ATier
Support
50.9%Win Rate
19.2%Pick Rate
200HP

JUNO HERO COUNTERS

Orbital Ray is a 35% team damage boost that moves across the battlefield. It turns every teammate into a threat and every fight into a race against the buff duration. Kill Juno before Orbital Ray deploys, or scatter so the sweeping beam can't hit your entire team. Glide Boost gives her horizontal escape but she's fragile once it's down. Sombra hack cancels everything.

Juno's top counters are Sombra, Ashe, and Orisa.

MAP PERFORMANCE

Win rate data showing where Juno thrives and struggles.

Best Maps
Runasapi
53.4%
New Queen Street
53.1%
Circuit royal
52.6%
Shambali Monastery
52.2%
Numbani
52.2%
Worst Maps
Paraíso
48.9%
Blizzard World
49.3%
Eichenwalde
49.4%
Hollywood
49.5%
Aatlis
50.0%

ABILITIES

Full kit breakdown with damage, cooldown, and range stats.

A Martian support hero who boosts allies and disrupts enemies with orbital tech.
Primary FireMediblaster
Burst fire weapon that heals allies and damages enemies.
Ammo 180
Secondary FirePulsar Torpedoes
Press Secondary Fire to lock on, the Primary Fire to fire homing projectiles. Heals allies over time and damages enemies.
Heal 75 direct, 60 over timeCD 10.00s
Ability 1Glide Boost
Glide horizontally with increased movement speed.
CD 8.00sDur 4.00s
Ability 2Hyper Ring
Deploy a ring that increases movement speed of allies that pass through it.
CD 16.00sDur 8.00s
UltimateOrbital Ray
Call down a ray that travels forward, healing allies and increasing their damage.
Heal 100/sDur 8.00s
PassiveMartian Overboots
While airborne, press Jump to double jump and hold Jump to hover.

COUNTER MATRIX

FAQ

  • Orisa, Bastion, and Sombra counter Juno. Orisa Fortify walks through Orbital Ray damage boost like it doesn't exist and javelin pins Juno mid-Glide. Bastion Assault mode shreds her before Pulsar Torpedoes lock on. Sombra hack cancels Glide Boost and Hyper Ring, stranding her with no mobility.

  • Juno sits at A Tier right now with a 50.9% win rate and 19.2% pick rate across all ranks. Strong meta pick. Expect to see Juno in most matches.

  • Spread out during Orbital Ray. The beam sweeps in a line, so scattered teams take less total boosted damage. Kill Juno first when possible because Orbital Ray requires her alive to deploy. Glide Boost is horizontal only, so vertical pressure from above catches her off guard.

  • Juno's Mediblaster requires aiming at teammates and enemies separately. She can't heal and damage at the same time like Moira can. Glide Boost moves horizontally fast but she's vulnerable from above. Pulsar Torpedoes lock-on has a brief delay that lets mobile targets break tracking around corners.

  • Orisa Fortify tanks through Orbital Ray and javelin catches Juno during Glide Boost. Winston Jump Pack reaches her Glide path and Tesla Cannon finishes. Hazard Jagged Wall cuts off Glide Boost escape routes and forces her into Bonespur range.

  • Sombra hack grounds Juno by canceling Glide Boost. Ashe scoped shots pick her before Hyper Ring deploys. Bastion shreds her from Assault mode. Pharah rockets from above where Glide Boost horizontal movement can't escape vertical pressure.

  • Kiriko Protection Suzu cleanses Orbital Ray damage boost effect on the team. Wuyang Guardian Wave knockback interrupts Juno mid-Glide and pushes her into the open. Ana Sleep Dart during Orbital Ray deployment wastes the ult.