Diablo 4 Poison Resistance
The Diablo 4 Poison Resistance Stat Explained, what the Poison Resistance Stat does. We also list every Aspect, Unique Armor and Weapon, Skill, Paragon that affects the Poison Resistance Stat.
How does Poison Resistance work in D4
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Stat | Effect |
---|---|
Poison Resistance | Reduces incoming Poison damage by 0.2%. This applies to both direct Poison damage and Poisoning damage over time. Makes up 50% of your initial damage reduction from Poison, with the remainder contributed by Armor. |
Equipment that can have Poison Resistance | Helm Chest Armor Boots |
Best Unique Weapons and Armor That have Poison Resistance
The best unique equipment to use with the Poison Resistance stat in D4 is Andariel's Visage, which is a Unique Helm.
- All Stats
- Attack Speed
- Life Steal
- Poison Resistance
- Damage While Shapeshifted
- Poison Resistance
- Maximum Spirit
- Life On Kill
- Lightning Resistance
- Poison Resistance
- Damage while Shapeshifted
- Critical Strike Damage While in Werewolf Form
- Overpower Damage While in Werebear Form
- Ranks to Quickshift
- Overpower Damage
- Damage while Shapeshifted
- Damage to Poisoned Enemies
- Damage while Healthy
- Ranks to All Skills
- Fire Resistance
- Cold Resistance
- Critical Strike Chance
- Critical Strike Damage
- Overpower Damage
- Core Skill Damage
- Dodge Chance While Evading
- Movement Speed
- Crowd Control Duration
- Reduced Duration of Enemy Slow
- Cold Resistance
- Cold Resistance
- Shadow Resistance
- Lucky Hit Chance
- Minion Attack Speed
- Minion Health
- Thorns
- Resistance to All Elements
- Cooldown Reduction
- Damage Reduction from Close Enemies
- Damage Reduction when Injured
- Ranks to Frenzy
- Resistance to All Elements
- Blood Skill Damage
- Minion Damage
- Ranks to Coalesced Blood
- Healing
- Resistance to All Elements
- Non-Physical Damage
- Crackling Energy Damage
- Ranks to Shocking Impact
- Movement Speed
- Life On Kill
- Darkness Skill Damage,Damage to Chilled Enemies
- Damage to Frozen Enemies
- Cold Resistance
- Physical Damage
- Poison Damage
- Damage Reduction from Poisoned Enemies
- Movement Speed
- Resistance to All Elements
- All Stats
- Core Skill Damage
- Damage While Healthy
- Resource Regeneration
- Lightning Resistance
- Shadow Resistance
- All Stats
- Lucky Hit Chance
- Damage to Crowd Controlled Enemies
- Core Skill Damage
- Damage While Shapeshifted
- Lightning Resistance
- Maximum Life
- Spirit On Kill
Best Aspects To Use with Poison Resistance
The best aspects to use with the Poison Resistance Stat in D4 is Aspect of Bursting Venoms, which is a Offensive Aspect and can only be used on Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) Equipment Slots.
Best Paragons To Use with Poison Resistance
The best paragon to use with the Poison Resistance stat in D4 is Bane (Druid), which is a Rare Glyph Node.
- When you attack with an Imbued Skill you gain 20% Resistance and 20% increased damage for that Imbuement's element for 6 seconds.
- Lucky Hit: Nature Magic Skills have up to a 15% chance to entangle the enemy with vines, Immobilizing them for 2 seconds and Poisoning them for 120% of the Base damage dealt over 4 seconds.
- While there are 3 or more Poisoned enemies Nearby, you deal 45% increased damage.
- Description:For every 5 Intelligence purchased within range, you deal +2 - 10% (0.4% Per Level) increased Poison damage.
- Radius Bonus:Poisoning damage effects have a 10% chance to deal double the amount of damage over their duration.
- Radius Requirement:25 Intelligence
- Description:For every 5 Strength purchased within range, you deal +2 - 10% (0.4% Per Level) increased Poison damage.
- Radius Bonus:Poisoning damage effects have a 10% chance to deal double the amount of damage over their duration.
- Radius Requirement:25 Strength
- Description:For every 5 Dexterity purchased within range, you deal +2 - 10% (0.4% Per Level) increased damage to Poisoned targets.
- Radius Bonus:Poisoning damage effects last x33.3% longer.
- Radius Requirement:25 Dexterity
- Description:For every 5 Intelligence purchased within range, you deal +2 - 10% (0.4% Per Level) increased damage to Poisoned targets.
- Radius Bonus:Poisoning damage effects last x33.3% longer.
- Radius Requirement:25 Intelligence
- Description:For every 5 Intelligence purchased within range, you deal +2 - 10% (0.4% Per Level) increased Non-Physical damage.
- Radius Bonus:For each Skill equipped in your Enchantment Slots, gain 13.3% Resistance to that Skill's element.
- Radius Requirement:40 Intelligence
- Description:For every 5 Intelligence purchased within range, Skeleton Mages deal +4 - 20% (0.8% Per Level) increased damage.
- Radius Bonus:Skeletal Mages gain 25% increased Resistance to All Elements.
- Radius Requirement:40 Intelligence
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