Stats & Training
Nothing fancy in Weezing's spread. It leans mixed with Defense out front. And you'll get 2 Defense stat exp per KO for it. Follows a medium-fast 1M XP curve.
It lives and grows by absorbing dust, germs and poison gases that are contained in toxic waste and garbage.
Weezing Weakness
Type-wise, Weezing takes extra damage from Ground, Psychic, and Bug. Weezing's physical bulk (base 120 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.
| Damage | Types |
|---|---|
| 2x (Weak) | Ground, Psychic, Bug |
| 0.5x (Resist) | Grass, Fighting, Poison |
- Only 15 types exist — Dark, Steel, and Fairy are absent
- Ghost has no effect on Psychic (a known bug, fixed in Gen II)
- Special stat governs both offense and defense — no Sp.Atk / Sp.Def split
In Yellow, Slowbro's Surf hits Weezing for 41-49%. Golem's Earthquake hits Weezing for 81-95%. Pinsir deals 41-49% with Hyper Beam.
Slowbro WaterPsychic | B | |
Recommended Build Moves
Damage vs Weezing View Slowbro builds →Surf41-49% | ||
Golem RockGround | B | |
Recommended Build Moves
Damage vs Weezing View Golem builds →Earthquake 2x81-95% Explosion66-78% Rock Slide30-36% Body Slam23-27% | ||
Pinsir Bug | B | |
Recommended Build Moves
Damage vs Weezing View Pinsir builds →Hyper Beam41-49% Submission11-13% Bind4-6% | ||
Yellow Evolution
Koffing's chain leads to Weezing (at level 35). A Poison type at 505 stats, sitting in the Undiscovered group. The evolution from Koffing pushed Weezing to 505 total stats. Special saw the largest single gain at +40. View every chain in the Evolution Chart.
How to Evolve
Yellow Weezing Best Moveset
Best Build
Utility Moveset
- Explosion
- Sludge
- Fire Blast
- Thunderbolt
Recommended Teammates
Moves
Most of Weezing's flexibility comes from TMs. Same-type output runs through Sludge and Smog, but Normal and Fire and the rest of the TM pool push it from predictable to genuinely threatening.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
How to Get Weezing in Yellow
No wild encounters for Weezing in Yellow. Bring Koffing over from Red, Gold, or Sword, then level through the stages. Each step in the chain is laid out below.
Weezing Guide
In Yellow, Weezing brings 505 BST to the table. C-Tier on our list: a niche pick in Yellow's meta. Explosion anchors the moveset.
Weezing is a physical attacker with base 90 Attack. Enough bulk to take a hit or two, too. Speed tells the real story. At base 60 Speed, it won't be moving first often.
For Yellow, the core moveset is Explosion, Sludge, Fire Blast, and Thunderbolt. Explosion leads at 24% usage. Sludge provides reliable STAB damage.
In Yellow, the best way to handle Weezing: Super-effective STAB from faster Pokemon is the simplest answer. Ground, Psychic, and Bug-type attackers hit hardest.
Game Availability
Available since Red & Blue, Weezing appears in 20 games spanning 10 generations. Beyond its original form, it gained a Galarian form in Generation 8.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RBDebut

Red & Blue - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DP

Diamond & Pearl - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SM

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwShGalarian

Sword & Shield - Gen 8PLA
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
