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Druid Stats

Stats will become available near the game release date (June 20, 2023), during which this guide will be updated. In the meantime, you can view all the available Character Stats by visiting our Classes List or Best Characters Tier List.

Druid Guide

Druid Detail
ResourcesSpirit
OriginScosglen
AffiliationTur Dulra

Druid Best Skills To Use

Druid Skills List
Tier Skill Desc
? Tier
Shapeshift into a werewolf and shred an enemy, dealing 21.00 (6-8) damage.
Upgrades
Enhanced Claw
Wild Claw
Fierce Claw
? Tier
Sunder the earth, impaling the first enemy hit for 16.80% (5 - 6) damage. Each time you hit an enemy with Earthspike, your chance to deal Crushing Blow to that target is increased by 10%.
Type: Earth Magic
Requirement: Requires bludgeoning weapon.
Upgrades
Enhanced Earthspike
Wild Earthspike
Fierce Earthspike
? Tier
Shapeshift into a Werebear and maul nearby enemies, dealing +21.00% (6-8) damage.
Type: Physical
Upgrades
Enhanced Maul
Wild Maul
Fierce Maul
? Tier
Electricity gathers around your weapon, dealing +27.34% (9-11) damage split between your target and up to 3 nearby enemies.
Type: Lightning
Upgrades
Enhanced Storm Strike
Wild Storm Strike
Fierce Storm Strike
? Tier
Conjure a piercing blade of wind, dealing 17.85% (5-7) damage.
Type: Physical
Upgrades
Enhanced Wind Shear
Wild Wind Shear
Fierce Wind Shear
? Tier
Shapeshift into a Werewolf and howl furiously, restoring Life.
Cooldown: 15 seconds
Upgrades
Enhanced Blood Howl
Preserving Blood Howl
Innate Blood Howl
? Tier
Powerful winds protect you, granting 20.0% ranged damage reduction. When an enemy in melee range hits you, there is up to a 15.75% (5- 6) chance for the winds to knock it back.
Upgrades
Enhanced Cyclone Armor
Preserving Cyclone Armor
Innate Cyclone Armor
? Tier
Shapeshift into a werebear and bellow with ferocity, reducing the attack speed of nearby enemies by 50% for 4 seconds.
Type: Physical
Cooldown: 22 seconds
Upgrades
Enhanced Debilitating Roar
Preserving Debilitating Roar
Innate Debilitating Roar
? Tier
Rocks surround you for 3 seconds, making you Unstoppable and absorbing up to 10 damage.
Type: Physical
Cooldown: 16 seconds
Upgrades
Enhanced Earthen Bulwark
Preserving Earthen Bulwark
Innate Earthen Bulwark
? Tier
Crush enemies between 3 pillars of earth, dealing up to 78.75% (25-31) damage. Has an additional 10% chance to deal a Crushing Blow.
Type: Physical
Cost: 29 Spirit
Upgrades
Enhanced Landslide
Primal Landslide
Raging Landslide
? Tier
Conjure a growing lightning storm that deals 26.25% (8-10) damage per strike and increases the number strikes the longer it is channeled up to a maximum of 5.
Cost: 14 Spirit per strike
Upgrades
Enhanced Lightning Storm
Primal Lightning Storm
Raging Lightning Storm
? Tier
Shapeshift into a werebear and slam the ground, dealing 52.50% (18-20) damage to nearby enemies.
Type: Physical
Cost: 34 Spirit
Upgrades
Enhanced Pulverize
Primal Pulverize
Raging Pulverize
? Tier
Shapeshift into a Werewolf and leap onto an enemy slashing them 3 times for 42.00% (13-16) damage per slash.
Type: Physical
Cost: 34 Spirit
Upgrades
Enhanced Shred
Primal Shred
Raging Shred
? Tier
Conjure a vortex that moves outwards and curves in a random direction, dealing 105.00% (33-41) damage every second.
Type: Physical
Cost: 38 Spirit
Upgrades
Enhanced Tornado
Primal Tornado
Raging Tornado
? Tier
The target area is swarmed with ravens. dealing 89.25 (28-35) damage over 6 seconds.
Type: Physical
Cooldown: 25 seconds
Upgrades
Enhanced Ravens
Ferocious Ravens
Brutal Ravens
? Tier
Vines strangle enemies in a target area, poisoning them for X damage over 6 seconds and stunning them for 2 seconds.A vine creeper periodically emerges from the ground every 7 seconds and poisons a nearby enemy for 37.80% (13) damage over 6 seconds.
Type: Poison
Cooldown: 20 seconds
Upgrades
Enhanced Vine Creeper
Ferocious Vine Creeper
Brutal Vine Creeper
? Tier
Summon 2 wolf companions that bite enemies for 18.19% (2-3) damage.Direct the wolves to focus an enemy, leaping to them and striking for 36.75% (11-14) damage.
Type: Physical
Cooldown: 14 seconds
Upgrades
Enhanced Wolves
Ferocious Wolves
Brutal Wolves
? Tier
Unearth a large rolling boulder that knocks back and crushes enemies, dealing 34.65% (11-13) damage with each hit.
Type: Physical
Cooldown: 10 seconds
Upgrades
Enhanced Boulder
Natural Boulder
Savage Boulder
? Tier
Form a hurricane around you that deals 102.37 (33-40) damage to nearby enemies over 8 seconds.
Type: Physical
Cooldown: 20 seconds
Upgrades
Enhanced Hurricane
Natural Hurricane
Savage Hurricane
? Tier
Shapeshift into a Werewolf and perform an infectious bite on the target dealing 24.40% (9-11) damage, and an additional 55.65 (19) damage over 6 seconds. Infected enemies spread Rabies to other nearby targets.
Type: Poison
Cooldown: 12 seconds
Upgrades
Enhanced Rabies
Natural Rabies
Savage Rabies
? Tier
Shapeshift into a Werebear and charge forward, dealing 26.25% (8-10) damage and Knocking Back enemies. Enemies who are Knocked Back into terrain take an additional 47.25% (15-18) damage and are stunned for 3 seconds.
Type: Physical
Cooldown: 14 seconds
Upgrades
Enhanced Trample
Natural Trample
Savage Trample
? Tier
A massive storm follows you for 8 seconds. Tornadoes knock back enemies, and lightning strikes wildly dealing 54.60% (17-21) damage.
Cooldown: 80 seconds
Upgrades
Prime Cataclysm
Supreme Cataclysm
? Tier
Shapeshift into a Dire Werebear for 10 seconds gaining x20% bonus damage and x20% damage reduction. Damage bonus is increased by +3% each second while in this form. Kills extend the duration by 1 second up to +10 additional seconds.
Cooldown: 60 seconds
Upgrades
Prime Grizzly Rage
Supreme Grizzly Rage
? Tier
Shapeshift into a Werewolf, become Immune and quickly dash 10 times between nearby enemies dealing up to 420.20% (135-165) damage.
Cooldown: 50 seconds
Upgrades
Prime Lacerate
Supreme Lacerate
? Tier
Petrify all nearby enemies, Stunning them for 3 seconds. You deal x25% increased Critical Strike Damage to Petrified enemies.
Type: Physical
Cooldown: 60 seconds
Upgrades
Prime Petrify
Supreme Petrify

Druid Best Talents To Use

Druid Talents List
Tier Talents Desc
? Tier
Basic skills generate 5% more Spirit.
? Tier
Increase your non-physical resistances by 5%.
? Tier
Lucky Hit: Up to a 10% chance when dealing damage to a Vulnerable, Immobilized or Stunned enemy that a Lightning Strike also hits dealing 57.75% (18-22} damage.
? Tier
After being a Werewolf for 2.5 seconds, gain 20% Attack Speed for 15 seconds. After being a Werebear for 2.5 seconds, deal 20% increased damage for 15 seconds.
? Tier
You deal x8% increased critical strike damage against Wolves' focus target. Raven attacks deal x8% increased damage to Vulnerable enemies. Vine Creeper’s poison duration is increased by x8%
? Tier
Every 18 seconds, a Lightning Strike hits a nearby enemy dealing 47.25% (15-18) damage.
? Tier
Nature Magic skills that consume Spirit restore 1% of your maximum Life.
? Tier
Gain 2% Spirit when transforming into Human form.
? Tier
Earth skills deal x5% increased damage to Slowed, Stunned, Immobilized or Knocked Back enemies.
? Tier
Increase the amount of Fortify you gain from all sources by 5%
? Tier
Nature Magic skills deal x4% increased damage to Elites.
? Tier
Damaging enemies with Earth skills has up to a 5% chance to grant Earthen Might. This chance is increased by 10% for Critical Strikes, and is further increased by 10% if the target is Stunned, Immobilized, or Knocked Back. Earthen Might restores all of your Spirit & grants you 100% Critical Strike Chance for 5 seconds.
? Tier
Lucky Hit: Dealing Lightning damage to enemies has a 5% chance to Immobilize them for 3 seconds. If the target is already Immobilized, the Lightning damage dealt to them is increased
? Tier
Lucky Hit: Your Storm skills have up to 20% chance to make enemies vulnerable for 1.0 seconds.
? Tier
Increase the duration of Hurricane and Cataclysm by 5%.
? Tier
Maximum Spirit is increased by 3.
? Tier
Upon shapeshifting into a Werewolf or Werebear, gain 4% damage reduction against Elites for 3 seconds.
? Tier
While in Werebear form, damage reduction is increased by 3%. This bonus persists for 3 seconds after leaving Werebear form.
? Tier
Every 6th Werewolf skill hit Critically Strikes and deals x60% increased damage.
? Tier
While in Werewolf form, your Movement Speed is increased by 4%. This bonus persists for 3 seconds after leaving Werewolf form.
? Tier
While in Werebear form, you receive 5% additional healing from all sources.
? Tier
Your Earth skills deal x4% increased damage to Vulnerable enemies. Your Storm skills deal x4% increased damage to enemies that are Stunned, Immobilized, or Knocked Back.
? Tier
Shapeshifting Fortifies you for 0.56.
? Tier
Casting an Earth skill has a 20% chance to trigger a free Storm skill of the same category. In addition, casting a Storm skill has a 20% chance to trigger a free Earth skill of the same category.
? Tier
Deal x3% increased damage to distant enemies Double this bonus if they are also Slowed, Stunned, Immobilized, or Knocked Back.
? Tier
5% chance when struck to Fortify you for 1.76
? Tier
Poisoned enemies are slowed by 8%.
? Tier
Your Storm skills grant 2 Spirit and deal x20% increased damage when damaging a Vulnerable, immobilized or slowed enemy.
? Tier
Critical Strike Chance against nearby enemies is increased by 3%.
? Tier
Your next Werebear skill every 30 seconds is guaranteed to Overpower.
? Tier
After shapeshifting into a different form, your next skill deals x5% increased damage.
? Tier
Nature Magic skills deal x2% increased damage. Triple this bonus if an Earth skill is the next skill cast after a Storm skill, or a Storm skill is the next skill cast after an Earth skill.
? Tier
Critical Strikes with Earth skills Fortifies you for 0.88.
? Tier
While Fortified over 50% of your maximum Life, your Earth skills deal x4% increased damage.
? Tier
Whenever you are Stunned, Immobilized, or Knocked Down, Fortify for 2.56.
? Tier
Critical strikes with Werewolf skills deal 8% of their base damage as Poison damage over 4 seconds.
? Tier
Reduce the duration of control impairing effects by 3%. Triple this effect while you are Fortified for over 20% of your maximum Life.
? Tier
Gain x20% additional maximum Life while in Werebear form and for 3 seconds after leaving Werebear form. While Healthy, deal x20% increased damage.
? Tier
Take reduced damage.

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