Flame Body burns on contact, but 4x Water weakness and low Speed make Magcargo hard to justify at D-Tier in Ruby & Sapphire.
Ability 1Magma ArmorAbility 1Prevents freezing.Ability 2Flame BodyAbility 2Has a 30% chance of burning attacking Pokémon on contact.
410HP50Attack50Defense120Speed30Sp.Def80Sp.Atk80
Slugma
Magcargo
Weak to
Mixed
Support
30Speed · Very Slow

Is Magcargo Good in Ruby & Sapphire Playthrough?

Fire/Rock with AbilityFlame Body for contact burns. Native to Hoenn via Fiery Path. The 4x Water and Ground weaknesses make Magcargo a liability in most battles. Handles Glacia at the E4 but dies to Sidney's Sharpedo and Steven's Claydol. RS has better Fire options.

StrongGoodEvenToughBadTGGTEETTGEGTERoxanneGym 1BrawlyGym 2WattsonGym 3SlugmaCatchableFlanneryGym 4NormanGym 5WinonaGym 6MagcargoEvolveTate & LizaGym 7WallaceGym 8SidneyE4PhoebeE4GlaciaE4DrakeE4StevenChamp*
Roxanne
Gym 1
Tough

Roxanne's team hits Slugma's weaknesses hard.

Risky
Geodude
Lv 14
RockGround
Rock Head
TackleDefense CurlRock ThrowRock Tomb
Avoid
Nosepass
Lv 15
Rock
Sturdy
TackleHardenRock ThrowRock Tomb
Brawly
Gym 2
Good

Slugma has the type edge here and should clean up Brawly's team.

Even
Machop
Lv 17
Fighting
Guts
LeerKarate ChopSeismic TossBulk Up
You Win
Makuhita
Lv 18
Fighting
Thick Fat
Arm ThrustKnock OffSand AttackBulk Up
Wattson
Gym 3
Good

Slugma has the type edge here and should clean up Wattson's team.

You Win
Magnemite
Lv 22
ElectricSteel
Magnet Pull
SupersonicSonic BoomThunder ShockThunder Wave
Even
Voltorb
Lv 20
Electric
Soundproof
RolloutSelf DestructSparkSonic Boom
You Win
Magneton
Lv 23
ElectricSteel
Magnet Pull
SupersonicSonic BoomShock WaveThunder Wave
Flannery
Gym 4
Tough

Flannery's team hits Slugma's weaknesses hard.

Even
Slugma
Lv 26
Fire
Magma Armor
OverheatSmogLight ScreenSunny Day
Even
Slugma
Lv 26
Fire
Magma Armor
FlamethrowerRock SlideLight ScreenSunny Day
Risky
Torkoal
Lv 28
Fire
White Smoke
OverheatBody SlamFlailAttract
Norman
Gym 5
Even

Slugma trades roughly evenly with Norman's team.

Risky
Slaking
Lv 28
Normal
Truant
EncoreFacadeYawnFeint Attack
Even
Vigoroth
Lv 30
Normal
Vital Spirit
SlashFeint AttackFacadeEncore
Risky
Slaking
Lv 31
Normal
Truant
Focus PunchSlack OffFacadeFeint Attack
Winona
Gym 6
Even

Slugma trades roughly evenly with Winona's team.

Even
Swellow
Lv 31
NormalFlying
Guts
Quick AttackAerial AceDouble TeamEndeavor
Risky
Pelipper
Lv 30
WaterFlying
Keen Eye
Water GunSupersonicProtectAerial Ace
You Win
Skarmory
Lv 32
SteelFlying
Keen Eye
Sand AttackFury AttackSteel WingAerial Ace
Avoid
Altaria
Lv 33
DragonFlying
Natural Cure
EarthquakeDragon BreathDragon DanceAerial Ace
Tate & Liza
Gym 7
Tough

Tate & Liza's typing presses Magcargo's defenses.

Risky
Lunatone
Lv 42
RockPsychic
Levitate
Light ScreenPsychicHypnosisCalm Mind
Risky
Solrock
Lv 42
RockPsychic
Levitate
Sunny DaySolar BeamPsychicFlamethrower
Wallace
Gym 8
Tough

Wallace's team hits Magcargo's weaknesses hard.

Risky
Luvdisc
Lv 40
Water
Swift Swim
Water PulseAttractSweet KissFlail
Avoid
Whiscash
Lv 42
WaterGround
Oblivious
Rain DanceWater PulseAmnesiaEarthquake
You Win
Sealeo
Lv 40
IceWater
Thick Fat
EncoreBody SlamAurora BeamWater Pulse
Risky
Seaking
Lv 42
Water
Swift Swim
Water PulseRain DanceFury AttackHorn Drill
Risky
Milotic
Lv 43
Water
Marvel Scale
Water PulseTwisterRecoverIce Beam
Sidney
Elite Four
Good

Magcargo has the type edge here and should clean up Sidney's team.

Even
Mightyena
Lv 46
Dark
Intimidate
RoarTake DownSand AttackCrunch
Easy KO
Shiftry
Lv 48
GrassDark
Chlorophyll
Fake OutDouble TeamSwaggerExtrasensory
Easy KO
Cacturne
Lv 46
GrassDark
Sand Veil
Leech SeedFeint AttackNeedle ArmCotton Spore
Risky
Sharpedo
Lv 48
WaterDark
Rough Skin
CrunchSwaggerSurfSlash
Even
Absol
Lv 49
Dark
Pressure
Aerial AceSnatchSwords DanceSlash
Phoebe
Elite Four
Even

Magcargo trades roughly evenly with Phoebe's team.

You Win
Dusclops
Lv 48
Ghost
Pressure
Shadow PunchConfuse RayCurseFuture Sight
You Win
Banette
Lv 49
Ghost
Insomnia
Shadow BallSpiteWill O WispFeint Attack
Even
Sableye
Lv 50
DarkGhost
Keen Eye
Shadow BallPsychicAttractFeint Attack
Even
Banette
Lv 49
Ghost
Insomnia
Shadow BallPsychicToxicSkill Swap
Even
Dusclops
Lv 51
Ghost
Pressure
Shadow BallIce BeamConfuse RayEarthquake
Glacia
Elite Four
Good

Magcargo has the type edge here and should clean up Glacia's team.

Easy KO
Glalie
Lv 50
Ice
Inner Focus
Light ScreenCrunchHailIce Beam
You Win
Sealeo
Lv 50
IceWater
Thick Fat
SurfBody SlamHailIce Ball
You Win
Sealeo
Lv 52
IceWater
Thick Fat
AttractDiveHailBlizzard
Easy KO
Glalie
Lv 52
Ice
Inner Focus
Shadow BallCrunchHailIce Beam
Even
Walrein
Lv 53
IceWater
Thick Fat
SurfBody SlamBlizzardSheer Cold
Drake
Elite Four
Tough

Drake's team hits Magcargo's weaknesses hard.

Even
Shelgon
Lv 52
Dragon
Rock Head
Rock TombDragon ClawProtectCrunch
Even
Altaria
Lv 54
DragonFlying
Natural Cure
Take DownDragon BreathDragon DanceRefresh
Avoid
Flygon
Lv 53
GroundDragon
LevitateImmune to Ground attacks
DigDragon BreathFlySandstorm
Risky
Flygon
Lv 53
GroundDragon
LevitateImmune to Ground attacks
FlamethrowerCrunchDragon BreathSand Attack
Even
Salamence
Lv 55
DragonFlying
Intimidate
FlamethrowerDragon ClawFlyCrunch
Steven
Champion
Even

Magcargo trades roughly evenly with Steven's team.

Easy KO
Skarmory
Lv 57
SteelFlying
Keen Eye
ToxicAerial AceSpikesSteel Wing
Risky
Claydol
Lv 55
GroundPsychic
LevitateImmune to Ground attacks
ReflectLight ScreenAncient PowerEarthquake
Even
Aggron
Lv 56
SteelRock
Sturdy
ThunderEarthquakeSolar BeamDragon Claw
Even
Cradily
Lv 56
RockGrass
Suction Cups
Giga DrainAncient PowerSludge BombConfuse Ray
You Win
Armaldo
Lv 56
RockBug
Battle Armor
Water PulseAncient PowerAerial AceSlash
Even
Metagross
Lv 58
SteelPsychic
Clear Body
EarthquakePsychicMeteor MashHyper Beam

Catch Slugma

Available after Badge 3
Type
Fire
Tier
F

Catch Slugma in Fiery Path (walking, Lv 15, uncommon).

View Slugma locations

Evolve Slugma to Magcargo

Level 38
Type
FireRock
Tier
E

Slugma evolves into Magcargo at Level 38. Your Slugma should hit Level 38 before you reach Tate & Liza, at typical leveling pace.

Recommended Moves

  • STARTING (Lv 38)
    • LV 38FireFlamethrowerPower 143Accuracy 100%PP 15
  • After Flannery
  • After Norman
  • After Tate & Liza
    • LV 48RockRock SlidePower 113Accuracy 90%PP 10
    • LV 60NormalBody SlamPower 85Accuracy 100%PP 15

How to Get Magcargo in Ruby & Sapphire

Magcargo comes from leveling a Fiery Path Slugma to 38. There is no wild Magcargo baking on its own.

Catch Slugma at any of these 1 spot to eventually evolve into Magcargo.

Encountered via tall grass encounters

  1. 1
    Catch Slugma
  2. 2
    Evolve Magcargoat Lv.38
Badge 3

How to Obtain Magcargo in RS

  1. Magcargo
    Step 2Magcargo ✓
    BREEDING
    Available
    Leave a compatible parent at the Pokemon Day Care to receive a Slugma egg.

How to Get Shiny Magcargo in Ruby & Sapphire

Magcargo never spawns in the wild, so hunt a shiny Slugma in the Fiery Path and evolve it the rest of the way. Compare Shiny Magcargo odds across every game

Normal vs Shiny
Normal Magcargo in Ruby & SapphireNormal
Shiny Magcargo in Ruby & Sapphire Shiny
Color ShiftRedtoBrown
Shiny TierB Tier Shiny

Shiny Magcargo Evolution

2 Forms
Showing shiny artworkView Full Evolution Chart

Ruby & Sapphire Shiny Magcargo Calculator

2 Methods
Shiny Odds

Both methods here share the same odds, about 1 in 8,192 on each try. Pick whichever fits how you play.

Step 1 · Encounter Method2 in Ruby & Sapphire

Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.

Breeding: Hatch eggs of this line; each egg rolls at the base shiny rate (no Masuda before Gen IV).

How many you have done, or plan to do.

120,000
Shiny Odds Per Try1 / 8,192Full Odds
Chance By Now50.0%at 5,678 encountersAbout 5 in 10 hunters have one by now
What To Expect
ChanceEncountersTime
10%lucky few864----
25%one in four2,357----
50%coin flip5,678----
90%very likely18,862----
How is this calculated?

Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.

chance after N tries = 1 − (1 − p)^N,  where  p = 1 / odds per try

Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.

The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.

These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.

Where these shiny odds come from: Read our full methodology

Planning a longer hunt? Set up Magcargo in the Ruby & Sapphire Shiny Odds Calculator to compare every method side by side.

Magcargo Weakness

Magcargo's Fire/Rock typing leaves it vulnerable to Water, Ground, Fighting, and Rock. Water and Ground hits land at 4x, so they're the biggest threat. 6 resistances give it solid defensive coverage on top of that. Magcargo's physical bulk (base 120 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.

Magcargo Weakness and Resistance Chart
DamageTypes
4x (Critical)Water, Ground
2x (Weak)Fighting, Rock
0.5x (Resist)Normal, Ice, Poison, Flying, Bug
0.25x (Resist)Fire
Gen III Type Chart
  • Dark and Steel types added — Fairy does not exist yet
  • Moves are Physical or Special based on type, not per move

What is Magcargo Weak Against

Vulnerable
4Weak
6Resist
0Immune
Score-5
4xCritical
¼xResist
0xImmune
None

What is Magcargo Strong Against

6Strong
0Resisted
0Immune
Score+6
½xResisted
None
0xImmune
None

Best Pokemon Against Magcargo

Hariyama
Hariyama
Fighting
B
Breloom
Breloom
GrassFighting
B
Machoke
Machoke
Fighting
C
Combusken
Combusken
FireFighting
C
Pelipper
Pelipper
WaterFlying
C

Magcargo Evolutions

Magcargo is the evolved form of Slugma. Breeding produces Slugma eggs, and they take an average time to hatch. Evolving from Slugma gave Magcargo the biggest boost in Defense (+80), bringing the total to 410 stats. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Slugma
Fire
Magcargo
FireRock
HP
40
60+20
ATK
40
50+10
DEF
40
120+80
SP.ATK
70
90+20
SP.DEF
40
80+40
SPE
20
30+10
BST
250F-Tier
430E-Tier+180
ROLE
Balanced
Trick Room
TYPE
Special
Special

Breeding

Very Easy

Breed with Magcargo to get Slugma eggs easily using 22 partners from the Amorphous egg group. Notable egg moves include Acid Armor, Heat Wave.

Egg Groups
Amorphous
Gender
♂50.0%♀50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
2moves
Breed With (best first)
gardevoirkirliacastformraltsmukgengarweezingswalothaunterwobbuffetkoffinggrimer

RS Magcargo Best Moveset

Fire/Rock creates 4x weaknesses to Water and Ground, the format's two most common offensive types. AbilityFlame Body burns physical attackers on contact. MoveFire Blast from 80 Sp. Atk hits modestly. Held ItemLeftovers sustains briefly. Typing that invites the format's biggest threats.

Best Build

Experimental
Wall
Ability
Flame Body
Item
LeftoversSUSTAIN
Best Nature for Magcargo
Bold+DEF

Magcargo best EVs are Defense and HP

EVs

Wall Moveset

  • FlamethrowerSTAB
  • ToxicUtility
  • Hidden Power Ice
  • RestRecovery

Moves List

Without TMs, Magcargo's movepool is bare bones. With them, you get Poison and Normal coverage and more on top of Overheat and Fire Blast for STAB. The natural kit handles basics, but TMs are doing the real work.

Level-Up Moves

Lv 1
Ember
—6010025Fire
Lv 1
Rock Throw
—759015Rock
Lv 1
Smog
—207020Poison
Lv 1
Yawn
C——10Normal
Lv 8
Ember
—6010025Fire
Lv 15
Rock Throw
—759015Rock
Lv 22
Harden
C——30Normal
Lv 29
Amnesia
D——20Psychic
Lv 36
Flamethrower
B14210015Fire
Lv 48
Rock Slide
D1129010Rock
Lv 60
Body Slam
D8510015Normal

TM Moves

All 22 TMs are obtainable before the Elite Four

TM
TM45
AttractVerdanturf Townbadge 2
——10015Normal
TM32
Double TeamRoute 113badge 2
———15Normal
TM26
EarthquakeSeafloor Cavernnot until badge 7
D10010010Ground
TM42D7010020Normal
TM38
Fire BlastLilycove Department Storebadge 5
C180855Fire
TM35
FlamethrowerMauville Game Cornerbadge 2
B14210015Fire
TM10
Hidden PowerFortree Citybadge 3
—6010015Normal
TM15
Hyper BeamLilycove Department Storebadge 5
C150905Normal
TM16
Light ScreenLilycove Department Storebadge 5
C——30Psychic
TM50B210905Fire
TM17C——10Normal
TM33C——20Psychic
TM44
RestLilycove Citybadge 5
B——10Psychic
TM27
ReturnFallarbor Townbadge 3
D—10020Normal
HM06
Rock SmashMauville Citybadge 2
D2010015Fighting
TM39D909510Rock
TM37
SandstormRoute 111badge 4
D——10Rock
TM43
Secret PowerRoute 111badge 3
—7010020Normal
HM04
StrengthRusturf Tunnelbadge 3
—8010015Normal
TM11
Sunny DayScorched Slabbadge 5
C——5Fire
TM06
ToxicFiery Pathbadge 4
B—8510Poison

Egg Moves

Egg
Egg
Acid Armor
D——40Poison
Egg
Heat Wave
C1509010Fire

Tutor Moves

Magcargo can't learn any Tutor moves

Base Stats

Base Stats
Above
HP50
D
Attack50
D
Defense120
A
Sp. Atk80
C
Sp. Def80
C
Speed30
F
Total410
Details
Catch Rate
Challenging75 / 255
Growth Rate
Medium Fast1M XP
Height0.8 m
Weight55.0 kg
Base XP151
Abilities
Magma Armor
Prevents freezing.
Flame Body
Has a 30% chance of burning attacking Pokémon on contact.
EV Yield
HPAtkDef+2SpASpDSpe
Defense training target
Pokedex Entry

MAGCARGO’s shell is actually its skin that hardened as a result of cooling. Its shell is very brittle and fragile - just touching it causes it to crumble apart. This POKéMON returns to its original size by dipping itself in magma.

MAGCARGO’s body temperature is approximately 18,000 degrees F. Water is vaporized on contact. If this POKéMON is caught in the rain, the raindrops instantly turn into steam, cloaking the area in a thick fog.

Magcargo Ruby & Sapphire Guide

  • Magcargo is obtained in Pokemon Ruby & Sapphire by evolving Slugma under specific conditions.

Game Availability

Magcargo first appeared in Gold & Silver and has been available in 16 games across 8 generations. Obtainable through wild encounters in most titles where it appears.

Explore

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