Special
Balanced
70Speed · Below Avg

Noctowl Best Moveset

AbilityTinted Lens doubles the damage of resisted hits, which means Normal/Flying TermStab effectively hits everything for at least neutral. Held ItemHeavy Duty Boots blocks TermEntry Hazards damage. NatureModest at 86 Sp. Atk won't overwhelm anything, but the lack of resistances against the moveset forces switches. 100 HP absorbs hits between turns.

SABCDEFEECEEEEEGold, Silver & CrystalIIGS/CRuby, Sapphire & EmeraldIIIRS/EDiamond, Pearl & PlatinumIVDP/PtPEAKBlack & White / B2W2VBW/B2W2THE FALLX & Y / ORASVIXY/ORASSun & Moon / USUMVIISM/USUMSword & Shield / BDSPVIIISS/BDSPScarlet & Violet / Legends Z-AIXSV/LZACURRENT
Gen II — Gold, Silver & CrystalE

100 HP and 96 Sp. Def in Gen II (Gold & Silver) made Noctowl a solid special wall. 50 Attack and 50 Defense made it nothing else.

SRCMOVETYPECATPWRPOPROLE
Lv 41
Confusion
Psychic50COMMONCoverage
TM47
Steel Wing
Steel70COMMONCoverage
Egg
Wing Attack
Flying60COMMONSTAB
Lv 33
Take Down
Normal90COMMONSTAB
Lv 16
Hypnosis
PsychicRAREUtility
Experimental
Utility
Ability
Unknown
Item
Sharp Beak
Best Nature for Noctowl
HardyNEUTRAL

Utility Moveset

  • ConfusionCoverage
  • Steel Wing
  • Wing AttackSTAB
  • Take DownSTAB
Gen III — Ruby, Sapphire & EmeraldE

Insomnia blocked sleep moves in Gen III (Ruby & Sapphire), but the format had other ways to pressure Noctowl. 86 Sp. Atk wasn't enough to punish.

Received Insomnia and Keen Eye
SRCMOVETYPECATPWRPOPROLE
Lv 16
Hypnosis
PsychicPOPULARUtility
Xfer
Nightmare
GhostPOPULARUtility
TM10
Hidden Power (Flying)
Flying60POPULARSTAB
TM46
Thief
Dark60POPULARCoverage
Experimental
Wall
Ability
Insomnia
Item
Nothing
Best Nature for Noctowl
Gentle+SPD
EVs

Wall Moveset

  • HypnosisUtility
  • NightmareUtility
  • Hidden Power FlyingSTAB
  • ThiefCoverage
Gen IV — Diamond, Pearl & PlatinumC

Peaked in Gen IV (Diamond & Pearl). Roost plus the special bulk kept Noctowl alive, and Hypnosis gave it disruption. 50 physical Defense was always one hit from collapse.

Physical/Special split overhauled move damage

Best Moves

SRCMOVETYPECATPWRPOPROLE
Lv 32
Air Slash
Flying75COMMONSTAB
Lv 52
Roost
FlyingCOMMONSTAB
HM2
Fly
Flying90COMMONSTAB
TM15
Hyper Beam
Normal150COMMONSTAB
TM29
Psychic
Psychic90RARECoverage
TM6
Toxic
PoisonRAREUtility
Egg
Night Shade
GhostRARECoverage

Best Build

Experimental
Physical Tank
Ability
Insomnia
Item
Sitrus BerryRECOVERY
Best Nature for Noctowl
HardyNEUTRAL

Noctowl best EVs are HP and Attack

EVs

Physical Tank Moveset

  • Air SlashSTAB
  • RoostRecovery
  • FlySTAB
  • Hyper BeamSTAB
Gen V — Black & White / B2W2E

Dropped in Gen V (Black & White) as faster special attackers outpaced Noctowl's walling. Tinted Lens removed resistances, but 86 Sp. Atk still couldn't threaten.

Gained Tinted Lens as hidden abilityHidden Abilities became available
SRCMOVETYPECATPWRPOPROLE
TM6
Toxic
PoisonCOMMONUtility
Egg
Whirlwind
NormalCOMMONSTAB
Egg
Night Shade
GhostCOMMONCoverage
Tutor
Magic Coat
PsychicRAREUtility
Lv 37
Air Slash
Flying75RARESTAB
Tutor
Heat Wave
Fire95RARECoverage
Egg
Defog
FlyingRARESTAB
Lv 62
Roost
FlyingRARESTAB
Experimental
Wall
Ability
Insomnia
Item
LeftoversSUSTAIN
Best Nature for Noctowl
Calm+SPD
EVs

Wall Moveset

  • ToxicUtility
  • WhirlwindSLOW -6Utility
  • Night Shade
  • Magic Coat
Gen VI — X & Y / ORASE

Fell further in Gen VI (X & Y). Every generation introduced stronger threats that exposed Noctowl's 50 Defense. Special walling only works if you don't get hit physically.

Fairy type added to the gameMega Evolution became available
SRCMOVETYPECATPWRPOPROLE
Lv 62
Roost
FlyingCOMMONSTAB
Tutor
Hyper Voice
Normal90COMMONSTAB
Egg
Whirlwind
NormalCOMMONSTAB
Tutor
Tailwind
FlyingCOMMONSTAB
Lv 37
Air Slash
Flying75RARESTAB
Lv 5
Hypnosis
PsychicRAREUtility
Egg
Agility
PsychicRARESetup
Experimental
Wall
Ability
Tinted Lens
Item
Silk Scarf
Best Nature for Noctowl
Calm+SPD
EVs

Wall Moveset

  • RoostRecovery
  • Hyper VoiceSTAB
  • WhirlwindSLOW -6Utility
  • TailwindUtility
Gen VII — Sun & Moon / USUME

Same position in Gen VII (Sun & Moon). Night Shade and Roost kept it functional as a stall piece, but functional wasn't competitive. Better walls existed everywhere.

Z-Moves became available
SRCMOVETYPECATPWRPOPROLE
Lv 43
Roost
FlyingCOMMONSTAB
Egg
Defog
FlyingCOMMONSTAB
Lv 47
Moonblast
Fairy95COMMONCoverage
Lv 35
Air Slash
Flying75COMMONSTAB
Tutor
Hyper Voice
Normal90COMMONSTAB
TM29
Psychic
Psychic90RARECoverage
TM6
Toxic
PoisonRAREUtility
Egg
Hurricane
Flying110RARESTAB
Experimental
Wall
Ability
Tinted Lens
Item
LeftoversSUSTAIN
Best Nature for Noctowl
Calm+SPD
EVs

Wall Moveset

  • RoostRecovery
  • DefogUtility
  • MoonblastCoverage
  • Air SlashSTAB

Recommended Teammates

Gen VIII — Sword & Shield / BDSPE

No change in Gen VIII (Sword & Shield). Eight gens of the same split: great special bulk, everything else not enough. The format valued both sides.

Gigantamax became availableDynamax became available
SRCMOVETYPECATPWRPOPROLE
TR68
Nasty Plot
DarkPOPULARUtility
TR12
Agility
PsychicPOPULARSetup
Xfer
Recycle
NormalPOPULARSTAB
Lv 18
Air Slash
Flying75POPULARSTAB
Experimental
Bulky Support
Ability
Tinted Lens
Item
Sitrus BerryRECOVERY
Best Nature for Noctowl
Bold+DEF
EVs

Bulky Support Moveset

  • Nasty Plot
  • AgilitySetup
  • RecycleUtility
  • Air SlashSTAB
Gen IX — Scarlet & Violet / Legends Z-AE

Eight gens of lopsided stats in Gen IX (Scarlet & Violet). 96 Sp. Def was good. 50 Defense lost every physical exchange. One side was never enough alone.

Terastallization became available
SRCMOVETYPECATPWRPOPROLE
TM160
Hurricane
Flying110COMMONSTAB
Lv 38
Roost
FlyingCOMMONSTAB
TM174
Haze
IceRAREUtility
Lv 15
Defog
FlyingRARESTAB
Lv 18
Air Slash
Flying75RARESTAB
Lv 43
Moonblast
Fairy95RARECoverage
TM117
Hyper Voice
Normal90RARESTAB
TM129
Calm Mind
PsychicRAREUtility
Experimental
Special Tank
Ability
Tinted Lens
Item
Heavy Duty Boots
Best Nature for Noctowl
Modest+SPA
EVs

Special Tank Moveset

  • HurricaneSTAB
  • RoostRecovery
  • HazeUtility
  • DefogUtility

Noctowl Weakness

Noctowl is weak to Electric, Ice, and Rock. On the flip side, it's immune to Ground and Ghost-type moves entirely. Noctowl's special bulk (base 96 Sp.Def) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.

Noctowl Weakness and Resistance Chart
DamageTypes
2x (Weak)Electric, Ice, Rock
0.5x (Resist)Grass, Bug
0x (Immune)Ground, Ghost

What is Noctowl Weak Against

Good
3Weak
2Resist
2Immune
Score+2
4xCritical
None
½xResist
¼xResist
None
0xImmune

What is Noctowl Strong Against

3Strong
2Resisted
0Immune
Score+1
½xResisted
0xImmune
None

Best Pokemon Against Noctowl

Jolteon can KO Noctowl with Thunderbolt (100-118%). Terrakion threatens a KO with Stone Edge (140-165%). Lapras deals 41-49% with Thunderbolt.

Evolution

Noctowl is what Hoothoot becomes. Breed it for Hoothoot eggs (quick to hatch). Plenty of partners for breeding via one egg group. Eggs are quick to hatch. The evolution from Hoothoot pushed Noctowl to 452 total stats. Sp.Atk saw the largest single gain at +50. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Hoothoot
NormalFlying
Noctowl
NormalFlying
HP
60
100+40
ATK
30
50+20
DEF
30
50+20
SP.ATK
36
86+50
SP.DEF
56
96+40
SPE
50
70+20
BST
262C-Tier
452C-Tier+190
ROLE
Balanced
Balanced
TYPE
Utility
Special

Breeding

Very Easy

Breed with Noctowl to get Hoothoot eggs easily using 73 partners from the Flying egg group.

Egg Groups
Gender
50.0%50.0%
Hatch Time
15 cycles·3,855 steps
Quick~4 min with Flame Body
Breed With (best first)
togekisstogetichawluchaaltariaswannapelipperswoobatfarfetchdwoobatswabluarcheopsducklett

How to Get Noctowl

All 17 games

moderate rates for Noctowl across 14 locations in mid-game routes. Nothing complicated. Check the sorted list below, compare the top few options, and head to whichever is closest.

Where To Catch Noctowl in SV

The path to Noctowl starts with Hoothoot at Lv. 7-60 via walking encounters. 2 catchable stages total, with locations listed for each one below.

  1. Hoothoot
    Step 1Catch Hoothoot
    Fellhorn Gorge
    Lv.7-60Overworld
    Night
    Kitakami Hall
    Lv.7-60Overworld
    Night
    Kitakami Wilds
    Lv.7-60Overworld
    Night
    Mossfell Confluence
    Lv.7-60Overworld
    Night
    Oni Mountain
    Lv.7-60Overworld
    Night
    Paradise Barrens
    Lv.7-60Overworld
    Night
    Revelers Road
    Lv.7-60Overworld
    Night
    Timeless Woods
    Lv.7-60Overworld
    Night
    Wistful Fields
    Lv.7-60Overworld
    Night
  2. Noctowl
    Step 2Noctowl
    Fellhorn Gorge
    Lv.20-60Overworld
    Night
    Kitakami Wilds
    Lv.20-60Overworld
    Night
    Mossfell Confluence
    Lv.20-60Overworld
    Night
    Oni Mountain
    Lv.20-60Overworld
    Night
    Paradise Barrens
    Lv.20-60Overworld
    Night
    Timeless Woods
    Lv.20-60Overworld
    Night
    Wistful Fields
    Lv.20-60Overworld
    Night
    or evolve from Hoothoot (Step 1)

Base Stats

Nothing fancy in Noctowl's spread. It leans special with HP out front. And you'll get 2 HP EVs per KO for it. Follows a medium-fast 1M XP curve.

Base Stats
Above
HP100
B
Attack50
D
Defense50
D
Sp. Atk86
C
Sp. Def96
B
Speed70
C
Total452
Details
Catch Rate
Challenging90 / 255
Growth Rate
Medium Fast1M XP
Height1.6 m
Weight40.8 kg
Base XP158
Abilities
Insomnia
Prevents sleep.
Keen Eye
Prevents accuracy from being lowered.
Tinted LensHidden Ability
Doubles damage inflicted with not-very-effective moves.
EV Yield
HP+2AtkDefSpASpDSpe
HP training target
Pokedex Entry

Its eyes are specially developed to enable it to see clearly even in murky darkness and minimal light.

Pokemon Legends: Z-A

Noctowl Guide

  • Noctowl looks average on paper at 452 BST. But Tinted Lens is why it sees play. Build around that and it pulls its weight. C-Tier on our tier list.

  • Noctowl's biggest threats include Jolteon (Electric), Cloyster (Ice), and Aerodactyl (Rock), all carrying super-effective STAB moves.

  • Noctowl gets Tinted Lens, Insomnia, and Keen Eye. But Tinted Lens is the one that matters. It's the centerpiece of every viable set. Build around that.

  • Noctowl is a special attacker with base 86 Sp. Atk. Enough bulk to take a hit or two, too. Speed tells the real story. Base 70 Speed is workable. Faster than some, slower than many.

  • The core moveset is Hurricane, Roost, Haze, and Defog. Hurricane leads at 0% usage. Hurricane provides reliable STAB damage.

Game Availability

Debuting in Gold & Silver, Noctowl appears in 17 games across 9 generations. A reliable presence in most mainline games, typically found through wild encounters.

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