Winds & Waves has not been released yet. Some info may be incomplete or subject to change.
Special
Balanced
320Low
30Very Slow
DTier

Mid-stage Pokemon like Oddish rarely see competitive play outside of special formats. It's a waypoint on the road to Vileplume, which is where the real potential kicks in. Only weak to Fire, Ice, Flying, and Psychic. Known as the Weed Pokemon.

Sp. Atk and Sp. Def carry most of Oddish's stat budget. Speed's the obvious dump stat. Easy to catch and yields 1 Sp. Atk EV. Follows a 1.06M XP medium-slow curve.

Base Stats
320Avg
HP45
D
Attack50
D
Defense55
D
Sp. Atk75
C
Sp. Def65
C
Speed30
F
Total320
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Oddish yields +1 SpA
HPAtkDefSpA+1SpDSpe
Details
Catch255GuaranteedMedium Slow1.06M XP0.5m / 1'08"5.4kg / 11.9 lbs64Base XP

No Pokedex entries available for this game yet.

Oddish Weakness

Vulnerable

Oddish's Grass/Poison typing leaves it vulnerable to Fire, Ice, Flying, and Psychic. 5 resistances help offset the weaknesses. Standard number of weaknesses for the Grass/Poison typing.

4xCriticali
None
¼xResisti
0xImmunei
None
4Weak
5Resist
0Immune
Scorei-2
SpikesGrounded — up to 25%
Toxic SpikesAbsorbs on switch
Abilities
ChlorophyllDoubles Speed during strong sunlight.
Run AwayHAEnsures success fleeing from wild battles.

From here, Oddish's line branches into Vileplume and Bellossom. That's 2 possible evolutions, each with its own method. The evolved forms gain up to 170 total stats over Oddish.

How to Evolve

4 Forms
Stat Comparison 4 Stages
Oddish
GrassPoison
Gloom
GrassPoison
Vileplume
GrassPoison
HP
45
60+15
75+15
75+15
ATK
50
65+15
80+15
80+15
DEF
55
70+15
85+15
95+25
SP.ATK
75
85+10
110+25
90+5
SP.DEF
65
75+10
90+15
100+25
SPE
30
40+10
50+10
50+10
BST
320D-Tier
395D-Tier+75
490B-Tier+95
490C-Tier+95
ROLE
Balanced
Trick Room
Attacker
Balanced
TYPE
Special
Special
Special
Mixed
Breeding
Very Easy

Breed Oddish easily from the Plant egg group.

Egg Groups
Plant
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body

Best Build

Winds & Waves has not been released yet. Build info will be available after launch.

Check back after the game launches for competitive build content.

Move info for Winds & Waves is not yet available

Location info for Winds & Waves is not yet available.

Location details will be added when the game launches.

  • Oddish is meant to evolve into Gloom. At 320 BST, the stats aren't there for competitive play yet. Pre-evolution Pokemon rarely hold up against fully evolved threats.

  • Watch for Arcanine (Fire), Lapras (Ice), and Aerodactyl (Flying) when using Oddish. They all hit it super-effectively with STAB. Psychic-type attackers are also a problem. At base 30 Speed, Oddish won't outrun any of these threats so switching to a resist is usually the safer play.

  • Oddish evolves into Gloom at level 21. Oddish is the base form in a 4-stage evolutionary line.

  • Chlorophyll is what you want on Oddish. Every competitive set worth running is built with that ability in mind. The alternatives (Run Away) work on paper but Chlorophyll is what makes Oddish worth using.

  • Base 30 Speed is low. Priority moves or Trick Room are the way to go. On offense, Oddish is a special attacker with base 75 Sp. Atk. Defensively? Fragile — can't afford to take many hits.

  • Oddish appears in 21 games, including Yellow, Red & Blue, and Gold & Silver.

One of the original 151, Oddish has appeared in 21 games — nearly every mainline game. From Red & Blue through the latest titles, it's rarely been left out of a regional Pokedex.