Mixed
Balanced
45Speed · Slow

Flaaffy Best Moveset

80 Sp. Atk at 45 Speed on Electric. AbilityStatic threatens paralysis on contact. The moveset has some special output building toward evolution. Held ItemEviolite adds bulk. One step from Ampharos where 115 Sp. Atk makes the moveset a slow-but-powerful special attacker.

SABCDEFEEEEEEEGold, Silver & CrystalIIGS/CPEAKRuby, Sapphire & EmeraldIIIRS/EDiamond, Pearl & PlatinumIVDP/PtBlack & White / B2W2VBW/B2W2X & Y / ORASVIXY/ORASSun & Moon / USUMVIISM/USUMScarlet & Violet / Legends Z-AIXSV/LZACURRENT
Gen II — Gold, Silver & CrystalE

Electric pre-evolution in Gen II (Gold & Silver). 80 Sp. Atk from Static. Decent for a middle stage.

Best Moves

SRCMOVETYPECATPWRPOPROLE
TM48
Fire Punch
Fire75POPULARCoverage
TM41
Thunder Punch
Electric75POPULARSTAB
Lv 18
Thunder Wave
ElectricPOPULARSTAB
Lv 1
Tackle
Normal40COMMONCoverage
HM5
Flash
NormalCOMMONUtility

Best Build

Experimental
Utility
Ability
Unknown
Item
Charcoal
Best Nature for Flaaffy
HardyNEUTRAL

Utility Moveset

  • Fire Punch
  • Thunder PunchSTAB
  • Thunder WaveSTAB
  • TackleCoverage
Gen III — Ruby, Sapphire & EmeraldE

Two gens as Ampharos's pre-evolution in Gen III (Ruby & Sapphire). Static paralyzed on contact. 45 Speed and 335 BST were the ceiling.

Received Static
SRCMOVETYPECATPWRPOPROLE
TM24
Thunderbolt
Electric90POPULARSTAB
Xfer
Heal Bell
NormalCOMMONUtility
Tutor
Fire Punch
Fire75COMMONCoverage
TM17
Protect
NormalCOMMONPriority
TM10
Hidden Power (Grass)
Grass60RARECoverage
TM10
Hidden Power (Water)
Water60RARECoverage
TM10
Hidden Power (Ice)
Ice60RARECoverage
Experimental
Special Sweeper
Ability
Static
Item
LeftoversSUSTAIN
Best Nature for Flaaffy
Modest+SPA
EVs

Special Sweeper Moveset

  • ThunderboltSTAB
  • Heal Bell
  • Fire Punch
  • ProtectFAST +4
Gen IV — Diamond, Pearl & PlatinumE

Flaaffy saw minimal competitive use in Gen IV (Diamond, Pearl & Platinum). Flaaffy maintained its position from the previous generation. Its most popular set ran Static with Nothing, favoring a Modest nature.

Physical/Special split overhauled move damage
SRCMOVETYPECATPWRPOPROLE
Lv 53
Thunder
Electric110POPULARSTAB
TM10
Hidden Power (Dragon)
Dragon60COMMONCoverage
Lv 47
Power Gem
Rock80COMMONCoverage
Lv 36
Signal Beam
Bug75COMMONCoverage
TM24
Thunderbolt
Electric90RARESTAB
TM10
Hidden Power (Ice)
Ice60RARECoverage
TM6
Toxic
PoisonRAREUtility
Experimental
Special Sweeper
Ability
Static
Item
Nothing
Best Nature for Flaaffy
Modest+SPA
EVs

Special Sweeper Moveset

  • ThunderSTAB
  • Hidden Power Dragon
  • Power Gem
  • Signal Beam
Gen V — Black & White / B2W2E

Flaaffy saw minimal competitive use in Gen V (Black & White / B2W2). Flaaffy maintained its position from the previous generation. Its most popular set ran Static with Eviolite, favoring a Calm nature.

Gained Plus as hidden abilityHidden Abilities became available
SRCMOVETYPECATPWRPOPROLE
Tutor
Sleep Talk
NormalPOPULARUtility
Tutor
Heal Bell
NormalPOPULARUtility
TM44
Rest
PsychicPOPULARRecovery
TM72
Volt Switch
Electric70POPULARSTAB
Experimental
Wall
Ability
Static
Item
EvioliteBULK
Best Nature for Flaaffy
Calm+SPD
EVs

Wall Moveset

  • Sleep Talk
  • Heal Bell
  • RestRecovery
  • Volt SwitchSTAB
Gen VI — X & Y / ORASE

Flaaffy saw minimal competitive use in Gen VI (X & Y / ORAS). Flaaffy maintained its position from the previous generation. Its most popular set ran Static with Nothing, favoring a Quirky nature.

Fairy type added to the gameMega Evolution became available
SRCMOVETYPECATPWRPOPROLE
Lv 43
Cotton Guard
GrassCOMMONUtility
Lv 56
Thunder
Electric110COMMONSTAB
Lv 25
Electro Ball
ElectricRARESTAB
Tutor
Focus Punch
Fighting150RARECoverage
Lv 34
Power Gem
Rock80RARECoverage
Lv 4
Thunder Wave
ElectricRARESTAB
Egg
Body Slam
Normal85RARECoverage
Lv 8
Thunder Shock
Electric40RARESTAB
Experimental
Utility
Ability
Static
Item
Nothing
Best Nature for Flaaffy
QuirkyNEUTRAL
EVs

Utility Moveset

  • Cotton Guard
  • ThunderSTAB
  • Electro BallSTAB
  • Focus Punch
Gen VII — Sun & Moon / USUME

Flaaffy saw minimal competitive use in Gen VII (Sun & Moon / USUM). Flaaffy maintained its position from the previous generation. Its most popular set ran Static with Eviolite, favoring a Modest nature.

Z-Moves became available
SRCMOVETYPECATPWRPOPROLE
Lv 43
Cotton Guard
GrassCOMMONUtility
Lv 38
Discharge
Electric80COMMONSTAB
Tutor
Heal Bell
NormalCOMMONUtility
TM24
Thunderbolt
Electric90COMMONSTAB
Lv 34
Power Gem
Rock80RARECoverage
Lv 4
Thunder Wave
ElectricRARESTAB
TM10
Hidden Power (Grass)
Grass60RARECoverage
Experimental
Special Tank
Ability
Static
Item
EvioliteBULK
Best Nature for Flaaffy
Modest+SPA
EVs

Special Tank Moveset

  • Cotton Guard
  • DischargeSTAB
  • Heal Bell
  • ThunderboltSTAB
Gen IX — Scarlet & Violet / Legends Z-AE

Flaaffy saw minimal competitive use in Gen IX (Scarlet & Violet / Legends Z-A). Flaaffy maintained its position from the previous generation. Its most popular set ran static with Eviolite, favoring a Timid nature.

Terastallization became available
SRCMOVETYPECATPWRPOPROLE
Lv 56
Thunder
Electric110POPULARSTAB
TM147
Wild Charge
Electric90POPULARSTAB
TM126
Thunderbolt
Electric90POPULARSTAB
TM211
Electroweb
Electric55POPULARSTAB
Experimental
Special Sweeper
Ability
Static
Item
EvioliteBULK
Best Nature for Flaaffy
Timid+SPE
EVs

Special Sweeper Moveset

  • ThunderSTAB
  • Wild ChargeSTAB
  • ThunderboltCoverage
  • ElectrowebSTAB

Flaaffy Weakness

Flaaffy is weak to Ground. Its Electric typing keeps the defensive matchups simple. Only 1 weakness makes it relatively easy to build around defensively.

Flaaffy Weakness and Resistance Chart
DamageTypes
2x (Weak)Ground
0.5x (Resist)Electric, Flying, Steel

What is Flaaffy Weak Against

Good
1Weak
3Resist
0Immune
Score+1
4xCritical
None
2xWeak
¼xResist
None
0xImmune
None

What is Flaaffy Strong Against

2Strong
3Resisted
1Immune
Score-2
2xStrong
0xImmune

Best Pokemon Against Flaaffy

Garchomp can KO Flaaffy with Earthquake (126-148%).

Evolution

Flaaffy is the middle stage between Mareep and Ampharos. It's a three-stage line with one more evolution to go. For breeding, average hatch time with a massive partner pool via two egg groups. HP has grown the most so far (+15), but there's still another 145 stats to gain in the final evolution. View every chain in the Evolution Chart.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Mareep
Electric
Flaaffy
Electric
Ampharos
Electric
HP
55
70+15
90+20
ATK
40
55+15
75+20
DEF
40
55+15
85+30
SP.ATK
65
80+15
115+35
SP.DEF
45
60+15
90+30
SPE
35
45+10
55+10
BST
280D-Tier
365D-Tier+85
510C-Tier+145
ROLE
Balanced
Balanced
Wallbreaker
TYPE
Special
Special
Special

Breeding

Very Easy

Breed with Flaaffy to get Mareep eggs easily using 278 partners from the Ground and Monster egg groups.

Egg Groups
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Breed With (best first)
raichupikachunidokinggolduckampharosvenusaurcharizardblastoisemeganiumferaligatrsceptileswampert

How to Get Flaaffy

All 17 games

Flaaffy starts showing up in mid-game routes at moderate rates across 4 encounter spots. The list below is sorted so you can pick what fits your current progress without scrolling through everything.

Where To Catch Flaaffy in SV

Mareep is your first catch on the way to Flaaffy. You'll find walking encounters from Lv. 9-60 across 44 total spots in the chain.

  1. Mareep
    Step 1Catch Mareep
    South Province (Area Two) - Grass
    Lv.9-19Overworld
    Rate 30%
    South Province (Area Two) - Olive Grove
    Lv.9-19Overworld
    Rate 15%
    East Province (Area One) - Mountain
    Lv.42-60Overworld
    Rate 1%
    Glaseado Mountain
    Lv.42-60Overworld
    Rate 1%
    North Province (Area One) - Mountain
    Lv.42-60Overworld
    Rate 1%
    South Province (Area Five) - Mountain
    Lv.42-60Overworld
    Rate 1%
    South Province (Area Four) - Mountain
    Lv.42-60Overworld
    Rate 1%
    South Province (Area Six) - Mountain
    Lv.42-60Overworld
    Rate 1%
    South Province (Area Two) - Mountain
    Lv.42-60Overworld
    Rate 1%
    West Province (Area One) - Mountain
    Lv.42-60Overworld
    Rate 1%
  2. Flaaffy
    Step 2Flaaffy
    West Province (Area Two) - Grass
    Lv.22-29Overworld
    Rate 9%
    South Province (Area Six) - Mountain
    Lv.37-40Overworld
    Rate 6%
    or evolve from Mareep (Step 1)
  3. Ampharos
    Step 3Catch or Evolve into Ampharos
    East Province (Area One) - Mountain
    Lv.42-60Overworld
    Rate 1%
    Glaseado Mountain
    Lv.42-60Overworld
    Rate 1%
    North Province (Area One) - Mountain
    Lv.42-60Overworld
    Rate 1%
    South Province (Area Five) - Mountain
    Lv.42-60Overworld
    Rate 1%
    South Province (Area Four) - Mountain
    Lv.42-60Overworld
    Rate 1%
    South Province (Area Six) - Mountain
    Lv.42-60Overworld
    Rate 1%
    South Province (Area Two) - Mountain
    Lv.42-60Overworld
    Rate 1%
    West Province (Area One) - Mountain
    Lv.42-60Overworld
    Rate 1%
    or evolve from Flaaffy (Step 2)

Base Stats

Flaaffy's spread isn't flashy. Sp. Atk leads, Speed trails, 1 stats clear the bar. Common in the wild and worth 2 Sp. Atk EVs, on a 1.06M XP medium-slow curve.

Base Stats
Avg
HP70
C
Attack55
D
Defense55
D
Sp. Atk80
C
Sp. Def60
C
Speed45
D
Total365
Details
Catch Rate
Moderate120 / 255
Growth Rate
Medium Slow1.06M XP
Height0.8 m
Weight13.3 kg
Base XP128
Abilities
Static
Has a 30% chance of paralyzing attacking Pokémon on contact.
PlusHidden Ability
Increases Special Attack to 1.5× when a friendly Pokémon has plus or minus.
EV Yield
HPAtkDefSpA+2SpDSpe
Special Attack training target
Pokedex Entry

As a result of storing too much electricity, it developed patches where even downy wool won’t grow.

Pokemon Legends: Z-A

Flaaffy Guide

  • Flaaffy isn't fully evolved, so it's not built for competitive play. You'll want to evolve it into Ampharos to unlock its full potential. At 365 BST, it's a stepping stone rather than a team anchor.

  • Flaaffy's biggest threats include Golem (Ground), all carrying super-effective STAB moves. Only 1 weakness means fewer dedicated counters to worry about.

  • Static is the go-to ability for Flaaffy. It has a 30% chance of paralyzing attacking Pokémon on contact. Its hidden ability Plus can work in specific setups.

  • Flaaffy fills the balanced role. It's a mixed attacker with base 55 Attack and 80 Sp. Atk. Base 45 Speed is low. Priority moves or Trick Room are the way to go.

  • Flaaffy does the job early-game if you need a Electric type on your team. Evolve it into Ampharos before the later gyms and it holds up fine through the story.

Game Availability

Flaaffy first appeared in Gold & Silver and has been available in 17 games across 9 generations. Obtainable through catching or hatching as a base form in most titles where it appears.

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