WoW ForeverAlliance and Horde6 playable races

Mage Class in WoW Forever

Mage can be played by 6 of the 10 playable races in WoW Forever. Gnome is the best Mage race on our race tier list, followed by Undead and Orc.

Best Mage Races

Our Mage race tier list ranks Gnome first, then Undead and Orc. The table lists every racial trait each race brings to Mage; hover or tap a trait for its full effect.

  1. 1
    Best Mage raceGnomeAllianceS tier
    Every trait applies

    Gnome and Undead are the best Mage races in WoW Forever on our race tier list, sharing S tier. Gnome's Engineering Specialization, Escape Artist, Eureka! and Expansive Mind all work for a Mage.

  2. 2
    HordeUndeadS tier
    Every trait applies
  3. 3
    HordeOrcA tierNew in Forever
    Command: Not for Mage

Mage PvE Race Pick

Each race is graded on what its racials do for this class against monsters, from questing to dungeons and raids.

  • Alliance pickHuman
    PvE A tier
    RuthlessThe Human Spirit

    Ruthless adds 1% crit chance to all spells and attacks. The Human Spirit raises your Spirit by 10%.

  • Horde pickOrc
    PvE A tier
    Blood FuryShatter Curse

    Blood Fury raises Attack Power and Spell Power by 10% for 15 sec. Shatter Curse removes all Curses and Banes, cutting Magical damage taken by 5% for 8 sec.

Mage PvP Race Pick

Each race is graded on what its racials do for this class against other players, first for breaking or shortening crowd control, then stealth, fight cooldowns and escapes.

  • Alliance pickGnome
    PvP A tier
    Escape ArtistEureka!

    Escape Artist escapes any movement impairing effect and blocks those effects for 3 sec. Eureka! makes damaging abilities cost 10% less Mana and deal 10% more for 8 sec.

  • Horde pickUndead
    PvP A tier
    Will of the ForsakenTouch of the Grave

    Will of the Forsaken instantly removes all Charm, Fear and Sleep effects, on a 2 min cooldown. Touch of the Grave gives your spells and attacks a 30% chance to drain the target's Health.

Mage Racial Traits by Race

AppliesOne enemy type onlyNot for Mage
RaceCrit chanceStat bonusesBreaks crowd controlSurvivalBonus damageUtility
S tierGnomeAlliance
None
Stat bonuses
Expansive Mind
Breaks crowd control
Escape Artist
None
Bonus damage
Eureka!
Utility
Engineering Specialization
S tierUndeadHorde
None
None
Breaks crowd control
Will of the Forsaken
Survival
Touch of the Grave
Cannibalize
None
Utility
Underwater Breathing
A tierOrcHorde
None
None
None
Survival
Hardiness
Shatter Curse
Bonus damage
CommandNot for Mage
Blood Fury
None
A tierHumanAlliance
Crit chance
Ruthless
Stat bonuses
The Human Spirit
Breaks crowd control
Will to Survive
None
None
Utility
Perception
A tierTrollHorde
None
None
None
Survival
Regeneration
Rapid Regeneration
Bonus damage
Beast SlayingBeasts only
Berserking
None
B tierHigh Order SkyborneAlliance
None
Stat bonuses
Wind Blessed
None
Survival
Read Leyline
Bonus damage
Elemental InsightElementals only
Utility
Walk on Air
How to read the table

Races are ordered by the Mage race tier list, which grades each race on what its racials do for Mage. Only High Order Skyborne can be a Mage; the other Skyborne variant cannot.

Mage Abilities

Every Mage spell in WoW Forever, one row per spell at its highest rank. Amounts are the base values at the level each rank is learned, before spell power. Per mana and Per sec divide the amount by the Mana cost and by the cast time. Search, filter and sort the list ten spells at a time, and open a row for its range, duration and every rank. Pick a level to see what you learn or upgrade there, or switch Show to All for every spell at the rank you have by then.

View
Levels
Level 1
Level 4
Level 6
Level 8
Level 10

Mage Changes in WoW Forever

2 Mage abilities are new in WoW Forever, and 3 abilities the original game already has by name gain new spell versions.

Spell versions, original game to WoW Forever
Unchanged89Changed122Not in this build4New in this build16
Original game215
WoW Forever227

4 spell versions from the original game are not in this build, 122 changed and 89 are unchanged. Each figure counts spell versions.

New abilities

No Mage ability in the original game has this name.

Skill lineArcane2 new
Arcane WrathRanks 4Active
Teleport: DalaranActive
New versions of original game abilities

An ability of this name is already in the original game for Mage. The spell versions counted here are new in this build.

Arcane Blast4Spell versionsSkill line Arcane · Active
Frostfire Bolt2Spell versionsSkill line Fire · Active
Ice Lance5Spell versionsSkill line Frost · Active

Mage Basics

Role
Resource
Talent trees
Armor
Weapons6 skill lines
One-hand
Two-hand
Ranged
Other

Mage Builds

Mage has 5 stored talent allocations. All of them are below; what each one spends is on the builds page.

All 5 Mage buildsMage macrosArcane Mage macrosFire Mage macrosFrost Mage macros

Mage Talent Trees

Mage talents by tree and row. Plan your own build on the trees below, or roll a random build.

Make a buildClick any talent to start spending 51 points, or roll a random build.
0 / 51

Arcane

18 talents
0pts
  1. Row 1 is open from the start
  2. 5 points in Arcane unlock row 2
  3. 10 points in Arcane unlock row 3
  4. 15 points in Arcane unlock row 4
  5. 20 points in Arcane unlock row 5
  6. 25 points in Arcane unlock row 6
  7. 30 points in Arcane unlock row 7

Fire

17 talents
0pts
  1. Row 1 is open from the start
  2. 5 points in Fire unlock row 2
  3. 10 points in Fire unlock row 3
  4. 15 points in Fire unlock row 4
  5. 20 points in Fire unlock row 5
  6. 25 points in Fire unlock row 6
  7. 30 points in Fire unlock row 7

Frost

18 talents
0pts
  1. Row 1 is open from the start
  2. 5 points in Frost unlock row 2
  3. 10 points in Frost unlock row 3
  4. 15 points in Frost unlock row 4
  5. 20 points in Frost unlock row 5
  6. 25 points in Frost unlock row 6
  7. 30 points in Frost unlock row 7
Max rankOpen to spendNot reachable yetPrerequisite met