all Rare nodes within range.
- Radius Bonus:Thorns damage increases all damage an enemy takes from you and your Minions by x1%, up to x10%, for 10 seconds.
- Radius Requirement:25 Willpower

- Description:For every 5 Willpower purchased within range, you deal +6 - 30% (1.2% Per Level) increased Overpower damage.
- Radius Bonus:When you Overpower an enemy, all damage they take from you and your Minions is increased by x12% for 5 seconds.
- Radius Requirement:25 Willpower

- Description:For every 5 Willpower purchased within range, you deal +2 - 10% (0.4% Per Level) increased Shadow damage over time.
- Radius Bonus:You and your Minions deal x10% increased damage to enemies affected by Shadow damage over time effects.
- Radius Requirement:25 Willpower

- Description:Grants +30 - 150% (6% Per Level) bonus to all Magic nodes within range.
- Radius Bonus:Enemies affected by Curse Skills take x10% increased damage from you and your Minions.
- Radius Requirement:40 Intelligence

- Description:For every 5 Willpower purchased within range, you deal +2 - 10% (0.4% Per Level) increased Shadow damage.
- Radius Bonus:Whenever you or your Minions deal Shadow damage to an enemy, that enemy deals 2% reduced damage, up to 10%, for 5 seconds.
- Radius Requirement:25 Willpower

- Description:Paragon nodes within range gain +15 - 75% (3% Per Level) bonus to their Physical damage and Damage Reduction modifiers.
- Radius Bonus:You and your Minions deal x10% increased Physical damage.
- Radius Requirement:40 Intelligence

- Description:Grants +30 - 150% (6% Per Level) bonus to all Magic nodes within range.
- Radius Bonus:You deal x10% increased damage while you have no active Minions.
- Radius Requirement:40 Intelligence

- Description:For every 5 Intelligence purchased within range, you deal +3 - 15% (0.6% Per Level) increased damage to Crowd Controlled targets.
- Radius Bonus:You and your Minions deal x10% increased damage to Slowed or Chilled enemies or, instead, x20% increased damage to Stunned or Frozen enemies.
- Radius Requirement:40 Intelligence

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