Utility
Balanced
490Average
60Moderate
BTier

Weezing's stats are solid on their own, but Levitate is what pushes it over the line. It gives it a Ground immunity. Only weak to Ground and Psychic. Flexible enough to run physical or special sets. A longtime staple going back to Gen 1.

Nothing fancy in Weezing's spread. It leans mixed with Defense out front. And you'll get 2 Defense EVs per KO for it. Follows a medium-fast 1M XP curve.

Base Stats
490Above
HP65
C
Attack90
B
Defense120
A
Sp. Atk85
C
Sp. Def70
C
Speed60
C
Total490
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Weezing yields +2 Def
HPAtkDef+2SpASpDSpe
Details
Catch60ChallengingMedium Fast1M XP1.2m / 3'11"9.5kg / 20.9 lbs172Base XP
Pokedex Entries

This Pokémon lives and grows by absorbing poison gas, dust, and germs that exist inside garbage.

Lets Go Pikachu / Lets Go Eevee

Weezing Weakness

Good

Type-wise, Weezing takes extra damage from Ground and Psychic. The Poison typing picks up 5 resistances to work with. Levitate grants an additional Ground immunity, reshaping the matchup chart. Weezing's physical bulk (base 120 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.

4xCriticali
None
¼xResisti
None
0xImmunei
STAB (2)i
2Weak
5Resist
1Immune
Scorei+1
Abilities
LevitateEvades ground moves.
Neutralizing GasNeutralizes abilities of all Pokémon in battle.
StenchHAHas a 10% chance of making target Pokémon flinch with each hit.
Levitate grants Ground immunity

Weezing is what Koffing becomes. Breed it for Koffing eggs (average hatch time). No compatible partners for breeding via one egg group. Eggs are average hatch time. The evolution from Koffing pushed Weezing to 490 total stats. HP saw the largest single gain at +25.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Koffing
Poison
Weezing
Poison
HP
40
65+25
ATK
65
90+25
DEF
95
120+25
SP.ATK
60
85+25
SP.DEF
45
70+25
SPE
35
60+25
BST
340C-Tier
490B-Tier+150
ROLE
Balanced
Balanced
TYPE
Utility
Mixed
Breeding
Very Easy

Breed with Weezing to get Koffing eggs easily from the Indeterminate egg group.

Egg Groups
Indeterminate
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body

Weezing's built to absorb hits. Calm nature leans into special wall duty, Black Sludge gives it Poison-type passive recovery, and the moveset handles sustain. Levitate and max HP and Sp. Def EVs tie the defensive profile together.

Best Build

Let's Go Pikachu & Eevee uses different battle mechanics.

Competitive build content is not applicable for this game. Select a main series game for builds.

The level-up pool tells the story here. Weezing learns Self-Destruct and Sludge Bomb naturally, plus enough variety that TMs feel like bonuses. Psychic and Normal coverage and more extends the reach beyond that.

Level-Up Moves

Lv 1
Clear Smog
5015Poison
Lv 1
Poison Gas
9040Poison
Lv 1
Psybeam
6510020Psychic
Lv 1
Screech
8540Normal
Lv 1
Smog
307020Poison
Lv 1
Tackle
4010035Normal
Lv 6
Smog
307020Poison
Lv 12
Clear Smog
5015Poison
Lv 18
Sludge
6510020Poison
Lv 24
Self-Destruct
2001005Normal
Lv 30
Toxic
9010Poison
Lv 40
Haze
30Ice
Lv 50
Sludge Bomb
9010010Poison
Lv 60
Explosion
2501005Normal

TM Moves

Src
TM20
Dark Pulse
8010015Dark
TM12
Facade
7010020Normal
TM46
Fire Blast
110855Fire
TM37
Flamethrower
9010015Fire
TM01
Headbutt
7010015Normal
TM48
Hyper Beam
150905Normal
TM07
Protect+4
10Normal
TM05
Rest
10Psychic
TM42
Self-Destruct
2001005Normal
TM43
Shadow Ball
8010015Ghost
TM52
Sludge Bomb
9010010Poison
TM08
Substitute
10Normal
TM02
Taunt
10020Dark
TM38
Thunder
1107010Electric
TM36
Thunderbolt
9010015Electric
TM27
Toxic
9010Poison
TM11
Will-O-Wisp
8515Fire

Egg Moves

Weezing doesn't have any Egg moves

Tutor Moves

Weezing can't learn any Tutor moves

A few locations for Weezing with moderate rates across late-game routes. The sort toggle below swaps between best odds and earliest access, so you can approach it based on where you are in the game.

Where To Catch Weezing in Let's Go Pikachu & Eevee

To get Weezing, start by catching Koffing through walking encounters at Lv. 37-44. The chain covers 2 catchable stages before reaching the final form.

  1. Koffing
    Step 1Catch Koffing
    Pokémon Mansion - 1F
    GrassLv.39-4440%LateBuilding
    EFFORTLESS
    Pokémon Mansion - 2F
    GrassLv.39-4430%LateBuilding
    EFFORTLESS
    Power Plant
    GrassLv.37-4225%LatePower-plant
    EASY
  2. Weezing
    Step 2Weezing
    Pokémon Mansion - 2F
    GrassLv.39-4410%LateBuilding
    MODERATE
    Power Plant
    GrassLv.37-425%LatePower-plant
    CHALLENGING
    Pokémon Mansion - 1F
    GrassLv.39-445%LateBuilding
    CHALLENGING
    or evolve from Koffing (Step 1)
  • Weezing looks average on paper at 490 BST. But Levitate is why it sees play — build around that and it pulls its weight. B-Tier on our tier list.

  • Weezing's biggest threats include Golem (Ground) and Starmie (Psychic), all carrying super-effective STAB moves. Only 2 weaknesses means fewer dedicated counters to worry about.

  • Koffing evolves into Weezing at level 35. Weezing is the final evolution in a 3-stage line starting from Koffing. At 490 BST, it's got solid stats to work with.

  • Weezing gets Levitate, Neutralizing Gas, and Stench. But Levitate is the one that matters — it's the centerpiece of every viable set. Build around that.

  • Weezing is leaning toward the physical side (base 90 Attack). Enough bulk to take a hit or two, too. But the speed tells the real story — at base 60 Speed, it won't be moving first often.

  • Weezing appears in 20 games, including Yellow, Red & Blue, and Gold & Silver.

Available since Red & Blue, Weezing appears in 20 games spanning 9 generations. Beyond its original form, it gained a Galarian form in Generation 8.