Weezing's stats are solid on their own, but Levitate is what pushes it over the line. It gives it a Ground immunity. Only weak to Ground and Psychic. Flexible enough to run physical or special sets. A longtime staple going back to Gen 1.
Nothing fancy in Weezing's spread. It leans mixed with Defense out front. And you'll get 2 Defense EVs per KO for it. Follows a medium-fast 1M XP curve.
If one of the twin Koffing inflates, the other one deflates. It constantly mixes its poisonous gases.
Very rarely, a sudden mutation can result in two small Koffing twins becoming conjoined as a Weezing.
Weezing Weakness
GoodType-wise, Weezing takes extra damage from Ground and Psychic. The Poison typing picks up 5 resistances to work with. Levitate grants an additional Ground immunity, reshaping the matchup chart. Weezing's physical bulk (base 120 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.
Weezing is what Koffing becomes. Breed it for Koffing eggs (average hatch time). No compatible partners for breeding via one egg group. Eggs are average hatch time. The evolution from Koffing pushed Weezing to 490 total stats. HP saw the largest single gain at +25.
How to Evolve
Breed with Weezing to get Koffing eggs easily from the Indeterminate egg group. Notable egg moves include Curse, Destiny Bond, Grudge and 9 more.
Fire coverage keeps opponents guessing about Weezing's real targets. Black Sludge provides Poison-type passive recovery while max HP and Defense EVs and Hardy nature handle the stat profile. Levitate ties it together.
Best Build
Best Weezing Moveset
- Sludge Bomb
- Flamethrower
- Pain Split
- Will O Wisp
Recommended Teammates
Breeding's the move. Curse and Destiny Bond give Weezing options it can't learn any other way, and coverage across 9 types already covers a decent range on top of Belch and Sludge Bomb. The egg moves push it further.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Reminder Moves
Transfer Moves
Weezing isn't available in the wild in X & Y. Start by transferring Koffing from Red, Gold, or Sword. The evolution path from Koffing to Weezing is covered in the steps below.
Weezing looks average on paper at 490 BST. But Levitate is why it sees play — build around that and it pulls its weight. C-Tier on our tier list.
Weezing gets Levitate, Neutralizing Gas, and Stench. But Levitate is the one that matters — it's the centerpiece of every viable set. Build around that.
Weezing is a special attacker with base 85 Sp. Atk. Enough bulk to take a hit or two, too. But the speed tells the real story — at base 60 Speed, it won't be moving first often.
Weezing appears in 20 games, including Yellow, Red & Blue, and Gold & Silver.
Available since Red & Blue, Weezing appears in 20 games spanning 9 generations. Beyond its original form, it gained a Galarian form in Generation 8.
- Gen IY
Yellow - Gen IRBDebut

Red & Blue - Gen IIGS

Gold & Silver - Gen IIC
Crystal - Gen IIIRS

Ruby & Sapphire - Gen IIIFRLG

FireRed & LeafGreen - Gen IIIE
Emerald - Gen IVPt
Platinum - Gen IVHGSS

HeartGold & SoulSilver - Gen IVDP

Diamond & Pearl - Gen VBW

Black & White - Gen VB2W2

Black 2 & White 2 - Gen VIXY

X & Y - Gen VIORAS

Omega Ruby & Alpha Sapphire - Gen VIIUSUM

Ultra Sun & Ultra Moon - Gen VIISM

Sun & Moon - Gen VIILGPE

Let's Go Pikachu & Eevee - Gen VIIISwShGalarian

Sword & Shield - Gen VIIIPLA
Legends: Arceus - Gen VIIIBDSP

Brilliant Diamond & Shining Pearl - Gen IXSV

Scarlet & Violet - Gen IXLZA
Legends: Z-A
