Mixed
Balanced
25Speed · Very Slow

Stats & Training

Attack and Defense carry most of Paras's stat budget. Speed's the obvious dump stat. Common in the wild and yields 1 Attack stat exp. Follows a medium-fast 1M XP curve.

Base Stats
Below
HP35
F
Attack70
C
Defense55
D
Sp. Atk45
D
Sp. Def55
D
Speed25
F
Total285
Details
Catch Rate
Easy190 / 255
Growth Rate
Medium Fast1M XP
Height0.3 m
Weight5.4 kg
Base XP57
Abilities
Abilities were introduced in Generation III. Shown below for reference.
Effect Spore
Has a 30% chance of inflcting either paralysis, poison, or sleep on attacking Pokémon on contact.
Dry Skin
Causes 1/8 max HP in damage each turn during strong sunlight, but heals for 1/8 max HP during rain. Increases damage from fire moves to 1.25×, but absorbs water moves, healing for 1/4 max HP.
DampHA
Prevents self destruct, explosion, and aftermath from working while the Pokémon is in battle.
Dry Skin grants Water immunity
EV Yield
HPAtk+1DefSpASpDSpe
Attack training source
Pokedex Entries

It is doused with mushroom spores when it is born. As its body grows, mushrooms sprout from its back.

Paras Weakness

Type-wise, Paras takes extra damage from Fire, Flying, Ice, Poison, Bug, and Rock. Watch out for Fire and Flying attacks, those deal 4x damage. 5 resistances help offset the weaknesses.

Paras Weakness and Resistance Chart
DamageTypes
4x (Critical)Fire, Flying
2x (Weak)Ice, Poison, Bug, Rock
0.5x (Resist)Water, Electric, Fighting
0.25x (Resist)Grass, Ground
Type ChartFragile
6Weak
5Resist
0Immune
Score-9
Gen II Type Chart
  • Dark and Steel types added — Fairy does not exist yet
  • Moves are Physical or Special based on type, not per move
  • Special stat split into Sp.Atk and Sp.Def
4xCritical
¼xResist
0xImmune
None
How to Beat Paras in Gold & Silver (Best Counters)
Natu
Natu
PsychicFlying
D
Available Move
Moves
  • PeckLv. 1
Damage vs Paras
Peck 4x
83-100%KO
View Natu builds →

Gold & Silver Evolution

One evolution ahead. Paras grows into Parasect through a straightforward two-stage chain. A decent partner pool for breeding via two egg groups. Eggs are average hatch time. Evolving adds up to 120 stat points total. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Paras
BugGrass
Parasect
BugGrass
HP
35
60+25
ATK
70
95+25
DEF
55
80+25
SP.ATK
45
60+15
SP.DEF
55
80+25
SPE
25
30+5
BST
285D-Tier
405C-Tier+120
ROLE
Balanced
Trick Room
TYPE
Physical
Physical

Breeding

Very Easy

Breed Paras easily with 23 breeding partners from the Bug and Plant egg groups. Pass egg moves like Counter, False Swipe, Flail and 5 more to offspring.

Egg Groups
BugPlant
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
8moves
Breed With (best first)
venusaurmeganiumjumpluffparasectivysaurbayleefskiploombulbasaurchikoritahoppipshuckleexeggutor

Gold & Silver Paras Best Moveset

Best Build

Gen 2 build content has limited support (no abilities).

Try selecting a different game/generation filter, or check back later.

Moves

Breeding's the move. Counter and False Swipe give Paras options it can't learn any other way, and Normal and Ground coverage and more already covers a decent range on top of Solar Beam and Leech Life. The egg moves push it further.

Level-Up Moves

Lv 1
Scratch
4010035Normal
Lv 7
Stun Spore
C7530Grass
Lv 13
Poison Powder
7535Poison
Lv 19
Leech Life
2010010Bug
Lv 25
Spore
D10015Grass
Lv 31
Slash
D7010020Normal
Lv 37
Growth
C20Normal
Lv 43
Giga Drain
D751005Grass

TM Moves

TM
TM45
Attract
D10015Normal
TM03
Curse
C10Ghost
HM01
Cut
509530Normal
TM28
Dig
D6010010Ground
TM32
Double Team
15Normal
TM20
Endure+4
D10Normal
HM05
Flash
D7020Normal
TM21
Frustration
D10020Normal
TM49
Fury Cutter
109520Bug
TM19
Giga Drain
D751005Grass
TM10
Hidden Power
6010015Normal
TM17
Protect+4
C10Normal
TM44
Rest
C10Psychic
TM27
Return
D10020Normal
TM08
Rock Smash
2010015Fighting
TM35
Sleep Talk
C10Normal
TM36
Sludge Bomb
D9010010Poison
TM13
Snore
4010015Normal
TM22
Solar Beam
C12010010Grass
TM11
Sunny Day
C5Fire
TM34
Swagger
C8515Normal
TM12
Sweet Scent
10020Normal
TM46
Thief
D6010025Dark
TM06
Toxic
C8510Poison

Egg Moves

Egg
Egg
Counter-5
D10020Fighting
Egg
False Swipe
4010040Normal
Egg
Flail
D10015Normal
Egg
Light Screen
C30Psychic
Egg
Psybeam
6510020Psychic
Egg
Pursuit
D4010020Dark
Egg
Screech
D8540Normal
Egg
Sweet Scent
10020Normal

Tutor Moves

Paras can't learn any Tutor moves

Gold & Silver Paras Locations

decent spawn rates across 8 locations for Paras in early-game routes. Scroll the sorted list below and pick whichever spot sits closest to your current route. The rate differences between locations are worth comparing.

Best Locations to Catch Paras in Gold & Silver

Paras appears in 8 walking locations at Lv. 5-17 across Silver and Gold. Not all encounters show up in every version, so check which ones match your game.

Ilex Forest
SilverGrass Lv.5-6 Forest
15%Early
Morning/night
Ilex Forest
GoldGrass Lv.5-6 Forest
15%Early
Morning/night
Ilex Forest
GoldGrass Lv.6 Forest
15%Early
Ilex Forest
SilverGrass Lv.6 Forest
15%Early
National Park - Bug Catching Contest
SilverGrass Lv.10-17 Facility
UncommonEarly
National Park - Bug Catching Contest
GoldGrass Lv.10-17 Facility
UncommonEarly
Mt. Moon - 1F
GoldGrass Lv.12 Cave
10%Early
Mt. Moon - 1F
SilverGrass Lv.12 Cave
10%Early

Paras Guide

  • Paras evolves into Parasect at level 24. One evolution, no branching. Solid jump from 285 BST.

  • Paras evolves into Parasect at level 24. Takes some grinding. Plan your team around the mid-game wait.

  • For Gold & Silver, you can run Paras through the first few routes without issues. 285 BST won't carry you far though. Get it to Parasect as fast as you can.

  • Paras is catchable in Gold & Silver. Check the Locations section above for specific routes, encounter rates, and methods. It also appears in 18 other games across the series.

Game Availability

One of the original 151, Paras has appeared in 19 games — most mainline games. From Red & Blue through the latest titles, it's rarely been left out of a regional Pokedex.

Was this page helpful?
Thanks for your feedback!
Want to tell us more?
What was most useful?
What could be improved?
Thanks for your feedback