The Hypnosis Pokemon. Insomnia and solid Special Defense keep Hypno from going down easy, but stronger Psychic types have outclassed it since Gen 2.
Ability 1InsomniaAbility 1Prevents sleep.Ability 2ForewarnAbility 2Reveals the opponents' strongest move upon entering battle.
483HP85Attack73Defense70Speed67Sp.Def115Sp.Atk73
Drowzee
Hypno
Weak to
Special
Support
67Speed · Below Avg

Hypno Best Moveset

115 Sp. Def at 85 HP on Psychic with AbilityInsomnia preventing sleep. The moveset absorbs special attacks and fires back with 73 Sp. Atk behind Psychic TermStab. Low Speed at 67 means taking hits first, but the special bulk handles most non-physical threats. Niche as a sleep-immune special answer.

Evolution family tier history
SABCDEFAABCE+EE+E+Red, Blue & YellowIRB/YPEAKGold, Silver & CrystalIIGS/CRuby, Sapphire & EmeraldIIIRS/EDiamond, Pearl & PlatinumIVDP/PtBlack & White / B2W2VBW/B2W2THE FALLX & Y / ORASVIXY/ORASSun & Moon / USUMVIISM/USUMScarlet & Violet / Legends Z-AIXSV/LZACURRENT
★Gen I — Red, Blue & YellowA

Psychic-type with solid bulk in Gen I (Red & Blue). In a format where all Psychics were good, Hypno could take special hits and put threats to sleep with Hypnosis.

Had a combined Special stat of 115

Best Moves

SRCMOVETYPECATPWRPOPROLE
Tutor
Thunder Wave
Electric—COMMONUtility
Lv 35
Psychic
Psychic90COMMONSTAB
Lv 1
Hypnosis
Psychic—COMMONSTAB
TM44
Rest
Psychic—RARESTAB
Tutor
Body Slam
Normal85RARECoverage

Best Build

Experimental
Support
Ability
Unknown
Item
None
Best Nature for Hypno
HardyNEUTRAL

Support Moveset

  • Thunder Wave
  • PsychicSTAB
  • HypnosisUtility
  • RestRecovery
→Gen II — Gold, Silver & CrystalA

115 Sp. Def made it one of the best special walls available in Gen II (Gold & Silver). Thunder Wave plus Seismic Toss stalled opponents out methodically.

SRCMOVETYPECATPWRPOPROLE
Xfer
Reflect
Psychic—COMMONSTAB
Xfer
Body Slam
Normal85COMMONCoverage
TM44
Rest
Psychic—COMMONSTAB
TM3
Curse
Ghost—COMMONSetup
Lv 49
Psychic
Psychic90RARESTAB
Lv 1
Hypnosis
Psychic—RARESTAB
Xfer
Thunder Wave
Electric—RAREUtility
Xfer
Counter
Fighting—RARECoverage
Experimental
Screens Setter
Ability
Unknown
Item
LeftoversSUSTAIN
Best Nature for Hypno
HardyNEUTRAL

Screens Setter Moveset

  • ReflectUtility
  • Body Slam
  • RestRecovery
  • CurseSetup
↓Gen III — Ruby, Sapphire & EmeraldB

Insomnia prevented sleep, a useful niche against Spore and Sleep Powder users in Gen III (Ruby & Sapphire). But offensively it offered very little.

Received Insomnia
SRCMOVETYPECATPWRPOPROLE
Xfer
Baton Pass
Normal—COMMONUtility
TM4
Calm Mind
Psychic—COMMONSTAB
Lv 49
Psychic
Psychic90COMMONSTAB
Tutor
Thunder Wave
Electric—COMMONUtility
Tutor
Substitute
Normal—RAREUtility
Tutor
Seismic Toss
Fighting—RARECoverage
Experimental
Wall
Ability
Insomnia
Item
LeftoversSUSTAIN
Best Nature for Hypno
Bold+DEF
EVs

Wall Moveset

  • Baton Pass
  • Calm MindSTAB
  • PsychicSTAB
  • Thunder Wave
↓Gen IV — Diamond, Pearl & PlatinumC

Better Psychic-types and special walls pushed Hypno down in Gen IV (Diamond & Pearl). Blissey walled specials better, Alakazam attacked faster.

Gained Forewarn as second abilityPhysical/Special split overhauled move damage
SRCMOVETYPECATPWRPOPROLE
Lv 50
Psychic
Psychic90COMMONSTAB
—
Wish
Normal—COMMONRecovery
TM17
Protect
Normal—COMMONPriority
Lv 1
Hypnosis
Psychic—RARESTAB
TM73
Thunder Wave
Electric—RAREUtility
Xfer
Seismic Toss
Fighting—RARECoverage
Lv 64
Zen Headbutt
Psychic80RARESTAB
TM60
Drain Punch
Fighting75RARECoverage
Experimental
Wall
Ability
Insomnia
Item
LeftoversSUSTAIN
Best Nature for Hypno
Bold+DEF
EVs

Wall Moveset

  • PsychicSTAB
  • WishRecovery
  • ProtectFAST +4
  • HypnosisUtility
↓Gen V — Black & White / B2W2E+

Completely outclassed in Gen V (Black & White). No competitive niche that another Pokemon didn't fill better.

Gained Inner Focus as hidden abilityHidden Abilities became available
SRCMOVETYPECATPWRPOPROLE
—
Belly Drum
Normal—COMMONUtility
Tutor
Drain Punch
Fighting75COMMONCoverage
Lv 41
Zen Headbutt
Psychic80COMMONSTAB
Tutor
Magic Coat
Psychic—COMMONSTAB
TM17
Protect
Normal—RAREPriority
Tutor
Foul Play
Dark95RARECoverage
Experimental
Bulky Support
Ability
Insomnia
Item
LeftoversSUSTAIN
Best Nature for Hypno
EVs

Bulky Support Moveset

  • Belly Drum
  • Drain Punch
  • Zen HeadbuttSTAB
  • Magic CoatSTAB
→Gen VI — X & Y / ORASE

Three straight gens of irrelevance starting in Gen VI (X & Y). Hypno had nothing to offer a format full of superior options.

Fairy type added to the gameMega Evolution became available
SRCMOVETYPECATPWRPOPROLE
—
Belly Drum
Normal—POPULARUtility
Egg
Fire Punch
Fire75POPULARCoverage
Lv 41
Zen Headbutt
Psychic80POPULARSTAB
Lv 1
Hypnosis
Psychic—POPULARSTAB
Experimental
Physical Tank
Ability
Insomnia
Item
Sitrus BerryRECOVERY
Best Nature for Hypno
EVs

Physical Tank Moveset

  • Belly Drum
  • Fire Punch
  • Zen HeadbuttSTAB
  • HypnosisUtility
→Gen VII — Sun & Moon / USUME+

Same decline in Gen VII (Sun & Moon). No new tools, no new relevance. Modern Psychic-types had better stats and abilities.

Z-Moves became available
SRCMOVETYPECATPWRPOPROLE
Lv 1
Hypnosis
Psychic—COMMONSTAB
Lv 49
Psychic
Psychic90COMMONSTAB
TM6
Toxic
Poison—COMMONUtility
TM73
Thunder Wave
Electric—COMMONUtility
TM85
Dream Eater
Psychic100RARESTAB
TM30
Shadow Ball
Ghost80RARECoverage
Experimental
Wall
Ability
Insomnia
Item
Focus SashSURVIVAL
Best Nature for Hypno
Calm+SPD
EVs

Wall Moveset

  • HypnosisUtility
  • PsychicSTAB
  • ToxicUtility
  • Thunder Wave
→Gen IX — Scarlet & Violet / Legends Z-AE+

Returned in Gen IX (Scarlet & Violet) but was completely forgotten. The gap between Hypno and viable Psychic-types was wider than ever.

Terastallization became available
SRCMOVETYPECATPWRPOPROLE
Lv 56
Future Sight
Psychic120COMMONSTAB
TM175
Toxic
Poison—COMMONUtility
TM158
Focus Blast
Fighting120COMMONCoverage
TM122
Encore
Normal—RAREUtility
Lv 42
Psychic
Psychic90RARESTAB
Experimental
Special Tank
Ability
Forewarn
Item
LeftoversSUSTAIN
Best Nature for Hypno
Modest+SPA
EVs

Special Tank Moveset

  • Future SightSTAB
  • ToxicUtility
  • Focus Blast
  • EncoreUtility

Hypno Weakness

Bug, Ghost, and Dark moves hit Hypno for super-effective damage. Hypno's special bulk (base 115 Sp.Def) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.

Hypno Weakness and Resistance Chart
DamageTypes
2x (Weak)Bug, Ghost, Dark
0.5x (Resist)Fighting, Psychic

What is Hypno Weak Against

Vulnerable
3Weak
2Resist
0Immune
Score-4
4xCritical
None
¼xResist
None
0xImmune
None

What is Hypno Strong Against

2Strong
2Resisted
1Immune
Score-1
½xResisted
0xImmune

Best Pokemon Against Hypno

Chandelure's Shadow Ball hits Hypno for 67-79%. Weavile deals 73-86% with Knock Off.

Volcarona
Volcarona
BugFire
B
Chandelure
Chandelure
GhostFire
B
Weavile
Weavile
DarkIce
B

Evolution

Evolved from Drowzee. Hypno is the final form in this two-stage line. Plenty of partners for breeding via one egg group. Eggs take an average time to hatch. Sp.Atk grew the most through evolution (+30 over Drowzee), and Hypno peaks at 483 total stats. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Drowzee
Psychic
Hypno
Psychic
HP
60
85+25
ATK
48
73+25
DEF
45
70+25
SP.ATK
43
73+30
SP.DEF
90
115+25
SPE
42
67+25
BST
328E-Tier
483E-Tier+155
ROLE
Balanced
Support
TYPE
Utility
Mixed

Breeding

Very Easy

Breed with Hypno to get Drowzee eggs easily using 70 partners from the Human-Like egg group.

Egg Groups
Human-Like
Gender
♂50.0%♀50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Breed With (best first)
gardevoirinfernapegalladelopunnycacturnevolbeatillumisemonfernospindabunearycacneachimchar

Shiny Hypno

Hypno's shiny pushes the yellow into pinkish territory, but it's fighting against a base design that was already yellow-ish. Side by side you can see it. In isolation, you'd never guess. A step down from Drowzee's more obvious pink.

Normal vs Shiny
Normal HypnoNormal
Shiny Hypno Shiny
Color ShiftYellowtoPink
Shiny TierC Tier Shiny

Shiny Hypno Evolution

2 Forms
Showing shiny artworkView Full Evolution Chart

Shiny Hypno Odds & Hunting Methods

18 of 18 Verified
GameBest MethodOddsDifficulty
More dots = harder hunt1/200 Green = best verified rate
How do we research these odds?

We check every game where a shiny is possible, then rank each one by the best method available in that game, so the row at the top is the fastest route overall.

Odds marked verified are cross-checked against multiple independent sources before we publish them. Where a rate is not yet confirmed we mark the row pending rather than guess a number.

Read our full methodology

How to Get Hypno

All 19 games

12 encounter spots for Hypno at moderate rates starting from mid-game routes. Best and Earliest sort options below help narrow down your approach based on odds vs. Accessibility.

Where To Catch Hypno in SV

To get Hypno, start by catching Drowzee through walking encounters at Lv. 2-12. The chain covers 2 catchable stages before reaching the final form.

  1. Drowzee
    Step 1Catch Drowzee
    Asado Desert - Ruins
    Lv.2-12Overworld
    Rate 24%
    Casseroya Lake - Ruins
    Lv.2-12Overworld
    Rate 24%
    East Province (Area Two) - Ruins
    Lv.2-12Overworld
    Rate 24%
    Glaseado Mountain
    Lv.2-12Overworld
    Rate 24%
    North Province (Area One) - Ruins
    Lv.2-12Overworld
    Rate 24%
    South Province (Area Five) - Ruins
    Lv.2-12Overworld
    Rate 24%
    South Province (Area Four) - Ruins
    Lv.2-12Overworld
    Rate 24%
    South Province (Area One) - Ruins
    Lv.2-12Overworld
    Rate 24%
    South Province (Area Six) - Ruins
    Lv.2-12Overworld
    Rate 24%
    South Province (Area Three) - Ruins
    Lv.2-12Overworld
    Rate 24%
    South Province (Area Two) - Ruins
    Lv.2-12Overworld
    Rate 24%
    West Province (Area One) - Ruins
    Lv.2-12Overworld
    Rate 24%
    West Province (Area Three) - Ruins
    Lv.2-12Overworld
    Rate 24%
  2. Hypno
    Step 2Hypno ✓
    Casseroya Lake - Ruins
    Lv.28-45Overworld
    Rate 8%
    Glaseado Mountain
    Lv.28-45Overworld
    Rate 8%
    North Province (Area One) - Ruins
    Lv.28-45Overworld
    Rate 8%
    South Province (Area Five) - Ruins
    Lv.28-45Overworld
    Rate 8%
    South Province (Area Four) - Ruins
    Lv.28-45Overworld
    Rate 8%
    South Province (Area Six) - Ruins
    Lv.28-45Overworld
    Rate 8%
    South Province (Area Three) - Ruins
    Lv.28-45Overworld
    Rate 8%
    South Province (Area Two) - Ruins
    Lv.28-45Overworld
    Rate 8%
    West Province (Area One) - Ruins
    Lv.28-45Overworld
    Rate 8%
    West Province (Area Three) - Ruins
    Lv.28-45Overworld
    Rate 8%
    The Great Crater of Paldea
    Lv.57-60Overworld
    or evolve from Drowzee (Step 1)

Want the exact numbers? Work out your catch odds in Scarlet & Violet for Hypno.

Base Stats

Bulk defines Hypno's stat line. Sp. Def and HP anchor the defensive side, but Speed can't keep up offensively. Moderately hard to find and worth 2 Sp. Def EVs.

Base Stats
Above
HP85
C
Attack73
C
Defense70
C
Sp. Atk73
C
Sp. Def115
B
Speed67
C
Total483
Details
Catch Rate
Challenging75 / 255
Growth Rate
Medium Fast1M XP
Height1.6 m
Weight75.6 kg
Base XP169
Abilities
Insomnia
Prevents sleep.
Forewarn
Reveals the opponents' strongest move upon entering battle.
Inner FocusHidden Ability
Prevents flinching.
EV Yield
HPAtkDefSpASpD+2Spe
Special Defense training target
Pokedex Entry

When it locks eyes with an enemy, it will use a mix of psi moves, such as Hypnosis and Confusion.

Pokemon Legends: Z-A

Hypno Guide

  • Use Hypno as a support. Special attacks are the main output. Not the fastest,

  • Build your team around Lapras, Slaking, and Typhlosion. These have the highest co-usage rates with Hypno in competitive formats. They cover each other's weaknesses.

  • Inner Focus is the hidden ability. Prevents flinching. Not always the best choice. Compare it to Hypno's regular abilities before committing.

  • Run Modest on Hypno. +Sp. Atk is what matters, and the -Attack cut doesn't hurt this set. Fits the support role.

Game Availability

One of the original 151, Hypno has appeared in 19 games: most mainline games. From Red & Blue through the latest titles, it's rarely been left out of a regional Pokedex.

Explore

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