Physical
Balanced
320Low
30Very Slow
DTier

Mid-stage Pokemon like Oddish rarely see competitive play outside of special formats. It's a waypoint on the road to Vileplume, which is where the real potential kicks in. Only weak to Fire, Ice, Flying, and Psychic. Known as the Weed Pokemon.

Sp. Atk and Sp. Def carry most of Oddish's stat budget. Speed's the obvious dump stat. Easy to catch and yields 1 Sp. Atk EV. Follows a 1.06M XP medium-slow curve.

Base Stats
320Avg
HP45
D
Attack50
D
Defense55
D
Sp. Atk75
C
Sp. Def65
C
Speed30
F
Total320
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Oddish yields +1 SpA
HPAtkDefSpA+1SpDSpe
Details
Catch255GuaranteedMedium Slow1.06M XP0.5m / 1'08"5.4kg / 11.9 lbs64Base XP
Pokedex Entries

It may be mistaken for a clump of weeds. If you try to yank it out of the ground, it shrieks horribly.

Lets Go Pikachu / Lets Go Eevee

Oddish Weakness

Vulnerable

Oddish's Grass/Poison typing leaves it vulnerable to Fire, Ice, Flying, and Psychic moves. 5 resistances help offset the weaknesses. Standard number of weaknesses for the Grass/Poison typing.

4xCriticali
None
¼xResisti
0xImmunei
None
4Weak
5Resist
0Immune
Scorei-2
SpikesGrounded — up to 25%
Toxic SpikesAbsorbs on switch
Abilities
ChlorophyllDoubles Speed during strong sunlight.
Run AwayHAEnsures success fleeing from wild battles.

From here, Oddish's line branches into Vileplume and Bellossom. That's 2 possible evolutions, each with its own method. The evolved forms gain up to 170 total stats over Oddish.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Oddish
GrassPoison
Gloom
GrassPoison
Vileplume
GrassPoison
HP
45
60+15
75+15
ATK
50
65+15
80+15
DEF
55
70+15
85+15
SP.ATK
75
85+10
110+25
SP.DEF
65
75+10
90+15
SPE
30
40+10
50+10
BST
320D-Tier
395D-Tier+75
490B-Tier+95
ROLE
Balanced
Trick Room
Attacker
TYPE
Special
Special
Special
Breeding
Very Easy

Breed Oddish easily from the Plant egg group.

Egg Groups
Plant
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body

Best Build

Let's Go Pikachu & Eevee uses different battle mechanics.

Competitive build content is not applicable for this game. Select a main series game for builds.

A solid spread overall. Oddish gets Solar Beam and Sludge Bomb for same-type damage alongside Fairy and Normal coverage. It won't blow anyone away, but it doesn't leave you stuck either.

Level-Up Moves

Lv 1
Absorb
4010025Grass
Lv 4
Growth
20Normal
Lv 8
Acid
4010030Poison
Lv 12
Poison Powder
7535Poison
Lv 13
Stun Spore
7530Grass
Lv 14
Sleep Powder
7515Grass
Lv 18
Razor Leaf
559525Grass
Lv 22
Mega Drain
7510015Grass
Lv 26
Toxic
9010Poison
Lv 30
Moonblast
9510015Fairy

TM Moves

Src
TM32
Dazzling Gleam
8010010Fairy
TM12
Facade
7010020Normal
TM01
Headbutt
7010015Normal
TM53
Mega Drain
7510015Grass
TM07
Protect+4
10Normal
TM09
Reflect
20Psychic
TM05
Rest
10Psychic
TM52
Sludge Bomb
9010010Poison
TM45
Solar Beam
20010010Grass
TM08
Substitute
10Normal
TM27
Toxic
9010Poison

Egg Moves

Oddish doesn't have any Egg moves

Tutor Moves

Oddish can't learn any Tutor moves

high spawn rates in early-game routes across 11 locations. Oddish's one of the easier catches on the list. Knock it out fast and save your time for harder targets.

Best Locations

Oddish won't take long. 11 walking spots from Lv. 3-42 with solid rates across most of them. The top locations at each game stage are listed first.

Route 1
GrassLv.3-430%EarlyRoute
EFFORTLESS
Route 2 - Area 1
GrassLv.3-420%EarlyRoute
EASY
Route 2 - Area 2
GrassLv.3-820%EarlyRoute
EASY
Route 24
GrassLv.7-1220%EarlyRoute
EASY
Route 25
GrassLv.9-1420%EarlyRoute
EASY
Viridian Forest
GrassLv.3-610%EarlyForest
MODERATE
Route 12
GrassLv.31-3615%LateRoute
EASY
Route 13
GrassLv.33-3815%LateRoute
EASY
Route 14
GrassLv.33-3815%LateRoute
EASY
Route 15
GrassLv.33-3815%LateRoute
EASY
Route 21
GrassLv.37-4210%LateRoute
MODERATE
  • Oddish is meant to evolve into Gloom. At 320 BST, the stats aren't there for competitive play yet. Pre-evolution Pokemon rarely hold up against fully evolved threats.

  • Watch for Arcanine (Fire), Lapras (Ice), and Aerodactyl (Flying) when using Oddish. They all hit it super-effectively with STAB. Psychic-type attackers are also a problem. At base 30 Speed, Oddish won't outrun any of these threats so switching to a resist is usually the safer play.

  • Oddish evolves into Gloom at level 21. Oddish is the base form in a 4-stage evolutionary line.

  • Chlorophyll is what you want on Oddish. Every competitive set worth running is built with that ability in mind. The alternatives (Run Away) work on paper but Chlorophyll is what makes Oddish worth using.

  • Base 30 Speed is low. Priority moves or Trick Room are the way to go. On offense, Oddish is a physical attacker with base 50 Attack. Defensively? Fragile — can't afford to take many hits.

  • Oddish appears in 20 games, including Yellow, Red & Blue, and Gold & Silver.

One of the original 151, Oddish has appeared in 20 games — nearly every mainline game. From Red & Blue through the latest titles, it's rarely been left out of a regional Pokedex.