Special
Support
67Speed · Below Avg

Lanturn's spread is anchored by HP, with special bulk backing it up. Attack is the clear weak point. Worth 2 HP EVs per KO, and the slow 1.25M XP grind keeps leveling painless.

Base Stats
Above
HP125
A
Attack58
D
Defense58
D
Sp. Atk76
C
Sp. Def76
C
Speed67
C
Total460
Details
Catch Rate
Challenging75 / 255
Growth Rate
Slow1.25M XP
Height1.2 m
Weight22.5 kg
Base XP161
Abilities
Volt AbsorbTop Pick
Absorbs electric moves, healing for 1/4 max HP.
Illuminate
Doubles the wild encounter rate.
Water AbsorbHANiche
Absorbs water moves, healing for 1/4 max HP.
Volt Absorb grants Electric immunity · Water Absorb grants Water immunity
EV Yield
HP+2AtkDefSpASpDSpe
HP training target
Pokedex Entries

Lanturn’s light can shine up from great depths. It is nicknamed the Deep-Sea Star.

Lanturn's Water/Electric typing leaves it vulnerable to Grass and Ground. It resists 5 types, giving it decent defensive coverage. Volt Absorb grants an additional Electric immunity, reshaping the matchup chart. With 125 HP and balanced defenses, Lanturn can afford to eat a neutral hit or two.

Lanturn Weakness and Resistance Chart
DamageTypes
2x (Weak)Grass, Ground
0.5x (Resist)Fire, Water, Ice, Flying
0.25x (Resist)Steel
Type ChartGood
2Weak
5Resist
2Immune
Score+2
4xCritical
None
¼xResist
How to Beat Lanturn (Best Counters)

Jolteon deals 37-44% with Thunderbolt.

Incineroar
IncineroarDrops Attack via Intimidate
FireDark
S
Recommended Build
AbilityIntimidate
ItemSafetygoggles
NatureJolly
Moves
  • Fake Out
  • Knock Off
  • Flare Blitz
  • Parting Shot
Damage vs Lanturn
Knock Off
27-32%
Flare Blitz
25-29%
View Incineroar builds →

Lanturn is the evolved form of Chinchou. Breeding produces Chinchou eggs, and they're average hatch time. Evolving from Chinchou gave Lanturn the biggest boost in HP (+50), bringing the total to 460 stats. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Chinchou
WaterElectric
Lanturn
WaterElectric
HP
75
125+50
ATK
38
58+20
DEF
38
58+20
SP.ATK
56
76+20
SP.DEF
56
76+20
SPE
67
67
BST
330B-Tier
460B-Tier+130
ROLE
Balanced
Support
TYPE
Utility
Special

Breeding

Very Easy

Breed with Lanturn to get Chinchou eggs easily using 34 partners from the Water2 egg group.

Egg Groups
Water2
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Breed With (best first)
gyaradosoctillerymalamarmagikarpremoraidinkaywailordrelicanthalomomolapalafinwailmerfinizen

This is a pure walling set. Heavy-Duty Boots provides hazard immunity on every switch-in so Lanturn sticks around, and the Calm nature reinforces special wall. Rest handles sustain while Voltabsorb does work passively.

Best Build

All 17 games
Solid pick
Ability
Volt Absorb
Item
Heavy Duty Boots
Best Nature for Lanturn
Calm+SPD

Lanturn best EVs are HP and Sp. Def

EVs

Wall Moveset

  • Volt SwitchSTAB
  • ScaldSTAB
  • Ice Beam
  • RestRecovery

Recommended Teammates

Moves

All 17 games

Without TMs, Lanturn's movepool is bare bones. With them, you get Normal and Ice coverage and more on top of Hydro Pump and Thunder for STAB. The natural kit handles basics, but TMs are doing the real work.

Level-Up Moves

Lv 1
Eerie Impulse
C10015Electric
Lv 1
Electro Ball
D10010Electric
Lv 1
Supersonic
5520Normal
Lv 1
Thunder Wave
A9020Electric
Lv 1
Water Gun
D4010025Water
Lv 12
Bubble Beam
C6510020Water
Lv 16
Confuse Ray
A10010Ghost
Lv 20
Spark
D6510020Electric
Lv 24
Charge
C20Electric
Lv 30
Discharge
A8010015Electric
Lv 36
Aqua Ring
C20Water
Lv 42
Flail
D10015Normal
Lv 48
Take Down
D908520Normal
Lv 54
Hydro Pump
C110805Water

TM Moves

TM
TM04
Agility
C30Psychic
TM128
Amnesia
C20Psychic
TM143
Blizzard
D110705Ice
TM173
Charge
C20Electric
TM23
Charge Beam
D509010Electric
TM22
Chilling Water
D5010020Water
TM17
Confuse Ray
A10010Ghost
TM224
Curse
C10Ghost
TM79
Dazzling Gleam
A8010010Fairy
TM204
Double-Edge
C12010015Normal
TM96
Eerie Impulse
C10015Electric
TM136
Electric Terrain
C10Electric
TM72
Electro Ball
D10010Electric
TM211
Electroweb
A559515Electric
TM47
Endure+4
C10Normal
TM25
Facade
D7010020Normal
TM196
Flip Turn
B6010020Water
TM152
Giga Impact
C150905Normal
TM142
Hydro Pump
C110805Water
TM163
Hyper Beam
C150905Normal
TM135
Ice Beam
S9010010Ice
TM34
Icy Wind
A559515Ice
TM110
Liquidation
C8510010Water
TM209
Muddy Water
A908510Water
TM07
Protect+4
A10Normal
TM16
Psybeam
6510020Psychic
TM50
Rain Dance
B5Water
TM85
Rest
A5Psychic
TM188
Scald
S8010015Water
TM70
Sleep Talk
A10Normal
TM103
Substitute
C10Normal
TM123
Surf
B9010015Water
TM01
Take Down
D908520Normal
TM171
Tera Blast
C8010010Normal
TM166
Thunder
B1107010Electric
TM82
Thunder Wave
A9020Electric
TM126
Thunderbolt
A9010015Electric
TM48
Volt Switch
S7010020Electric
TM11
Water Pulse
C6010020Water
TM77
Waterfall
C8010015Water
TM208
Whirlpool
D358515Water
TM147
Wild Charge
C9010015Electric

Egg Moves

Lanturn doesn't have any Egg moves

Tutor Moves

Lanturn can't learn any Tutor moves
All 17 games

Lanturn can't be caught in Scarlet & Violet. Transfer Chinchou from Gold, Crystal, or Ruby and evolve through the 2-stage line to get it. The step cards below map the full chain.

How to Obtain Lanturn in Scarlet & Violet

  1. Chinchou
    Step 1Obtain Chinchou

    Also found in:

  2. Lanturn
    Step 2Lanturn
  • Don't let Lanturn's 460 base stat total fool you. Volt Absorb is what makes it tick. It punches way above its weight class. We rate it B-Tier as a support.

  • Watch for Exeggutor (Grass) and Golem (Ground) when using Lanturn. They all hit it super-effectively with STAB. Only 2 weaknesses means fewer dedicated counters to worry about.

  • Run Volt Absorb on Lanturn. It's the ability that defines how you build around it and the main reason it holds a competitive niche. Lanturn also gets Illuminate and Water Absorb, but they don't compare.

  • Lanturn fills the support role. It's a special attacker with base 76 Sp. Atk. At base 67 Speed, it won't be moving first often. And it's enough bulk to take a hit or two.

  • Lanturn's hidden ability is Water Absorb. Absorbs water moves, healing for 1/4 max HP. Better than the standard options for competitive play.

Lanturn first appeared in Gold & Silver and has been available in 17 games across 9 generations. Obtainable through wild encounters in most titles where it appears.

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