Mixed
Balanced
65Speed · Below Avg

Houndour Best Moveset

Dark/Fire at 80 Sp. Atk and 65 Speed. AbilityFlash Fire grants Fire immunity and boosts Fire moves. The Sp. Atk has some potential for a pre-evolution but the stats trail Houndoom by enough to matter. Evolve for 110 Sp. Atk and 95 Speed that compete.

SABCDEFEEEEEEEGold, Silver & CrystalIIGS/CPEAKRuby, Sapphire & EmeraldIIIRS/EDiamond, Pearl & PlatinumIVDP/PtBlack & White / B2W2VBW/B2W2X & Y / ORASVIXY/ORASSun & Moon / USUMVIISM/USUMScarlet & Violet / Legends Z-AIXSV/LZACURRENT
Gen II — Gold, Silver & CrystalE

Dark/Fire pre-evolution with 80 Sp. Atk in Gen II (Gold & Silver). Flash Fire absorbed Fire moves. The type combo was rare and useful.

Best Moves

SRCMOVETYPECATPWRPOPROLE
TM38
Fire Blast
Fire110POPULARSTAB
Lv 43
Crunch
Dark80POPULARSTAB
Egg
Pursuit
Dark40POPULARSTAB
Lv 35
Flamethrower
Fire90POPULARSTAB

Best Build

Experimental
Utility
Ability
Unknown
Item
LeftoversSUSTAIN
Best Nature for Houndour
HardyNEUTRAL

Utility Moveset

  • Fire BlastSTAB
  • CrunchSTAB
  • PursuitSTAB
  • FlamethrowerSTAB
Gen III — Ruby, Sapphire & EmeraldE

Two gens as Houndoom's pre-evolution in Gen III (Ruby & Sapphire). Early Bird halved sleep. Decent stats for a pre-evo but Houndoom was always the pick.

Received Early Bird and Flash Fire
SRCMOVETYPECATPWRPOPROLE
Egg
Pursuit
Dark40POPULARSTAB
TM38
Fire Blast
Fire110POPULARSTAB
Egg
Will-O-Wisp
FirePOPULARSTAB
Lv 49
Crunch
Dark80POPULARSTAB
Experimental
Wall
Ability
Early Bird
Item
LeftoversSUSTAIN
Best Nature for Houndour
Modest+SPA
EVs

Wall Moveset

  • PursuitSTAB
  • Fire BlastSTAB
  • Will O WispSTAB
  • CrunchSTAB
Gen IV — Diamond, Pearl & PlatinumE

Houndour saw minimal competitive use in Gen IV (Diamond, Pearl & Platinum). Houndour maintained its position from the previous generation. Its most popular set ran Flashfire with Life Orb, favoring a Lonely nature.

Physical/Special split overhauled move damage
SRCMOVETYPECATPWRPOPROLE
Tutor
Sucker Punch
Dark70COMMONSTAB
TM38
Fire Blast
Fire110COMMONSTAB
TM79
Dark Pulse
Dark80COMMONSTAB
Egg
Pursuit
Dark40RARESTAB
Lv 48
Crunch
Dark80RARESTAB
TM61
Will-O-Wisp
FireRARESTAB
Experimental
Utility
Ability
Flash Fire
Item
Life OrbPOWER
Best Nature for Houndour
Lonely+ATK
EVs

Utility Moveset

  • Sucker PunchSTAB
  • Fire BlastSTAB
  • Dark PulseSTAB
  • PursuitSTAB
Gen V — Black & White / B2W2E

Houndour saw minimal competitive use in Gen V (Black & White / B2W2). Houndour maintained its position from the previous generation. Its most popular set ran Earlybird with Life Orb, favoring a Lonely nature.

Gained Unnerve as hidden abilityHidden Abilities became available
SRCMOVETYPECATPWRPOPROLE
TM38
Fire Blast
Fire110COMMONSTAB
Egg
Sucker Punch
Dark70COMMONSTAB
Lv 49
Crunch
Dark80COMMONSTAB
TM17
Protect
NormalCOMMONPriority
Experimental
Utility
Ability
Early Bird
Item
Life OrbPOWER
Best Nature for Houndour
Lonely+ATK
EVs

Utility Moveset

  • Fire BlastSTAB
  • Sucker PunchSTAB
  • CrunchSTAB
  • ProtectFAST +4
Gen VI — X & Y / ORASE

Houndour saw minimal competitive use in Gen VI (X & Y / ORAS). Houndour maintained its position from the previous generation. Its most popular set ran Earlybird with Nothing, favoring a Hardy nature.

Fairy type added to the gameMega Evolution became available
SRCMOVETYPECATPWRPOPROLE
TM43
Flame Charge
Fire50POPULARSTAB
TM38
Fire Blast
Fire110POPULARSTAB
Lv 44
Flamethrower
Fire90POPULARSTAB
Lv 28
Fire Fang
Fire65POPULARSTAB
Experimental
Utility
Ability
Early Bird
Item
Nothing
Best Nature for Houndour
HardyNEUTRAL

Utility Moveset

  • Flame ChargeSTAB
  • Fire BlastSTAB
  • FlamethrowerSTAB
  • Fire FangSTAB
Gen VII — Sun & Moon / USUME

Houndour saw minimal competitive use in Gen VII (Sun & Moon / USUM). Houndour maintained its position from the previous generation. Its most popular set ran Flashfire with Eviolite, favoring a Modest nature.

Z-Moves became available
SRCMOVETYPECATPWRPOPROLE
TM38
Fire Blast
Fire110COMMONSTAB
Egg
Destiny Bond
GhostCOMMONUtility
TM6
Toxic
PoisonRAREUtility
TM97
Dark Pulse
Dark80RARESTAB
Egg
Sucker Punch
Dark70RARESTAB
TM90
Substitute
NormalRAREUtility
TM95
Snarl
Dark55RARESTAB
Egg
Pursuit
Dark40RARESTAB
Experimental
Special Attacker
Ability
Flash Fire
Item
EvioliteBULK
Best Nature for Houndour
Modest+SPA
EVs

Special Attacker Moveset

  • Fire BlastSTAB
  • Destiny Bond
  • ToxicUtility
  • Dark PulseSTAB
Gen IX — Scarlet & Violet / Legends Z-AE

Houndour saw minimal competitive use in Gen IX (Scarlet & Violet / Legends Z-A). Houndour maintained its position from the previous generation. Its most popular set ran Flashfire with Life Orb, favoring a Naive nature.

Terastallization became available
SRCMOVETYPECATPWRPOPROLE
TM94
Dark Pulse
Dark80COMMONSTAB
TM141
Fire Blast
Fire110COMMONSTAB
Egg
Sucker Punch
Dark70COMMONSTAB
TM38
Flame Charge
Fire50COMMONSTAB
Lv 44
Flamethrower
Fire90RARESTAB
Egg
Destiny Bond
GhostRAREUtility
Experimental
Utility
Ability
Flash Fire
Item
Life OrbPOWER
Best Nature for Houndour
Naive+SPE
EVs

Utility Moveset

  • Dark PulseSTAB
  • Fire BlastSTAB
  • Sucker PunchSTAB
  • Flame ChargeSTAB

Houndour Weakness

Houndour is weak to Water, Fighting, Ground, and Rock. On the flip side, it's immune to Psychic-type moves entirely. 6 resistances give it solid defensive coverage on top of that. Flash Fire grants an additional Fire immunity, reshaping the matchup chart.

Houndour Weakness and Resistance Chart
DamageTypes
2x (Weak)Water, Fighting, Ground, Rock
0.5x (Resist)Fire, Grass, Ice, Ghost, Dark, Steel
0x (Immune)Psychic

What is Houndour Weak Against

Good
4Weak
6Resist
2Immune
Score+1
4xCritical
None
¼xResist
None
0xImmune

What is Houndour Strong Against

6Strong
0Resisted
0Immune
Score+6
½xResisted
None
0xImmune
None

Best Pokemon Against Houndour

Greninja can KO Houndour with Surf (274-322%). Machamp threatens a KO with Close Combat (419-494%). Garchomp's Earthquake also KOs at 319-375%.

Evolution

Houndour evolves into Houndoom. It's a two-stage chain with the method shown below. A massive partner pool for breeding via one egg group. Eggs are average hatch time. Evolving adds up to 170 stat points total. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Houndour
DarkFire
Houndoom
DarkFire
HP
45
75+30
ATK
60
90+30
DEF
30
50+20
SP.ATK
80
110+30
SP.DEF
50
80+30
SPE
65
95+30
BST
330C-Tier
500C-Tier+170
ROLE
Balanced
Attacker
TYPE
Special
Special

Breeding

Very Easy

Breed Houndour easily with 278 breeding partners from the Ground egg group.

Egg Groups
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Breed With (best first)
raichupikachunidokinggolduckampharosrhydondewgongarbokquagsirenidorinofarfetchdflaaffy

How to Get Houndour

All 17 games

high spawn rates in early-game routes across 24 locations. Houndour's one of the easier catches on the list. Knock it out fast and save your time for harder targets.

Where To Catch Houndour in SV

The path to Houndour starts with Houndour at Lv. 2-60 via walking encounters. 2 catchable stages total, with locations listed for each one below.

  1. Houndour
    Step 1Houndour
    South Province (Area Four) - Rocky
    Lv.2-20Overworld
    Rate 36%
    South Province (Area One) - Cave
    Lv.2-20Overworld
    Rate 36%
    Chilling Waterhead
    Lv.7-60Overworld
    Crystal Pool
    Lv.7-60Overworld
    Fellhorn Gorge
    Lv.7-60Overworld
    Infernal Pass
    Lv.7-60Overworld
    Kitakami Wilds
    Lv.7-60Overworld
    Oni Mountain
    Lv.7-60Overworld
    Paradise Barrens
    Lv.7-60Overworld
    Wistful Fields
    Lv.7-60Overworld
    North Province (Area Two) - Cave
    Lv.24-60Overworld
    Rate 8%
    North Province (Area Two) - Rocky
    Lv.24-60Overworld
    Rate 8%
  2. Houndoom
    Step 2Catch or Evolve into Houndoom
    Chilling Waterhead
    Lv.24-60Overworld
    Crystal Pool
    Lv.24-60Overworld
    Fellhorn Gorge
    Lv.24-60Overworld
    Infernal Pass
    Lv.24-60Overworld
    Kitakami Wilds
    Lv.24-60Overworld
    Oni Mountain
    Lv.24-60Overworld
    Paradise Barrens
    Lv.24-60Overworld
    North Province (Area Two) - Cave
    Lv.24-60Overworld
    Rate 8%
    North Province (Area Two) - Rocky
    Lv.24-60Overworld
    Rate 8%
    or evolve from Houndour (Step 1)

Base Stats

Houndour's spread isn't flashy. Sp. Atk leads, Defense trails, 1 stats clear the bar. Common in the wild and worth 1 Sp. Atk EV, on a slow 1.25M XP grind.

Base Stats
Avg
HP45
D
Attack60
C
Defense30
F
Sp. Atk80
C
Sp. Def50
D
Speed65
C
Total330
Details
Catch Rate
Moderate120 / 255
Growth Rate
Slow1.25M XP
Height0.6 m
Weight10.8 kg
Base XP66
Abilities
Early Bird
Makes sleep pass twice as quickly.
Flash Fire
Protects against fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.
UnnerveHidden Ability
Prevents opposing Pokémon from eating held Berries.
Flash Fire grants Fire immunity
EV Yield
HPAtkDefSpA+1SpDSpe
Special Attack training source
Pokedex Entry

It is smart enough to hunt in packs. It uses a variety of cries for communicating with others.

Pokemon Legends: Z-A

Houndour Guide

  • Houndour does the job early-game if you need a Dark/Fire type on your team. Evolve it into Houndoom before the later gyms and it holds up fine through the story.

Game Availability

Houndour first appeared in Gold & Silver and has been available in 17 games across 9 generations. Obtainable through catching or hatching as a base form in most titles where it appears.

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