
Gloom Best Moveset
85 Sp. Atk at 40 Speed on Grass/Poison with AbilityChlorophyll. Still pre-evolution territory where the stats don't compete. One step from Vileplume where 110 Sp. Atk and AbilityEffect Spore create a functional defensive Grass-type.
Gloom saw minimal competitive use in Gen I (Red, Blue & Yellow). This marked Gloom's competitive debut. A key development: had a combined Special stat of 85.
Utility Moveset
- Sleep Powder
- Stun Spore
- Solar Beam
- Mega Drain
Recommended Teammates
Grass/Poison pre-evolution in Gen II (Gold & Silver). 85 Sp. Atk. Sleep Powder disruption. Vileplume and Bellossom existed as better options.
Best Moves
Best Build
Utility Moveset
- Swords Dance
- Sludge Bomb
- Petal Dance
- Sleep Powder
Two gens before Eviolite in Gen III (Ruby & Sapphire). Chlorophyll in sun. The pre-evolution that split into two final forms and was worse than both.
Support Moveset
- Giga Drain
- Stun Spore
- Leech Seed
- Hidden Power Grass
Recommended Teammates
Gloom saw minimal competitive use in Gen IV (Diamond, Pearl & Platinum). Gloom maintained its position from the previous generation. Its most popular set ran Chlorophyll with Black Sludge, favoring a Modest nature.
Support Moveset
- Sludge Bomb
- Sleep Powder
- Energy Ball
- Synthesis
Recommended Teammates
Gloom saw minimal competitive use in Gen V (Black & White / B2W2). Gloom maintained its position from the previous generation. Its most popular set ran chlorophyll with Eviolite, favoring a Modest nature.
Special Sweeper Moveset
- Petal Dance
- Solar Beam
- Sludge Bomb
- Energy Ball
Gloom saw minimal competitive use in Gen VI (X & Y / ORAS). Gloom maintained its position from the previous generation. Its most popular set ran Chlorophyll with Bigroot, favoring a Timid nature.
Bulky Support Moveset
- Giga Drain
- Drain Punch
- Sludge Bomb
- Sunny Day
Recommended Teammates
Gloom saw minimal competitive use in Gen VII (Sun & Moon / USUM). Gloom maintained its position from the previous generation. Its most popular set ran Stench with Eviolite, favoring a Bold nature.
Wall Moveset
- Strength Sap
- Sludge Bomb
- Hidden Power Fire
- Sleep Powder
Recommended Teammates
Gloom saw minimal competitive use in Gen VIII (Sword & Shield / BDSP). Gloom maintained its position from the previous generation. Its most popular set ran Chlorophyll with Eviolite, favoring a Sassy nature.
Wall Moveset
- Sludge Bomb
- Leech Seed
- Strength Sap
- Moonblast
Recommended Teammates
Gloom saw minimal competitive use in Gen IX (Scarlet & Violet / Legends Z-A). Gloom maintained its position from the previous generation. Its most popular set ran Chlorophyll with Eviolite, favoring a Calm nature.
Wall Moveset
- Leech Seed
- Toxic
- Strength Sap
- Protect
Recommended Teammates
Gloom Weakness
Gloom is weak to Fire, Ice, Flying, and Psychic. The Grass/Poison typing picks up 5 resistances to work with. Not too many gaps in the chart, 4 weaknesses to account for.
| Damage | Types |
|---|---|
| 2x (Weak) | Fire, Ice, Flying, Psychic |
| 0.5x (Resist) | Water, Electric, Fighting, Fairy |
| 0.25x (Resist) | Grass |
What is Gloom Weak Against
VulnerableBest Pokemon Against Gloom
Cinderace Fire | A | |
Recommended Build AbilityLibero ItemHeavy-Duty Boots NatureJolly Moves
Damage vs Gloom View Cinderace builds →U Turn18-21% Sucker Punch18-21% | ||
Hatterene PsychicFairy | A | |
Recommended Build AbilityMagic Bounce ItemLeftovers NatureBold Moves
Damage vs Gloom View Hatterene builds →Nuzzle1-2% | ||
Lapras WaterIce | C | |
Recommended Build AbilityWaterabsorb ItemLeftovers NatureModest Moves
Damage vs Gloom View Lapras builds →Surf12-15% Thunderbolt8-10% | ||
Talonflame Fire | C | |
Recommended Build AbilityFlame Body ItemHeavy-Duty Boots NatureJolly Moves View Talonflame builds →
| ||
Evolution
Gloom can evolve into Vileplume and Bellossom. Gloom sits before the split, so check the evolution methods below to pick your path. HP has grown the most so far (+15), but there's still another 95 stats to gain in the final evolution. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed with Gloom to get Oddish eggs easily using 89 partners from the Plant egg group.
How to Get Gloom
A handful of locations for Gloom with moderate rates across endgame routes. The sort toggle below swaps between best odds and earliest access, so you can approach it based on where you are in the game.
Where To Catch Gloom in SV
To get Gloom, start by catching Oddish through walking encounters at Lv. 50-80. The chain covers 2 catchable stages before reaching the final form.
Step 1Catch OddishCoastal BiomeLv.50-80OverworldCoastal BiomeLv.59Overworld
Step 2Gloom ✓Coastal BiomeLv.50-80OverworldCoastal BiomeLv.63Overworldor evolve from Oddish (Step 1)Available in-game· 2 pathsPick one
BellossomUse Sun StoneGetFound at East Province (Area Three): In cave on top of big pile alongside river in main segment
Winds & Waves is still unreleased. Whether Gloom will appear as a wild encounter is unconfirmed. It's catchable in Red & Blue, Yellow, or Emerald in other titles.
How to Obtain Gloom in WW
Step 1Obtain OddishLATER APPEARANCEfrom Red & BlueNot TradeableAppears in Red & Blue via Walking · Route 12. Forward-only transfer — no path back to this game from a later one.LATER APPEARANCEfrom YellowNot TradeableAppears in Yellow via Walking · Route 24. Forward-only transfer — no path back to this game from a later one.LATER APPEARANCEfrom Gold & SilverNot TradeableAppears in Gold & Silver via Walking · Route 6. Forward-only transfer — no path back to this game from a later one.LATER APPEARANCEfrom CrystalNot TradeableAppears in Crystal via Walking · Route 24. Forward-only transfer — no path back to this game from a later one.LATER APPEARANCEfrom Ruby & SapphireNot TradeableAppears in Ruby & Sapphire via Walking · Safari Zone. Forward-only transfer — no path back to this game from a later one.LATER APPEARANCEfrom EmeraldNot TradeableAppears in Emerald via Walking · Route 117. Forward-only transfer — no path back to this game from a later one.
Step 2Gloom ✓Available in-game· 2 pathsPick one
high spawn rates for Gloom across 22 locations in endgame routes. Nothing complicated. Check the sorted list below, compare the top few options, and head to whichever is closest.
Where To Catch Gloom in BDSP
The path to Gloom starts with Oddish at Lv. 18-63 via walking encounters. 2 catchable stages total, with locations listed for each one below.
Step 1Catch OddishRoute 230Lv.18-23GrassRate 11%Route 229Lv.20-22GrassRate 5%Bogsunk CavernLv.58-63GrassPost-gameGrassland CaveLv.58-63CavePost-gameRiverbank CaveLv.58-63CavePost-gameSpacious CaveLv.58-63CavePost-gameStill-Water CavernLv.58-63CavePost-gameSunlit CavernLv.58-63CavePost-gameSwampy CaveLv.58-63GrassPost-game
Step 2Gloom ✓Route 229Lv.51-52GrassRate 30%DayRoute 230Lv.50GrassRate 20%Route 229Lv.51GrassRate 20%Morning/nightBogsunk CavernLv.58-63GrassPost-gameGrassland CaveLv.58-63CavePost-gameRiverbank CaveLv.58-63CavePost-gameSpacious CaveLv.58-63CavePost-gameStill-Water CavernLv.58-63CavePost-gameSunlit CavernLv.58-63CavePost-gameSwampy CaveLv.58-63GrassPost-gameRoute 224Lv.53GrassRate 5%or evolve from Oddish (Step 1)Available in-game· 2 pathsPick one
high spawn rates for Gloom across 32 locations in mid-game routes. Nothing complicated. Check the sorted list below, compare the top few options, and head to whichever is closest.
Where To Catch Gloom in SwSh
The path to Gloom starts with Oddish at Lv. 7-40 via walking encounters. 2 catchable stages total, with locations listed for each one below.
Step 1Catch OddishDappled GroveLv.13-15OverworldRate 60%Normal WeatherDappled GroveLv.13-15OverworldRate 60%OvercastEast Lake AxewellLv.8-12CaveRate 45%Normal WeatherRolling FieldsLv.7-10GrassShieldRate 40%OvercastRolling FieldsLv.7-9GrassSwordRate 40%OvercastEast Lake AxewellLv.10-15OverworldRate 35%Normal WeatherEast Lake AxewellLv.8-12CaveRate 30%OvercastDappled GroveLv.13-15OverworldRate 25%RainingEast Lake AxewellLv.8-12CaveRate 20%RainingEast Lake AxewellLv.8-12CaveRate 20%ThunderstormEast Lake AxewellLv.10-15OverworldRate 15%OvercastEast Lake AxewellLv.10-15OverworldRate 15%Heavy FogEast Lake AxewellLv.10-15OverworldRate 10%ThunderstormDappled GroveLv.13-15OverworldRate 10%ThunderstormWatchtower RuinsLv.26-29OverworldRate 10%Overcast
Step 2Gloom ✓Giant's Cap - 3Lv.29-32OverworldRate 35%ThunderstormNorth Lake MilochLv.26-28OverworldRate 30%ThunderstormNorth Lake MilochLv.26-28OverworldRate 20%Normal WeatherNorth Lake MilochLv.26-28OverworldRate 20%RainingNorth Lake MilochLv.26-28OverworldRate 10%OvercastGiant's CapLv.28-30OverworldRate 10%OvercastGiant's Cap - 2Lv.28-30OverworldRate 10%OvercastGiant's MirrorLv.28-30OverworldRate 10%RainingGiant's MirrorLv.28-30OverworldRate 10%Heavy FogGiant's MirrorLv.28-30OverworldRate 10%ThunderstormGiant's MirrorLv.28-30OverworldRate 10%OvercastGiant's MirrorLv.28-30OverworldRate 10%Intense SunGiant's MirrorLv.28-30OverworldRate 10%Normal WeatherGiant's Cap - 3Lv.29-32OverworldRate 10%OvercastGiant's Cap - 3Lv.29-32OverworldRate 5%RainingAxew's EyeLv.35-40GrassRate 30%Overcastor evolve from Oddish (Step 1)Available in-game· 2 pathsPick one
VileplumeUse Leaf StoneGetFound at Forest of Focus: South section, in a dead end by a berry tree after the pond
Base Stats
Nothing fancy in Gloom's spread. It leans mixed with Sp. Atk out front. And you'll get 2 Sp. Atk EVs per KO for it. Follows a 1.06M XP medium-slow curve.
Its pistils exude an incredibly foul odor. The horrid stench can cause fainting at a distance of 1.25 miles.
Gloom Guide
At 395 BST, Gloom is firmly in pre-evolution territory. Evolve it into Vileplume before bringing it to any serious fight.
Gloom gets Chlorophyll and Stench. But Chlorophyll is the one that matters. It's the centerpiece of every viable set. Build around that.
Gloom is leaning toward the special side (base 85 Sp. Atk). Enough bulk to take a hit or two, too. Speed tells the real story. Base 40 Speed is low. Priority moves or Trick Room are the way to go. Fits the trick room role.
For a casual playthrough, Gloom works as a placeholder. Grass/Poison coverage is useful early. The real payoff is Vileplume. That's where the stats start mattering.
Game Availability
Present since Red & Blue, Gloom appears in 21 games spanning 10 generations. Gen 1 originals like Gloom have the longest track record of availability in the series.
Click a game to view version-specific details
- Gen 1RBDebut

Red & Blue - Gen 1Y
Yellow - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLA
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves