Tank
550HP

WINSTON HERO COUNTERS

MAP PERFORMANCE

Map performance data coming soon.

ABILITIES

Full kit breakdown with damage, cooldown, and range stats.

A genetically engineered gorilla scientist who leaps into battle with his tesla cannon.
Primary FireTesla Cannon
Winston’s weapon fires a short-range electric barrage for as long as he holds down the trigger.
Dmg 60 damage per second, secondary fire at full chargAmmo 120Range 8.00m
Ability 1Jump Pack
Assisted by his energy pack, Winston lunges through the air, dealing significant damage and staggering nearby enemies when he lands.
Dmg 5-45 (Based on enemy distance on landing)CD 6.00s
Ability 2Shield Projector
Winston’s shield projector extends a bubble-shaped field that absorbs damage until it's destroyed. Allies protected by the shield can return fire from within it.
CD 13.00s
UltimatePrimal Rage
Winston embraces his animal nature, significantly boosting his health and making him very difficult to kill, strengthening his melee attack, and allowing him to use his Jump Pack ability more frequently. While raging, Winston can only make melee and Jump Pack attacks.
Dmg 40 per swingDur 10.00s

COUNTER MATRIX