Diablo 4 Transfusion
The Diablo 4 Transfusion is a Summoning Necromancer Passive. Using the Transfusion Blood Orbs also Heal your Minions for {20% / 40% / 60%} of the amount.
Best Builds To Use with Transfusion
We have a total of (1) builds that use the Necromancer Transfusion Passive. You can click/tap any Transfusion build below to view the complete Build.
Best Malignant Hearts To Use With Transfusion
The best malignant heart to use with Transfusion in D4 is Caged Heart of The Great Feast, which is a Wrathful Type Socket.
Best Unique Weapons and Armor To Use with Transfusion
The best unique equipment to use with Transfusion skill in D4 is Blood Artisan's Cuirass, which is a Unique Chest Armor.
- Damage for X Seconds After Picking Up a Blood Orb (?)
- Blood Orb Healing
- Armor
- Ranks to Bone Spirit
- Cold Resistance
- Shadow Resistance
- Lucky Hit Chance
- Minion Attack Speed
- Minion Health
- Thorns
- Resistance to All Elements
- Blood Skill Damage
- Minion Damage
- Ranks to Coalesced Blood
- Healing
Best Aspects To Use with Transfusion
The best aspects to use with Transfusion passive in D4 is Aspect of the Embalmer, which is a Defensive Aspect and can only be used on Helm, Chest, Pants, Shield, Amulet (+50%) Equipment Slots.
Best Paragons To Use with Transfusion
The best paragon to use with Transfusion skill in D4 is Imbiber (Necromancer), which is a Rare Glyph Node.
- Blood Orbs grant 5% increased damage, up to 15%, for 5 seconds.
- Your Minions deal 15% increased damage for each Minion type you have active. This only applies to the Minion types: Skeletal Warrior, Skeletal Mage, and Golem.
- Description:Paragon nodes within range gain +20 - 100% (4% Per Level) bonus to their Minion damage and Damage Reduction modifiers.
- Radius Bonus:Whenever your Minions deal damage to an enemy, that enemy takes x1% increased damage from you and your Minions, up to x12%, for 10 seconds.
- Radius Requirement:40 Intelligence
- Description:For every 5 Willpower purchased within range, you deal +2.65 - 10% (0.3675% Per Level) increased damage while Healthy.
- Radius Bonus:You gain +30% increased Potion Healing.
- Radius Requirement:25 Willpower
- Description:Paragon nodes within range gain +15 - 75% (3% Per Level) bonus to their Non-Physical damage and Damage Reduction modifiers.
- Radius Bonus:You and your Minions deal x10% increased Non-Physical damage.
- Radius Requirement:25 Dexterity
- Description:Grants +25 - 125% (5% Per Level) bonus to all Rare nodes within range.
- Radius Bonus:Thorns damage increases all damage an enemy takes from you and your Minions by x1%, up to x10%, for 10 seconds.
- Radius Requirement:25 Willpower
- Description:For every 5 Willpower purchased within range, you deal +6 - 30% (1.2% Per Level) increased Overpower damage.
- Radius Bonus:When you Overpower an enemy, all damage they take from you and your Minions is increased by x12% for 5 seconds.
- Radius Requirement:25 Willpower
- Description:For every 5 Willpower purchased within range, you deal +2 - 10% (0.4% Per Level) increased Shadow damage over time.
- Radius Bonus:You and your Minions deal x10% increased damage to enemies affected by Shadow damage over time effects.
- Radius Requirement:25 Willpower
- Description:Grants +30 - 150% (6% Per Level) bonus to all Magic nodes within range.
- Radius Bonus:Enemies affected by Curse Skills take x10% increased damage from you and your Minions.
- Radius Requirement:40 Intelligence
- Description:Grants +30 - 150% (6% Per Level) bonus to all Magic nodes within range.
- Radius Bonus:Blood Orbs Fortify you for 6.7% of your Maximum Life.
- Radius Requirement:40 Intelligence
- Description:For every 5 Willpower purchased within range, you deal +2 - 10% (0.4% Per Level) increased Shadow damage.
- Radius Bonus:Whenever you or your Minions deal Shadow damage to an enemy, that enemy deals 2% reduced damage, up to 10%, for 5 seconds.
- Radius Requirement:25 Willpower
- Description:For every 5 Dexterity purchased within range, All damage deal +2 - 10% (0.4% Per Level) increased Critical Strike Damage.
- Radius Bonus:Critical Strikes deal x22% increased damage to enemies that are not Healthy.
- Radius Requirement:25 Dexterity
- Description:Paragon nodes within range gain +15 - 75% (3% Per Level) bonus to their Physical damage and Damage Reduction modifiers.
- Radius Bonus:You and your Minions deal x10% increased Physical damage.
- Radius Requirement:40 Intelligence
- Description:Grants +30 - 150% (6% Per Level) bonus to all Magic nodes within range.
- Radius Bonus:You deal x10% increased damage while you have no active Minions.
- Radius Requirement:40 Intelligence
- Description:For every 5 Intelligence purchased within range, you deal +3 - 15% (0.6% Per Level) increased damage to Crowd Controlled targets.
- Radius Bonus:You and your Minions deal x10% increased damage to Slowed or Chilled enemies or, instead, x20% increased damage to Stunned or Frozen enemies.
- Radius Requirement:40 Intelligence
Best Skills To Use with Transfusion
The best skill synergy with the Transfusion passive in D4 is Blood Mist, and there is also a strong passive synergy with Inspiring Leader.
Every 10th time an enemy receives Shadow Damage from you or your Minions while they are affected by Shadowblight, they take an additional 22% Shadow Damage.
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