DTier
Tank
51.5%Win Rate
4.3%Pick Rate
425HP

JUNKER QUEEN HERO COUNTERS

Junker Queen wants to brawl at close range where Scattergun and Carnage wound targets, feeding her Adrenaline Rush lifesteal. Don't give her that fight. Kite at mid-range, let the wound bleed timer expire, and her sustain disappears. She has no barrier and no damage mitigation, so poke damage sticks permanently. Heroes who out-sustain her wounds or cleanse them deny her entire kit.

Junker Queen's top counters are Kiriko, Soldier: 76, and Mizuki.

MAP PERFORMANCE

Win rate data showing where Junker Queen thrives and struggles.

Best Maps
New Junk City
56.8%
Runasapi
56.1%
Colosseo
55.6%
Suravasa
55.5%
Aatlis
54.5%
Worst Maps
Hollywood
48.3%
Watchpoint: Gibraltar
49.3%
Circuit royal
49.4%
Paraíso
49.4%
Midtown
49.9%

ABILITIES

Full kit breakdown with damage, cooldown, and range stats.

The ruthless ruler of Junkertown who leads from the front with her axe and shotgun.
Primary FireScattergun
Pump action shotgun
Ammo 6
Ability 1Jagged Blade
Active: Throw the blade and re-activate to pull it back, along with any impaled enemyPassive: Wound enemies with Quick Melee or Throw, dealing damage over time
CD 6.00s
Ability 2Commanding Shout
Increases speed and health of nearby allies.
CD 12.00s
Ability 2Carnage
Axe swing wounds all enemies in the vicinity, dealing damage over time, every enemy hit by Carnage decreases it's cooldown by 2 seconds, maxing at 4 enemies.
Dmg 90(directly hit),40 dmg over 5 secondsCD 8.00s
UltimateRampage
Charge forward and wound enemies; dealing damage over time and preventing them from being healed
PassiveAdrenaline Rush
Self-heals 200% of all damage done from Wounds.

COUNTER MATRIX

FAQ

  • Winston, Soldier: 76, and Kiriko shut Junker Queen down. Winston zaps from range where Scattergun pellets spread too thin to wound him, and his mobility keeps him out of Carnage range. Soldier maintains distance with sprint and out-damages her lifesteal. Kiriko Suzu cleanses wounds on the team, gutting Junker Queen's sustain engine.

  • Junker Queen sits at D Tier right now with a 51.5% win rate and 4.3% pick rate across all ranks. Below average in the current patch. You can still win with Junker Queen but the meta favors other tanks.

  • Maintain 15+ meters of distance. Junker Queen's entire kit depends on wounding targets at close range to heal through Adrenaline Rush. If wounds expire before she can stack them, she's a 425 HP target with no mitigation, no barrier, and declining health.

  • No shield, no armor beyond base HP, and her self-healing only works when she's actively wounding enemies. Junker Queen is one of the squishiest tanks when fights go long range. Commanding Shout gives temporary HP but doesn't solve the fundamental problem of being a melee brawler in a shooter.

  • Winston maintains Tesla Cannon range where Scattergun doesn't wound effectively. His Jump Pack escapes Rampage and Barrier Projector buys time between wound stacks. Mauga chainguns out-sustain her at mid-range. Sigma fights entirely outside her effective distance.

  • Soldier: 76 sprints away from Carnage and wins the mid-range DPS check. Pharah rockets from above where Scattergun can't touch her. Symmetra beam ramps damage faster than Junker Queen's wounds can lifesteal through.

  • Kiriko Protection Suzu cleanses all wound stacks on your team, which is devastating to Junker Queen's sustain. Zenyatta Discord Orb on her massive hitbox melts her HP since she has no damage mitigation. Mizuki Binding Chain roots her before she gets into Carnage range.