Gloom sits in the middle of its evolution line — stronger than Oddish but not yet at full power. Most trainers push through to Vileplume as fast as possible. Known as the Weed Pokemon. Flexible enough to run physical or special sets.
Nothing fancy in Gloom's spread. It leans mixed with Sp. Atk out front. And you'll get 2 Sp. Atk EVs per KO for it. Follows a 1.06M XP medium-slow curve.
Gloom releases a foul fragrance from the pistil of its flower. When faced with danger, the stench worsens. If this Pokémon is feeling calm and secure, it does not release its usual stinky aroma.
From its mouth Gloom drips honey that smells absolutely horrible. Apparently, it loves the horrid stench. It sniffs the noxious fumes and then drools even more of its honey.
Gloom Weakness
VulnerableGloom is weak to Fire, Ice, Flying, and Psychic-type moves. The Grass/Poison typing picks up 5 resistances to work with.
Gloom can evolve into Vileplume and Bellossom. Gloom sits before the split, so check the evolution methods below to pick your path. HP has grown the most so far (+15), but there's still another 95 stats to gain in the final evolution.
How to Evolve
Breed with Gloom to get Oddish eggs easily from the Plant egg group. Notable egg moves include After You, Charm, Flail and 7 more.
Best Build
No build content available for this Pokemon in Gen 6.
Try selecting a different game/generation filter, or check back later.
Egg moves make a real difference. Gloom gets After You and Charm exclusively through breeding, filling gaps that TMs and level-up can't touch. Normal and Fairy coverage and more rounds out the picture alongside Petal Dance and Solar Beam.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Reminder Moves
Transfer Moves
high spawn rates across 28 locations for Gloom in mid-game routes. Scroll the sorted list below and pick whichever spot sits closest to your current route. The rate differences between locations are worth comparing.
Where To Catch Gloom in Omega Ruby & Alpha Sapphire
The path to Gloom starts with Oddish at Lv. 7-31 via walking encounters. 2 catchable stages total, with locations listed for each one below.
Step 1Catch OddishEFFORTLESSRoute 117Alpha SapphireGrassLv.760%EarlyRouteHorde battleEFFORTLESSRoute 117Omega RubyGrassLv.760%EarlyRouteHorde battleEFFORTLESSRoute 120 - EastAlpha SapphireGrassLv.1360%EarlyRouteHorde battleEFFORTLESSRoute 120 - EastOmega RubyGrassLv.1360%EarlyRouteHorde battleEFFORTLESSRoute 120 - WestAlpha SapphireGrassLv.1360%EarlyRouteHorde battleEFFORTLESSRoute 120 - WestOmega RubyGrassLv.1360%EarlyRouteHorde battleEFFORTLESSRoute 119Alpha SapphireGrassLv.1235%EarlyRouteHorde battleEFFORTLESSRoute 119Omega RubyGrassLv.1235%EarlyRouteHorde battleEFFORTLESSSafari Zone - Area 1Alpha SapphireGrassLv.1535%EarlyFacilityHorde battleEFFORTLESSSafari Zone - Area 1Omega RubyGrassLv.1535%EarlyFacilityHorde battleEFFORTLESSSafari Zone - Area 2Alpha SapphireGrassLv.1535%EarlyFacilityHorde battleEFFORTLESSSafari Zone - Area 2Omega RubyGrassLv.1535%EarlyFacilityHorde battleEFFORTLESSSafari Zone - Area 3Alpha SapphireGrassLv.1535%EarlyFacilityHorde battleEFFORTLESSSafari Zone - Area 3Omega RubyGrassLv.1535%EarlyFacilityHorde battleEFFORTLESSSafari Zone - Area 4Alpha SapphireGrassLv.1535%EarlyFacilityHorde battleEFFORTLESSSafari Zone - Area 4Omega RubyGrassLv.1535%EarlyFacilityHorde battleCHALLENGINGRoute 110Alpha SapphireGrassLv.135%EarlyRouteCHALLENGINGRoute 110Omega RubyGrassLv.135%EarlyRouteCHALLENGINGRoute 117Alpha SapphireGrassLv.145%EarlyRouteCHALLENGINGRoute 117Omega RubyGrassLv.145%EarlyRoute
Step 2Gloom ✓EFFORTLESSRoute 119Alpha SapphireGrassLv.22-2530%MidRouteTall grass onlyEFFORTLESSRoute 119Omega RubyGrassLv.22-2530%MidRouteTall grass onlyEFFORTLESSRoute 120 - EastAlpha SapphireGrassLv.24-2730%MidRouteTall grass onlyEFFORTLESSRoute 120 - EastOmega RubyGrassLv.24-2730%MidRouteTall grass onlyEFFORTLESSRoute 120 - WestOmega RubyGrassLv.24-2730%MidRouteTall grass onlyEFFORTLESSRoute 120 - WestAlpha SapphireGrassLv.24-2730%MidRouteTall grass onlyEASYSafari Zone - Area 1Omega RubyGrassLv.28-3020%MidFacilityTall grass onlyEASYSafari Zone - Area 1Omega RubyGrassLv.28-3020%MidFacilityEASYSafari Zone - Area 1Alpha SapphireGrassLv.28-3020%MidFacilityTall grass onlyEASYSafari Zone - Area 1Alpha SapphireGrassLv.28-3020%MidFacilityEASYSafari Zone - Area 2Omega RubyGrassLv.28-3020%MidFacilityEASYSafari Zone - Area 2Alpha SapphireGrassLv.28-3020%MidFacilityTall grass onlyEASYSafari Zone - Area 2Alpha SapphireGrassLv.28-3020%MidFacilityEASYSafari Zone - Area 2Omega RubyGrassLv.28-3020%MidFacilityTall grass onlyEASYSafari Zone - Area 3Alpha SapphireGrassLv.28-3020%MidFacilityTall grass onlyEASYSafari Zone - Area 3Alpha SapphireGrassLv.28-3020%MidFacilityEASYSafari Zone - Area 3Omega RubyGrassLv.28-3020%MidFacilityTall grass onlyEASYSafari Zone - Area 3Omega RubyGrassLv.28-3020%MidFacilityEASYSafari Zone - Area 4Omega RubyGrassLv.28-3020%MidFacilityTall grass onlyEASYSafari Zone - Area 4Omega RubyGrassLv.28-3020%MidFacilityEASYSafari Zone - Area 4Alpha SapphireGrassLv.28-3020%MidFacilityTall grass onlyEASYSafari Zone - Area 4Alpha SapphireGrassLv.28-3020%MidFacilityMODERATERoute 121Omega RubyGrassLv.28-3014%MidRouteTall grass onlyMODERATERoute 121Omega RubyGrassLv.28-3014%MidRouteMODERATERoute 121Alpha SapphireGrassLv.28-3014%MidRouteTall grass onlyMODERATERoute 121Alpha SapphireGrassLv.28-3014%MidRouteMODERATERoute 123Omega RubyGrassLv.29-3114%MidRouteTall grass onlyMODERATERoute 123Alpha SapphireGrassLv.29-3114%MidRouteTall grass onlyor evolve from Oddish (Step 1)
At 395 BST, Gloom is firmly in pre-evolution territory. Evolve it into Vileplume before bringing it to any serious fight.
Gloom gets Chlorophyll and Stench. But Chlorophyll is the one that matters — it's the centerpiece of every viable set. Build around that.
Gloom is a special attacker with base 85 Sp. Atk. Enough bulk to take a hit or two, too. But the speed tells the real story — base 40 Speed is low. Priority moves or Trick Room are the way to go. Fits the trick room role.
Gloom appears in 20 games, including Yellow, Red & Blue, and Gold & Silver.
Present since Red & Blue, Gloom appears in 20 games spanning 9 generations. Gen 1 originals like Gloom have the longest track record of availability in the series.
- Gen IY
Yellow - Gen IRBDebut

Red & Blue - Gen IIGS

Gold & Silver - Gen IIC
Crystal - Gen IIIRS

Ruby & Sapphire - Gen IIIFRLG

FireRed & LeafGreen - Gen IIIE
Emerald - Gen IVPt
Platinum - Gen IVHGSS

HeartGold & SoulSilver - Gen IVDP

Diamond & Pearl - Gen VBW

Black & White - Gen VB2W2

Black 2 & White 2 - Gen VIXY

X & Y - Gen VIORAS

Omega Ruby & Alpha Sapphire - Gen VIIUSUM

Ultra Sun & Ultra Moon - Gen VIISM

Sun & Moon - Gen VIILGPE

Let's Go Pikachu & Eevee - Gen VIIISwSh

Sword & Shield - Gen VIIIPLA
Legends: Arceus - Gen VIIIBDSP

Brilliant Diamond & Shining Pearl - Gen IXSV

Scarlet & Violet - Gen IXLZA
Legends: Z-A