STier
Support
53.7%Win Rate
20.6%Pick Rate
200HP

MIZUKI HERO COUNTERS

Kekkai Sanctuary absorbs projectiles from outside and heals allies inside. Push through with beams or flanks that get behind the zone. Binding Chain roots the first enemy hit and boosts Mizuki's damage on that target by 30% for 2 seconds. Stay spread so one chain doesn't lead to a team wipe. Katashiro Return gives him a paper-doll escape, so track the doll position and kill him at either end of the teleport.

Mizuki's top counters are Zenyatta, Junkrat, and Pharah.

MAP PERFORMANCE

Win rate data showing where Mizuki thrives and struggles.

Best Maps
Aatlis
55.7%
Rialto
55.5%
Havana
55.1%
Route 66
55.0%
Circuit royal
54.6%
Worst Maps
New Junk City
51.1%
Numbani
51.6%
Junkertown
52.3%
Ilios
52.4%
Suravasa
52.6%

ABILITIES

Full kit breakdown with damage, cooldown, and range stats.

A graceful support hero who channels water-based abilities to heal and protect.
Primary FireSpirit Glaive
Throw a spinning blade that impacts enemies and rapidly deals damage.
Dmg 30 (base), 30 (total damage over time)Ammo 15
Ability 1Healing Kasa
Throw your hat to heal an ally, bouncing to nearby allies and healing you when it returns.
Heal 90 (1st bounce)70 (2nd bounce)50 (3rd bounce)30 (sCD 6.00sDur 0.27s
Ability 2Binding Chain
Launch a tethering chain that hinders the first enemy hit.
Dmg 50CD 12.00sDur 1.60s
Ability 2Katashiro Return
Leap forward, leaving behind a paper doll. Reactivate to return and gain increased movement speed while active.
CD 12.00sDur 4.50s
UltimateKekkai Sanctuary
Create a sanctuary that heals allies and absorbs enemy projectiles from outside the area.
Heal 100 (instant), 50 per secondDur 6.00sAoE 7 meters (radius), 8 meters (height)
PassiveRemedy Aura
Heals nerby allies. Healing scales with resource generated by dealing damage and healing.
Heal 14 - 3.5 per second (self), 20 - 5 per second (all

COUNTER MATRIX

FAQ

  • Pharah, Zenyatta, and Junkrat all punish Mizuki. Pharah rockets from above where Spirit Glaive can't track vertical targets. Zenyatta Discord Orb amplifies damage on Mizuki when he steps out of Sanctuary, and Transcendence outlasts Kekkai Sanctuary duration. Junkrat grenades arc over Sanctuary walls from angles the barrier doesn't cover.

  • Mizuki sits at S Tier right now with a 53.7% win rate and 20.6% pick rate across all ranks. Strong meta pick. Expect to see Mizuki in most matches.

  • Push into Kekkai Sanctuary instead of shooting from outside. The barrier absorbs external projectiles but beams and melee pass through. If you walk inside, you fight in the healing zone, which helps you too if he's not careful with positioning. Track Katashiro Return: the paper doll marks where he'll teleport back.

  • Binding Chain only tethers the first enemy hit. If a tank body-blocks it, Mizuki loses his best offensive tool on the wrong target. Kekkai Sanctuary is also static once deployed and beams go straight through it. Remedy Aura passive healing scales with damage, so if Mizuki isn't fighting, his healing drops significantly.

  • Mauga walks through Kekkai Sanctuary with chainguns and his hitbox absorbs Binding Chain so it doesn't reach the backline. Reinhardt charges through the sanctuary zone. Winston Tesla Cannon beam goes through the barrier.

  • Pharah plays above Spirit Glaive range and rockets splash inside Kekkai Sanctuary from overhead. Junkrat grenades bounce over sanctuary walls. Symmetra beam passes through the barrier entirely and ramps on Mizuki inside.

  • Zenyatta Discord on Mizuki makes his 200 HP vanish when he steps out to throw glaives. Juno Orbital Ray damage boost helps the team burst through Sanctuary faster. Jetpack Cat flies above Binding Chain range and heals from the air.