ATier
Damage
50.9%Win Rate
7.9%Pick Rate
200HP

HANZO HERO COUNTERS

Hanzo one-shots 200 HP heroes with a fully charged Storm Bow headshot. He plays corners and sightlines, using Sonic Arrow for wallhack intel and Storm Arrow for close-range burst. Dive him. Hanzo has Lunge on a 5-second cooldown but it only moves him a short distance. Heroes who get in his face force panic Storm Arrows that usually miss at point blank.

Hanzo's top counters are Genji, Bastion, and Wrecking Ball.

MAP PERFORMANCE

Win rate data showing where Hanzo thrives and struggles.

Best Maps
Circuit royal
53.2%
Rialto
53.2%
Havana
52.0%
Route 66
51.8%
Junkertown
51.6%
Worst Maps
Samoa
45.6%
New Junk City
46.3%
Aatlis
47.6%
Busan
47.8%
Blizzard World
48.0%

ABILITIES

Full kit breakdown with damage, cooldown, and range stats.

A deadly bowman who strikes from a distance with precision arrows and sonic detection.
Primary FireStorm Bow
Hanzo nocks and fires an arrow at his target.
Dmg 27.2 - 120 (depending on charge)
Ability 1Sonic Arrow
Hanzo launches an arrow that contains a sonar tracking device. Any enemy within its detection radius is visibly marked, making them easier for Hanzo and his allies to hunt down.
CD 12.00s
Ability 2Storm Arrow
Hanzo’s next several arrows fire without charge-up time, but at reduced damage. Can be canceled manually.
Dmg 70 per arrowCD 10.00sDur 5.00sAmmo 6
Ability 2Lunge
Hanzo can double jump, allowing him to change direction mid-jump.
CD 5.00sRange 7.75m
UltimateDragonstrike
Hanzo summons a Spirit Dragon which travels through the air in a line. It passes through walls in its way, devouring any enemies it encounters.
PassiveWallclimb
Jump at walls to climb up them.
Range 4.00m

COUNTER MATRIX

FAQ

  • Genji, Wrecking Ball, and Bastion all counter Hanzo for different reasons. Genji Deflect sends Storm Bow arrows back and Swift Strike gap-closes before Hanzo can charge a shot. Wrecking Ball rolls past sightlines too fast for bow shots to land. Bastion in Assault mode shreds Hanzo before he can peek the angle.

  • Hanzo sits at A Tier right now with a 50.9% win rate and 7.9% pick rate across all ranks. Strong meta pick. Expect to see Hanzo in most matches.

  • Get in his face or take away his sightlines. Hanzo is lethal at mid-to-long range but panics up close because Storm Bow needs charge time. Dive heroes force him to Lunge away and spend Storm Arrows defensively. Break his angles with shields or flanks.

  • Projectile weapon with travel time means Hanzo misses more than hitscan at range. He depends on headshots for kills, and body shots leave targets alive for healers to save. Lunge is his only escape and it covers very little ground compared to real mobility abilities.

  • Wrecking Ball is miserable for Hanzo. He rolls past every sightline too fast for charged arrows to land, and Piledriver displaces Hanzo from his perch. Winston bubble blocks arrows and Tesla Cannon ignores the headshot skill gap entirely. Hazard Jagged Wall cuts off Hanzo angles.

  • Genji hard-counters Hanzo. Deflect returns arrows, Swift Strike closes distance, and shurikens pressure at angles bow shots can't cover. Bastion in Assault mode burns Hanzo before he can peek. Echo Sticky Bombs hit him on the ground where Lunge doesn't save him.

  • Mercy damage boost on a diver turns the Hanzo assassination into a guaranteed kill. Lucio Speed Boost helps teammates close the gap past bow range fast enough to avoid getting one-shot on approach.