Special
Balanced
295Low
65Moderate
DTier

Almost nobody uses Electrike in battle. It exists to evolve into Manectric, which is a completely different story. Get it there and you won't regret it. Known as the Lightning Pokemon. Been around since Gen 3.

Electrike's stats barely vary. 0 sit in respectable range with no real gaps. It's a blank slate for EV investment. Worth 1 Speed EV, slow 1.25M XP grind to max.

Base Stats
295Below
HP40
D
Attack45
D
Defense40
D
Sp. Atk65
C
Sp. Def40
D
Speed65
C
Total295
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Electrike yields +1 Spe
HPAtkDefSpASpDSpe+1
Details
Catch120ModerateSlow1.25M XP0.6m / 2'00"15.2kg / 33.5 lbs59Base XP
Pokedex Entries

Using electricity stored in its fur, it stimulates its muscles to heighten its reaction speed.

Brilliant Diamond / Shining Pearl

Electrike Weakness

Good

Ground-type moves hit Electrike for super-effective damage. Its Electric typing keeps the defensive matchups simple. Lightning Rod grants an additional Electric immunity, reshaping the matchup chart.

4xCriticali
None
2xWeaki
¼xResisti
None
0xImmunei
STAB (2)i
1Weak
3Resist
1Immune
Scorei+1
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
StaticHas a 30% chance of paralyzing attacking Pokémon on contact.
Lightning RodRedirects single-target electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.
MinusHAIncreases Special Attack to 1.5× when a friendly Pokémon has plus or minus.
Lightning Rod grants Electric immunity

Electrike evolves into Manectric. It's a two-stage chain with the method shown below. No compatible partners for breeding via one egg group. Eggs are average hatch time. The evolved forms gain up to 180 total stats over Electrike.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Electrike
Electric
Manectric
Electric
HP
40
70+30
ATK
45
75+30
DEF
40
60+20
SP.ATK
65
105+40
SP.DEF
40
60+20
SPE
65
105+40
BST
295D-Tier
475C-Tier+180
ROLE
Balanced
Sweeper
TYPE
Special
Special
Breeding
Very Easy

Breed Electrike easily from the Ground egg group. Pass egg moves like Crunch, Curse, Discharge and 10 more to offspring.

Egg Groups
Ground
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
13moves

Best Build

No build content available for this Pokemon in Gen 8.

Try selecting a different game/generation filter, or check back later.

Without breeding, Electrike misses out on Crunch and Curse. That's 13 egg moves adding depth that the base kit lacks. STAB comes from Thunder and Wild Charge, with Normal and Dark coverage and more rounding things out.

Level-Up Moves

Lv 1
Tackle
4010035Normal
Lv 1
Thunder Wave
9020Electric
Lv 4
Leer
10030Normal
Lv 8
Howl
40Normal
Lv 12
Quick Attack+1
4010030Normal
Lv 16
Shock Wave
6020Electric
Lv 20
Bite
6010025Dark
Lv 24
Thunder Fang
659515Electric
Lv 28
Roar-6
20Normal
Lv 32
Discharge
8010015Electric
Lv 36
Charge
20Electric
Lv 40
Wild Charge
9010015Electric
Lv 44
Thunder
1107010Electric

TM Moves

Src
TM45
Attract
10015Normal
TM57
Charge Beam
509010Electric
TM32
Double Team
15Normal
TM58
Endure+4
10Normal
TM42
Facade
7010020Normal
TM35
Flamethrower
9010015Fire
TM70
Flash
10020Normal
TM23
Iron Tail
1007515Steel
TM16
Light Screen
30Psychic
TM17
Protect+4
10Normal
TM18
Rain Dance
5Water
TM44
Rest
10Psychic
TM05
Roar-6
20Normal
TM34
Shock Wave
6020Electric
TM82
Sleep Talk
10Normal
TM78
Snarl
559515Dark
TM96
Strength
8010015Normal
TM90
Substitute
10Normal
TM87
Swagger
8515Normal
TM46
Thief
6010025Dark
TM25
Thunder
1107010Electric
TM73
Thunder Wave
9020Electric
TM24
Thunderbolt
9010015Electric
TM43
Volt Switch
7010020Electric

Egg Moves

Src
Egg
Crunch
8010015Dark
Egg
Curse
10Ghost
Egg
Discharge
8010015Electric
Egg
Eerie Impulse
10015Electric
Egg
Electro Ball
10010Electric
Egg
Fire Fang
659515Fire
Egg
Headbutt
7010015Normal
Egg
Ice Fang
659515Ice
Egg
Spark
6510020Electric
Egg
Swift
6020Normal
Egg
Switcheroo
10010Dark
Egg
Thunder Fang
659515Electric
Egg
Uproar
9010010Normal

Tutor Moves

Electrike can't learn any Tutor moves

high spawn rates in early-game routes across 2 locations. Electrike's one of the easier catches on the list. Knock it out fast and save your time for harder targets.

Best Locations

Valley Windworks
Shining PearlGrassLv.740%EarlyPower-plantSwarm active
EFFORTLESS
Valley Windworks
Brilliant DiamondGrassLv.740%EarlyPower-plantSwarm active
EFFORTLESS
  • Electrike isn't fully evolved, so it's not built for competitive play. You'll want to evolve it into Manectric to unlock its full potential. At 295 BST, it's a stepping stone rather than a team anchor.

  • Watch for Golem (Ground) when using Electrike. They all hit it super-effectively with STAB. Only 1 weakness means fewer dedicated counters to worry about.

  • Electrike evolves into Manectric at level 26. Electrike is the base form of this evolutionary line.

  • Run Lightning Rod on Electrike. It's the ability that defines how you build around it and the main reason it holds a competitive niche. Electrike also gets Static and Minus, but they don't compare.

  • Electrike fills the balanced role. It's a special attacker with base 65 Sp. Atk. At base 65 Speed, it won't be moving first often. And it's fragile — can't afford to take many hits.

  • Electrike appears in 15 games, including Ruby & Sapphire, FireRed & LeafGreen, and Emerald.

Electrike first appeared in Ruby & Sapphire and has been available in 15 games across 7 generations. Obtainable through catching or hatching as a base form in most titles where it appears.