Utility
Balanced
340Low
35Very Slow
CTier

Mid-stage Pokemon like Koffing rarely see competitive play outside of special formats. It's a waypoint on the road to Weezing, which is where the real potential kicks in. Known as the Poison Gas Pokemon. Can go either physical or special depending on the set.

Defense and Attack carry most of Koffing's stat budget. Speed's the obvious dump stat. Common in the wild and yields 1 Defense EV. Follows a medium-fast 1M XP curve.

Base Stats
340Avg
HP40
D
Attack65
C
Defense95
B
Sp. Atk60
C
Sp. Def45
D
Speed35
F
Total340
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Koffing yields +1 Def
HPAtkDef+1SpASpDSpe
Details
Catch190EasyMedium Fast1M XP0.6m / 2'00"1kg / 2.2 lbs68Base XP
Pokedex Entries

In hot places, its internal gases could expand and explode without any warning. Be very careful!

Lets Go Pikachu / Lets Go Eevee

Koffing Weakness

Good

Ground and Psychic-type moves hit Koffing for super-effective damage. 5 resistances help offset the weaknesses. Levitate grants an additional Ground immunity, reshaping the matchup chart. Koffing's physical bulk (base 95 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.

4xCriticali
None
¼xResisti
None
0xImmunei
STAB (2)i
2Weak
5Resist
1Immune
Scorei+1
Abilities
LevitateEvades ground moves.
Neutralizing GasNeutralizes abilities of all Pokémon in battle.
StenchHAHas a 10% chance of making target Pokémon flinch with each hit.
Levitate grants Ground immunity

One evolution ahead. Koffing grows into Weezing through a straightforward two-stage chain. No compatible partners for breeding via one egg group. Eggs are average hatch time. The evolved forms gain up to 150 total stats over Koffing.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Koffing
Poison
Weezing
Poison
HP
40
65+25
ATK
65
90+25
DEF
95
120+25
SP.ATK
60
85+25
SP.DEF
45
70+25
SPE
35
60+25
BST
340C-Tier
490B-Tier+150
ROLE
Balanced
Balanced
TYPE
Utility
Mixed
Breeding
Very Easy

Breed Koffing easily from the Indeterminate egg group.

Egg Groups
Indeterminate
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body

Best Build

Let's Go Pikachu & Eevee uses different battle mechanics.

Competitive build content is not applicable for this game. Select a main series game for builds.

Level-up moves are just the starting point for Koffing. TMs unlock Normal and Dark coverage and more and turn a straightforward STAB kit around Sludge Bomb and Sludge into something with actual range.

Level-Up Moves

Lv 1
Poison Gas
9040Poison
Lv 1
Tackle
4010035Normal
Lv 6
Smog
307020Poison
Lv 12
Clear Smog
5015Poison
Lv 18
Sludge
6510020Poison
Lv 24
Self-Destruct
2001005Normal
Lv 30
Toxic
9010Poison
Lv 36
Haze
30Ice
Lv 42
Sludge Bomb
9010010Poison
Lv 48
Explosion
2501005Normal

TM Moves

Src
TM20
Dark Pulse
8010015Dark
TM12
Facade
7010020Normal
TM46
Fire Blast
110855Fire
TM37
Flamethrower
9010015Fire
TM01
Headbutt
7010015Normal
TM07
Protect+4
10Normal
TM05
Rest
10Psychic
TM42
Self-Destruct
2001005Normal
TM43
Shadow Ball
8010015Ghost
TM52
Sludge Bomb
9010010Poison
TM08
Substitute
10Normal
TM02
Taunt
10020Dark
TM38
Thunder
1107010Electric
TM36
Thunderbolt
9010015Electric
TM27
Toxic
9010Poison
TM11
Will-O-Wisp
8515Fire

Egg Moves

Koffing doesn't have any Egg moves

Tutor Moves

Koffing can't learn any Tutor moves

high spawn rates across 3 locations for Koffing in late-game routes. Scroll the sorted list below and pick whichever spot sits closest to your current route. The rate differences between locations are worth comparing.

Best Locations

3 walking spots from Lv. 37-44 for Koffing. Sorted by game progression with rates on each row, so you can compare without scrolling through everything.

Pokémon Mansion - 1F
GrassLv.39-4440%LateBuilding
EFFORTLESS
Pokémon Mansion - 2F
GrassLv.39-4430%LateBuilding
EFFORTLESS
Power Plant
GrassLv.37-4225%LatePower-plant
EASY
  • Koffing is meant to evolve into Weezing. At 340 BST, the stats aren't there for competitive play yet. Pre-evolution Pokemon rarely hold up against fully evolved threats.

  • Watch for Rhydon (Ground) and Alakazam (Psychic) when using Koffing. They all hit it super-effectively with STAB. Only 2 weaknesses means fewer dedicated counters to worry about. At base 35 Speed, Koffing won't outrun any of these threats so switching to a resist is usually the safer play.

  • Koffing can evolve into Weezing and Galarian Weezing depending on the method. Koffing is the base form in a 3-stage evolutionary line.

  • Levitate is what you want on Koffing. Every competitive set worth running is built with that ability in mind. The alternatives (Neutralizing Gas, Stench) work on paper but Levitate is what makes Koffing worth using.

  • Base 35 Speed is low. Priority moves or Trick Room are the way to go. On offense, Koffing is leaning toward the physical side (base 65 Attack).

  • Koffing appears in 20 games, including Yellow, Red & Blue, and Gold & Silver.

One of the original 151, Koffing has appeared in 20 games — nearly every mainline game. From Red & Blue through the latest titles, it's rarely been left out of a regional Pokedex.