Special
Balanced
320Low
30Very Slow
DTier

Mid-stage Pokemon like Oddish rarely see competitive play outside of special formats. It's a waypoint on the road to Vileplume, which is where the real potential kicks in. Only weak to Fire, Ice, Flying, and Psychic. Known as the Weed Pokemon.

Sp. Atk and Sp. Def carry most of Oddish's stat budget. Speed's the obvious dump stat. Easy to catch and yields 1 Sp. Atk EV. Follows a 1.06M XP medium-slow curve.

Base Stats
320Avg
HP45
D
Attack50
D
Defense55
D
Sp. Atk75
C
Sp. Def65
C
Speed30
F
Total320
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Oddish yields +1 SpA
HPAtkDefSpA+1SpDSpe
Details
Catch255GuaranteedMedium Slow1.06M XP0.5m / 1'08"5.4kg / 11.9 lbs64Base XP
Pokedex Entries

This POKéMON grows by absorbing moonlight. During the daytime, it buries itself in the ground, leaving only its leaves exposed to avoid detection by its enemies.

Emerald

Oddish Weakness

Vulnerable

Oddish's Grass/Poison typing leaves it vulnerable to Fire, Ice, Flying, and Psychic moves. 4 resistances help offset the weaknesses. Standard number of weaknesses for the Grass/Poison typing.

Gen III Type Chart
  • Dark and Steel types added — Fairy does not exist yet
  • Moves are Physical or Special based on type, not per move
4xCriticali
None
¼xResisti
0xImmunei
None
4Weak
4Resist
0Immune
Scorei-3
SpikesGrounded — up to 25%
Toxic SpikesAbsorbs on switch
Abilities
ChlorophyllDoubles Speed during strong sunlight.
Run AwayHAEnsures success fleeing from wild battles.

From here, Oddish's line branches into Vileplume and Bellossom. That's 2 possible evolutions, each with its own method. The evolved forms gain up to 170 total stats over Oddish.

How to Evolve

4 Forms
Stat Comparison 4 Stages
Oddish
GrassPoison
Gloom
GrassPoison
Vileplume
GrassPoison
HP
45
60+15
75+15
75+15
ATK
50
65+15
80+15
80+15
DEF
55
70+15
85+15
95+25
SP.ATK
75
85+10
110+25
90+5
SP.DEF
65
75+10
90+15
100+25
SPE
30
40+10
50+10
50+10
BST
320D-Tier
395D-Tier+75
490B-Tier+95
490C-Tier+95
ROLE
Balanced
Trick Room
Attacker
Balanced
TYPE
Special
Special
Special
Mixed
Breeding
Very Easy

Breed Oddish easily with 35 breeding partners from the Plant egg group. Pass egg moves like Charm, Flail, Ingrain and 3 more to offspring.

Egg Groups
Plant
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
6moves
Breed With (best first)
venusaurmeganiumludicoloshiftryjumpluffbreloomcacturneivysaurparasectbayleefroseliaskiploom

Best Build

No build content available for this Pokemon in Gen 3.

Try selecting a different game/generation filter, or check back later.

You'll want to breed for Charm and Flail on Oddish. These egg moves aren't just nice to have. Combined with STAB from Petal Dance and Solar Beam, they expand what Oddish can actually threaten in practice.

Level-Up Moves

Lv 1
Absorb
2010020Grass
Lv 7
Sweet Scent
10020Normal
Lv 14
Poison Powder
7535Poison
Lv 16
Stun Spore
7530Grass
Lv 18
Sleep Powder
7515Grass
Lv 23
Acid
4010030Poison
Lv 32
Moonlight
5Normal
Lv 39
Petal Dance
12010020Grass

TM Moves

Src
TM45
Attract
10015Normal
TM09
Bullet Seed
1010030Grass
HM01
Cut
509530Normal
TM32
Double Team
15Normal
TM42
Facade
7010020Normal
HM05
Flash
7020Normal
TM21
Frustration
10020Normal
TM19
Giga Drain
751005Grass
TM10
Hidden Power
6010015Normal
TM17
Protect+4
10Normal
TM44
Rest
10Psychic
TM27
Return
10020Normal
TM43
Secret Power
7010020Normal
TM36
Sludge Bomb
9010010Poison
TM22
Solar Beam
12010010Grass
TM11
Sunny Day
5Fire
TM06
Toxic
8510Poison

Egg Moves

Src
Egg
Charm
10020Normal
Egg
Flail
10015Normal
Egg
Ingrain
20Grass
Egg
Razor Leaf
559525Grass
Egg
Swords Dance
30Normal
Egg
Synthesis
5Grass

Tutor Moves

Src
Tutor
Double-Edge
12010015Normal
Tutor
Endure+4
10Normal
Tutor
Mimic
10Normal
Tutor
Sleep Talk
10Normal
Tutor
Snore
4010015Normal
Tutor
Substitute
10Normal
Tutor
Swagger
9015Normal
Tutor
Swords Dance
30Normal

Easy grab on Oddish with high spawn rates across 10 locations in early-game routes. The sorted list below shows the full spread so you can pick the most convenient spot.

Best Locations

You'll find Oddish across 10 walking encounters from Lv. 13-29, sorted by game progression. Earlier spots show up first so you can grab one as soon as it's reachable.

Route 117
GrassLv.13-14CommonEarlyRoute
EFFORTLESS
Route 110
GrassLv.13UncommonEarlyRoute
EASY
Route 119
GrassLv.24-27CommonMidRoute
EFFORTLESS
Route 120
GrassLv.25-27CommonMidRoute
EFFORTLESS
Safari Zone - Southeast
GrassLv.25-27CommonMidFacility
EFFORTLESS
Safari Zone - Southwest
GrassLv.25-27CommonMidFacility
EFFORTLESS
Safari Zone - Northeast
GrassLv.27-29CommonMidFacility
EFFORTLESS
Safari Zone - Northwest
GrassLv.27-29CommonMidFacility
EFFORTLESS
Route 121
GrassLv.26-28UncommonMidRoute
EASY
Route 123
GrassLv.26-28UncommonMidRoute
EASY
  • Oddish is meant to evolve into Gloom. At 320 BST, the stats aren't there for competitive play yet. Pre-evolution Pokemon rarely hold up against fully evolved threats.

  • Watch for Arcanine (Fire), Lapras (Ice), and Aerodactyl (Flying) when using Oddish. They all hit it super-effectively with STAB. Psychic-type attackers are also a problem. At base 30 Speed, Oddish won't outrun any of these threats so switching to a resist is usually the safer play.

  • Oddish evolves into Gloom at level 21. Oddish is the base form in a 4-stage evolutionary line.

  • Chlorophyll is what you want on Oddish. Every competitive set worth running is built with that ability in mind. The alternatives (Run Away) work on paper but Chlorophyll is what makes Oddish worth using.

  • Base 30 Speed is low. Priority moves or Trick Room are the way to go. On offense, Oddish is a special attacker with base 75 Sp. Atk. Defensively? Fragile — can't afford to take many hits.

  • Oddish appears in 20 games, including Yellow, Red & Blue, and Gold & Silver.

One of the original 151, Oddish has appeared in 20 games — nearly every mainline game. From Red & Blue through the latest titles, it's rarely been left out of a regional Pokedex.