Special
Balanced
320Low
30Very Slow
DTier

Mid-stage Pokemon like Oddish rarely see competitive play outside of special formats. It's a waypoint on the road to Vileplume, which is where the real potential kicks in. Watch the Bug matchup though — quadruple damage means one hit can end it. Known as the Weed Pokemon.

Sp. Atk and Sp. Def carry most of Oddish's stat budget. Speed's the obvious dump stat. Easy to catch and yields 1 Sp. Atk EV. Follows a 1.06M XP medium-slow curve.

Base Stats
320Avg
HP45
D
Attack50
D
Defense55
D
Sp. Atk75
C
Sp. Def65
C
Speed30
F
Total320
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Oddish yields +1 SpA
HPAtkDefSpA+1SpDSpe
Details
Catch255GuaranteedMedium Slow1.06M XP0.5m / 1'08"5.4kg / 11.9 lbs64Base XP
Pokedex Entries

It may be mistaken for a clump of weeds. If you try to yank it out of the ground, it shrieks horribly.

Yellow

Oddish Weakness

Fragile

Oddish's Grass/Poison typing leaves it vulnerable to Bug, Fire, Ice, Flying, and Psychic moves. Bug hits land at 4x, so they're the biggest threat. 4 resistances help offset the weaknesses.

Gen I Type Chart
  • Only 15 types exist — Dark, Steel, and Fairy are absent
  • Ghost has no effect on Psychic (a known bug, fixed in Gen II)
  • Special stat governs both offense and defense — no Sp.Atk / Sp.Def split
4xCriticali
¼xResisti
0xImmunei
None
5Weak
4Resist
0Immune
Scorei-7
SpikesGrounded — up to 25%
Toxic SpikesAbsorbs on switch
4x Bug — U-turn, Bug Buzz, Megahorn
Abilities
ChlorophyllDoubles Speed during strong sunlight.
Run AwayHAEnsures success fleeing from wild battles.

A Grass/Poison type with 320 stats, Oddish has a chain leading to Bellossom. Breeding won't work. The evolved forms gain up to 170 total stats over Oddish.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Oddish
GrassPoison
Gloom
GrassPoison
Vileplume
GrassPoison
HP
45
60+15
75+15
ATK
50
65+15
80+15
DEF
55
70+15
85+15
SP.ATK
75
85+10
110+25
SP.DEF
65
75+10
90+15
SPE
30
40+10
50+10
BST
320D-Tier
395D-Tier+75
490B-Tier+95
ROLE
Balanced
Trick Room
Attacker
TYPE
Special
Special
Special
Breeding not available · Introduced in Gen 2

Best Build

Gen 1 build content has limited support (no abilities, held items, or natures).

Try selecting a different game/generation filter, or check back later.

Level-up moves are just the starting point for Oddish. TMs unlock Normal coverage and turn a straightforward STAB kit around Petal Dance and Solar Beam into something with actual range.

Level-Up Moves

Lv 1
Absorb
2010020Grass
Lv 15
Poison Powder
7535Poison
Lv 17
Stun Spore
7530Grass
Lv 19
Sleep Powder
7515Grass
Lv 24
Acid
4010030Poison
Lv 33
Petal Dance
12010020Grass
Lv 46
Solar Beam
12010010Grass

TM Moves

Src
TM34
Bide+1
10Normal
HM01
Cut
509530Normal
TM32
Double Team
15Normal
TM10
Double-Edge
12010015Normal
TM21
Mega Drain
4010010Grass
TM31
Mimic
10Normal
TM20
Rage
2010020Normal
TM33
Reflect
20Psychic
TM44
Rest
10Psychic
TM22
Solar Beam
12010010Grass
TM50
Substitute
10Normal
TM03
Swords Dance
30Normal
TM09
Take Down
908520Normal
TM06
Toxic
9010Poison

Egg Moves

Oddish doesn't have any Egg moves

Tutor Moves

Oddish can't learn any Tutor moves

Easy grab on Oddish with high spawn rates across 6 locations in early-game routes. The sorted list below shows the full spread so you can pick the most convenient spot.

Best Locations

6 walking spots from Lv. 12-28 for Oddish. Sorted by game progression with rates on each row, so you can compare without scrolling through everything.

Route 24
GrassLv.12-14CommonEarlyRoute
EFFORTLESS
Route 25
GrassLv.12-14CommonEarlyRoute
EFFORTLESS
Route 12
GrassLv.25-27CommonMidRoute
EFFORTLESS
Route 13
GrassLv.25-27CommonMidRoute
EFFORTLESS
Route 14
GrassLv.26-28CommonMidRoute
EFFORTLESS
Route 15
GrassLv.26-28CommonMidRoute
EFFORTLESS
  • Oddish is meant to evolve into Gloom. At 320 BST, the stats aren't there for competitive play yet. Pre-evolution Pokemon rarely hold up against fully evolved threats.

  • Watch for Pinsir (Bug), Arcanine (Fire), and Lapras (Ice) when using Oddish. They all hit it super-effectively with STAB. Pinsir is the most dangerous since Bug moves deal 4x damage. Flying and Psychic-type attackers are also a problem. With 5 weakness types, most competitive teams carry at least one counter. At base 30 Speed, Oddish won't outrun any of these threats so switching to a resist is usually the safer play.

  • Oddish evolves into Gloom at level 21. Oddish is the base form in a 4-stage evolutionary line.

  • Base 30 Speed is low. Priority moves or Trick Room are the way to go. On offense, Oddish is a special attacker with base 75 Sp. Atk. Defensively? Fragile — can't afford to take many hits.

  • Oddish appears in 20 games, including Yellow, Red & Blue, and Gold & Silver.

One of the original 151, Oddish has appeared in 20 games — nearly every mainline game. From Red & Blue through the latest titles, it's rarely been left out of a regional Pokedex.