Special
Trick Room
395Low
40Very Slow
DTier

Gloom sits in the middle of its evolution line — stronger than Oddish but not yet at full power. Most trainers push through to Vileplume as fast as possible. Known as the Weed Pokemon. Flexible enough to run physical or special sets.

Nothing fancy in Gloom's spread. It leans mixed with Sp. Atk out front. And you'll get 2 Sp. Atk EVs per KO for it. Follows a 1.06M XP medium-slow curve.

Base Stats
395Avg
HP60
C
Attack65
C
Defense70
C
Sp. Atk85
C
Sp. Def75
C
Speed40
D
Total395
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Gloom yields +2 SpA
HPAtkDefSpA+2SpDSpe
Details
Catch120ModerateMedium Slow1.06M XP0.8m / 2'07"8.6kg / 19 lbs138Base XP
Pokedex Entries

The nectar it drools from its mouth smells so atrocious that it can make noses curl from more than a mile away.

Brilliant Diamond / Shining Pearl

Gloom Weakness

Vulnerable

Gloom is weak to Fire, Ice, Flying, and Psychic-type moves. The Grass/Poison typing picks up 5 resistances to work with.

4xCriticali
None
¼xResisti
0xImmunei
None
4Weak
5Resist
0Immune
Scorei-2
SpikesGrounded — up to 25%
Toxic SpikesAbsorbs on switch
Abilities
ChlorophyllDoubles Speed during strong sunlight.
StenchHAHas a 10% chance of making target Pokémon flinch with each hit.

Gloom can evolve into Vileplume and Bellossom. Gloom sits before the split, so check the evolution methods below to pick your path. HP has grown the most so far (+15), but there's still another 95 stats to gain in the final evolution.

How to Evolve

4 Forms
Stat Comparison 4 Stages
Oddish
GrassPoison
Gloom
GrassPoison
Vileplume
GrassPoison
HP
45
60+15
75+15
75+15
ATK
50
65+15
80+15
80+15
DEF
55
70+15
85+15
95+25
SP.ATK
75
85+10
110+25
90+5
SP.DEF
65
75+10
90+15
100+25
SPE
30
40+10
50+10
50+10
BST
320D-Tier
395D-Tier+75
490B-Tier+95
490C-Tier+95
ROLE
Balanced
Trick Room
Attacker
Balanced
TYPE
Special
Special
Special
Mixed
Breeding
Very Easy

Breed with Gloom to get Oddish eggs easily from the Plant egg group. Notable egg moves include After You, Charm, Flail and 8 more.

Egg Groups
Plant
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
11moves

Don't let the NFE status fool you. Gloom with Eviolite hits bulk numbers that compete with final forms. Max HP and Sp. Atk EVs and Quiet nature maximize that, and Stench handles the rest.

Best Build

Special Tank
Ability
Stench
Item
EvioliteBULK
Nature
Quiet+SPA
EVs

Best Gloom Moveset

  • Bullet SeedSTAB
  • Giga DrainSTAB
  • Stun SporeSTAB
  • ToxicUtility

Recommended Teammates

Egg moves make a real difference. Gloom gets After You and Charm exclusively through breeding, filling gaps that TMs and level-up can't touch. Fairy and Normal coverage and more rounds out the picture alongside Petal Dance and Solar Beam.

Level-Up Moves

Lv 1
Absorb
2010025Grass
Lv 1
Acid
4010030Poison
Lv 1
Growth
20Normal
Lv 1
Sweet Scent
10020Normal
Lv 12
Mega Drain
4010015Grass
Lv 14
Poison Powder
7535Poison
Lv 16
Stun Spore
7530Grass
Lv 18
Sleep Powder
7515Grass
Lv 20
Giga Drain
7510010Grass
Lv 26
Toxic
9010Poison
Lv 32
Moonblast
9510015Fairy
Lv 38
Grassy Terrain
10Grass
Lv 44
Moonlight
5Fairy
Lv 50
Petal Dance
12010010Grass

TM Moves

Src
TM45
Attract
10015Normal
TM09
Bullet Seed
2510030Grass
TM93
Cut
509530Normal
TM21
Dazzling Gleam
8010010Fairy
TM32
Double Team
15Normal
TM60
Drain Punch
7510010Fighting
TM58
Endure+4
10Normal
TM53
Energy Ball
9010010Grass
TM42
Facade
7010020Normal
TM70
Flash
10020Normal
TM56
Fling
10010Dark
TM19
Giga Drain
7510010Grass
TM86
Grass Knot
10020Grass
TM17
Protect+4
10Normal
TM44
Rest
10Psychic
TM82
Sleep Talk
10Normal
TM36
Sludge Bomb
9010010Poison
TM22
Solar Beam
12010010Grass
TM90
Substitute
10Normal
TM11
Sunny Day
5Fire
TM87
Swagger
8515Normal
TM75
Swords Dance
20Normal
TM06
Toxic
9010Poison

Egg Moves

Src
Egg
After You
15Normal
Egg
Charm
10020Fairy
Egg
Flail
10015Normal
Egg
Ingrain
20Grass
Egg
Leech Seed
9010Grass
Egg
Nature Power
20Normal
Egg
Razor Leaf
559525Grass
Egg
Strength Sap
10010Grass
Egg
Synthesis
5Grass
Egg
Teeter Dance
10020Normal
Egg
Tickle
10020Normal

Tutor Moves

Gloom can't learn any Tutor moves

high spawn rates for Gloom across 22 locations in endgame routes. Nothing complicated. Check the sorted list below, compare the top few options, and head to whichever is closest.

Where To Catch Gloom in Brilliant Diamond & Shining Pearl

The path to Gloom starts with Oddish at Lv. 18-63 via walking encounters. 2 catchable stages total, with locations listed for each one below.

  1. Oddish
    Step 1Catch Oddish
    Route 230
    Brilliant DiamondGrassLv.18-2311%MidRoute
    MODERATE
    Route 230
    Shining PearlGrassLv.18-2311%MidRoute
    MODERATE
    Route 229
    Brilliant DiamondGrassLv.20-225%MidRoute
    CHALLENGING
    Route 229
    Shining PearlGrassLv.20-225%MidRoute
    CHALLENGING
    Bogsunk Cavern
    Brilliant DiamondGrassLv.58-63PostSwampPost-game
    Bogsunk Cavern
    Shining PearlGrassLv.58-63PostSwampPost-game
    Grassland Cave
    Brilliant DiamondGrassLv.58-63PostCavePost-game
    Grassland Cave
    Shining PearlGrassLv.58-63PostCavePost-game
    Riverbank Cave
    Shining PearlGrassLv.58-63PostCavePost-game
    Riverbank Cave
    Brilliant DiamondGrassLv.58-63PostCavePost-game
    Spacious Cave
    Brilliant DiamondGrassLv.58-63PostCavePost-game
    Spacious Cave
    Shining PearlGrassLv.58-63PostCavePost-game
    Still-Water Cavern
    Brilliant DiamondGrassLv.58-63PostCavePost-game
    Still-Water Cavern
    Shining PearlGrassLv.58-63PostCavePost-game
    Sunlit Cavern
    Brilliant DiamondGrassLv.58-63PostCavePost-game
    Sunlit Cavern
    Shining PearlGrassLv.58-63PostCavePost-game
    Swampy Cave
    Brilliant DiamondGrassLv.58-63PostSwampPost-game
    Swampy Cave
    Shining PearlGrassLv.58-63PostSwampPost-game
  2. Gloom
    Step 2Gloom
    Route 229
    Shining PearlGrassLv.51-5230%PostRouteDay
    EFFORTLESS
    Route 229
    Brilliant DiamondGrassLv.51-5230%PostRouteDay
    EFFORTLESS
    Route 230
    Shining PearlGrassLv.5020%PostRoute
    EASY
    Route 230
    Brilliant DiamondGrassLv.5020%PostRoute
    EASY
    Route 229
    Shining PearlGrassLv.5120%PostRouteMorning/night
    EASY
    Route 229
    Brilliant DiamondGrassLv.5120%PostRouteMorning/night
    EASY
    Bogsunk Cavern
    Shining PearlGrassLv.58-63PostSwampPost-game
    Bogsunk Cavern
    Brilliant DiamondGrassLv.58-63PostSwampPost-game
    Grassland Cave
    Brilliant DiamondGrassLv.58-63PostCavePost-game
    Grassland Cave
    Shining PearlGrassLv.58-63PostCavePost-game
    Riverbank Cave
    Shining PearlGrassLv.58-63PostCavePost-game
    Riverbank Cave
    Brilliant DiamondGrassLv.58-63PostCavePost-game
    Spacious Cave
    Shining PearlGrassLv.58-63PostCavePost-game
    Spacious Cave
    Brilliant DiamondGrassLv.58-63PostCavePost-game
    Still-Water Cavern
    Shining PearlGrassLv.58-63PostCavePost-game
    Still-Water Cavern
    Brilliant DiamondGrassLv.58-63PostCavePost-game
    Sunlit Cavern
    Shining PearlGrassLv.58-63PostCavePost-game
    Sunlit Cavern
    Brilliant DiamondGrassLv.58-63PostCavePost-game
    Swampy Cave
    Shining PearlGrassLv.58-63PostSwampPost-game
    Swampy Cave
    Brilliant DiamondGrassLv.58-63PostSwampPost-game
    Route 224
    Shining PearlGrassLv.535%PostRoute
    CHALLENGING
    Route 224
    Brilliant DiamondGrassLv.535%PostRoute
    CHALLENGING
    or evolve from Oddish (Step 1)
  • At 395 BST, Gloom is firmly in pre-evolution territory. Evolve it into Vileplume before bringing it to any serious fight.

  • Gloom's biggest threats include Charizard (Fire), Cloyster (Ice), and Dodrio (Flying), all carrying super-effective STAB moves. Psychic-type attackers are also a problem. At base 40 Speed, Gloom won't outrun any of these threats so switching to a resist is usually the safer play.

  • Oddish evolves into Gloom at level 21. Gloom can evolve into Vileplume and Bellossom depending on the method. Gloom is a middle-stage evolution in the Oddish line.

  • Gloom gets Chlorophyll and Stench. But Chlorophyll is the one that matters — it's the centerpiece of every viable set. Build around that.

  • Gloom is a special attacker with base 85 Sp. Atk. Enough bulk to take a hit or two, too. But the speed tells the real story — base 40 Speed is low. Priority moves or Trick Room are the way to go. Fits the trick room role.

  • Gloom appears in 20 games, including Yellow, Red & Blue, and Gold & Silver.

Present since Red & Blue, Gloom appears in 20 games spanning 9 generations. Gen 1 originals like Gloom have the longest track record of availability in the series.