WoW Forever Buffs
A full buff stack in WoW Forever looks different in and out of raids. Out in the world, world buffs and a Darkmoon fortune stacked on top of class buffs, consumables and food in the original game. Blizzard has not confirmed that for WoW Forever yet. Inside a raid those world buffs switch off, so your stack is class buffs, one flask, elixirs and food.
- World buffs in raidsNo effect
- Fortitude, Mark and BlessingsLast 1 hour
- CheckedNov 10, 2026
What a full buff stack is in WoW Forever
Your buffs come in five layers. Class buffs, consumables, food and weapon buffs work in the open world, dungeons, raids and battlegrounds. Camp buffs work in the open world, but whether they work inside dungeons, raids or battlegrounds is not confirmed. World buffs are the bonus you only get outside raids.
A full WoW Forever buff stack starts with the class buffs your group can cast. Add one flask, one Well Fed food and an oil or stone on each weapon. Use one elixir per stat, and check the stacking table for what else stacks. Outside raids, add the Dire Maul tribute buffs and a Sayge fortune, which stacked together in the original game (not confirmed for WoW Forever). Those world buffs have no effect inside raids. For the exact flask, elixirs and food for your role, see the role stacks below the calculator.

Class buffs
The biggest layer.
Blessing of Kings,
Mark of the Wild,
Power Word: Fortitude and
Arcane Intellect last 1 hour, and Battle Shout, the druid auras and most totems now reach the whole raid.
Flasks and elixirs
Flasks and elixirs give temporary stat buffs. Use one flask at a time. Add several elixirs for different stats. WoW Forever has no battle or guardian elixir slots.

Food and weapon buffs
Eat food for one Well Fed stat buff. Add one weapon oil or sharpening stone. Nutritious dishes such as
Smoked Desert Dumplings also add +5% XP from kills while you level.
Camp objects
Buffs from professions: sit by your campfire for 1 minute and every buff object at your camp, like the
Fish Bowl, buffs you for 1 hour. Each one is a weaker copy of a class buff and does not stack with it. Which profession builds what is in the profession guides.
World buffs
The Dire Maul tribute buffs and the Darkmoon Faire fortune. They shine while questing and in world PvP, but they have no effect inside raids. Players disagree on whether they work in 5-player dungeons, and Blizzard has not said.
WoW Forever buff stack calculator
Pick your class and where you are playing, then switch buffs on and off to see what your whole stack adds. Buffs that do nothing where you are, such as world buffs in a raid, switch off and say why. Not confirmed means Blizzard has not said yet, so do not plan around it.
Totals are estimates. Class conversion rates and some stacking rules are not confirmed. The calculator does not turn Strength into attack power or Intellect into mana.
Results update as you type.
Your character
Your class
Selected: Warrior
Your answer shows the stat that matters most for this role. A new class or role loads a suggested stack; change any buff after.
World buffs and Sayge fortunes do nothing inside raids.
Changes the faction-only buffs: Warchief's Blessing or Might of Stormwind, and the Battle Standard.
Class buffs9 of 20 on
World buffs3 of 6 on
Darkmoon Faire fortune1 of 8 on
Sayge gives one fortune at a time; it does nothing inside raids.
Campfire objects0 of 9 on
Flask1 of 5 on
One flask at a time.
Elixirs (one per stat)2 of 6 on
Food1 of 11 on
One Well Fed food at a time. The tool keeps one food pick.
Weapon stone or oil1 of 3 on
One oil or stone per weapon in the original game. Blizzard has not said for WoW Forever, so the tool keeps one.
Other consumables0 of 5 on
Battleground0 of 1 on
Your stats before buffs (optional)
From your character sheet with no buffs on. Leave a stat blank and its percent buffs show as a percent of your own.
Your answer
Attack power from buffs (estimate)
Attack power buffs, plus Agility where the game lists an attack power rate for your class. Strength shows on its own line.
- Crit chance from buffs, incl. Agility (estimate)
- +8% buffs, +2% weapon stone, +5.8% from +116 Agility
- Spell crit chance from buffs, incl. Intellect (estimate)
- Attack speed (estimate)
- Casting speed (estimate)
- Mana every 5 seconds (estimate)
- Health (estimate)
Ranged attack power from buffs (estimate)
Ranged attack power buffs, plus the Agility your buffs add at the listed rate for your class.
Spell damage from buffs (estimate)
Counts buffs to every school; school elixirs such as Shadow Power show on their own lines.
Healing from buffs (estimate)
Health from buffs (estimate)
Bonus health plus 10 health for each point of Stamina the buffs add, then any maximum health percent.
What your buffs add
- Strength +125
- +10% of your Strength
- Agility +116
- +10% of your Agility
- Stamina +109
- +26.5% of your Stamina
- Spirit +18
- +10% of your Spirit
- Attack power +507
- Bonus health +1,200
- Critical strike chance +8%
- Melee and ranged crit chance +2%
- Armor +385
- All resistances +27
- +10% damage dealt
- Windfury Totem: Main-hand hits have a 20% chance of an extra attack with +246 attack power
- Also adds (not used by your role)
- Intellect +18
- +10% of your Intellect
- Ranged attack power +200
- Spell damage +230
- Healing +230
Every result here is an estimate.
What these numbers assume
Counts the level 60 values of the buffs you tick. Percent buffs (Blessing of Kings, the Fish Bowl, Mol'dar's Moxie, Sayge) apply after the flat ones. Agility turns into attack power and crit, Intellect into spell crit and Stamina into health at the rates the game lists for your class; Blizzard has not confirmed those rates. Strength is not turned into attack power and Intellect is not turned into mana, because those rates are not confirmed either. Talents, gear and Spirit regeneration are left out.
Flat buffs are added first, then each percent applies to that total; Blizzard has not said whether every buff here stacks.
Leave your own stats blank and percent buffs like
Blessing of Kings show as a share of your stat instead of a number. Type your Strength, Agility, Stamina, Intellect and Spirit from the character sheet to turn them into real numbers.
Best WoW Forever buff stack for each role
Each card shows the full stack a well-buffed group gives one role, out in the world next to inside a raid, with the flat stats added up. World buffs and the Sayge fortune only appear in the open world column. The totals are estimates: world buffs with a Sayge fortune, and Battle Shout with Blessing of Might, stacked in the original game but are not confirmed for WoW Forever.
Melee damage
Raid stack
Battle Shout+139 attack power
Blessing of Might+133 attack power
Blessing of Kings+10% all stats
Mark of the Wild+385 armor, +16 to all stats and +27 all resistances
Power Word: Fortitude+70 Stamina
Strength of Earth Totem+53 Strength
Grace of Air Totem+89 Agility
Windfury TotemMain-hand hits have a 20% chance of an extra attack with +246 attack power
Leader of the Pack+3% critical strike chance
Flask of the Titans+1,200 maximum health
Elixir of the Mongoose+25 Agility and +2% critical strike chance
Elixir of Greater Strength+25 Strength
Smoked Desert Dumplings+20 Strength
Elemental Sharpening Stone+2% melee and ranged critical strike chance
Open world extras
Fengus' Ferocity+200 attack power and +230 spell damage and healing
Mol'dar's Moxie+15% Stamina
Slip'kik's Savvy+3% critical strike chance
Sayge's Dark Fortune of Damage+10% damage dealt
Adds up to
Stat Open world Raids
Strength+114 +114
Agility+130 +130
Stamina+86 +86
Intellect+16 +16
Spirit+16 +16
Attack power+472 +272
Health+1,200 +1,200
Armor+385 +385
All resistances+27 +27
Critical strike chance+8% +5%
Melee and ranged crit chance+2% +2%
All stats from Blessing of Kings+10% +10%
Stamina from Mol'dar's Moxie+15% 0 Damage dealt from Sayge's Dark Fortune of Damage +10% 0
Windfury Totem gives main-hand hits a 20% chance of an extra attack, so it is listed but not added to your attack power.Hunters
Raid stack
Trueshot Aura+100 ranged attack power
Blessing of Kings+10% all stats
Mark of the Wild+385 armor, +16 to all stats and +27 all resistances
Power Word: Fortitude+70 Stamina
Arcane Intellect+31 Intellect
Blessing of Wisdom40 mana every 5 sec
Grace of Air Totem+89 Agility
Leader of the Pack+3% critical strike chance
Flask of the Titans+1,200 maximum health
Elixir of the Mongoose+25 Agility and +2% critical strike chance
Swiftstrike Steak+20 Agility
Open world extras
Fengus' Ferocity+200 attack power and +230 spell damage and healing
Slip'kik's Savvy+3% critical strike chance
Sayge's Dark Fortune of Damage+10% damage dealt
Adds up to
Stat Open world Raids
Strength+16 +16
Agility+150 +150
Stamina+86 +86
Intellect+47 +47
Spirit+16 +16
Attack power+200 0
Ranged attack power+300 +100
Mana every 5 seconds+40 +40
Health+1,200 +1,200
Armor+385 +385
All resistances+27 +27
Critical strike chance+8% +5%
All stats from Blessing of Kings+10% +10% Damage dealt from Sayge's Dark Fortune of Damage +10% 0
Blessing of Might only raises melee attack power, so hunters ask their paladin for
Blessing of Wisdom instead.Caster damage
Raid stack
Arcane Intellect+31 Intellect
Blessing of Kings+10% all stats
Mark of the Wild+385 armor, +16 to all stats and +27 all resistances
Power Word: Fortitude+70 Stamina
Divine Spirit+40 Spirit
Blessing of Wisdom40 mana every 5 sec
Mana Spring Totem25 mana every 5 sec
Moonkin Aura+3% critical strike chance
Flask of Supreme Power+150 spell damage
Greater Arcane Elixir+35 spell damage
Lobster Stew+28 spell damage
Brilliant Wizard Oil+36 spell damage and healing and +1% spell critical strike chance
Open world extras
Fengus' Ferocity+200 attack power and +230 spell damage and healing
Slip'kik's Savvy+3% critical strike chance
Sayge's Dark Fortune of Damage+10% damage dealt
Adds up to
Stat Open world Raids
Stamina+86 +86
Intellect+47 +47
Spirit+56 +56
Spell damage+479 +249
Mana every 5 seconds+65 +65
Armor+385 +385
All resistances+27 +27
Critical strike chance+6% +3%
Spell crit chance+1% +1%
All stats from Blessing of Kings+10% +10% Damage dealt from Sayge's Dark Fortune of Damage +10% 0
Mana Spring Totem only reaches your party, so sit casters in a group with a shaman. Blizzard has not said whether
Mana Spring Totem stacks with
Blessing of Wisdom.Healers
Raid stack
Arcane Intellect+31 Intellect
Blessing of Kings+10% all stats
Mark of the Wild+385 armor, +16 to all stats and +27 all resistances
Power Word: Fortitude+70 Stamina
Divine Spirit+40 Spirit
Blessing of Wisdom40 mana every 5 sec
Mana Spring Totem25 mana every 5 sec
Moonkin Aura+3% critical strike chance
Flask of Distilled Wisdom+2,000 maximum mana
Greater Cleric's Elixir+40 healing
Greater Mageblood Elixir20 mana every 5 sec
Sage's Tea+44 healing
Brilliant Mana Oil15 mana every 5 sec and +30 healing
Open world extras
Fengus' Ferocity+200 attack power and +230 spell damage and healing
Slip'kik's Savvy+3% critical strike chance
Sayge's Dark Fortune of Intelligence+10% Intellect
Adds up to
Stat Open world Raids
Stamina+86 +86
Intellect+47 +47
Spirit+56 +56
Healing+344 +114
Mana every 5 seconds+100 +100
Mana+2,000 +2,000
Armor+385 +385
All resistances+27 +27
Critical strike chance+6% +3%
All stats from Blessing of Kings+10% +10%
Intellect from Sayge's Dark Fortune of Intelligence+10% 0
Fengus' Ferocity adds +230 healing on top of its attack power, which makes the Dire Maul tribute worth it for healers too. Blizzard has not said whether
Mana Spring Totem stacks with
Blessing of Wisdom.Tanks
Raid stack
Power Word: Fortitude+70 Stamina
Mark of the Wild+385 armor, +16 to all stats and +27 all resistances
Blessing of Kings+10% all stats
Devotion Aura+735 armor
Battle Shout+139 attack power
Blessing of Might+133 attack power
Strength of Earth Totem+53 Strength
Grace of Air Totem+89 Agility
Leader of the Pack+3% critical strike chance
Blood Pact+54 Stamina
Flask of the Titans+1,200 maximum health
Elixir of the Phalanx+400 maximum health and +500 armor
Elixir of Brute Force+18 Strength and +18 Stamina
Savory Turtle Stew+20 Stamina
Open world extras
Mol'dar's Moxie+15% Stamina
Fengus' Ferocity+200 attack power and +230 spell damage and healing
Slip'kik's Savvy+3% critical strike chance
Sayge's Dark Fortune of Stamina+10% Stamina
Adds up to
Stat Open world Raids
Strength+87 +87
Agility+105 +105
Stamina+178 +178
Intellect+16 +16
Spirit+16 +16
Attack power+472 +272
Health+1,600 +1,600
Armor+1,620 +1,620
All resistances+27 +27
Critical strike chance+6% +3%
All stats from Blessing of Kings+10% +10%
Stamina from Mol'dar's Moxie+15% 0
Stamina from Sayge's Dark Fortune of Stamina+10% 0
Devotion Aura and
Blood Pact only cover the party, so put the tank in a group with a paladin and a warlock.Leveling solo
The buffs
Lodestone+90 attack power
Sharpening Wheel+34 Strength
Fish Bowl+8% all stats
First Aid Kit+56 Stamina
Enchanted LuteArmor (about 260 to 308 at level 60), +13 to all stats and +22 all resistances
Camp Chair+2% critical strike chance
Incense Candle+25 Intellect
Mana Well29 mana every 5 sec
Faction Banner+32 Spirit
Well Fed (Nutritious food)+5% experience from kills
Cozy Sleeping Bag+1% experience from quests and +1% experience from kills
Tender Wolf Steak+15 Agility
Sayge's Dark Fortune of Damage+10% damage dealt
Adds up to
Stat Open world
Strength+47
Agility+28
Stamina+69
Intellect+38
Spirit+45
Attack power+90
Mana every 5 seconds+29
All resistances+22
Critical strike chance+2% XP from kills +8% Quest XP +3%
All stats from Fish Bowl+8% Damage dealt from Sayge's Dark Fortune of Damage +10% Camp objects work after you sit by your campfire for 1 minute, and the numbers are the level 60 values; lower levels get less. Pick up the matching class buff from a group and the camp copy no longer stacks with it. The
Cozy Sleeping Bag counts at its full 3 stacks. Blizzard has not said how XP bonuses combine, so treat the XP total as an estimate.
The Sayge fortune is only there during the week each month the Darkmoon Faire is in town.
WoW Forever buff stacking: what stacks with what
Each row is one kind of buff: how many you can have at once, what it stacks with, what it does not, and how sure that rule is.
Different kinds of buffs stack: class buffs, a flask with your elixirs, one Well Fed food, a weapon oil or stone and a world buff can all be up together. The limits are one flask, one Well Fed food, one Blessing per paladin, one totem per element per shaman and one Darkmoon fortune, and a camp buff never stacks with the class buff it copies. Several world buffs at once stacked in the original game, but Blizzard has not confirmed that for WoW Forever.
What stacks with what in WoW Forever
| Buff type | At once | Stacks with | Does not stack with | Confirmed |
|---|---|---|---|---|
A flask lasts 2 hours and stays on through death. | 1 | Elixirs, food and a weapon oil or stone | Any other flask | Confirmed |
For two elixirs that raise the same stat, see the next row. | Several, with no Battle or Guardian slots | Your flask, your food and each other | Confirmed | |
In the original game only the stronger one counted. New elixirs such as | 1 per stat | Elixirs for other stats, such as | A second elixir for the same stat, such as | Original rule Not confirmed for WoW Forever |
1 |
| Confirmed | ||
How to get Jujus in WoW Forever is not confirmed. | An elixir for the same stat, such as | Original rule Not confirmed for WoW Forever | ||
All five share one 1-hour cooldown. Whether two can be active together is not known. Their availability in WoW Forever is not confirmed. | Not known | Not known | ||
The +5% kill XP comes with Nutritious food, so a second dish cannot add it again. | 1 Well Fed buff | Your flask and elixirs | A second Well Fed food: it replaces the first | Confirmed |
Each lasts 30 minutes. | 1 per weapon | A second one on your off hand | Original rule Not confirmed for WoW Forever | |
Protection potions such as | 1 every 2 minutes | A healthstone or rune right after | Any other combat potion: they all share one 2-minute cooldown | Confirmed |
1 every 2 minutes | A potion | Each other: | Confirmed | |
Greater Blessings cover everyone in the raid or group who shares the target's class. | 1 per paladin | Blessings from other paladins: three paladins can give Might, Kings and Wisdom | A second Blessing from the same paladin | Confirmed |
Windfury and Grace of Air are both Air totems, so a group needs two shamans to have both. | 1 per element per shaman |
|
| Confirmed |
1 |
| Confirmed | ||
| Not known: two priests' Fortitude or two warriors' Battle Shout may not both count | Not known | ||
Every object at your camp | Rested XP and the food XP bonus, which a camp buff never replaces | The class buff each one copies, such as | Confirmed | |
They have no effect inside raids. Whether they work in dungeons and battlegrounds is disputed. | All of them | Each other and a Sayge fortune | Original rule Not confirmed for WoW Forever | |
No effect inside raids, and dying removes it. | 1 | A second Sayge fortune | Confirmed | |
The bag stacks up to 3 times. More in the XP buffs guide. | All at once | Rested XP, Nutritious food, the | A second Camp Tent inside the shared camp cooldown | Confirmed |

When a camp buff meets its class buff
Players disagree on what happens. Players report that the stronger class buff replaces the camp buff, and some report a class buff removed the whole Camp Benefits buff, which others call a bug. Blizzard has not said.
Battle Shout stacked with Blessing of Might in the original game. That is not confirmed for WoW Forever. Blizzard has also not said whether two elixirs for the same stat both count, what happens with two casters of one buff, whether XP bonuses add up or multiply, or how many buffs you can carry at once. To check which group buffs you are missing, the raid and dungeon addons page lists a buff checker made for WoW Forever.
Every WoW Forever buff guide
Each guide covers one kind of buff: how to get it, how long it lasts, where it works and what it stacks with.
World buffsThe Dire Maul tribute buffs and the rest: how to get each one and where it still works.
XP buffsEvery experience bonus you can stack while leveling, from Well Fed to rested XP.
ConsumablesFlasks, elixirs, potions and weapon oils for each role, and what stacks with what.
Food buffsThe best Well Fed dish for each stat at level 60 and the XP food for leveling.
Raid buffsEvery class buff, what it adds and which ones now cover the whole raid.
PvP buffsPotions, battle standards and the battleground power-ups.
Darkmoon FaireDates, location and which Sayge fortune to pick for your role.
Which WoW Forever buffs work in raids, dungeons and battlegrounds
Class buffs and most consumables work everywhere. World buffs switch off inside raids, battleground items work only in battlegrounds, and camp objects are confirmed only in the open world.
Open world
Class buffs, consumables, food, camp objects, world buffs and the Sayge fortune work in the open world.
5-player dungeons
Class buffs and consumables work. Players disagree on whether world buffs and Sayge fortunes work there, and Blizzard has not said. Enemies there also give 50% more experience since the Nov 9 hotfix.
Raids
Class buffs, flasks, elixirs, food and weapon buffs work. World buffs and Sayge fortunes have no effect in Hyjal Summit, the Barrow Deeps or Onyxia's Lair.
Battlegrounds
Class buffs and consumables work, and the
Horde Battle Standard and
Alliance Battle Standard only work there. Players disagree on whether world buffs work in battlegrounds, and Blizzard has not said, so do not count on them.
Where each kind of buff works
| Buff | Works in | Lasts | Status |
|---|---|---|---|
| 2 hours | Available | |
| 2 hours | Available | |
| 2 hours | Available | |
| 2 hours | Available Darkmoon Faire week only: it visits once a month | |
| 1 hour | Available | |
| 3 min | Available | |
| Fish Bowl |
| 1 hour (Camp Benefits) | Available |
| Flask of the Titans |
| 2 hours | Available |
| Elixir of the Mongoose |
| 30 min | Available |
| Smoked Desert Dumplings |
| 15 min | Available |
| 15 min | Available | |
| Horde Battle Standard |
| 2 min | Available |
About this WoW Forever guide
What the status words on this page mean and where the numbers come from.
About this guide
Available means you can get it in WoW Forever today. Not confirmed means Blizzard has not said whether it works in WoW Forever yet, so do not plan around it. Numbers are the level 60 values.
Sources: WoW Forever spell and item tooltips, Blizzard WoW Forever development notes and hotfixes, post-launch player reports and four guide sites covering WoW Forever buffs, checked November 10, 2026. Values from WoW Forever game build 1.60.1.70862.
Item and spell icons by Blizzard Entertainment, from the World of Warcraft Forever game client.
+10% all stats
+385 armor, +16 to all stats and +27 all resistances
+70 Stamina
+31 Intellect
+20 Strength
+8% all stats
+139 attack power
+133 attack power
+53 Strength
+89 Agility
Main-hand hits have a 20% chance of an extra attack with +246 attack power
+3% critical strike chance
+200 attack power and +230 spell damage and healing
+15% Stamina
+3% critical strike chance
+10% damage dealt
+1,200 maximum health
+25 Agility and +2% critical strike chance
+25 Strength
+2% melee and ranged critical strike chance
Raids: +16 Strength from Mark of the Wild
Raids: +53 Strength from Strength of Earth Totem
Raids: +25 Strength from Elixir of Greater Strength
Raids: +20 Strength from Smoked Desert Dumplings
Raids: +16 Agility from Mark of the Wild
Raids: +89 Agility from Grace of Air Totem
Raids: +25 Agility from Elixir of the Mongoose
Raids: +16 Stamina from Mark of the Wild
Raids: +70 Stamina from Power Word: Fortitude
Raids: +16 Intellect from Mark of the Wild
Raids: +16 Spirit from Mark of the Wild
Raids: +139 Attack power from Battle Shout
Raids: +133 Attack power from Blessing of Might
Open world: +200 Attack power from Fengus' Ferocity
Raids: +1,200 Health from Flask of the Titans
Raids: +385 Armor from Mark of the Wild
Raids: +27 All resistances from Mark of the Wild
Raids: +3% Critical strike chance from Leader of the Pack
Open world: +3% Critical strike chance from Slip'kik's Savvy
Raids: +2% Critical strike chance from Elixir of the Mongoose
Raids: +2% Melee and ranged crit chance from Elemental Sharpening Stone
Raids: +10% All stats from Blessing of Kings
Open world: +15% Stamina from Mol'dar's Moxie
Open world: +10% Damage dealt from Sayge's Dark Fortune of Damage
+100 ranged attack power
40 mana every 5 sec
+20 Agility
Raids: +16 Strength from Mark of the Wild
Raids: +16 Agility from Mark of the Wild
Raids: +89 Agility from Grace of Air Totem
Raids: +25 Agility from Elixir of the Mongoose
Raids: +20 Agility from Swiftstrike Steak
Raids: +16 Stamina from Mark of the Wild
Raids: +70 Stamina from Power Word: Fortitude
Raids: +16 Intellect from Mark of the Wild
Raids: +31 Intellect from Arcane Intellect
Raids: +16 Spirit from Mark of the Wild
Open world: +200 Attack power from Fengus' Ferocity
Raids: +100 Ranged attack power from Trueshot Aura
Open world: +200 Ranged attack power from Fengus' Ferocity
Raids: +40 Mana every 5 seconds from Blessing of Wisdom
Raids: +1,200 Health from Flask of the Titans
Raids: +385 Armor from Mark of the Wild
Raids: +27 All resistances from Mark of the Wild
Raids: +3% Critical strike chance from Leader of the Pack
Open world: +3% Critical strike chance from Slip'kik's Savvy
Raids: +2% Critical strike chance from Elixir of the Mongoose
Raids: +10% All stats from Blessing of Kings
Open world: +10% Damage dealt from Sayge's Dark Fortune of Damage
+40 Spirit
25 mana every 5 sec
+3% critical strike chance
+150 spell damage
+35 spell damage
+28 spell damage
+36 spell damage and healing and +1% spell critical strike chance
Raids: +16 Stamina from Mark of the Wild
Raids: +70 Stamina from Power Word: Fortitude
Raids: +31 Intellect from Arcane Intellect
Raids: +16 Intellect from Mark of the Wild
Raids: +16 Spirit from Mark of the Wild
Raids: +40 Spirit from Divine Spirit
Open world: +230 Spell damage from Fengus' Ferocity
Raids: +150 Spell damage from Flask of Supreme Power
Raids: +35 Spell damage from Greater Arcane Elixir
Raids: +28 Spell damage from Lobster Stew
Raids: +36 Spell damage from Brilliant Wizard Oil
Raids: +40 Mana every 5 seconds from Blessing of Wisdom
Raids: +25 Mana every 5 seconds from Mana Spring Totem
Raids: +385 Armor from Mark of the Wild
Raids: +27 All resistances from Mark of the Wild
Raids: +3% Critical strike chance from Moonkin Aura
Open world: +3% Critical strike chance from Slip'kik's Savvy
Raids: +1% Spell crit chance from Brilliant Wizard Oil
Raids: +10% All stats from Blessing of Kings
Open world: +10% Damage dealt from Sayge's Dark Fortune of Damage
+10% Intellect
+2,000 maximum mana
+40 healing
20 mana every 5 sec
+44 healing
15 mana every 5 sec and +30 healing
Raids: +16 Stamina from Mark of the Wild
Raids: +70 Stamina from Power Word: Fortitude
Raids: +31 Intellect from Arcane Intellect
Raids: +16 Intellect from Mark of the Wild
Raids: +16 Spirit from Mark of the Wild
Raids: +40 Spirit from Divine Spirit
Open world: +230 Healing from Fengus' Ferocity
Raids: +40 Healing from Greater Cleric's Elixir
Raids: +44 Healing from Sage's Tea
Raids: +30 Healing from Brilliant Mana Oil
Raids: +40 Mana every 5 seconds from Blessing of Wisdom
Raids: +25 Mana every 5 seconds from Mana Spring Totem
Raids: +20 Mana every 5 seconds from Greater Mageblood Elixir
Raids: +15 Mana every 5 seconds from Brilliant Mana Oil
Raids: +2,000 Mana from Flask of Distilled Wisdom
Raids: +385 Armor from Mark of the Wild
Raids: +27 All resistances from Mark of the Wild
Raids: +3% Critical strike chance from Moonkin Aura
Open world: +3% Critical strike chance from Slip'kik's Savvy
Raids: +10% All stats from Blessing of Kings
Open world: +10% Intellect from Sayge's Dark Fortune of Intelligence
+735 armor
+54 Stamina
+10% Stamina
+400 maximum health and +500 armor
+18 Strength and +18 Stamina
+20 Stamina
Raids: +16 Strength from Mark of the Wild
Raids: +53 Strength from Strength of Earth Totem
Raids: +18 Strength from Elixir of Brute Force
Raids: +16 Agility from Mark of the Wild
Raids: +89 Agility from Grace of Air Totem
Raids: +70 Stamina from Power Word: Fortitude
Raids: +16 Stamina from Mark of the Wild
Raids: +54 Stamina from Blood Pact
Raids: +18 Stamina from Elixir of Brute Force
Raids: +20 Stamina from Savory Turtle Stew
Raids: +16 Intellect from Mark of the Wild
Raids: +16 Spirit from Mark of the Wild
Raids: +139 Attack power from Battle Shout
Raids: +133 Attack power from Blessing of Might
Open world: +200 Attack power from Fengus' Ferocity
Raids: +1,200 Health from Flask of the Titans
Raids: +400 Health from Elixir of the Phalanx
Raids: +385 Armor from Mark of the Wild
Raids: +735 Armor from Devotion Aura
Raids: +500 Armor from Elixir of the Phalanx
Raids: +27 All resistances from Mark of the Wild
Raids: +3% Critical strike chance from Leader of the Pack
Open world: +3% Critical strike chance from Slip'kik's Savvy
Raids: +10% All stats from Blessing of Kings
Open world: +15% Stamina from Mol'dar's Moxie
Open world: +10% Stamina from Sayge's Dark Fortune of Stamina
+90 attack power
+34 Strength
+56 Stamina
Armor (about 260 to 308 at level 60), +13 to all stats and +22 all resistances
+2% critical strike chance
+25 Intellect
29 mana every 5 sec
+32 Spirit
+5% experience from kills
+1% experience from quests and +1% experience from kills
+15 Agility
+34 Strength from Sharpening Wheel
+13 Strength from Enchanted Lute
+13 Agility from Enchanted Lute
+15 Agility from Tender Wolf Steak
+56 Stamina from First Aid Kit
+13 Stamina from Enchanted Lute
+13 Intellect from Enchanted Lute
+25 Intellect from Incense Candle
+13 Spirit from Enchanted Lute
+32 Spirit from Faction Banner
+90 Attack power from Lodestone
+29 Mana every 5 seconds from Mana Well
+22 All resistances from Enchanted Lute
+2% Critical strike chance from Camp Chair
+5% XP from kills from Well Fed (Nutritious food)
+3% XP from kills from Cozy Sleeping Bag (3 stacks)
+3% Quest XP from Cozy Sleeping Bag (3 stacks)
+8% All stats from Fish Bowl
+10% Damage dealt from Sayge's Dark Fortune of Damage
+40 Shadow spell damage
+25 Agility
+25 Strength and +2% critical strike chance
+25 Agility and +25 Intellect
+35 attack power
+35 attack power
+30 Strength
+40 attack power
Absorbs 1,950 to 3,250 Fire damage
Restores 1,440 health
Restores 900 to 1,500 mana and costs 600 to 1,000 health
Restores 900 to 1,500 mana and costs 600 to 1,000 health
+15% maximum health
+15% maximum health