Marill appears in Platinum's expanded Sinnoh Dex. Huge Power doubles Attack, and A-Tier Azumarill with Aqua Jet priority is one of the strongest physical Water-types in the game.
Ability 1Thick FatAbility 1Halves damage from fire and ice moves.Ability 2Huge PowerAbility 2Doubles Attack in battle.
250HP70Attack20Defense50Speed40Sp.Def50Sp.Atk20
Azurill
Marill
Azumarill
Weak to
Physical
Balanced
40Speed · Very Slow

Is Marill Good in Platinum Playthrough?

Trophy Garden and Route 215, available mid-game. Pure Water in Gen 4 with AbilityHuge Power doubling Attack. That ability makes Marill hit much harder than its stats suggest. Azumarill at level 18 is fast to reach.

StrongGoodEvenToughBadSBTETGEEEGEEGGGERoarkGym 1GardeniaGym 2FantinaGym 3MarillCatchableAzumarillEvolveMayleneGym 4Crasher WakeGym 5ByronGym 6CandiceGym 7VolknerGym 8AaronE4BerthaE4FlintE4LucianE4JupiterBossMarsBossSaturnBossCynthiaChamp*
Roark
Gym 1
Strong

Marill resists most of Roark's coverage and hits back hard.

Easy KO
Geodude
Lv 12
RockGround
Rock Head
Stealth RockRock Throw
Easy KO
Onix
Lv 12
RockGround
Rock Head
Stealth RockRock ThrowScreech
You Win
Cranidos
Lv 14
Rock
Mold Breaker
HeadbuttPursuitLeer
Gardenia
Gym 2
Bad

Gardenia's Pokemon outpace and outclass Marill here.

Risky
Turtwig
Lv 20
Grass
Overgrow
Grass KnotRazor LeafSunny DayReflect
Avoid
Cherrim
Lv 20
Grass
Flower Gift
Grass KnotLeech SeedMagical LeafSafeguard
Avoid
Roserade
Lv 22
GrassPoison
Natural Cure
Grass KnotMagical LeafPoison StingStun Spore
Fantina
Gym 3
Tough

Fantina's team hits Marill's weaknesses hard.

Even
Duskull
Lv 24
Ghost
Levitate
Will O WispPursuitShadow SneakFuture Sight
Risky
Haunter
Lv 24
GhostPoison
Levitate
Shadow ClawSucker PunchHypnosisConfuse Ray
Avoid
Mismagius
Lv 26
Ghost
Levitate
Shadow BallPsybeamMagical LeafConfuse Ray
Maylene
Gym 4
Even

Azumarill trades roughly evenly with Maylene's team.

Even
Meditite
Lv 28
FightingPsychic
Pure Power
Drain PunchConfusionRock TombFake Out
Even
Machoke
Lv 29
Fighting
Guts
Karate ChopRock TombStrengthFocus Energy
Even
Lucario
Lv 32
FightingSteel
Steadfast
Drain PunchForce PalmMetal ClawBone Rush
Crasher Wake
Gym 5
Tough

Crasher Wake's typing presses Azumarill's defenses.

Risky
Gyarados
Lv 33
WaterFlying
Intimidate
WaterfallBrineBiteTwister
Even
Quagsire
Lv 34
WaterGround
Damp
Mud ShotRock TombWater PulseYawn
Avoid
Floatzel
Lv 37
Water
Swift Swim
BrineIce FangCrunchAqua Jet
Byron
Gym 6
Good

Azumarill has the type edge here and should clean up Byron's team.

You Win
Magneton
Lv 37
ElectricSteel
Magnet Pull
Flash CannonThunderboltTri AttackMetal Sound
Easy KO
Steelix
Lv 38
SteelGround
Rock Head
Flash CannonIce FangEarthquakeSandstorm
Easy KO
Bastiodon
Lv 41
RockSteel
Sturdy
Metal BurstStone EdgeIron DefenseTaunt
Candice
Gym 7
Even

Azumarill trades roughly evenly with Candice's team.

Easy KO
Sneasel
Lv 40
DarkIce
Inner Focus
SlashAerial AceFeint AttackIce Shard
You Win
Piloswine
Lv 40
IceGround
Oblivious
AvalancheStone EdgeEarthquakeHail
Risky
Abomasnow
Lv 42
GrassIce
Snow Warning
AvalancheWood HammerWater PulseFocus Blast
Even
Froslass
Lv 44
IceGhost
Snow Cloak
BlizzardDouble TeamShadow BallPsychic
Volkner
Gym 8
Even

Azumarill trades roughly evenly with Volkner's team.

Even
Jolteon
Lv 46
Electric
Volt Absorb
Thunder WaveCharge BeamIron TailQuick Attack
Even
Raichu
Lv 46
Electric
Static
Charge BeamFocus BlastSignal BeamQuick Attack
Even
Luxray
Lv 48
Electric
Rivalry
Ice FangThunder FangCrunchFire Fang
Risky
Electivire
Lv 50
Electric
Motor Drive
Thunder PunchFire PunchQuick AttackGiga Impact
Aaron
Elite Four
Even

Azumarill trades roughly evenly with Aaron's team.

You Win
Yanmega
Lv 49
BugFlying
Speed Boost
Air SlashBug BuzzU TurnDouble Team
Even
Scizor
Lv 49
BugSteel
Swarm
Iron HeadX ScissorNight SlashQuick Attack
You Win
Vespiquen
Lv 50
BugFlying
Pressure
Attack OrderDefend OrderHeal OrderPower Gem
Risky
Heracross
Lv 51
BugFighting
Swarm
MegahornClose CombatNight SlashStone Edge
Even
Drapion
Lv 53
PoisonDark
Battle Armor
X ScissorCross PoisonIce FangAerial Ace
Bertha
Elite Four
Good

Azumarill has the type edge here and should clean up Bertha's team.

Even
Whiscash
Lv 50
WaterGround
Oblivious
Earth PowerAqua TailZen HeadbuttSandstorm
You Win
Gliscor
Lv 53
GroundFlying
Hyper Cutter
EarthquakeIce FangFire FangThunder Fang
You Win
Hippowdon
Lv 52
Ground
Sand Stream
EarthquakeStone EdgeCrunchYawn
You Win
Golem
Lv 52
RockGround
Rock Head
EarthquakeFire PunchThunder PunchSandstorm
You Win
Rhyperior
Lv 55
GroundRock
Lightning Rod
EarthquakeRock WreckerMegahornAvalanche
Flint
Elite Four
Even

Azumarill trades roughly evenly with Flint's team.

You Win
Houndoom
Lv 52
DarkFire
Early Bird
FlamethrowerSludge BombDark PulseSunny Day
Even
Flareon
Lv 55
Fire
Flash Fire
OverheatGiga ImpactQuick AttackWill O Wisp
Even
Rapidash
Lv 53
Fire
Run Away
Flare BlitzSolar BeamBounceSunny Day
Even
Infernape
Lv 55
FireFighting
Blaze
Flare BlitzThunder PunchMach PunchEarthquake
Even
Magmortar
Lv 57
Fire
Flame Body
FlamethrowerThunderboltSolar BeamHyper Beam
Lucian
Elite Four
Even

Azumarill trades roughly evenly with Lucian's team.

Even
Mr Mime
Lv 53
Psychic
Soundproof
PsychicThunderboltReflectLight Screen
Even
Espeon
Lv 55
Psychic
Synchronize
PsychicShadow BallQuick AttackSignal Beam
Even
Bronzong
Lv 54
SteelPsychic
LevitateImmune to Ground attacks
PsychicGyro BallEarthquakeCalm Mind
Even
Alakazam
Lv 56
Psychic
Synchronize
PsychicEnergy BallFocus BlastRecover
Risky
Gallade
Lv 59
PsychicFighting
Steadfast
Drain PunchPsycho CutLeaf BladeStone Edge
Jupiter
Commander
Good

Azumarill has the type edge here and should clean up Jupiter's team.

Easy KO
Zubat
Lv 21
PoisonFlying
Inner Focus
Giga DrainWing AttackBite
You Win
Skuntank
Lv 23
PoisonDark
Stench
Night SlashPoison GasScreechSmokescreen
Mars
Commander
Good

Azumarill has the type edge here and should clean up Mars's team.

You Win
Golbat
Lv 38
PoisonFlying
Inner Focus
Air CutterBiteToxicSupersonic
You Win
Bronzor
Lv 38
SteelPsychic
LevitateImmune to Ground attacks
Gyro BallExtrasensoryIron DefenseConfuse Ray
You Win
Purugly
Lv 40
Normal
Thick Fat
SlashFeint AttackHypnosisFake Out
Saturn
Commander
Good

Azumarill has the type edge here and should clean up Saturn's team.

You Win
Golbat
Lv 42
PoisonFlying
Inner Focus
Air CutterBitePoison FangConfuse Ray
You Win
Bronzor
Lv 42
SteelPsychic
LevitateImmune to Ground attacks
Gyro BallExtrasensoryShadow BallConfuse Ray
You Win
Toxicroak
Lv 44
PoisonFighting
Anticipation
Poison JabBrick BreakX ScissorFeint Attack
Cynthia
Champion
Even

Azumarill trades roughly evenly with Cynthia's team.

Even
Spiritomb
Lv 58
GhostDark
Pressure
Dark PulsePsychicSilver WindShadow Ball
Risky
Roserade
Lv 58
GrassPoison
Natural Cure
Energy BallSludge BombToxicExtrasensory
Even
Togekiss
Lv 60
NormalFlying
Hustle
Air SlashAura SphereWater PulseShock Wave
Even
Lucario
Lv 60
FightingSteel
Steadfast
Aura SphereExtreme SpeedShadow BallStone Edge
Risky
Milotic
Lv 58
Water
Marvel Scale
SurfIce BeamMirror CoatDragon Pulse
Even
Garchomp
Lv 62
DragonGround
Sand Veil
Dragon RushEarthquakeFlamethrowerGiga Impact

Catchable

Available after Badge 3
Type
Water
Tier
E

Catch Marill on Route 215 (walking, Lv 20-22, common).

View Marill locations

Evolve Marill to Azumarill

Level 18
Type
Water
Tier
A

Marill evolves into Azumarill at Level 18. You get it at Level 20 or higher, past Level 18, so it evolves into Azumarill the next time it levels up.

View Azumarill locations

Recommended Moves

How to Get Marill in Platinum

Three areas hold Marill once the National Dex unlocks them, including the Trophy Garden, levels 20 to 23. Which of those spots has it depends on the time of day you visit.

3 locations to catch Marill

Encountered via tall grass encounters

Badge 4
Badge 5

Where To Catch Marill in Pt

The path to Marill starts with Azurill at Lv. 22 via walking encounters. 3 catchable stages total, with locations listed for each one below.

To plan your throws, open the Platinum catch rate calculator with Marill preloaded.

How to Get Shiny Marill in Platinum

Marill splashes through the nighttime grass of Route 212 and Route 215, so chain it to 40 for a shiny. Compare Shiny Marill odds across every game

Normal vs Shiny
Normal Marill in PlatinumNormal
Shiny Marill in Platinum Shiny
Color ShiftBluetoGreen
Shiny TierA Tier Shiny

Shiny Marill Evolution

3 Forms
Showing shiny artworkView Full Evolution Chart

Platinum Shiny Marill Calculator

3 Methods
Fastest Path

The best route is PokeRadar Chain at full boosts, about 1 in 200 on each try. Tune it below.

Step 1 · Encounter Method3 in Platinum

PokeRadar Chain: Chain shaking-grass patches without breaking the combo. The rate peaks at a chain of 40.

Masuda Method: Breed with a parent from a different-language game. Works on any breedable line.

Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.

Step 2 · Boost Your Oddstap to add
00

How many you have done, or plan to do.

120,000
Shiny Odds Per Try1 / 200PokeRadar Chain
Chance By Now50.2%at 139 encountersAbout 5 in 10 hunters have one by now
What To Expect
ChanceEncountersTime
10%lucky few22----
25%one in four58----
50%coin flip139----
90%very likely460----
How is this calculated?

Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.

chance after N tries = 1 − (1 − p)^N,  where  p = 1 / odds per try

Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.

The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.

These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.

Where these shiny odds come from: Read our full methodology

For time estimates and charm math, open the Platinum shiny odds calculator with Marill already selected.

Marill Weakness

Marill's Water typing leaves it vulnerable to Electric and Grass. It resists 4 types, giving it decent defensive coverage. Thick Fat reduces Fire/Ice damage, further improving the defensive spread.

Marill Weakness and Resistance Chart
DamageTypes
2x (Weak)Electric, Grass
0.5x (Resist)Fire, Water, Ice, Steel
Gen IV Type Chart
  • Fairy type does not exist — Dragon has fewer checks
  • Physical / Special split now per-move (introduced Gen IV)

What is Marill Weak Against

Good
2Weak
4Resist
0Immune
Score0
4xCritical
None
¼xResist
None
0xImmune
None

What is Marill Strong Against

3Strong
3Resisted
0Immune
Score0
½xResisted
0xImmune
None

Best Pokemon Against Marill

Ludicolo
Ludicolo
WaterGrass
C
Roserade
Roserade
GrassPoison
B
Torterra
Torterra
GrassGround
C
Shiftry
Shiftry
GrassDark
C
Cherrim
Cherrim
Grass
C

Marill Evolutions

Marill is the middle stage between Azurill and Azumarill. It's a three-stage line with one more evolution to go. For breeding, quick to hatch with a decent partner pool via two egg groups. So far, HP got the biggest boost (+20 from Azurill). The final form adds another 170 stats on top. View every chain in the Evolution Chart.

How to Evolve

3 Forms
Azurill
#298Azurill
High Friendship
Marill
#183Marill
18
Level 18
Azumarill
#184Azumarill
Stat Comparison 3 Stages
Azurill
Normal
Marill
Water
HP
50
70+20
100+30
ATK
20
20
50+30
DEF
40
50+10
80+30
SP.ATK
20
20
60+40
SP.DEF
40
50+10
80+30
SPE
20
40+20
50+10
BST
190F-Tier
250E-Tier+60
420A-Tier+170
ROLE
Balanced
Balanced
Balanced
TYPE
Utility
Utility
Utility

Breeding

Very Easy

Breed with Marill to get Azurill eggs easily using 35 partners from the Fairy and Water 1 egg groups. Notable egg moves include Amnesia, Aqua Jet, Belly Drum and 13 more.

Egg Groups
FairyWater 1
Gender
♂50.0%♀50.0%
Hatch Time
10 cycles·2,570 steps
Fast~3 min with Flame Body
Egg Moves
16moves
Breed With (best first)
togekissmanaphyraichuazumarilltogeticpachirisupikachuroseradeblastoisegolduckferaligatrkingdra

Pt Marill Best Moveset

Water typing with AbilityHuge Power doubling 20 Attack to 40, which is still too low for the moveset to threaten anything. The bulk at 70 HP and 50 defenses isn't enough either. Evolve to Azumarill.

Best Build

Experimental
Physical Sweeper
Ability
Huge Power
Item
Sitrus BerryRECOVERY
Best Nature for Marill

Marill best EVs are Attack and Speed

EVs

Physical Sweeper Moveset

  • ReturnCoverage
  • WaterfallSTAB
  • Belly Drum
  • SuperpowerCoverage

Moves List

The natural movepool does the job, but Amnesia and Aqua Jet from the egg pool give Marill something extra. Pair those with Hydro Pump and Aqua Tail for STAB and coverage across 9 types for reach, and the kit fills out nicely.

Level-Up Moves

Lv 1
Tackle
D3510035Normal
Lv 2
Defense Curl
D——40Normal
Lv 7
Tail Whip
——10030Normal
Lv 10
Water Gun
—6010025Water
Lv 15
Rollout
—309020Rock
Lv 18
Bubble Beam
—9710020Water
Lv 23
Aqua Ring
D——20Water
Lv 27
Double-Edge
D12010015Normal
Lv 32
Rain Dance
C——5Water
Lv 37
Aqua Tail
D1359010Water
Lv 42
Hydro Pump
D180805Water

TM Moves

30 of 31 TMs are obtainable before the Elite Four

TM
TM45
AttractAmity Squarebadge 2
——10015Normal
TM14
BlizzardLake Acuitybadge 3
D120705Ice
TM31
Brick BreakOreburgh Gate (basement)badge 2
D7510015Fighting
TM78
CaptivateRoute 204badge 2
——10020Normal
TM28
DigManiac Tunnelbadge 3
D8010010Ground
TM32
Double TeamWayward Cavebadge 2
———15Normal
TM58
Endure+4Veilstone Game Cornerbadge 3
C——10Normal
TM42
FacadeSurvival Area
A7010020Normal
TM56
FlingRoute 222not until badge 7
D—10010Dark
TM01
Focus Punch-3Oreburgh Gatebadge 6
D15010020Fighting
TM21
FrustrationVeilstone Game Cornerbadge 3
D—10020Normal
TM86D—10020Grass
TM10
Hidden PowerVeilstone Game Cornerbadge 3
D6010015Normal
TM13
Ice BeamRoute 216badge 3
D9510010Ice
TM23
Iron TailIron Islandbadge 5
D1007515Steel
TM83
Natural GiftVeilstone Department Storebadge 3
D—10015Normal
TM17C——10Normal
TM44C——10Psychic
TM27S—10020Normal
HM06D4010015Fighting
TM43
Secret PowerAmity Squarebadge 2
—7010020Normal
TM82
Sleep TalkEterna Forestbadge 2
C——10Normal
HM04
StrengthIron Islandbadge 5
D8010015Normal
TM90
SubstituteVeilstone Game Cornerbadge 2
C——10Normal
HM03D14210015Water
TM87
SwaggerPokémon Mansionbadge 4
——9015Normal
TM06
ToxicRoute 212badge 4
C—8510Poison
TM03
Water PulseRavaged Pathbadge 5
D9010020Water
HM07
WaterfallFrom Jasmine in Sunyshore Citynot until badge 8
S12010015Water

Egg Moves

Egg
Egg
Amnesia
D——20Psychic
Egg
Aqua Jet+1
D6010020Water
Egg
Belly Drum
S——10Normal
Egg
Encore
C—1005Normal
Egg
Fake Tears
——10020Dark
Egg
Future Sight
D12010010Psychic
Egg
Light Screen
C——30Psychic
Egg
Perish Song
D——5Normal
Egg
Present
——9015Normal
Egg
Refresh
D——20Normal
Egg
Sing
——5515Normal
Egg
Slam
—807520Normal
Egg
Substitute
C——10Normal
Egg
Superpower
B1201005Fighting
Egg
Supersonic
——5520Normal
Egg
Tickle
——10020Normal

Tutor Moves

Tut
Tutor
Aqua Tail
D1359010Water
Tutor
Dive
D12010010Water
Tutor
Helping Hand+5
———20Normal
Tutor
Ice Punch
D7510015Ice
Tutor
Icy Wind
D559515Ice
Tutor
Knock Off
D6510020Dark
Tutor
Mud-Slap
D2010010Ground
Tutor
Rollout
—309020Rock
Tutor
Snore
D4010015Normal
Tutor
Superpower
B1201005Fighting
Tutor
Swift
—60—20Normal

Reminder Moves

Rem
Rem
Bubble
—3010030Water
Rem
Charm
——10020Normal
Rem
Slam
—807520Normal
Rem
Splash
D——40Normal
Rem
Uproar
—9010010Normal

Base Stats

Base Stats
Below
HP70
C
Attack20
F
Defense50
D
Sp. Atk20
F
Sp. Def50
D
Speed40
D
Total250
Details
Catch Rate
Easy190 / 255
Growth Rate
Fast800,000 XP
Height0.4 m
Weight8.5 kg
Base XP88
Abilities
Thick Fat
Halves damage from fire and ice moves.
Huge Power
Doubles Attack in battle.
Thick Fat reduces Fire/Ice to ½x
EV Yield
HP+2AtkDefSpASpDSpe
HP training target
Pokedex Entry

The oil-filled end of its tail floats on water. It keeps MARILL from drowning even in a strong current.

Pokemon Platinum

Marill Platinum Guide

  • In Platinum, Marill does the job early-game if you need a water type on your team. Evolve it into Azumarill before the later gyms and it holds up fine through the story.

Game Availability

Marill first appeared in Gold & Silver and has been available in 17 games across 8 generations. Obtainable through catching or hatching as a base form in most titles where it appears.

Explore

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