
Is Electrike Good in Diamond & Pearl Playthrough?
Transfer-only Electric from Hoenn. Manectric at 26 is fast with strong Special. AbilityLightning Rod draws Electric attacks in doubles. Sinnoh has Luxray and Jolteon covering Electric natively.
Roark's typing presses Electrike's defenses.
Gardenia's typing presses Electrike's defenses.
Manectric has the type edge here and should clean up Maylene's team.
Manectric has the type edge here and should clean up Crasher Wake's team.
Manectric has the type edge here and should clean up Fantina's team.
Manectric has the type edge here and should clean up Byron's team.
Manectric has the type edge here and should clean up Candice's team.
Manectric trades roughly evenly with Volkner's team.
Manectric has the type edge here and should clean up Aaron's team.
Bertha's team hits Manectric's weaknesses hard.
Manectric has the type edge here and should clean up Flint's team.
Manectric has the type edge here and should clean up Lucian's team.
Manectric resists most of Mars's coverage and hits back hard.
Manectric resists most of Jupiter's coverage and hits back hard.
Manectric has the type edge here and should clean up Saturn's team.
Manectric trades roughly evenly with Cynthia's team.
Catchable
Catch Electrike in Valley Windworks (walking, Lv 7, common). Swarm.
Recommended Moves
- LV 20ElectricSparkPower 98Accuracy 100%PP 20
- After Gardenia
- TM24ElectricThunderboltPower 143Accuracy 100%PP 15Veilstone Game Corner
- TM34ElectricShock WavePower 90Accuracy 100%PP 20Route 215
- TM35FireFlamethrowerPower 95Accuracy 100%PP 15Veilstone Game Corner
- HM04NormalStrengthPower 80Accuracy 100%PP 15Lost Tower
- LV 33ElectricThunder FangPower 98Accuracy 95%PP 15
- LV 41ElectricDischargePower 120Accuracy 100%PP 15
- LV 49ElectricThunderPower 180Accuracy 70%PP 10
- Post-Game
- TM42NormalFacadePower 70Accuracy 100%PP 20Survival Area
Evolve Electrike to Manectric
Electrike evolves into Manectric at Level 26. Your Electrike should hit Level 26 before you reach Maylene, at typical leveling pace.
Recommended Moves
- STARTING (Lv 26)
- LV 26ElectricSparkPower 98Accuracy 100%PP 20
- After Gardenia
- TM24ElectricThunderboltPower 143Accuracy 100%PP 15Veilstone Game Corner
- TM68NormalGiga ImpactPower 150Accuracy 90%PP 5Veilstone Game Corner
- TM15NormalHyper BeamPower 150Accuracy 90%PP 5Veilstone Department Store
- TM35FireFlamethrowerPower 95Accuracy 100%PP 15Veilstone Game Corner
- LV 49ElectricDischargePower 120Accuracy 100%PP 15
- LV 61ElectricThunderPower 180Accuracy 70%PP 10
- Post-Game
- TM50FireOverheatPower 140Accuracy 90%PP 5Stark Mountain
- TM42NormalFacadePower 70Accuracy 100%PP 20Survival Area
How to Get Electrike in Diamond & Pearl
The only Electrike in these games rides a Swarm into the Valley Windworks, common at level 7. Catch the lightning pup on the day its swarm is listed, since the spot is empty otherwise.
1 location to catch Electrike
Encountered via tall grass encounters
Where To Catch Electrike in DP
Step 1Electrike ✓
Step 2Evolve into ManectricBREEDINGAvailableLeave a compatible parent at the Pokemon Day Care to receive a Electrike egg.
Want the exact numbers? Work out your catch odds in Diamond & Pearl for Electrike.
How to Get Shiny Electrike in Diamond & Pearl
Electrike sparks out during its Valley Windworks swarm, so chain it with the PokeRadar there for the shiny. Compare Shiny Electrike odds across every game
Diamond & Pearl Shiny Electrike Calculator
2 MethodsThe best route is Masuda Method, about 1 in 1,639 on each try.
Masuda Method: Breed with a parent from a different-language game. Works on any breedable line.
Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.
How many you have done, or plan to do.
| Chance | Encounters | Time |
|---|---|---|
| 10%lucky few | 173-- | -- |
| 25%one in four | 472-- | -- |
| 50%coin flip | 1,136-- | -- |
| 90%very likely | 3,773-- | -- |
Time assumes -- at your pace and does not change your shiny odds.
How is this calculated?
Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.
chance after N tries = 1 − (1 − p)^N, where p = 1 / odds per try
Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.
The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.
These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.
Curious how fast a hunt could go? Work out your Diamond & Pearl shiny odds for Electrike.
Electrike Weakness
Ground moves hit Electrike for super-effective damage. Its Electric typing keeps the defensive matchups simple. Lightning Rod grants an additional Electric immunity, reshaping the matchup chart.
| Damage | Types |
|---|---|
| 2x (Weak) | Ground |
| 0.5x (Resist) | Electric, Flying, Steel |
Electrike Evolutions
Electrike evolves into Manectric. It's a two-stage chain with the method shown below. A massive partner pool for breeding via one egg group. Eggs take an average time to hatch. The evolved forms gain up to 180 total stats over Electrike. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed Electrike easily with 131 breeding partners from the Field egg group. Pass egg moves like Crunch, Curse, Discharge and 6 more to offspring.
DP Electrike Best Moveset
Electric typing at stats in the 40-65 range. The moveset has special Electric attacks at low power. Evolve to Manectric.
Best Build
Electrike best EVs are HP and Sp. Atk
Special Tank Moveset
- Flamethrower
- Hidden Power Ice
- Rain Dance
- Thunder
Recommended Teammates
Moves List
Without breeding, Electrike misses out on Crunch and Curse. That's 9 egg moves adding depth that the base kit lacks. STAB comes from Thunder and Thunderbolt, with Normal and Dark coverage and more rounding things out.
How to Read the Moves Table
Tabs
- Level-Up
- Learned by leveling up.
- TM
- Taught by a Technical Machine.
- Egg
- Inherited via breeding.
- Tutor
- NPC tutor (cost: items, BP, money).
- Reminder
- An NPC reteaches any move this Pokemon could have learned by leveling up.
- Transfer
- Carried over from an older game using Pokemon HOME.
- Event
- Given out through Mystery Gift events.
Visual Signals
CAT (Category)
How the move deals damage and which stats it uses.
A small dot on the icon's corner marks the move as contact. That triggers abilities like Static, Flame Body, Rough Skin, or Iron Barbs, plus items like Rocky Helmet and Sticky Barb.
Tier (S to D)
Each move's competitive rank in RankedBoost's system. TM, Egg, and Tutor sort by tier by default (best first). On Level-Up, click the Tier header to do the same.
PWR (Power)
Base damage. Numbers shown in a type color include STAB (base × 1.5). Hover any colored number to see the math.
— means no power (status moves) or variable power.
Sorting & Filter
Click any column header to sort. Level-Up opens with Lv 1 at the top. TM, Egg, and Tutor open with the highest-tier moves at the top.
Search filters by move name or type. The Filter button limits the list to STAB, Physical, Special, or Status moves.
Level-Up Moves
TM Moves
27 of 29 TMs are obtainable before the Elite Four
Egg Moves
Tutor Moves
Transfer Moves
Base Stats
Using electricity stored in its fur, it stimulates its muscles to heighten its reaction speed.
Electrike Diamond & Pearl Guide
In Diamond & Pearl, Electrike does the job early-game if you need a Electric type on your team. Evolve it into Manectric before the later gyms and it holds up fine through the story.
Game Availability
Electrike first appeared in Ruby & Sapphire and has been available in 15 games across 7 generations. Obtainable through catching or hatching as a base form in most titles where it appears.
Click a game to view version-specific details
- Gen 1RB

Red & Blue - Gen 1Y
Yellow - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RSDebut

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7Let's Go

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLA
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
Explore
Where to go next after Electrike.
