
Is Mareep Good in Diamond & Pearl Playthrough?
Not in the Sinnoh regional dex. Transfer-only Electric from Johto. Ampharos at 30 is the goal. AbilityStatic paralyzes on contact. Luxray fills the same slow-but-powerful Electric role natively.
Roark's typing presses Mareep's defenses.
Gardenia's typing presses Flaaffy's defenses.
Flaaffy trades roughly evenly with Maylene's team.
Flaaffy has the type edge here and should clean up Crasher Wake's team.
Ampharos has the type edge here and should clean up Fantina's team.
Ampharos has the type edge here and should clean up Byron's team.
Ampharos has the type edge here and should clean up Candice's team.
Ampharos trades roughly evenly with Volkner's team.
Ampharos has the type edge here and should clean up Aaron's team.
Ampharos trades roughly evenly with Bertha's team.
Ampharos has the type edge here and should clean up Flint's team.
Ampharos has the type edge here and should clean up Lucian's team.
Ampharos resists most of Mars's coverage and hits back hard.
Ampharos resists most of Jupiter's coverage and hits back hard.
Ampharos has the type edge here and should clean up Saturn's team.
Ampharos trades roughly evenly with Cynthia's team.
Catchable
Catch Mareep in Valley Windworks (Poké Radar, Lv 7-9, common).
Recommended Moves
- After Gardenia
- TM24ElectricThunderboltPower 143Accuracy 100%PP 15Veilstone Game Corner
- TM34ElectricShock WavePower 90Accuracy 100%PP 20Route 215
- LV 28ElectricDischargePower 120Accuracy 100%PP 15
- LV 32BugSignal BeamPower 75Accuracy 100%PP 15
- After Fantina
- TM23SteelIron TailPower 100Accuracy 75%PP 15Iron Island
- LV 41RockPower GemPower 70Accuracy 100%PP 20
- LV 46ElectricThunderPower 180Accuracy 70%PP 10
- Post-Game
- TM42NormalFacadePower 70Accuracy 100%PP 20Survival Area
Evolve Mareep to Flaaffy
Mareep evolves into Flaaffy at Level 15. Your Mareep should hit Level 15 before you reach Gardenia, at typical leveling pace.
Recommended Moves
- After Gardenia
- TM24ElectricThunderboltPower 143Accuracy 100%PP 15Veilstone Game Corner
- TM34ElectricShock WavePower 90Accuracy 100%PP 20Route 215
- HM04NormalStrengthPower 80Accuracy 100%PP 15Lost Tower
- TM31FightingBrick BreakPower 75Accuracy 100%PP 15Oreburgh Gate (basement)
- LV 31ElectricDischargePower 120Accuracy 100%PP 15
- LV 36BugSignal BeamPower 75Accuracy 100%PP 15
- After Byron
- TM01FightingFocus PunchPower 150Accuracy 100%PP 20Oreburgh Gate
- LV 53ElectricThunderPower 180Accuracy 70%PP 10
- Post-Game
- TM42NormalFacadePower 70Accuracy 100%PP 20Survival Area
Evolve Flaaffy to Ampharos
Flaaffy evolves into Ampharos at Level 30. Your Flaaffy should hit Level 30 before you reach Fantina, at typical leveling pace.
Recommended Moves
- STARTING (Lv 30)
- LV 30ElectricThunder PunchPower 113Accuracy 100%PP 15
- LV 30ElectricThunder WavePower —Accuracy 100%PP 20
- After Gardenia
- TM24ElectricThunderboltPower 143Accuracy 100%PP 15Veilstone Game Corner
- TM68NormalGiga ImpactPower 150Accuracy 90%PP 5Veilstone Game Corner
- TM15NormalHyper BeamPower 150Accuracy 90%PP 5Veilstone Department Store
- LV 34ElectricDischargePower 120Accuracy 100%PP 15
- After Byron
- TM01FightingFocus PunchPower 150Accuracy 100%PP 20Oreburgh Gate
- LV 68ElectricThunderPower 180Accuracy 70%PP 10
- Post-Game
- TM42NormalFacadePower 70Accuracy 100%PP 20Survival Area
How to Get Mareep in Diamond & Pearl
The wool sheep hides at the Valley Windworks, where only a Poke Radar chain coaxes it out at level 7 to 9. Walk that grass without the Radar and Mareep simply will not appear.
1 location to catch Mareep
Where To Catch Mareep in DP
Mareep is the chain's first catch. You'll find special encounters from Lv. 7-42 across 4 total spots in the chain.
Step 1Mareep ✓
Step 2Catch or Evolve into Flaaffyor evolve from Mareep (Step 1)
Step 3Evolve into AmpharosBREEDINGAvailableLeave a compatible parent at the Pokemon Day Care to receive a Mareep egg.
Bring the right balls: check Mareep catch odds in the Diamond & Pearl Catch Rate Calculator before you throw.
How to Get Shiny Mareep in Diamond & Pearl
Mareep grazes the grass by the Valley Windworks, where a PokeRadar chain brings its shiny closer than ever. Compare Shiny Mareep odds across every game
Diamond & Pearl Shiny Mareep Calculator
2 MethodsThe best route is Masuda Method, about 1 in 1,639 on each try.
Masuda Method: Breed with a parent from a different-language game. Works on any breedable line.
Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.
How many you have done, or plan to do.
| Chance | Encounters | Time |
|---|---|---|
| 10%lucky few | 173-- | -- |
| 25%one in four | 472-- | -- |
| 50%coin flip | 1,136-- | -- |
| 90%very likely | 3,773-- | -- |
Time assumes -- at your pace and does not change your shiny odds.
How is this calculated?
Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.
chance after N tries = 1 − (1 − p)^N, where p = 1 / odds per try
Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.
The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.
These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.
Planning a longer hunt? Set up Mareep in the Diamond & Pearl Shiny Odds Calculator to compare every method side by side.
Mareep Weakness
Mareep's Electric typing leaves it vulnerable to Ground. Not many exploitable gaps in the Electric typing defensive chart. Mareep's Electric typing only leaves 1 gap to cover.
| Damage | Types |
|---|---|
| 2x (Weak) | Ground |
| 0.5x (Resist) | Electric, Flying, Steel |
Mareep Evolutions
Mareep kicks off a three-stage evolution line through Flaaffy all the way to Ampharos. For breeding, average hatch time with a massive partner pool via two egg groups. The evolved forms gain up to 230 total stats over Mareep. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed Mareep easily with 131 breeding partners from the Field and Monster egg groups. Pass egg moves like Body Slam, Charge, Flatter and 6 more to offspring.
DP Mareep Best Moveset
Electric typing with stats in the 35-65 range. The moveset has special Electric attacks at low power and nothing competitive. Flaaffy, then Ampharos.
Best Build
Mareep best EVs are HP and Sp. Atk
Special Tank Moveset
- Thunder
- Iron Tail
- Power Gem
- Facade
Recommended Teammates
Moves List
You'll want to breed for Body Slam and Charge on Mareep. These egg moves aren't just nice to have. Combined with STAB from Thunder and Thunderbolt, they expand what Mareep can actually threaten in practice.
How to Read the Moves Table
Tabs
- Level-Up
- Learned by leveling up.
- TM
- Taught by a Technical Machine.
- Egg
- Inherited via breeding.
- Tutor
- NPC tutor (cost: items, BP, money).
- Reminder
- An NPC reteaches any move this Pokemon could have learned by leveling up.
- Transfer
- Carried over from an older game using Pokemon HOME.
- Event
- Given out through Mystery Gift events.
Visual Signals
CAT (Category)
How the move deals damage and which stats it uses.
A small dot on the icon's corner marks the move as contact. That triggers abilities like Static, Flame Body, Rough Skin, or Iron Barbs, plus items like Rocky Helmet and Sticky Barb.
Tier (S to D)
Each move's competitive rank in RankedBoost's system. TM, Egg, and Tutor sort by tier by default (best first). On Level-Up, click the Tier header to do the same.
PWR (Power)
Base damage. Numbers shown in a type color include STAB (base × 1.5). Hover any colored number to see the math.
— means no power (status moves) or variable power.
Sorting & Filter
Click any column header to sort. Level-Up opens with Lv 1 at the top. TM, Egg, and Tutor open with the highest-tier moves at the top.
Search filters by move name or type. The Filter button limits the list to STAB, Physical, Special, or Status moves.
Level-Up Moves
TM Moves
23 of 25 TMs are obtainable before the Elite Four
Egg Moves
Tutor Moves
Transfer Moves
Base Stats
Its fluffy coat swells to double when static electricity builds up. Touching it can be shocking.
Mareep Diamond & Pearl Guide
In Diamond & Pearl, for a casual playthrough, Mareep works as a placeholder. Electric coverage is useful early. The real payoff is Flaaffy. That's where the stats start mattering.
Game Availability
Debuting in Gold & Silver, Mareep appears in 17 games across 8 generations. A reliable presence in most mainline games, typically found through catching or hatching as a base form.
Click a game to view version-specific details
- Gen 1RB

Red & Blue - Gen 1Y
Yellow - Gen 2GSDebut

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7Let's Go

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLA
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
Explore
Where to go next after Mareep.
