Utility
Balanced
490Average
60Moderate
BTier

Weezing's stats are solid on their own, but Levitate is what pushes it over the line. It gives it a Ground immunity. Only weak to Ground and Psychic. Flexible enough to run physical or special sets. A longtime staple going back to Gen 1.

Nothing fancy in Weezing's spread. It leans mixed with Defense out front. And you'll get 2 Defense EVs per KO for it. Follows a medium-fast 1M XP curve.

Base Stats
490Above
HP65
C
Attack90
B
Defense120
A
Sp. Atk85
C
Sp. Def70
C
Speed60
C
Total490
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Weezing yields +2 Def
HPAtkDef+2SpASpDSpe
Details
Catch60ChallengingMedium Fast1M XP1.2m / 3'11"9.5kg / 20.9 lbs172Base XP
Pokedex Entries

Inhaling toxic fumes from trash and mixing them inside its body lets it spread an even fouler stench.

Black 2 / White 2

Weezing Weakness

Avg

Type-wise, Weezing takes extra damage from Ground and Psychic. The Poison typing picks up 4 resistances to work with. Levitate grants an additional Ground immunity, reshaping the matchup chart. Weezing's physical bulk (base 120 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.

Gen V Type Chart
  • Fairy type does not exist — Dragon has fewer checks
  • Physical / Special split now per-move (introduced Gen IV)
4xCriticali
None
¼xResisti
None
0xImmunei
STAB (1)i
2Weak
4Resist
1Immune
Scorei0
Abilities
LevitateEvades ground moves.
Neutralizing GasNeutralizes abilities of all Pokémon in battle.
StenchHAHas a 10% chance of making target Pokémon flinch with each hit.
Levitate grants Ground immunity

Weezing is what Koffing becomes. Breed it for Koffing eggs (average hatch time). No compatible partners for breeding via one egg group. Eggs are average hatch time. The evolution from Koffing pushed Weezing to 490 total stats. HP saw the largest single gain at +25.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Koffing
Poison
Weezing
Poison
HP
40
65+25
ATK
65
90+25
DEF
95
120+25
SP.ATK
60
85+25
SP.DEF
45
70+25
SPE
35
60+25
BST
340C-Tier
490B-Tier+150
ROLE
Balanced
Balanced
TYPE
Utility
Mixed
Breeding
Very Easy

Breed with Weezing to get Koffing eggs easily from the Indeterminate egg group. Notable egg moves include Curse, Destiny Bond, Grudge and 8 more.

Egg Groups
Indeterminate
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
11moves

Weezing doesn't rely on pure speed. Black Sludge gives it Poison-type passive recovery to stay healthy, and Modest nature still pushes offense. Will-O-Wisp and the remaining moves keep the pressure on while max HP and Sp. Atk EVs balance power and survivability.

Best Build

Special Tank
Ability
Levitate
Item
Black SludgeSUSTAIN
Nature
Modest+SPA
EVs

Best Weezing Moveset

  • Will O Wisp
  • Sludge BombSTAB
  • Fire Blast
  • Pain Split

Breeding's the move. Curse and Destiny Bond give Weezing options it can't learn any other way, and coverage across 8 types already covers a decent range on top of Sludge Bomb and Sludge. The egg moves push it further.

Level-Up Moves

Lv 1
Poison Gas
8040Poison
Lv 1
Smog
207020Poison
Lv 1
Smokescreen
10020Normal
Lv 1
Tackle
5010035Normal
Lv 4
Smog
207020Poison
Lv 7
Smokescreen
10020Normal
Lv 12
Assurance
5010010Dark
Lv 15
Clear Smog
5015Poison
Lv 18
Sludge
6510020Poison
Lv 23
Self-Destruct
2001005Normal
Lv 26
Haze
30Ice
Lv 29
Double Hit
359010Normal
Lv 34
Sludge Bomb
9010010Poison
Lv 40
Explosion
2501005Normal
Lv 46
Destiny Bond
5Ghost
Lv 54
Memento
10010Dark

TM Moves

Src
TM45
Attract
10015Normal
TM32
Double Team
15Normal
TM64
Explosion
2501005Normal
TM42
Facade
7010020Normal
TM38
Fire Blast
120855Fire
TM35
Flamethrower
9510015Fire
TM70
Flash
10020Normal
TM21
Frustration
10020Normal
TM68
Giga Impact
150905Normal
TM74
Gyro Ball
1005Steel
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
150905Normal
TM59
Incinerate
3010015Fire
TM66
Payback
5010010Dark
TM17
Protect+4
10Normal
TM18
Rain Dance
5Water
TM44
Rest
10Psychic
TM27
Return
10020Normal
TM48
Round
6010015Normal
TM30
Shadow Ball
8010015Ghost
TM36
Sludge Bomb
9010010Poison
TM90
Substitute
10Normal
TM11
Sunny Day
5Fire
TM87
Swagger
9015Normal
TM12
Taunt
10020Dark
TM46
Thief
6010010Dark
TM25
Thunder
1207010Electric
TM24
Thunderbolt
9510015Electric
TM41
Torment
10015Dark
TM06
Toxic
9010Poison
TM09
Venoshock
6510010Poison
TM61
Will-O-Wisp
7515Fire

Egg Moves

Src
Egg
Curse
10Ghost
Egg
Destiny Bond
5Ghost
Egg
Grudge
5Ghost
Egg
Pain Split
20Normal
Egg
Psybeam
6510020Psychic
Egg
Psywave
8015Psychic
Egg
Screech
8540Normal
Egg
Spit Up
10010Normal
Egg
Spite
10010Ghost
Egg
Stockpile
20Normal
Egg
Swallow
10Normal

Tutor Moves

Src
Tutor
Dark Pulse
8010015Dark
Tutor
Pain Split
20Normal
Tutor
Sleep Talk
10Normal
Tutor
Snore
4010015Normal
Tutor
Spite
10010Ghost
Tutor
Uproar
9010010Normal

Reminder Moves

Src
Rem
Gyro Ball
1005Steel

Transfer Moves

Src
Gen 4
Captivate
10020Normal
Gen 4
Endure+4
10Normal
Gen 3
Mimic
10Normal
Gen 4
Natural Gift
10015Normal
Gen 4
Rollout
309020Rock
Gen 4
Secret Power
7010020Normal
Gen 4
Shock Wave
6020Electric

Weezing starts showing up in endgame routes at decent spawn rates across 2 encounter spots. The list below is sorted so you can pick what fits your current progress without scrolling through everything.

Where To Catch Weezing in Black 2 & White 2

Koffing is your first catch on the way to Weezing. You'll find walking encounters from Lv. 10-58 across 6 total spots in the chain.

  1. Koffing
    Step 1Catch Koffing
    Virbank Complex - Inside
    Black 2GrassLv.10-13UncommonEarlyPower-plantAny
    EASY
    Virbank Complex - Inside
    White 2GrassLv.10-13UncommonEarlyPower-plantAny
    EASY
    Virbank Complex - Inside
    Black 2GrassLv.11-14UncommonEarlyPower-plantAnyDouble grass
    EASY
    Virbank Complex - Inside
    White 2GrassLv.11-14UncommonEarlyPower-plantAnyDouble grass
    EASY
  2. Weezing
    Step 2Weezing
    P2 Laboratory
    White 2GrassLv.57-58UncommonPostBuildingAny
    EASY
    P2 Laboratory
    Black 2GrassLv.57-58UncommonPostBuildingAny
    EASY
    or evolve from Koffing (Step 1)
  • Weezing looks average on paper at 490 BST. But Levitate is why it sees play — build around that and it pulls its weight. B-Tier on our tier list.

  • Weezing's biggest threats include Golem (Ground) and Starmie (Psychic), all carrying super-effective STAB moves. Only 2 weaknesses means fewer dedicated counters to worry about.

  • Koffing evolves into Weezing at level 35. Weezing is the final evolution in a 3-stage line starting from Koffing. At 490 BST, it's got solid stats to work with.

  • Weezing gets Levitate, Neutralizing Gas, and Stench. But Levitate is the one that matters — it's the centerpiece of every viable set. Build around that.

  • Weezing is leaning toward the physical side (base 90 Attack). Enough bulk to take a hit or two, too. But the speed tells the real story — at base 60 Speed, it won't be moving first often.

  • Weezing appears in 20 games, including Yellow, Red & Blue, and Gold & Silver.

Available since Red & Blue, Weezing appears in 20 games spanning 9 generations. Beyond its original form, it gained a Galarian form in Generation 8.