
Is Electrike Good in HeartGold & SoulSilver Playthrough?
Breed-only. Electric with AbilityStatic. Manectric at level 26 is fast but Ampharos and Jolteon already cover Electric better in HGSS. Not worth breeding.
Electrike resists most of Falkner's coverage and hits back hard.
Electrike has the type edge here and should clean up Bugsy's team.
Electrike has the type edge here and should clean up Whitney's team.
Electrike has the type edge here and should clean up Morty's team.
Electrike trades roughly evenly with Chuck's team.
Electrike trades roughly evenly with Jasmine's team.
Electrike has the type edge here and should clean up Pryce's team.
Electrike trades roughly evenly with Clair's team.
Electrike trades roughly evenly with Brock's team.
Electrike trades roughly evenly with Misty's team.
Lt. Surge's typing presses Electrike's defenses.
Electrike trades roughly evenly with Erika's team.
Electrike has the type edge here and should clean up Janine's team.
Electrike trades roughly evenly with Sabrina's team.
Blaine's typing presses Electrike's defenses.
Electrike trades roughly evenly with Blue's team.
Electrike trades roughly evenly with Will's team.
Electrike has the type edge here and should clean up Koga's team.
Manectric trades roughly evenly with Bruno's team.
Manectric has the type edge here and should clean up Karen's team.
Manectric has the type edge here and should clean up Lance's team.
Catchable
Catch Electrike in the Safari Zone (walking, Lv 42). Requires 10 Plains objects placed in Rocky Beach.
Recommended Moves
- STARTING (Lv 42)
- LV 42ElectricDischargePower 120Accuracy 100%PP 15
- LV 42ElectricSparkPower 98Accuracy 100%PP 20
- LV 42ElectricThunder FangPower 98Accuracy 95%PP 15
- After Bugsy
- TM24ElectricThunderboltPower 143Accuracy 100%PP 15Goldenrod Game Corner
- TM35FireFlamethrowerPower 95Accuracy 100%PP 15Goldenrod Game Corner
- After Whitney
- HM04NormalStrengthPower 80Accuracy 100%PP 15Gift from a Hiker on Route 42
- After Jasmine
- TM23SteelIron TailPower 100Accuracy 75%PP 15Prize for defeating Jasmine
- LV 49ElectricThunderPower 180Accuracy 70%PP 10
Evolve Electrike to Manectric
Electrike evolves into Manectric at Level 26. You get it at Level 42, past Level 26, so it evolves into Manectric the next time it levels up.
Recommended Moves
- STARTING (Lv 26)
- LV 26ElectricSparkPower 98Accuracy 100%PP 20
- After Bugsy
- TM24ElectricThunderboltPower 143Accuracy 100%PP 15Goldenrod Game Corner
- TM15NormalHyper BeamPower 150Accuracy 90%PP 5Goldenrod Department Store
- TM35FireFlamethrowerPower 95Accuracy 100%PP 15Goldenrod Game Corner
- After Whitney
- HM04NormalStrengthPower 80Accuracy 100%PP 15Gift from a Hiker on Route 42
- LV 37ElectricThunder FangPower 98Accuracy 95%PP 15
- LV 49ElectricDischargePower 120Accuracy 100%PP 15
- LV 61ElectricThunderPower 180Accuracy 70%PP 10
How to Get Electrike in HeartGold & SoulSilver
You will not stumble on a wild Electrike anywhere here. The only ones come out of Manectric eggs, so a grown Manectric and a Day-Care visit are the price of entry.
1 location to catch Electrike
Encountered via tall grass encounters
Where To Catch Electrike in HGSS
Electrike is the chain's first catch. You'll find walking encounters from Lv. 37-45 across 8 total spots in the chain.
Step 2Catch or Evolve into ManectricSafari Zone - Rocky BeachLv.37FloorRequires 10 Forest objects placed in Rocky BeachSafari Zone - WastelandLv.41FloorRequires 3 Plains objects placed in WastelandSafari Zone - PlainsLv.45FloorRequires 15 Plains objects placed in Plainsor evolve from Electrike (Step 1)
Want the exact numbers? Work out your catch odds in HeartGold & SoulSilver for Electrike.
How to Get Shiny Electrike in HeartGold & SoulSilver
Electrike comes from the Day Care, so pair it with a foreign parent the Masuda way at 1 in 1,638 for a shiny. Compare Shiny Electrike odds across every game
HeartGold & SoulSilver Shiny Electrike Calculator
2 MethodsThe best route is Masuda Method, about 1 in 1,639 on each try.
Masuda Method: Breed with a parent from a different-language game. Works on any breedable line.
Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.
How many you have done, or plan to do.
| Chance | Encounters | Time |
|---|---|---|
| 10%lucky few | 173-- | -- |
| 25%one in four | 472-- | -- |
| 50%coin flip | 1,136-- | -- |
| 90%very likely | 3,773-- | -- |
Time assumes -- at your pace and does not change your shiny odds.
How is this calculated?
Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.
chance after N tries = 1 − (1 − p)^N, where p = 1 / odds per try
Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.
The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.
These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.
Curious how fast a hunt could go? Work out your HeartGold & SoulSilver shiny odds for Electrike.
Electrike Weakness
Ground moves hit Electrike for super-effective damage. Its Electric typing keeps the defensive matchups simple. Lightning Rod grants an additional Electric immunity, reshaping the matchup chart.
| Damage | Types |
|---|---|
| 2x (Weak) | Ground |
| 0.5x (Resist) | Electric, Flying, Steel |
- Fairy type does not exist — Dragon has fewer checks
- Physical / Special split now per-move (introduced Gen IV)
What is Electrike Weak Against
GoodBest Pokemon Against Electrike
Marowak Ground | C | |
Mamoswine IceGround | B | |
Available Move Moves
Damage vs Electrike View Mamoswine builds →Earthquake 2x242-284%KO | ||
Gliscor Ground | B | |
Quagsire WaterGround | C | |
Obtain MethodCliff Edge Gate Surfing | ||
Sandslash Ground | B | |
Nidoqueen PoisonGround | C | |
Camerupt FireGround | C | |
Available Move Moves
Damage vs Electrike View Camerupt builds →Earth Power 2x180-213%KO | ||
Nidoking PoisonGround | C | |
Pupitar RockGround | C | |
Graveler RockGround | C | |
Steelix SteelGround | B | |
Rhyhorn GroundRock | C | |
Dugtrio Ground | A | |
Donphan Ground | B | |
Electrike Evolutions
Electrike evolves into Manectric. It's a two-stage chain with the method shown below. A massive partner pool for breeding via one egg group. Eggs take an average time to hatch. The evolved forms gain up to 180 total stats over Electrike. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed Electrike easily with 131 breeding partners from the Field egg group. Pass egg moves like Crunch, Curse, Discharge and 7 more to offspring.
HGSS Electrike Best Moveset
65 Sp. Atk and 65 Speed with AbilityLightning Rod drawing all Electric moves to itself. Basic special Electric output that needs Manectric to function competitively.
Best Build
Electrike best EVs are HP and Sp. Atk
Special Tank Moveset
- Flamethrower
- Hidden Power Ice
- Rain Dance
- Thunder
Recommended Teammates
Moves List
Without breeding, Electrike misses out on Crunch and Curse. That's 10 egg moves adding depth that the base kit lacks. STAB comes from Thunder and Thunderbolt, with coverage across 7 types rounding things out.
How to Read the Moves Table
Tabs
- Level-Up
- Learned by leveling up.
- TM
- Taught by a Technical Machine.
- Egg
- Inherited via breeding.
- Tutor
- NPC tutor (cost: items, BP, money).
- Reminder
- An NPC reteaches any move this Pokemon could have learned by leveling up.
- Transfer
- Carried over from an older game using Pokemon HOME.
- Event
- Given out through Mystery Gift events.
Visual Signals
CAT (Category)
How the move deals damage and which stats it uses.
A small dot on the icon's corner marks the move as contact. That triggers abilities like Static, Flame Body, Rough Skin, or Iron Barbs, plus items like Rocky Helmet and Sticky Barb.
Tier (S to D)
Each move's competitive rank in RankedBoost's system. TM, Egg, and Tutor sort by tier by default (best first). On Level-Up, click the Tier header to do the same.
PWR (Power)
Base damage. Numbers shown in a type color include STAB (base × 1.5). Hover any colored number to see the math.
— means no power (status moves) or variable power.
Sorting & Filter
Click any column header to sort. Level-Up opens with Lv 1 at the top. TM, Egg, and Tutor open with the highest-tier moves at the top.
Search filters by move name or type. The Filter button limits the list to STAB, Physical, Special, or Status moves.
Level-Up Moves
TM Moves
All 22 TMs are obtainable before the Elite Four
Egg Moves
Tutor Moves
Base Stats
It stores electricity in its fur. It gives off sparks from all over its body in seasons when the air is dry.
Electrike HeartGold & SoulSilver Guide
- Where in the HeartGold & SoulSilver Safari Zone can I find Electrike?
See the Locations section above for where to find Electrike in HeartGold & SoulSilver.
Safari rules: You can only use Safari Balls. No battling. Two tactical items shift the catch/flee trade-off:
- Throw bait to keep Electrike from fleeing (flee rate cut to 1/4) but it becomes harder to catch (catch factor halved).
- Throw a rock to make Electrike easier to catch (catch factor doubled) but it flees twice as often.
- Each effect lasts 2-6 random turns; throwing one cancels the other.
In HeartGold & SoulSilver, Electrike has 295 BST and evolves into Manectric. Compare the two forms before you give either one a team slot.
Game Availability
Electrike first appeared in Ruby & Sapphire and has been available in 15 games across 7 generations. Obtainable through catching or hatching as a base form in most titles where it appears.
Click a game to view version-specific details
- Gen 1RB

Red & Blue - Gen 1Y
Yellow - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RSDebut

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7Let's Go

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLA
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
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