
Is Weezing Good in Crystal Playthrough?
Bulky Poison-type that resists Fighting, which helps against Chuck and Bruno. That's about it for useful matchups. Crystal offers so many better defensive options that Weezing's one trick isn't worth the roster spot.
Weezing has the type edge here and should clean up Falkner's team.
Weezing has the type edge here and should clean up Bugsy's team.
Weezing trades roughly evenly with Whitney's team.
Morty's team hits Weezing's weaknesses hard.
Weezing trades roughly evenly with Chuck's team.
Weezing trades roughly evenly with Jasmine's team.
Weezing has the type edge here and should clean up Pryce's team.
Weezing trades roughly evenly with Clair's team.
Weezing trades roughly evenly with Lt. Surge's team.
Weezing trades roughly evenly with Sabrina's team.
Weezing resists most of Erika's coverage and hits back hard.
Weezing trades roughly evenly with Janine's team.
Weezing trades roughly evenly with Misty's team.
Weezing trades roughly evenly with Brock's team.
Weezing trades roughly evenly with Blaine's team.
Weezing trades roughly evenly with Blue's team.
Weezing trades roughly evenly with Will's team.
Weezing trades roughly evenly with Koga's team.
Weezing has the type edge here and should clean up Bruno's team.
Weezing has the type edge here and should clean up Karen's team.
Weezing has the type edge here and should clean up Lance's team.
Catchable
Catch Weezing in Burned Tower (walking, Lv 16, rare).
Recommended Moves
- STARTING (Lv 16)
- LV 16NormalSelf-DestructPower 200Accuracy 100%PP 5
- After Bugsy
- TM38FireFire BlastPower 120Accuracy 85%PP 5Goldenrod Game Corner prize (5500 coins)
- LV 21PoisonSludgePower 98Accuracy 100%PP 20
- After Jasmine
- TM36PoisonSludge BombPower 135Accuracy 100%PP 10Gift from an officer in the Route 43 gate
- LV 44NormalExplosionPower 250Accuracy 100%PP 5
- After Lt. Surge
- TM15NormalHyper BeamPower 150Accuracy 90%PP 5Celadon Game Corner prize (7500 coins)
- TUTORFireFlamethrowerPower 95Accuracy 100%PP 15Goldenrod City
- TUTORElectricThunderboltPower 95Accuracy 100%PP 15Goldenrod City
Catch Koffing
Catch Koffing in Burned Tower (walking, Lv 12-16, common).
Recommended Moves
- After Bugsy
- TM38FireFire BlastPower 120Accuracy 85%PP 5Goldenrod Game Corner prize (5500 coins)
- TM25ElectricThunderPower 120Accuracy 70%PP 10Goldenrod Game Corner prize (5500 coins)
- LV 17NormalSelf-DestructPower 200Accuracy 100%PP 5
- LV 21PoisonSludgePower 98Accuracy 100%PP 20
- After Jasmine
- TM36PoisonSludge BombPower 135Accuracy 100%PP 10Gift from an officer in the Route 43 gate
- LV 41NormalExplosionPower 250Accuracy 100%PP 5
- After Lt. Surge
- TUTORFireFlamethrowerPower 95Accuracy 100%PP 15Goldenrod City
- TUTORElectricThunderboltPower 95Accuracy 100%PP 15Goldenrod City
How to Get Weezing in Crystal
A single rare Weezing drifts through the Burned Tower, and that lone spawn is all there is. Most players evolve a Koffing at level 35 rather than gamble on those odds.
1 location to catch Weezing2 locations to catch Koffing
Encountered via tall grass encounters
Encountered via tall grass encounters
Catch Koffing at any of the 2 locations below, then level it up to 35 — it evolves into Weezing.
Where To Catch Weezing in C
To get Weezing, start by catching Koffing through walking and fixed encounters at Lv. 12-21. The chain covers 2 catchable stages before reaching the final form.
To plan your throws, open the Crystal catch rate calculator with Weezing preloaded.
How to Get Shiny Weezing in Crystal
Weezing coughs up rarely in the Burned Tower at level 16 around the clock; with spawns that thin, most chain Koffing in the same halls and evolve at 35. Compare Shiny Weezing odds across every game
Crystal Shiny Weezing Calculator
3 MethodsThe best route is Breed w/ Shiny Parent, about 1 in 64 on each try.
Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.
Breed w/ Shiny Parent: Eggs inherit stats from a shiny parent, so about 1 in 64 hatch shiny. A shiny Ditto helps every egg, and any other shiny parent (the red Gyarados works) helps only eggs of the opposite gender.
Soft Reset: Save in front of a static, gift, or legendary encounter, then reset until it sparkles.
How many you have done, or plan to do.
| Chance | Encounters | Time |
|---|---|---|
| 10%lucky few | 7-- | -- |
| 25%one in four | 19-- | -- |
| 50%coin flip | 45-- | -- |
| 90%very likely | 147-- | -- |
Time assumes -- at your pace and does not change your shiny odds.
How is this calculated?
Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.
chance after N tries = 1 − (1 − p)^N, where p = 1 / odds per try
Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.
The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.
These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.
For time estimates and charm math, open the Crystal shiny odds calculator with Weezing already selected.
Weezing Weakness
Type-wise, Weezing takes extra damage from Ground and Psychic. The Poison typing picks up 4 resistances to work with. Weezing's physical bulk (base 120 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.
| Damage | Types |
|---|---|
| 2x (Weak) | Ground, Psychic |
| 0.5x (Resist) | Grass, Fighting, Poison, Bug |
- Dark and Steel types added — Fairy does not exist yet
- Moves are Physical or Special based on type, not per move
- Special stat split into Sp.Atk and Sp.Def
What is Weezing Weak Against
AvgBest Pokemon Against Weezing
Kadabra Psychic | C | |
Available Moves Moves
Damage vs Weezing View Kadabra builds →Psybeam 2x84-100%KO Dig 2x17-21% | ||
Slowpoke WaterPsychic | C | |
Obtain MethodSlowpoke Well Surfing Available Moves Moves
Damage vs Weezing View Slowpoke builds →Dig 2x24-29% Confusion 2x33-40% | ||
Smoochum IcePsychic | C | |
Obtain MethodRoute 34 Gift Available Moves Moves
Damage vs Weezing View Smoochum builds →Confusion 2x53-64% Mud-Slap 2x7-8% | ||
Drowzee Psychic | B | |
Natu Psychic | C | |
Weezing Evolutions
Weezing is what Koffing becomes. Breed it for Koffing eggs (average hatch time). A small partner pool for breeding via one egg group. Eggs take an average time to hatch. The evolution from Koffing pushed Weezing to 490 total stats. HP saw the largest single gain at +25. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed with Weezing to get Koffing eggs easily using 11 partners from the Amorphous egg group. Notable egg moves include Destiny Bond, Pain Split, Psybeam and 2 more.
C Weezing Best Moveset
120 Defense behind MoveSludge Bomb for Poison TermStab and MoveExplosion for the game-ending trade. Poison typing still threatens nothing offensively, but the physical tank role plus detonation finisher provides a clear competitive purpose. Held ItemLeftovers sustains the tank.
Best Build
Utility Moveset
- Sludge Bomb
- Explosion
- Fire Blast
- Thief
Recommended Teammates
Moves List
Breeding's the move. Destiny Bond and Pain Split give Weezing options it can't learn any other way, and Normal and Fire coverage and more already covers a decent range on top of Sludge Bomb and Sludge. The egg moves push it further.
How to Read the Moves Table
Tabs
- Level-Up
- Learned by leveling up.
- TM
- Taught by a Technical Machine.
- Egg
- Inherited via breeding.
- Tutor
- NPC tutor (cost: items, BP, money).
- Reminder
- An NPC reteaches any move this Pokemon could have learned by leveling up.
- Transfer
- Carried over from an older game using Pokemon HOME.
- Event
- Given out through Mystery Gift events.
Visual Signals
CAT (Category)
How the move deals damage and which stats it uses.
A small dot on the icon's corner marks the move as contact.
Tier (S to D)
Each move's competitive rank in RankedBoost's system. TM, Egg, and Tutor sort by tier by default (best first). On Level-Up, click the Tier header to do the same.
PWR (Power)
Base damage. Numbers shown in a type color include STAB (base × 1.5). Hover any colored number to see the math.
— means no power (status moves) or variable power.
Sorting & Filter
Click any column header to sort. Level-Up opens with Lv 1 at the top. TM, Egg, and Tutor open with the highest-tier moves at the top.
Search filters by move name or type. The Filter button limits the list to STAB, Physical, Special, or Status moves.
Level-Up Moves
TM Moves
15 of 21 TMs are obtainable before the Elite Four
Egg Moves
Tutor Moves
Base Stats
When it inhales poisonous gases from garbage, its body expands, and its insides smell much worse.
Weezing Crystal Guide
In Crystal, Weezing plays as a balanced. Not the fastest, so pick your spots carefully.
Yes. Galarian Weezing is a regional variant with different typing and a reworked stat spread. Introduced in Gen 8. Plays completely differently from the original.
Game Availability
Available since Red & Blue, Weezing appears in 20 games spanning 9 generations. Beyond its original form, it gained a Galarian form in Generation 8.
Click a game to view version-specific details
- Gen 1RBDebut

Red & Blue - Gen 1Y
Yellow - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7Let's Go

Let's Go Pikachu & Eevee - Gen 8SwShGalarian

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLA
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
Explore
Where to go next after Weezing.
