Winds & Waves has not been released yet. Some info may be incomplete or subject to change.
Special
Trick Room
40Speed · Very Slow

Stats & Training

Nothing fancy in Gloom's spread. It leans mixed with Sp. Atk out front. And you'll get 2 Sp. Atk EVs per KO for it. Follows a 1.06M XP medium-slow curve.

Base Stats
Avg
HP60
C
Attack65
C
Defense70
C
Sp. Atk85
C
Sp. Def75
C
Speed40
D
Total395
Details
Catch Rate
Moderate120 / 255
Growth Rate
Medium Slow1.06M XP
Height0.8 m
Weight8.6 kg
Base XP138
Abilities
Chlorophyll
Doubles Speed during strong sunlight.
StenchHA
Has a 10% chance of making target Pokémon flinch with each hit.
EV Yield
HPAtkDefSpA+2SpDSpe
Special Attack training target

No Pokedex entries available for this game yet.

Gloom Weakness

Gloom is weak to Fire, Ice, Flying, and Psychic. The Grass/Poison typing picks up 5 resistances to work with. Not too many gaps in the chart, 4 weaknesses to account for.

Gloom Weakness and Resistance Chart
DamageTypes
2x (Weak)Fire, Ice, Flying, Psychic
0.5x (Resist)Water, Electric, Fighting, Fairy
0.25x (Resist)Grass
Type ChartVulnerable
4Weak
5Resist
0Immune
Score-2
4xCritical
None
¼xResist
0xImmune
None
How to Beat Gloom in Winds & Waves (Best Counters)
C
Fire is super effective against GloomView Cinderace →

Winds & Waves Evolution

Gloom can evolve into Vileplume and Bellossom. Gloom sits before the split, so check the evolution methods below to pick your path. HP has grown the most so far (+15), but there's still another 95 stats to gain in the final evolution. View every chain in the Evolution Chart.

How to Evolve

4 Forms
Stat Comparison 4 Stages
Oddish
GrassPoison
Gloom
GrassPoison
Vileplume
GrassPoison
HP
45
60+15
75+15
75+15
ATK
50
65+15
80+15
80+15
DEF
55
70+15
85+15
95+25
SP.ATK
75
85+10
110+25
90+5
SP.DEF
65
75+10
90+15
100+25
SPE
30
40+10
50+10
50+10
BST
320D-Tier
395D-Tier+75
490B-Tier+95
490C-Tier+95
ROLE
Balanced
Trick Room
Attacker
Balanced
TYPE
Special
Special
Special
Mixed

Breeding

Very Easy

Breed with Gloom to get Oddish eggs easily from the Plant egg group.

Egg Groups
Plant
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body

Winds & Waves Gloom Best Moveset

Best Build

Winds & Waves has not been released yet. Build info will be available after launch.

Check back after the game launches for competitive build content.

Move info for Winds & Waves is not yet available

How to Get Gloom in Winds & Waves

Location info for Winds & Waves is not yet available.

Location details will be added when the game launches.

Gloom Guide

  • At 395 BST, Gloom is firmly in pre-evolution territory. Evolve it into Vileplume before bringing it to any serious fight.

  • In Winds & Waves, Gloom's biggest threats include Charizard (Fire), Cloyster (Ice), and Dodrio (Flying), all carrying super-effective STAB moves. Psychic-type attackers are also a problem. At base 40 Speed, Gloom won't outrun any of these threats so switching to a resist is usually the safer play.

  • In Winds & Waves, Oddish evolves into Gloom at level 21. Gloom can evolve into Vileplume and Bellossom depending on the method. Gloom is a middle-stage evolution in the Oddish line.

  • Gloom gets Chlorophyll and Stench. But Chlorophyll is the one that matters. It's the centerpiece of every viable set. Build around that.

  • Gloom is a special attacker with base 85 Sp. Atk. Enough bulk to take a hit or two, too. Speed tells the real story. Base 40 Speed is low. Priority moves or Trick Room are the way to go. Fits the trick room role.

Game Availability

Present since Red & Blue, Gloom appears in 21 games spanning 10 generations. Gen 1 originals like Gloom have the longest track record of availability in the series.

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