Gloom sits in the middle of its evolution line — stronger than Oddish but not yet at full power. Most trainers push through to Vileplume as fast as possible. Known as the Weed Pokemon. Flexible enough to run physical or special sets.
Nothing fancy in Gloom's spread. It leans mixed with Sp. Atk out front. And you'll get 2 Sp. Atk EVs per KO for it. Follows a 1.06M XP medium-slow curve.
What appears to be drool is actually sweet honey. It is very sticky and clings stubbornly if touched.
It secretes a sticky, drool-like honey. Although sweet, it smells too repulsive to get very close.
Gloom Weakness
VulnerableGloom is weak to Fire, Ice, Flying, and Psychic-type moves. The Grass/Poison typing picks up 4 resistances to work with.
- Dark and Steel types added — Fairy does not exist yet
- Moves are Physical or Special based on type, not per move
- Special stat split into Sp.Atk and Sp.Def
Gloom can evolve into Vileplume and Bellossom. Gloom sits before the split, so check the evolution methods below to pick your path. HP has grown the most so far (+15), but there's still another 95 stats to gain in the final evolution.
How to Evolve
Breed with Gloom to get Oddish eggs easily using 23 partners from the Plant egg group. Notable egg moves include Charm, Flail, Razor Leaf and 2 more.
Best Build
Gen 2 build content has limited support (no abilities).
Try selecting a different game/generation filter, or check back later.
Egg moves make a real difference. Gloom gets Charm and Flail exclusively through breeding, filling gaps that TMs and level-up can't touch. Normal coverage rounds out the picture alongside Petal Dance and Solar Beam.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Gloom starts showing up in early-game routes at decent spawn rates across 2 encounter spots. The list below is sorted so you can pick what fits your current progress without scrolling through everything.
Where To Catch Gloom in Gold & Silver
Oddish is your first catch on the way to Gloom. You'll find walking encounters from Lv. 5-15 across 12 total spots in the chain.
Step 1Catch OddishEFFORTLESSIlex ForestSilverGrassLv.5-6CommonEarlyForestNightEFFORTLESSIlex ForestGoldGrassLv.5-6CommonEarlyForestNightEFFORTLESSRoute 24GoldGrassLv.10CommonEarlyRouteNightEFFORTLESSRoute 24SilverGrassLv.10CommonEarlyRouteNightEFFORTLESSRoute 25GoldGrassLv.10CommonEarlyRouteNightEFFORTLESSRoute 25SilverGrassLv.10CommonEarlyRouteNightEFFORTLESSRoute 5SilverGrassLv.13CommonEarlyRouteNightEFFORTLESSRoute 5GoldGrassLv.13-14CommonEarlyRouteNightEFFORTLESSRoute 6SilverGrassLv.13CommonEarlyRouteNightEFFORTLESSRoute 6GoldGrassLv.13-14CommonEarlyRouteNight
Step 2Gloom ✓EASYRoute 5SilverGrassLv.15UncommonEarlyRouteNightEASYRoute 5GoldGrassLv.15UncommonEarlyRouteNightor evolve from Oddish (Step 1)
At 395 BST, Gloom is firmly in pre-evolution territory. Evolve it into Vileplume before bringing it to any serious fight.
Gloom is a special attacker with base 85 Sp. Atk. Enough bulk to take a hit or two, too. But the speed tells the real story — base 40 Speed is low. Priority moves or Trick Room are the way to go. Fits the trick room role.
Gloom appears in 20 games, including Yellow, Red & Blue, and Gold & Silver.
Present since Red & Blue, Gloom appears in 20 games spanning 9 generations. Gen 1 originals like Gloom have the longest track record of availability in the series.
- Gen IY
Yellow - Gen IRBDebut

Red & Blue - Gen IIGS

Gold & Silver - Gen IIC
Crystal - Gen IIIRS

Ruby & Sapphire - Gen IIIFRLG

FireRed & LeafGreen - Gen IIIE
Emerald - Gen IVPt
Platinum - Gen IVHGSS

HeartGold & SoulSilver - Gen IVDP

Diamond & Pearl - Gen VBW

Black & White - Gen VB2W2

Black 2 & White 2 - Gen VIXY

X & Y - Gen VIORAS

Omega Ruby & Alpha Sapphire - Gen VIIUSUM

Ultra Sun & Ultra Moon - Gen VIISM

Sun & Moon - Gen VIILGPE

Let's Go Pikachu & Eevee - Gen VIIISwSh

Sword & Shield - Gen VIIIPLA
Legends: Arceus - Gen VIIIBDSP

Brilliant Diamond & Shining Pearl - Gen IXSV

Scarlet & Violet - Gen IXLZA
Legends: Z-A