Utility
Balanced
490Average
60Moderate
BTier

Weezing's stats are solid on their own, but Levitate is what pushes it over the line. It gives it a Ground immunity. Only weak to Ground and Psychic. Flexible enough to run physical or special sets. A longtime staple going back to Gen 1.

Nothing fancy in Weezing's spread. It leans mixed with Defense out front. And you'll get 2 Defense EVs per KO for it. Follows a medium-fast 1M XP curve.

Base Stats
490Above
HP65
C
Attack90
B
Defense120
A
Sp. Atk85
C
Sp. Def70
C
Speed60
C
Total490
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Weezing yields +2 Def
HPAtkDef+2SpASpDSpe
Details
Catch60ChallengingMedium Fast1M XP1.2m / 3'11"9.5kg / 20.9 lbs172Base XP
Pokedex Entries

It grows by feeding on gases released by garbage. Though very rare, triplets have been found.

Brilliant Diamond / Shining Pearl

Weezing Weakness

Good

Type-wise, Weezing takes extra damage from Ground and Psychic. The Poison typing picks up 5 resistances to work with. Levitate grants an additional Ground immunity, reshaping the matchup chart. Weezing's physical bulk (base 120 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.

4xCriticali
None
¼xResisti
None
0xImmunei
STAB (2)i
2Weak
5Resist
1Immune
Scorei+1
Abilities
LevitateEvades ground moves.
Neutralizing GasNeutralizes abilities of all Pokémon in battle.
StenchHAHas a 10% chance of making target Pokémon flinch with each hit.
Levitate grants Ground immunity

Weezing is what Koffing becomes. Breed it for Koffing eggs (average hatch time). Plenty of partners for breeding via one egg group. Eggs are average hatch time. The evolution from Koffing pushed Weezing to 490 total stats. HP saw the largest single gain at +25.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Koffing
Poison
Weezing
Poison
HP
40
65+25
ATK
65
90+25
DEF
95
120+25
SP.ATK
60
85+25
SP.DEF
45
70+25
SPE
35
60+25
BST
340C-Tier
490B-Tier+150
ROLE
Balanced
Balanced
TYPE
Utility
Mixed
Breeding
Very Easy

Breed with Weezing to get Koffing eggs easily using 52 partners from the Indeterminate egg group.

Egg Groups
Indeterminate
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Breed With (best first)
gardevoirgalladepolteageistalcremiegastrodontrevenantpincurchinshellosphantumpsinisteakirliamilcery

utility options keeps opponents guessing about Weezing's real targets. Rocky Helmet provides chip damage on every physical hit received while max HP and Defense EVs and Bold nature handle the stat profile. Levitate ties it together.

Best Build

Wall
Ability
Levitate
Item
Rocky HelmetPUNISH
Nature
Bold+DEF
EVs

Best Weezing Moveset

  • Sludge BombSTAB
  • Will O Wisp
  • Pain Split
  • HazeUtility

Most of Weezing's flexibility comes from TMs. Same-type output runs through Belch and Gunk Shot, but Fire and Normal and the rest of the TM pool push it from predictable to genuinely threatening.

Level-Up Moves

Lv 1
Heat Wave
959010Fire
Lv 1
Poison Gas
9040Poison
Lv 1
Smog
307020Poison
Lv 1
Smokescreen
10020Normal
Lv 1
Tackle
4010035Normal
Lv 12
Clear Smog
5015Poison
Lv 16
Assurance
6010010Dark
Lv 20
Sludge
6510020Poison
Lv 24
Haze
30Ice
Lv 28
Self-Destruct
2001005Normal
Lv 32
Sludge Bomb
9010010Poison
Lv 38
Toxic
9010Poison
Lv 44
Belch
1209010Poison
Lv 50
Explosion
2501005Normal
Lv 56
Memento
10010Dark
Lv 62
Destiny Bond
5Ghost

TM Moves

Src
TM13
Acid Spray
4010020Poison
TM66
Body Slam
8510015Normal
TM224
Curse
10Ghost
TM94
Dark Pulse
8010015Dark
TM47
Endure+4
10Normal
TM25
Facade
7010020Normal
TM141
Fire Blast
110855Fire
TM125
Flamethrower
9010015Fire
TM152
Giga Impact
150905Normal
TM102
Gunk Shot
120805Poison
TM180
Gyro Ball
1005Steel
TM174
Haze
30Ice
TM118
Heat Wave
959010Fire
TM163
Hyper Beam
150905Normal
TM202
Pain Split
20Normal
TM07
Protect+4
10Normal
TM16
Psybeam
6510020Psychic
TM50
Rain Dance
5Water
TM85
Rest
5Psychic
TM06
Scary Face
10010Normal
TM114
Shadow Ball
8010015Ghost
TM70
Sleep Talk
10Normal
TM148
Sludge Bomb
9010010Poison
TM214
Sludge Wave
9510010Poison
TM177
Spite
10010Ghost
TM103
Substitute
10Normal
TM49
Sunny Day
5Fire
TM01
Take Down
908520Normal
TM87
Taunt
10020Dark
TM171
Tera Blast
8010010Normal
TM18
Thief
6010025Dark
TM166
Thunder
1107010Electric
TM126
Thunderbolt
9010015Electric
TM175
Toxic
9010Poison
TM91
Toxic Spikes
20Poison
TM45
Venoshock
6510010Poison
TM107
Will-O-Wisp
8515Fire

Egg Moves

Weezing doesn't have any Egg moves

Tutor Moves

Weezing can't learn any Tutor moves

No wild encounters for Weezing in Scarlet & Violet. Bring Koffing over from Red, Gold, or Sword, then level through the stages. Each step in the chain is laid out below.

How to Obtain Weezing in Scarlet & Violet

  1. Koffing
    Step 1Obtain Koffing
  2. Weezing
    Step 2Weezing
  • Weezing looks average on paper at 490 BST. But Levitate is why it sees play — build around that and it pulls its weight. B-Tier on our tier list.

  • Weezing's biggest threats include Golem (Ground) and Starmie (Psychic), all carrying super-effective STAB moves. Only 2 weaknesses means fewer dedicated counters to worry about.

  • Koffing evolves into Weezing at level 35. Weezing is the final evolution in a 3-stage line starting from Koffing. At 490 BST, it's got solid stats to work with.

  • Weezing gets Levitate, Neutralizing Gas, and Stench. But Levitate is the one that matters — it's the centerpiece of every viable set. Build around that.

  • Weezing is leaning toward the physical side (base 90 Attack). Enough bulk to take a hit or two, too. But the speed tells the real story — at base 60 Speed, it won't be moving first often.

  • Weezing appears in 20 games, including Yellow, Red & Blue, and Gold & Silver.

Available since Red & Blue, Weezing appears in 20 games spanning 9 generations. Beyond its original form, it gained a Galarian form in Generation 8.