Physical
Sweeper
110Speed · Fast

Archeops Best Moveset

140 Attack, 112 Sp. Atk, 110 Speed. Among the highest offensive stat totals in the game, and Rock/Flying TermStab from either side hits hard. AbilityDefeatist halves both offenses below 50% HP, making the moveset incredibly powerful until taking one big hit. D-tier because the ability turns damage into self-sabotage.

SABCDEFBCCDBlack & White / B2W2VBW/B2W2PEAKX & Y / ORASVIXY/ORASSun & Moon / USUMVIISM/USUMSword & Shield / BDSPVIIISS/BDSPCURRENT
Gen V — Black & White / B2W2B

140 Attack and 112 Speed in Gen V (Black & White), but Defeatist halved Attack and Sp. Atk below 50% HP. One of the highest base stats with the worst drawback in the game.

Hidden Abilities became available

Best Moves

SRCMOVETYPECATPWRPOPROLE
Lv 28
Acrobatics
Flying55COMMONSTAB
TM71
Stone Edge
Rock100COMMONSTAB
TM26
Earthquake
Ground100COMMONCoverage
Lv 45
U-turn
Bug70RARECoverage
Lv 51
Rock Slide
Rock75RARESTAB

Best Build

Experimental
Physical Sweeper
Ability
Defeatist
Item
Nothing
Best Nature for Archeops
Jolly+SPE

Archeops best EVs are Attack and Speed

EVs

Physical Sweeper Moveset

  • AcrobaticsSTAB
  • Stone EdgeSTAB
  • EarthquakeCoverage
  • U Turn
Gen VI — X & Y / ORASC

Dropped in Gen VI (X & Y). Stealth Rock took 25% on entry, putting Archeops closer to Defeatist range before it could attack. Rock/Flying plus Defeatist was a losing combination.

Fairy type added to the gameMega Evolution became available
SRCMOVETYPECATPWRPOPROLE
Tutor
Stealth Rock
RockCOMMONSTAB
Lv 28
Acrobatics
Flying55COMMONSTAB
Egg
Head Smash
Rock150COMMONSTAB
TM71
Stone Edge
Rock100RARESTAB
TM26
Earthquake
Ground100RARECoverage
TM12
Taunt
DarkRAREUtility
Lv 40
Endeavor
NormalRARECoverage
TM19
Roost
FlyingRARESTAB
Experimental
Physical Sweeper
Ability
Defeatist
Item
Focus SashSURVIVAL
Best Nature for Archeops
Jolly+SPE
EVs

Physical Sweeper Moveset

  • Stealth RockSTAB
  • AcrobaticsSTAB
  • Head SmashSTAB
  • Stone EdgeSTAB

Recommended Teammates

Gen VII — Sun & Moon / USUMC

Between tiers in Gen VII (Sun & Moon). 140 Attack swept when healthy, but one priority move or chip damage triggered Defeatist and ended the sweep. Too fragile to work consistently.

Z-Moves became available
SRCMOVETYPECATPWRPOPROLE
TM26
Earthquake
Ground100COMMONCoverage
Lv 45
U-turn
Bug70COMMONCoverage
Lv 28
Acrobatics
Flying55RARESTAB
TM71
Stone Edge
Rock100RARESTAB
Lv 51
Rock Slide
Rock75RARESTAB
Tutor
Stealth Rock
RockRARESTAB
TM19
Roost
FlyingRARESTAB
Egg
Knock Off
Dark65RARECoverage
Experimental
Physical Sweeper
Ability
Defeatist
Item
Choice BandPOWER
Best Nature for Archeops
Jolly+SPE
EVs

Physical Sweeper Moveset

  • EarthquakeCoverage
  • U Turn
  • AcrobaticsSTAB
  • Stone EdgeSTAB

Recommended Teammates

Gen VIII — Sword & Shield / BDSPD

Three gens of decline in Gen VIII (Sword & Shield). The Defeatist problem never got a solution. 140 Attack was meaningless when the ability cut it to 70 at half health.

Gigantamax became availableDynamax became available
SRCMOVETYPECATPWRPOPROLE
Xfer
Roost
FlyingCOMMONSTAB
Lv 21
U-turn
Bug70COMMONCoverage
Xfer
Head Smash
Rock150RARESTAB
Tutor
Meteor Beam
Rock120RARESTAB
TM95
Air Slash
Flying75RARESTAB
TR67
Earth Power
Ground90RARECoverage
TR76
Stealth Rock
RockRARESTAB
TR10
Earthquake
Ground100RARECoverage
Experimental
Physical Sweeper
Ability
Defeatist
Item
Life OrbPOWER
Best Nature for Archeops
Jolly+SPE
EVs

Physical Sweeper Moveset

  • RoostRecovery
  • U Turn
  • Head SmashSTAB
  • Meteor BeamSTAB

Archeops Weakness

Archeops's Rock/Flying typing leaves it vulnerable to Water, Electric, Ice, Rock, and Steel. It shrugs off Ground-type attacks completely. It resists 5 types, giving it decent defensive coverage. Archeops leans offensive (base 140 Atk) rather than trying to tank its weaknesses.

Archeops Weakness and Resistance Chart
DamageTypes
2x (Weak)Water, Electric, Ice, Rock, Steel
0.5x (Resist)Normal, Fire, Poison, Flying, Bug
0x (Immune)Ground

What is Archeops Weak Against

Avg
5Weak
5Resist
1Immune
Score-2
4xCritical
None
¼xResist
None
0xImmune

What is Archeops Strong Against

6Strong
1Resisted
0Immune
Score+5
½xResisted
0xImmune
None

Best Pokemon Against Archeops

Alomomola's Flip Turn hits Archeops for 34-40%.

Evolution

Archeops is the evolved form of Archen. Breeding produces Archen eggs, and they're slow to hatch. Evolving from Archen gave Archeops the biggest boost in Speed (+40), bringing the total to 567 stats. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Archen
RockFlying
Archeops
RockFlying
HP
55
75+20
ATK
112
140+28
DEF
45
65+20
SP.ATK
74
112+38
SP.DEF
45
65+20
SPE
70
110+40
BST
401C-Tier
567B-Tier+166
ROLE
Attacker
Sweeper
TYPE
Physical
Physical

Breeding

Moderate

Breed with Archeops to get Archen eggs using 73 partners from the Flying and Water3 egg groups.

Egg Groups
Gender
87.5%12.5%
Hatch Time
30 cycles·7,710 steps
Moderate~8 min with Flame Body
Breed With (best first)
togekisstogetichawluchadrapionclawitzergolisopodcursolaaltariaswannacrawdauntpelipperswoobat

How to Get Archeops

All 7 games

You're catching Archen first, not Archeops. Archen appears at solid rates in the encounters below. The step cards map the full 2-stage line with evolution methods between each stage.

How to Obtain Archeops in SwSh

The path to Archeops starts with Archen at Lv. 60-65 via walking encounters. 1 catchable stage total, with locations listed for each one below.

  1. Archen
    Step 1Catch Archen
    Giant's Foot
    Lv.60-65Overworld
    Rate 100%
    Sandstorm
    Giant's Foot
    Lv.60-65Overworld
    Rate 10%
    Raining
    Giant's Foot
    Lv.60-65Overworld
    Rate 10%
    Snowstorm
    Giant's Foot
    Lv.60-65Overworld
    Rate 10%
    Intense Sun
    Giant's Foot
    Lv.60-65Overworld
    Rate 10%
    Heavy Fog
    Giant's Foot
    Lv.60-65Overworld
    Rate 10%
    Snowing
    Giant's Foot
    Lv.60-65Overworld
    Rate 10%
    Overcast
    Giant's Foot
    Lv.60-65Overworld
    Rate 10%
    Thunderstorm
    Giant's Foot
    Lv.60-65Overworld
    Rate 10%
    Normal Weather
  2. Archeops
    Step 2Archeops
    BREEDING
    Available
    Leave a compatible parent at the Pokemon Day Care to receive a Archeops egg.

Base Stats

Archeops's built around physical offense. Attack leads the charge, Defense pays for it. Tough to catch, worth 2 Attack EVs. Follows a medium-fast 1M XP curve.

Base Stats
High
HP75
C
Attack140
A
Defense65
C
Sp. Atk112
B
Sp. Def65
C
Speed110
B
Total567
Details
Catch Rate
Challenging45 / 255
Growth Rate
Medium Fast1M XP
Height1.4 m
Weight32.0 kg
Base XP177
Abilities
Defeatist
Halves Attack and Special Attack at 50% max HP or less.
EV Yield
HPAtk+2DefSpASpDSpe
Attack training target
Pokedex Entry

Though capable of flight, Archeops was apparently better at hunting on the ground.

Pokemon Shield

Archeops Guide

  • Archeops has a 567 base stat total and ranks as B-Tier: a solid choice for the right team. It works best as a sweeper. Base 140 Attack is where it shines.

  • Watch for Milotic (Water), Jolteon (Electric), and Kyurem (Ice) when using Archeops. They all hit it super-effectively with STAB. Rock and Steel-type attackers are also a problem. With 5 weakness types, most competitive teams carry at least one counter. Archeops's base 110 Speed lets it outpace many threats and strike first, which matters more than trying to tank hits.

  • Defeatist halves Attack and Special Attack at 50% max HP or less. That's the one you want on Archeops. It's the only ability Archeops has.

  • Archeops fills the sweeper role. It's a physical attacker with base 140 Attack. Base 110 Speed lets it outrun most of the field. And it's enough bulk to take a hit or two.

  • Run Acrobatics, Endeavor, Head Smash, and Skyattack on Archeops. Acrobatics is the most common pick at 0% usage. Acrobatics provides reliable STAB damage.

Game Availability

Introduced in Black & White, Archeops has appeared in 7 games across 6 generations. Later debuts mean fewer total appearances, but it's been a consistent presence since its introduction.

Was this page helpful?
Thanks for your feedback!
Want to tell us more?
What was most useful?
What could be improved?
Thanks for your feedback