WoW ForeverMechanics

Paladin Downranking in WoW Forever

Paladin spell ranks in WoW Forever, with the rank that does the most per mana at each spell power. These numbers are not yet tested in play.

Paladin downranking, in short

The short answer · at level 60
If the fight ends firstTop rankMost damage or healing per second on all 5 Paladin spells, at every spell power.
If mana runs out firstRank 1Wins per mana past a spell power between 56 SP (Holy Light) and 680 SP (Holy Wrath), spell by spell.
What Rank 1 gives up0.21× to 0.79×of the top rank per second, at 500 SP.
Which one matters depends on whether your mana or the fight runs out first.

Some figures carry a tag: Measured in playOriginal game rule

Words on this page

Per second
Damage or healing for each second a cast takes. Instant spells count as 1.5 seconds.
Per mana
Damage or healing for each point of mana a cast costs.
SP
Spell power: bonus healing and damage from your gear.
Top rank
The strongest rank, and the costliest.
Rank
One spell, several strengths. Higher ranks cost more mana.
Downranking
Casting a lower rank to save mana.
Takes over
The SP where Rank 1 starts to lead per mana.
Classic Era
Classic Era is the live Classic server ruleset. WoW Forever is the new client.
Classic Era rule
In Classic Era, ranks learned below level 20 lose part of their share. Forever has not confirmed this.

Paladin spells, rank by rank

Bar: the rank with the most per mana at each SP. Chart: per mana as SP grows. How to read a card

Top rankMiddle rankRank 1Your SPFaint line: a rank that never leadsAn arrow marks a takeover past the end of the barSorted by takeover SP

Holy Light

Rank 1 leads per mana from 56 SP9 ranks, 7 never lead per mana
At 500 SP: Rank 1Rank 1 vs Rank 9, at 500 SP3.93× per mana0.21× per second
Original game ruleIf low ranks lose part of their share
Every rank of Holy Light
Holy Light, every rank at level 60
RankLearned at levelHealing at 60, before gearShare of spell powerManaPer cast, 500 SPPer second, 500 SPPer mana, 500 SPMost per manaMost per mana, original game rule
Rank 11460.71435403161.311.556 SP and up724 SP and up
Rank 26890.71460446178.27.4Never201 to 724 SP
Rank 3141640.714110521208.24.7NeverNever
Rank 4222990.714190656262.43.5NeverNever
Rank 5304680.714275825329.83.0NeverNever
Rank 6386650.7143651,022408.82.8NeverNever
Rank 7469220.7144651,279511.62.8NeverNever
Rank 8541,2430.7145801,600640.02.8NeverNever
Rank 9601,5800.7146601,937774.82.9Up to 56 SPUp to 201 SP

Share of spell power is the coefficient: how much of your spell power one cast adds.

Flash of Light

Rank 1 leads per mana from 81 SP6 ranks, 4 never lead per mana
At 500 SP: Rank 1Rank 1 vs Rank 6, at 500 SP2.03× per mana0.51× per second
Every rank of Flash of Light
Flash of Light, every rank at level 60
RankLearned at levelHealing at 60, before gearShare of spell powerManaPer cast, 500 SPPer second, 500 SPPer mana, 500 SPMost per mana
Rank 120510.42935266177.07.681 SP and up
Rank 226730.42950287191.35.7Never
Rank 3341090.42970324215.74.6Never
Rank 4421610.42990375250.04.2Never
Rank 5502340.429115449299.03.9Never
Rank 6583080.429140523348.53.7Up to 81 SP

Share of spell power is the coefficient: how much of your spell power one cast adds.

Exorcism

Rank 1 leads per mana from 120 SP6 ranks, 4 never lead per mana
At 500 SP: Rank 1Rank 1 vs Rank 6, at 500 SP1.70× per mana0.42× per second
Every rank of Exorcism
Exorcism, every rank at level 60
RankLearned at levelDamage at 60, before gearShare of spell powerManaPer cast, 500 SPPer second, 500 SPPer mana, 500 SPMost per mana
Rank 120850.42985300199.73.5120 SP and up
Rank 2281490.429135364242.32.7Never
Rank 3362120.429180427284.32.4Never
Rank 4443030.429235518345.02.2Never
Rank 5523980.429285613408.32.1Never
Rank 6605020.429345717477.72.1Up to 120 SP

Share of spell power is the coefficient: how much of your spell power one cast adds.

Hammer of Wrath

Rank 1 leads per mana from 374 SP3 ranks, each leads at some SP
At 500 SP: Rank 1Rank 1 vs Rank 3, at 500 SP1.04× per mana0.72× per second
Every rank of Hammer of Wrath
Hammer of Wrath, every rank at level 60
RankLearned at levelDamage at 60, before gearShare of spell powerManaPer cast, 500 SPPer second, 500 SPPer mana, 500 SPMost per mana
Rank 1443000.429295515343.01.7374 SP and up
Rank 2524020.429360616410.71.7310 to 374 SP
Rank 3604980.429425713475.01.7Up to 310 SP

Share of spell power is the coefficient: how much of your spell power one cast adds.

Holy Wrath

Rank 1 leads per mana from 680 SP2 ranks, each leads at some SP
At 500 SP: Rank 2Top rank leads per mana here
Every rank of Holy Wrath
Holy Wrath, every rank at level 60
RankLearned at levelDamage at 60, before gearShare of spell powerManaPer cast, 500 SPPer second, 500 SPPer mana, 500 SPMost per mana
Rank 1504010.190645496248.20.8680 SP and up
Rank 2605330.190805628314.00.8Up to 680 SP

Share of spell power is the coefficient: how much of your spell power one cast adds.

Spells not charted here

Rank growth cap not knownConsecration
Mixes damage and healingHoly Shock
No spell power share listedDivine StormHoly ShieldHammer of Justiceand 20 more

What these numbers assume

Show the assumptions

Counted

  • One cast on one target at level 60, with no talents.
  • Each rank's base value, level growth and spell power share.
  • The mana cost of each rank at level 60.

Not counted

  • Talents, crits, misses and resists.
  • Overhealing: every point of healing counts as landing.
  • Cooldowns, procs and extra targets.

Original game ruleIn Classic Era, casts sit at least 1.5 seconds apart. Forever has not confirmed this, so shorter casts count as 1.5 seconds.

Original game ruleIn Classic Era, ranks learned below level 20 lose part of their share. Forever has not confirmed this. The muted bar shows that case.

Measured in playPlayers found that low ranks stay castable from the spellbook.

Measured in playPlayers measured direct heals inside dungeon groups landing lower, set by the target level. These numbers leave that rule out.

Per cast
base value + share × spell power
Per mana
per cast ÷ mana cost
Per second
per cast ÷ cast time, at least 1.5 s
Takeover
the spell power where two per mana lines cross
Classic Era rule
share × (1 − (20 − learn level) × 0.0375), below level 20 only
  1. Each damage or healing roll counts at its average.
  2. On the stored numbers, no rank takes the lead past the end of the bar. On the Classic Era rule strip, a rank can.
  3. A talent that cuts a flat amount of mana can move where Rank 1 takes over. So can a proc that makes the next cast free. Percentage talents cannot.
  4. Spell power marks are points on a scale, not gear levels.
  5. A rank that leads for less than two points of spell power folds into the next one.

Sources: the WoW Forever beta, build 1.60.1, and the original game, build 1.15.9.