
Diablo 4 Gruesome Mending
The Diablo 4 Gruesome Mending is a Summoning Necromancer Passive. Using the Gruesome Mending While below 50% Life, you receive 10% more Healing from all sources.
Gruesome Mending Guide
Tier Rank | Name | Description |
---|---|---|
C Tier | Gruesome Mending | While below 50% Life, you receive 10% more Healing from all sources. |

Best Paragons To Use with Gruesome Mending
The best paragon to use with Gruesome Mending passive in D4 is Hulking Monstrosity.
Tier | Paragons | Effect |
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? Tier
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? Tier
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![]() Blood-drinker
Rare
Glyph
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? Tier
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![]() Essence
Rare
Glyph
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? Tier
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![]() Golem
Rare
Glyph
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Best Unique Weapons and Armor To Use with Gruesome Mending
The best unique equipment to use with Gruesome Mending passive in D4 is Blood Artisan's Cuirass.
Tier | Uniques | Stats & Effect |
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? Tier
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Best Gruesome Mending Legendary Aspects To Use
The best legendary aspects to combo with Gruesome Mending passive in D4 is Aspect of the Crowded Sage.
Tier | Aspect | Effect |
---|---|---|
? Tier
| You Heal for [X] Life per second for each Close enemy, up to [X] Life per second. | |
? Tier
| Each percent of your Maximum Life you Heal beyond 100% grants you 0.5% bonus Overpower damage on your next Overpowering attack, up to a [20.0 - 60.0%] bonus. | |
? Tier
| Gain [10 - 20] of your Primary Resource for every 25% of your Life that you Heal. | |
? Tier
| While at full Life, Blood Orbs grant [10 - 20] Essence. | |
? Tier
| Each time that Bone Storm damages an enemy, gain a Barrier equal to [2 - 5%] of your Base Life for 10 seconds. | |
? Tier
| When hit while not Healthy, a magical bubble is summoned around you for [3 - 5] seconds. While standing in the bubble players are Immune. Can only occur once every 90 seconds. | |
? Tier
| You have [10 - 20%] increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain [20 - 40%] increased Crowd Control Duration. |

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Best Skills To Use with Gruesome Mending
The best skill synergy with the Gruesome Mending passive in D4 is Blood Mist, and there is also a strong passive synergy with Rathma's Vigor.
Tier | Skills & Passives | Description |
---|---|---|
A Tier
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Disperse into a bloody mist, becoming Immune for 3 seconds. Your Movement Speed is reduced by 20% and you periodically deal X damage to enemies and Healing for 0.5% of your Maximum Life.
Damage Type:
![]() Physical Upgrades
Enhanced Blood Mist
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Dreadful Blood Mist
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Ghastly Blood Mist
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C Tier
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Unearth a prison of bone with X Life that surrounds the target area for 6 seconds.
Cooldown: 20 Seconds
Upgrades
Enhanced Bone Prison
![]()
Dreadful Bone Prison
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Ghastly Bone Prison
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S Tier
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Every 5 seconds, your Skeletal Priest's Healing will Heal your Skeletons for 20% of their Maximum Life
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B Tier
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Increase your Maximum Life by 10%. After being Healthy for 15 seconds, your next Blood skill Overpowers.
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A Tier
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Your Minions cannot lose more than 75% of their Maximum Life from a single damage instance.
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A Tier
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Lucky Hit: Hitting enemies with Blood Skills has up to a 25% chance to Fortify you for 2% Base Life.
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A Tier
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After you have been Healthy for at least 4 second, you and your Minions gain 4% Attack Speed.
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A Tier
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When a Corpse is formed from your Skills or your Minions, Fortify for 2% Base Life.
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B Tier
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While Healthy your Blood Skills deal 6% increased damage.
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B Tier
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Increase the damage and Life of your Golem by 15%
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B Tier
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Increase the damage and life of your Skeletal Mages by 15%
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B Tier
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Increase the damage and Life of your Skeletal Warriors by 15%.
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B Tier
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Blood Orbs also Heal your Minions for 15% of the amount.
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C Tier
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Your Blood Skills deal 5% increased Overpower damage. This bonus is doubled while you are Healthy.
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