Gloom sits in the middle of its evolution line — stronger than Oddish but not yet at full power. Most trainers push through to Vileplume as fast as possible. Known as the Weed Pokemon. Flexible enough to run physical or special sets.
Nothing fancy in Gloom's spread. It leans mixed with Sp. Atk out front. And you'll get 2 Sp. Atk EVs per KO for it. Follows a 1.06M XP medium-slow curve.
Smells incredibly foul! However, around one out of a thousand people enjoy sniffing its nose-bending stink.
Gloom Weakness
VulnerableGloom is weak to Fire, Ice, Flying, and Psychic-type moves. The Grass/Poison typing picks up 5 resistances to work with.
Gloom can evolve into Vileplume and Bellossom. Gloom sits before the split, so check the evolution methods below to pick your path. HP has grown the most so far (+15), but there's still another 95 stats to gain in the final evolution.
How to Evolve
Breed with Gloom to get Oddish eggs easily from the Plant egg group.
Don't let the NFE status fool you. Gloom with Eviolite hits bulk numbers that compete with final forms. Max HP and Defense EVs and Bold nature maximize that, and Stench handles the rest.
Best Build
Let's Go Pikachu & Eevee uses different battle mechanics.
Competitive build content is not applicable for this game. Select a main series game for builds.
The level-up pool tells the story here. Gloom learns Moonblast and Sludge Bomb naturally, plus enough variety that TMs feel like bonuses. Fairy and Normal coverage extends the reach beyond that.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
5 encounter spots for Gloom at decent spawn rates starting from late-game routes. Best and Earliest sort options below help narrow down your approach based on odds vs. Accessibility.
Where To Catch Gloom in Let's Go Pikachu & Eevee
To get Gloom, start by catching Oddish through walking encounters at Lv. 3-42. The chain covers 2 catchable stages before reaching the final form.
Step 1Catch OddishEFFORTLESSRoute 1GrassLv.3-430%EarlyRouteEASYRoute 2 - Area 1GrassLv.3-420%EarlyRouteEASYRoute 2 - Area 2GrassLv.3-820%EarlyRouteEASYRoute 24GrassLv.7-1220%EarlyRouteEASYRoute 25GrassLv.9-1420%EarlyRouteMODERATEViridian ForestGrassLv.3-610%EarlyForestEASYRoute 12GrassLv.31-3615%LateRouteEASYRoute 13GrassLv.33-3815%LateRouteEASYRoute 14GrassLv.33-3815%LateRouteEASYRoute 15GrassLv.33-3815%LateRouteMODERATERoute 21GrassLv.37-4210%LateRoute
Step 2Gloom ✓EASYRoute 12GrassLv.31-3615%LateRouteEASYRoute 13GrassLv.33-3815%LateRouteEASYRoute 14GrassLv.33-3815%LateRouteEASYRoute 15GrassLv.33-3815%LateRouteMODERATERoute 21GrassLv.37-4214%LateRouteor evolve from Oddish (Step 1)
At 395 BST, Gloom is firmly in pre-evolution territory. Evolve it into Vileplume before bringing it to any serious fight.
Gloom gets Chlorophyll and Stench. But Chlorophyll is the one that matters — it's the centerpiece of every viable set. Build around that.
Gloom is a special attacker with base 85 Sp. Atk. Enough bulk to take a hit or two, too. But the speed tells the real story — base 40 Speed is low. Priority moves or Trick Room are the way to go. Fits the trick room role.
Gloom appears in 20 games, including Yellow, Red & Blue, and Gold & Silver.
Present since Red & Blue, Gloom appears in 20 games spanning 9 generations. Gen 1 originals like Gloom have the longest track record of availability in the series.
- Gen IY
Yellow - Gen IRBDebut

Red & Blue - Gen IIGS

Gold & Silver - Gen IIC
Crystal - Gen IIIRS

Ruby & Sapphire - Gen IIIFRLG

FireRed & LeafGreen - Gen IIIE
Emerald - Gen IVPt
Platinum - Gen IVHGSS

HeartGold & SoulSilver - Gen IVDP

Diamond & Pearl - Gen VBW

Black & White - Gen VB2W2

Black 2 & White 2 - Gen VIXY

X & Y - Gen VIORAS

Omega Ruby & Alpha Sapphire - Gen VIIUSUM

Ultra Sun & Ultra Moon - Gen VIISM

Sun & Moon - Gen VIILGPE

Let's Go Pikachu & Eevee - Gen VIIISwSh

Sword & Shield - Gen VIIIPLA
Legends: Arceus - Gen VIIIBDSP

Brilliant Diamond & Shining Pearl - Gen IXSV

Scarlet & Violet - Gen IXLZA
Legends: Z-A