Technician, new in Diamond & Pearl, boosts Hitmontop's weaker moves like Mach Punch and Pursuit. A-Tier with Intimidate for support or Technician for offense. Rapid Spin clears hazards.
Ability 1IntimidateAbility 1Lowers opponents' Attack one stage upon entering battle.Ability 2TechnicianAbility 2Strengthens moves of 60 base power or less to 1.5× their power.
455HP50Attack95Defense95Speed70Sp.Def110Sp.Atk35
Tyrogue
Hitmonlee
Hitmonchan
Hitmontop
Weak to
Physical
Balanced
70Speed · Below Avg

Is Hitmontop Good in Diamond & Pearl Playthrough?

AbilityIntimidate on a Fighting-type is a unique combination. AbilityTechnician boosts low-power moves. If imported, Hitmontop provides defensive support through Intimidate and handles Byron and Candice. Competes with Lucario for the Fighting slot.

StrongGoodEvenToughBadGTEEGEEEEEEGSGSSSGGGGGGGGGGGGEEESSGGGGGGGGGERoarkGym 1GardeniaGym 2TyrogueCatchableHitmontopHitmonleeHitmonchanEvolveMayleneGym 3Crasher WakeGym 4FantinaGym 5ByronGym 6CandiceGym 7VolknerGym 8AaronE4BerthaE4FlintE4LucianE4MarsBossJupiterBossSaturnBossCynthiaChamp*
Roark
Gym 1
Good

Tyrogue has the type edge here and should clean up Roark's team.

You Win
Geodude
Lv 12
RockGround
Rock Head
Stealth RockRock Throw
You Win
Onix
Lv 12
RockGround
Rock Head
Stealth RockRock ThrowScreech
Even
Cranidos
Lv 14
Rock
Mold Breaker
HeadbuttPursuitLeer
Gardenia
Gym 2
Tough

Gardenia's typing presses Tyrogue's defenses.

Even
Cherubi
Lv 19
Grass
Chlorophyll
Grass KnotLeech SeedGrowthSafeguard
Even
Turtwig
Lv 19
Grass
Overgrow
Grass KnotRazor LeafWithdrawReflect
Avoid
Roserade
Lv 22
GrassPoison
Natural Cure
Grass KnotMagical LeafPoison StingStun Spore
Maylene
Gym 3
Even

Hitmonlee trades roughly evenly with Maylene's team.

Even
Meditite
Lv 27
FightingPsychic
Pure Power
Drain PunchConfusionMeditateDetect
Even
Machoke
Lv 27
Fighting
Guts
Brick BreakRock TombLeerForesight
You Win
Lucario
Lv 30
FightingSteel
Steadfast
Drain PunchForce PalmMetal ClawBone Rush
Maylene
Gym 3

Your evolution path matters here. Pick a branch to see how it fares against Maylene:

Crasher Wake
Gym 4
Even

Hitmonlee trades roughly evenly with Crasher Wake's team.

Even
Gyarados
Lv 27
WaterFlying
Intimidate
BrineDragon RageBiteSwagger
Even
Quagsire
Lv 27
WaterGround
Damp
Mud BombSlamMud SportTail Whip
Even
Floatzel
Lv 30
Water
Swift Swim
BrineIce FangPursuitSwift
Crasher Wake
Gym 4

Your evolution path matters here. Pick a branch to see how it fares against Crasher Wake:

Fantina
Gym 5
Even

Hitmonlee trades roughly evenly with Fantina's team.

You Win
Drifblim
Lv 32
GhostFlying
Aftermath
Ominous WindGustAstonishMinimize
Even
Gengar
Lv 34
GhostPoison
Levitate
Shadow ClawPoison JabSpiteConfuse Ray
Even
Mismagius
Lv 36
Ghost
Levitate
Shadow BallPsybeamMagical LeafConfuse Ray
Fantina
Gym 5

Your evolution path matters here. Pick a branch to see how it fares against Fantina:

Byron
Gym 6
Good

Hitmonlee has the type edge here and should clean up Byron's team.

You Win
Bronzor
Lv 36
SteelPsychic
Levitate
Flash CannonExtrasensoryConfuse RayHypnosis
You Win
Steelix
Lv 36
SteelGround
Rock Head
Gyro BallIce FangDragon BreathSandstorm
Easy KO
Bastiodon
Lv 39
RockSteel
Sturdy
Flash CannonAncient PowerIron DefenseRest
Byron
Gym 6

Your evolution path matters here. Pick a branch to see how it fares against Byron:

Candice
Gym 7
Strong

Hitmonlee resists most of Candice's coverage and hits back hard.

Easy KO
Snover
Lv 38
GrassIce
Snow Warning
AvalancheRazor LeafIngrainLeer
Easy KO
Sneasel
Lv 38
DarkIce
Inner Focus
AvalancheSlashFeint AttackTaunt
Even
Medicham
Lv 40
FightingPsychic
Pure Power
Ice PunchForce PalmDetectBulk Up
Easy KO
Abomasnow
Lv 42
GrassIce
Snow Warning
AvalancheWood HammerGrass WhistleSwagger
Candice
Gym 7

Your evolution path matters here. Pick a branch to see how it fares against Candice:

Volkner
Gym 8
Good

Hitmonlee has the type edge here and should clean up Volkner's team.

You Win
Raichu
Lv 46
Electric
Static
Charge BeamBrick BreakThunder WaveLight Screen
Easy KO
Ambipom
Lv 47
Normal
Technician
Shock WaveAgilityNasty PlotBaton Pass
You Win
Octillery
Lv 47
Water
Suction Cups
Charge BeamOctazookaAurora BeamBullet Seed
You Win
Luxray
Lv 49
Electric
Rivalry
Charge BeamThunder FangCrunchThunder Wave
Volkner
Gym 8

Your evolution path matters here. Pick a branch to see how it fares against Volkner:

Aaron
Elite Four
Good

Hitmonlee has the type edge here and should clean up Aaron's team.

You Win
Dustox
Lv 53
BugPoison
Shield Dust
ToxicBug BuzzDouble TeamLight Screen
You Win
Beautifly
Lv 53
BugFlying
Swarm
Energy BallBug BuzzPsychicShadow Ball
You Win
Vespiquen
Lv 54
BugFlying
Pressure
Attack OrderDefend OrderHeal OrderPower Gem
Even
Heracross
Lv 54
BugFighting
Swarm
MegahornClose CombatNight SlashStone Edge
Even
Drapion
Lv 57
PoisonDark
Battle Armor
X ScissorCross PoisonIce FangAerial Ace
Aaron
Elite Four

Your evolution path matters here. Pick a branch to see how it fares against Aaron:

Bertha
Elite Four
Good

Hitmonlee has the type edge here and should clean up Bertha's team.

You Win
Quagsire
Lv 55
WaterGround
Damp
DigDouble TeamProtectSandstorm
Easy KO
Sudowoodo
Lv 56
Rock
Sturdy
EarthquakeSucker PunchHammer ArmSandstorm
You Win
Golem
Lv 56
RockGround
Rock Head
EarthquakeGyro BallBrick BreakSandstorm
You Win
Whiscash
Lv 55
WaterGround
Oblivious
FissureAqua TailZen HeadbuttRock Slide
Even
Hippowdon
Lv 59
Ground
Sand Stream
EarthquakeStone EdgeCrunchCurse
Bertha
Elite Four

Your evolution path matters here. Pick a branch to see how it fares against Bertha:

Flint
Elite Four
Good

Hitmonlee has the type edge here and should clean up Flint's team.

You Win
Rapidash
Lv 58
Fire
Run Away
Flare BlitzSolar BeamBounceSunny Day
Easy KO
Steelix
Lv 57
SteelGround
Rock Head
Fire FangRock TombScreechSunny Day
You Win
Drifblim
Lv 58
GhostFlying
Aftermath
Will O WispOminous WindDouble TeamBaton Pass
Easy KO
Lopunny
Lv 57
Normal
Cute Charm
Fire PunchCharmMirror CoatSunny Day
Even
Infernape
Lv 61
FireFighting
Blaze
Flare BlitzThunder PunchMach PunchEarthquake
Flint
Elite Four

Your evolution path matters here. Pick a branch to see how it fares against Flint:

Lucian
Elite Four
Even

Hitmonlee trades roughly evenly with Lucian's team.

Even
Mr Mime
Lv 59
Psychic
Soundproof
PsychicThunderboltReflectLight Screen
You Win
Girafarig
Lv 59
NormalPsychic
Inner Focus
PsychicShadow BallDouble HitCrunch
Even
Medicham
Lv 60
FightingPsychic
Pure Power
Drain PunchFire PunchThunder PunchIce Punch
Even
Alakazam
Lv 60
Psychic
Synchronize
PsychicEnergy BallFocus BlastRecover
You Win
Bronzong
Lv 63
SteelPsychic
LevitateImmune to Ground attacks
PsychicGyro BallEarthquakeCalm Mind
Lucian
Elite Four

Your evolution path matters here. Pick a branch to see how it fares against Lucian:

Mars
Commander
Strong

Hitmonlee resists most of Mars's coverage and hits back hard.

You Win
Golbat
Lv 37
PoisonFlying
Inner Focus
Air CutterBiteToxicSupersonic
Easy KO
Bronzor
Lv 37
SteelPsychic
LevitateImmune to Ground attacks
Gyro BallExtrasensoryIron DefenseConfuse Ray
Easy KO
Purugly
Lv 39
Normal
Thick Fat
SlashFeint AttackHypnosisFake Out
Mars
Commander

Your evolution path matters here. Pick a branch to see how it fares against Mars:

Jupiter
Commander
Good

Hitmonlee has the type edge here and should clean up Jupiter's team.

You Win
Zubat
Lv 18
PoisonFlying
Inner Focus
Giga DrainWing AttackBite
Easy KO
Skuntank
Lv 20
PoisonDark
Stench
Night SlashPoison GasScreechSmokescreen
Jupiter
Commander

Your evolution path matters here. Pick a branch to see how it fares against Jupiter:

Saturn
Commander
Good

Hitmonlee has the type edge here and should clean up Saturn's team.

Even
Kadabra
Lv 38
Psychic
Synchronize
PsychicShock WaveRecoverEmbargo
Easy KO
Bronzor
Lv 38
SteelPsychic
LevitateImmune to Ground attacks
Gyro BallExtrasensoryShadow BallConfuse Ray
You Win
Toxicroak
Lv 40
PoisonFighting
Anticipation
Poison JabBrick BreakX ScissorSwagger
Saturn
Commander

Your evolution path matters here. Pick a branch to see how it fares against Saturn:

Cynthia
Champion
Good

Hitmonlee has the type edge here and should clean up Cynthia's team.

Risky
Spiritomb
Lv 61
GhostDark
Pressure
Dark PulsePsychicSilver WindEmbargo
Even
Roserade
Lv 60
GrassPoison
Natural Cure
Energy BallSludge BombShadow BallExtrasensory
You Win
Gastrodon
Lv 60
WaterGround
Sticky Hold
Muddy WaterEarthquakeStone EdgeSludge Bomb
Easy KO
Lucario
Lv 63
FightingSteel
Steadfast
Aura SphereDragon PulsePsychicEarthquake
You Win
Milotic
Lv 63
Water
Marvel Scale
SurfIce BeamMirror CoatAqua Ring
Even
Garchomp
Lv 66
DragonGround
Sand Veil
Dragon RushEarthquakeBrick BreakGiga Impact
Cynthia
Champion

Your evolution path matters here. Pick a branch to see how it fares against Cynthia:

Catch Tyrogue

Available after Badge 2
Type
Fighting
Tier
F

Catch Tyrogue on Route 208 (Poké Radar, Lv 17-18, common).

View Tyrogue locations

Evolve Tyrogue to Hitmontop

Level 20
Type
Fighting
Tier
A

Tyrogue evolves into Hitmontop at Level 20. Your Tyrogue should hit Level 20 before you reach Maylene, at typical leveling pace.

Recommended Moves

  • STARTING (Lv 20)
    • LV 20FightingRevengePower 90Accuracy 100%PP 10
    • LV 20FightingRolling KickPower 90Accuracy 85%PP 15
  • After Gardenia
  • After Byron
  • After Volkner
    • LV 51FightingClose CombatPower 180Accuracy 100%PP 5
  • Post-Game
    • TM42NormalFacadePower 70Accuracy 100%PP 20Survival Area

Evolve Tyrogue to Hitmonlee

Level 20
Type
Fighting
Tier
A

Tyrogue evolves into Hitmonlee at Level 20. Your Tyrogue should hit Level 20 before you reach Maylene, at typical leveling pace.

Recommended Moves

  • STARTING (Lv 20)
    • LV 20FightingJump KickPower 128Accuracy 95%PP 25
    • LV 20FightingBrick BreakPower 113Accuracy 100%PP 15
  • After Gardenia
    • TM52FightingFocus BlastPower 180Accuracy 70%PP 5Veilstone Department Store
    • LV 29FightingHigh Jump KickPower 150Accuracy 90%PP 20
  • After Byron
    • LV 49NormalMega KickPower 120Accuracy 75%PP 5
    • LV 53FightingClose CombatPower 180Accuracy 100%PP 5
  • Post-Game
    • TM42NormalFacadePower 70Accuracy 100%PP 20Survival Area

Evolve Tyrogue to Hitmonchan

Level 20
Type
Fighting
Tier
C

Tyrogue evolves into Hitmonchan at Level 20. Your Tyrogue should hit Level 20 before you reach Maylene, at typical leveling pace.

Recommended Moves

  • STARTING (Lv 20)
    • LV 20FightingRevengePower 90Accuracy 100%PP 10
  • After Gardenia
    • TM52FightingFocus BlastPower 180Accuracy 70%PP 5Veilstone Department Store
    • TM31FightingBrick BreakPower 113Accuracy 100%PP 15Oreburgh Gate (basement)
  • After Maylene
    • TM60FightingDrain PunchPower 90Accuracy 100%PP 5Prize for defeating Maylene
    • LV 36FightingSky UppercutPower 128Accuracy 90%PP 15
  • After Byron
    • LV 56FightingClose CombatPower 180Accuracy 100%PP 5
  • Post-Game
    • TM42NormalFacadePower 70Accuracy 100%PP 20Survival Area

How to Get Hitmontop in Diamond & Pearl

A Poke Radar Tyrogue becomes Hitmontop only when its Attack and Defense are equal at level 20. That balanced split is the catch, since the spinning fighter never turns up in the wild itself.

Catch Tyrogue at any of these 2 spots to eventually evolve into Hitmontop.

  1. 1
    Catch Tyrogue
  2. 2
    Evolve Hitmontopat Lv.20
Badge 2
Badge 3
Badge 4
Badge 5
Badge 6

How to Obtain Hitmontop in DP

The path to Hitmontop starts with Tyrogue at Lv. 12-18 via special encounters. 1 catchable stage total, with locations listed for each one below.

  1. Hitmontop
    Step 2Hitmontop ✓
    BREEDING
    Available
    Leave a compatible parent at the Pokemon Day Care to receive a Tyrogue egg.

How to Get Shiny Hitmontop in Diamond & Pearl

Hitmontop branches from Tyrogue, so chain that baby with the PokeRadar for the 1 in 200 shiny and evolve it with even Attack and Defense. Compare Shiny Hitmontop odds across every game

Normal vs Shiny
Normal Hitmontop in Diamond & PearlNormal
Shiny Hitmontop in Diamond & Pearl Shiny
Color ShiftBrown
Shiny TierC Tier Shiny

Diamond & Pearl Shiny Hitmontop Calculator

3 Methods
Fastest Path

The best route is PokeRadar Chain at full boosts, about 1 in 200 on each try. Tune it below.

Step 1 · Encounter Method3 in Diamond & Pearl

PokeRadar Chain: Chain shaking-grass patches without breaking the combo. The rate peaks at a chain of 40.

Masuda Method: Breed with a parent from a different-language game. Works on any breedable line.

Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.

Step 2 · Boost Your Oddstap to add
00

How many you have done, or plan to do.

120,000
Shiny Odds Per Try1 / 200PokeRadar Chain
Chance By Now50.2%at 139 encountersAbout 5 in 10 hunters have one by now
What To Expect
ChanceEncountersTime
10%lucky few22----
25%one in four58----
50%coin flip139----
90%very likely460----
How is this calculated?

Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.

chance after N tries = 1 − (1 − p)^N,  where  p = 1 / odds per try

Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.

The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.

These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.

Where these shiny odds come from: Read our full methodology

For time estimates and charm math, open the Diamond & Pearl shiny odds calculator with Hitmontop already selected.

Hitmontop Weakness

Flying and Psychic moves hit Hitmontop for super-effective damage. Its Fighting typing keeps the defensive matchups simple. With 50 HP and balanced defenses, Hitmontop can afford to eat a neutral hit or two.

Hitmontop Weakness and Resistance Chart
DamageTypes
2x (Weak)Flying, Psychic
0.5x (Resist)Bug, Rock, Dark
Gen IV Type Chart
  • Fairy type does not exist — Dragon has fewer checks
  • Physical / Special split now per-move (introduced Gen IV)

What is Hitmontop Weak Against

Avg
2Weak
3Resist
0Immune
Score-1
4xCritical
None
½xResist
¼xResist
None
0xImmune
None

What is Hitmontop Strong Against

5Strong
4Resisted
1Immune
Score0

Best Pokemon Against Hitmontop

Azelf
Azelf
Psychic
A
Drifblim
Drifblim
GhostFlying
C
Kadabra
Kadabra
Psychic
A
Exeggutor
Exeggutor
GrassPsychic
C
Jynx
Jynx
IcePsychic
C

Hitmontop Evolutions

You get Hitmontop from Tyrogue at level 20. It's one of 3 possible evolutions in this branching family, each requiring its own method. Breed through Tyrogue to get eggs. Both Hitmontop and Hitmonlee hit 455 total stats from Tyrogue. The difference is how those stats are split. View every chain in the Evolution Chart.

How to Evolve

3 Evolutions
Hitmonlee
#106Hitmonlee
Level 20 (Atk > Def)
Hitmonchan
#107Hitmonchan
Level 20 (Atk < Def)
Hitmontop
#237Hitmontop
Level 20 (Atk = Def)
Stat Comparison 4 Stages
Tyrogue
Fighting
Hitmonlee
Fighting
Hitmonchan
Fighting
Hitmontop
Fighting
HP
35
50+15
50+15
50+15
ATK
35
120+85
105+70
95+60
DEF
35
53+18
79+44
95+60
SP.ATK
35
35
35
35
SP.DEF
35
110+75
110+75
110+75
SPE
35
87+52
76+41
70+35
BST
210F-Tier
455A-Tier+245
455C-Tier+245
455A-Tier+245
ROLE
Balanced
Cannon
Attacker
Balanced
TYPE
Utility
Physical
Physical
Physical

Breeding

Challenging

Breed with Hitmontop to get Tyrogue eggs (with patience) using 39 partners from the Human-Like egg group. Notable egg moves include Bullet Punch, Counter, Helping Hand and 5 more.

Egg Groups
Human-Like
Gender
♂100.0%
Hatch Time
25 cycles·6,425 steps
Moderate~6 min with Flame Body
Egg Moves
8moves
Breed With (best first)
gardevoirinfernapegalladelopunnycacturnevolbeatillumisemonfernospindabunearycacneachimchar

DP Hitmontop Best Moveset

Rare combination of MoveRapid Spin and AbilityIntimidate on a Fighting type with 95 in both Attack and Defense. The moveset clears hazards, cuts physical threats on the switch, and hits back with physical Fighting coverage. One of the most versatile support options available.

Best Build

Experimental
Physical Tank
Ability
Intimidate
Item
LeftoversSUSTAIN
Best Nature for Hitmontop

Hitmontop best EVs are HP and Attack

EVs

Physical Tank Moveset

  • Close CombatSTAB
  • Rapid Spin
  • Sucker Punch
  • Mach PunchSTAB

Recommended Teammates

Moves List

Without breeding, Hitmontop misses out on Bullet Punch and Counter. That's 8 egg moves adding depth that the base kit lacks. STAB comes from High Jump Kick and Close Combat, with Dark and Normal coverage and more rounding things out.

Level-Up Moves

Lv 1
Revenge-4
—9010010Fighting
Lv 1
Rolling Kick
—908515Fighting
Lv 6
Focus Energy
———30Normal
Lv 10
Pursuit
D4010020Dark
Lv 15
Quick Attack+1
D4010030Normal
Lv 19
Triple Kick
—159010Fighting
Lv 24
Rapid Spin
B5010040Normal
Lv 28
Counter-5
D—10020Fighting
Lv 33
Feint+2
—5010010Normal
Lv 37
Agility
C——30Psychic
Lv 42
Gyro Ball
D—1005Steel
Lv 46
Detect+4
D——5Fighting
Lv 51
Close Combat
B1801005Fighting
Lv 55
Endeavor
D—1005Normal

TM Moves

28 of 30 TMs are obtainable before the Elite Four

TM
TM40
Aerial AceRoute 213badge 2
D60—20Flying
TM45
AttractAmity Squarebadge 2
——10015Normal
TM31
Brick BreakOreburgh Gate (basement)badge 2
C11210015Fighting
TM08
Bulk UpExchange Service Corner building in the Battle Park, entered through the Fight Area gatehouse
C——20Fighting
TM78
CaptivateRoute 204badge 2
——10020Normal
TM28
DigManiac Tunnelbadge 2
C8010010Ground
TM32
Double TeamWayward Cavebadge 2
———15Normal
TM26C10010010Ground
TM58
Endure+4Veilstone Game Cornerbadge 2
C——10Normal
TM42
FacadeSurvival Area
C7010020Normal
TM21
FrustrationVeilstone Game Cornerbadge 2
D—10020Normal
TM74
Gyro BallVeilstone Game Cornerbadge 2
D—1005Steel
TM10
Hidden PowerVeilstone Game Corner
D6010015Normal
TM83
Natural GiftVeilstone Department Storebadge 2
D—10015Normal
TM17
Protect+4Veilstone Department Storebadge 2
C——10Normal
TM44
RestVeilstone Game Cornerbadge 2
C——10Psychic
TM27
ReturnVeilstone Game Cornerbadge 2
D—10020Normal
TM80
Rock SlideMt. Coronetnot until badge 7
C759010Rock
HM06
Rock SmashOreburgh Gate
D6010015Fighting
TM43
Secret PowerAmity Squarebadge 2
—7010020Normal
TM82
Sleep TalkEterna Forestbadge 2
C——10Normal
TM71
Stone EdgeVictory Roadnot until badge 8
B100805Rock
HM04
StrengthLost Towerbadge 2
C8010015Normal
TM90
SubstituteVeilstone Game Cornerbadge 2
C——10Normal
TM87
SwaggerTM in Mr Backlot office in the Pokémon Mansion on Route 212badge 2
——9015Normal
TM46
ThiefEterna Citybadge 2
D6010025Dark
TM06
ToxicRoute 212badge 2
C—8510Poison

Egg Moves

Egg
Egg
Bullet Punch+1
D4010030Steel
Egg
Counter-5
D—10020Fighting
Egg
Helping Hand+5
———20Normal
Egg
High Jump Kick
B1959010Fighting
Egg
Mach Punch+1
B6010030Fighting
Egg
Mind Reader
———5Normal
Egg
Rapid Spin
B5010040Normal
Egg
Vacuum Wave+1
D6010030Fighting

Tutor Moves

Hitmontop can't learn any Tutor moves

Reminder Moves

Rem
Rem
Fake Out+3
A4010010Normal
Rem
Helping Hand+5
———20Normal
Rem
Tackle
D3510035Normal

Transfer Moves

Gen
Gen 3
Body Slam
C8510015Normal
Gen 3
Double-Edge
C12010015Normal
Gen 3
Mega Kick
C120755Normal
Gen 3
Mimic
———10Normal
Gen 3
Seismic Toss
D—10020Fighting

Base Stats

Base Stats
Above
HP50
D
Attack95
B
Defense95
B
Sp. Atk35
F
Sp. Def110
B
Speed70
C
Total455
Details
Catch Rate
Challenging45 / 255
Growth Rate
Medium Fast1M XP
Height1.4 m
Weight48.0 kg
Base XP159
Abilities
Intimidate
Lowers opponents' Attack one stage upon entering battle.
Technician
Strengthens moves of 60 base power or less to 1.5× their power.
EV Yield
HPAtkDefSpASpD+2Spe
Special Defense training target
Pokedex Entry

It fights while spinning like a top. The centrifugal force boosts its destructive power by ten.

Pokemon Diamond / Pokemon Pearl

Hitmontop Diamond & Pearl Guide

  • In Diamond & Pearl, use Hitmontop as a balanced. Physical side carries the damage. Speed is middling,

  • For Diamond & Pearl, build your team around Rotom Wash, Gyarados, and Vaporeon. These have the highest co-usage rates with Hitmontop in competitive formats. They cover each other's weaknesses.

  • For Diamond & Pearl, run Adamant on Hitmontop. +Attack is what matters, and the -Sp. Atk cut doesn't hurt this set. Fits the balanced role.

Game Availability

Hitmontop first appeared in Gold & Silver and has been available in 17 games across 8 generations. Obtainable through wild encounters in most titles where it appears.

Explore

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