Hunter Class in WoW Forever
Hunter can be played by 8 of the 10 playable races in WoW Forever. Orc is the best Hunter race on our race tier list, followed by Troll and Night Elf.
Hunters know the uncharted places of the world. Gifted with a deep empathy for all life, they have an uncanny knack for befriending wild animals and taming them as pets.
4 Alliance races and 4 Horde races can be a Hunter.
Neither faction has more.
Best Hunter Races
Our Hunter race tier list ranks Orc first, then Troll and Night Elf. The table lists every racial trait each race brings to Hunter; hover or tap a trait for its full effect.



Every trait appliesOrc, Troll and Night Elf are the best Hunter races in WoW Forever on our race tier list, sharing S tier. Orc's Blood Fury, Command, Hardiness and Shatter Curse all work for a Hunter.



Beast Slaying: Beasts only


Every trait applies
Hunter PvE Race Pick
Each race is graded on what its racials do for this class against monsters, from questing to dungeons and raids.
Ruthless
Will to SurviveRuthless gives all spells and attacks 1% crit chance. Will to Survive instantly removes all stun effects on you.
Blood Fury
Shatter CurseBlood Fury raises Attack Power and Spell Power by 10% for 15 sec. Shatter Curse removes all Curses and Banes, cutting Magical damage taken by 5% for 8 sec.
Hunter PvP Race Pick
Each race is graded on what its racials do for this class against other players, first for breaking or shortening crowd control, then stealth, fight cooldowns and escapes.
Will to Survive
RuthlessWill to Survive instantly removes all stun effects on you, on a 3 min cooldown. Ruthless gives all spells and attacks 1% crit chance.
Hardiness
Blood Fury
Shatter CurseHardiness cuts the duration of stun effects on you by 20%. Blood Fury raises Attack Power and Spell Power by 10% for 15 sec. Shatter Curse removes all Curses and Banes, cutting Magical damage taken by 5% for 8 sec.
Hunter Racial Traits by Race
How to read the table
Races are ordered by the Hunter race tier list, which grades each race on what its racials do for Hunter. High Order and Windshaper Skyborne have separate rows because their racials differ.
+2% spellcasting, melee and ranged Haste
Blizzard announced Nov 2: Read Leyline now increases Mana and Health regeneration by 50% (was 100%), with a 15-second duration. This ability cannot be used while Innervate is active, and will be replaced by Innervate as a more powerful effect.
+50% Health and Mana regeneration for 15 sec; near a leyline you are Attuned for 1 hr and the effect rises by 100%
+5% damage against Elementals
Glide down through the air for 10 sec, steering as you go
+1% crit chance for all spells and attacks
+10% Spirit
Removes all Stun effects
Much higher stealth detection for 20 sec
+1% hit chance for all spells and attacks
Removes and blocks Bleed, Poison and Disease effects, and cuts Physical damage taken by 10% for 8 sec
+5% damage against Beasts
Shows nearby treasure on the minimap until cancelled
+10% crit chance for spells and attacks for 15 sec
+1% dodge and +2% movement speed; Night Elf Rogues and Druids are also harder to spot in Stealth, as if 1 level higher
Become a wisp on death, with 75% more movement speed
Harder to detect until you move or cancel it; in combat it deters attacks but raises the cooldown to 2 min
+2% spellcasting, melee and ranged Haste
+5% damage against Elementals
Blizzard announced Nov 2: Skysight is now a 15% increased movement speed (was 10%), with a 15-second duration.
+15% movement and mounted speed for 30 sec; near an elemental convergence you are Charged for 1 hr and the effect rises by 100%
Glide down through the air for 10 sec, steering as you go
Stun effects on you last 20% shorter
Removes all Curses and Banes, and cuts Magical damage taken by 5% for 8 sec
+5% damage dealt by Hunter and Warlock pets
Two other versions go to other classes.
+10% Attack Power and Spell Power for 15 sec
+5% total Health
Blizzard announced Nov 2: Plainsrunning no longer increases mounted movement speed.
+2% movement speed every 5 sec spent moving, up to 60%; taking damage or standing still reduces it
Grows a copy of a nearby herb you can pick without Herbalism, once per herb
Stun up to 5 enemies within 8 yds for 2 sec
+20% Health regeneration, and 20% of it continues in combat
Regain 50% of maximum Health over 6 sec; moving, acting or taking damage cancels it
+5% damage against Beasts
+10% spellcasting and attack speed for 15 sec
Several racials land on what this kit already does, and they land often.
One racial clearly pays this class back, with useful cover around it.
Something real for this class, either narrow in scope or small in reach.
Most of this kit pays out somewhere else, and only part of it reaches this class.
Brings one strong combat racial for this class, or two solid ones that both reach its kit.
Leads with a big damage or healing boost for this class and adds a second racial that changes a fight.
Either a crowd control break with little beside it, or two racials that change a player fight, such as burst, a defensive cooldown or stealth.
Elune's Light (Night Elf)
Ruthless (Human)
Quickness (Night Elf)
Endurance (Tauren)
The Human Spirit (Human)
Wind Blessed (High Order Skyborne and Windshaper Skyborne)
Artisan's Precision (Dwarf)
Will to Survive (Human)
Hardiness (Orc)
Shatter Curse (Orc)
Regeneration (Troll)
Rapid Regeneration (Troll)
Read Leyline (High Order Skyborne)
Stoneform (Dwarf)
Command (Orc)
Blood Fury (Orc)
Beast Slaying (Troll)
Berserking (Troll)
Elemental Insight (High Order Skyborne and Windshaper Skyborne)
Big Game Hunter (Dwarf)
Wisp Spirit (Night Elf)
Shadowmeld (Night Elf)
Plainsrunning (Tauren)
Cultivation (Tauren)
War Stomp (Tauren)
Perception (Human)
Walk on Air (High Order Skyborne and Windshaper Skyborne)
Skysight (Windshaper Skyborne)
Find Treasure (Dwarf)
Works for Hunter.
Applies against one enemy type only (Elementals or Beasts).
Hunter Abilities
Every Hunter spell in WoW Forever, one row per spell at its highest rank. Amounts are the base values at the level each rank is learned, before attack power. Per mana and Per sec divide the amount by the Mana cost and by the cast time. Search, filter and sort the list ten spells at a time, and open a row for its range, duration and every rank. Pick a level to see what you learn or upgrade there, or switch Show to All for every spell at the rank you have by then.
| Rank | Level | Mana | Weapon damage bonus |
|---|---|---|---|
| 1 | 20 | 75 | 40 |
| 2 | 28 | 115 | 70 |
| 3 | 36 | 160 | 115 |
| 4 | 44 | 210 | 185 |
| 5 | 52 | 260 | 260 |
| 6 | 60 | 310 | 350 |
| Rank | Arcane resistance |
|---|---|
| 1 | 30 |
| 2 | 60 |
| 3 | 90 |
| 4 | 120 |
| Rank | Level | Mana | Damage | Per mana |
|---|---|---|---|---|
| 1 | 6 | 25 | 25 | 1.00 |
| 2 | 12 | 35 | 35 | 1.00 |
| 3 | 20 | 50 | 50 | 1.00 |
| 4 | 28 | 80 | 85 | 1.06 |
| 5 | 36 | 105 | 120 | 1.14 |
| 6 | 44 | 135 | 175 | 1.30 |
| 7 | 52 | 160 | 220 | 1.38 |
| 8 | 60 | 190 | 280 | 1.47 |
| Rank | Mana | Melee attack power |
|---|---|---|
| 1 | 50 | 50 |
| 2 | 70 | 70 |
| 3 | 90 | 90 |
| 4 | 110 | 110 |
| Rank | Level | Mana | Ranged attack power |
|---|---|---|---|
| 1 | 10 | 20 | 20 |
| 2 | 18 | 35 | 35 |
| 3 | 28 | 50 | 50 |
| 4 | 38 | 70 | 70 |
| 5 | 48 | 90 | 90 |
| 6 | 58 | 110 | 110 |
| 7 | 60 | 120 | 120 |
| Rank | Level | Mana |
|---|---|---|
| 1 | 46 | 90 |
| 2 | 56 | 115 |
| Rank | Level | Damage |
|---|---|---|
| 1 | 1 | 8 |
| 2 | 8 | 17 |
| 3 | 16 | 26 |
| 4 | 24 | 34 |
| 5 | 32 | 44 |
| 6 | 40 | 54 |
| 7 | 48 | 73 |
| 8 | 56 | 90 |
| Rank | Level | Melee attack power |
|---|---|---|
| 1 | 1 | 44 |
| 2 | 12 | 106 |
| 3 | 24 | 168 |
| 4 | 36 | 246 |
| 5 | 48 | 370 |
| 6 | 60 | 490 |
| Rank | Level | Damage |
|---|---|---|
| 1 | 1 | 5 |
| 2 | 8 | 10 |
| 3 | 16 | 14 |
| 4 | 24 | 19 |
| 5 | 32 | 25 |
| 6 | 40 | 31 |
| 7 | 48 | 42 |
| 8 | 56 | 51 |
| Rank | Mana | Weapon damage bonus |
|---|---|---|
| 1 | 30 | 26 |
| 2 | 45 | 40 |
| 3 | 65 | 70 |
| 4 | 85 | 110 |
| Rank | Level | Damage | Melee attack power lowered |
|---|---|---|---|
| 1 | 8 | 8 | 41 |
| 2 | 24 | 11 | 77 |
| 3 | 48 | 24 | 153 |
| 4 | 56 | 33 | 198 |
| Rank | Level | Mana |
|---|---|---|
| 1 | 20 | 50 |
| 2 | 34 | 100 |
| 3 | 48 | 150 |
| Rank | Level | Damage |
|---|---|---|
| 1 | 12 | 12 |
| 2 | 24 | 19 |
| 3 | 36 | 28 |
| 4 | 48 | 42 |
| 5 | 60 | 54 |
| Rank | Level | Mana |
|---|---|---|
| 1 | 12 | 20 |
| 2 | 20 | 30 |
| 3 | 30 | 50 |
| 4 | 40 | 70 |
| 5 | 50 | 90 |
| 6 | 60 | 110 |
| Rank | Level |
|---|---|
| 1 | 12 |
| 2 | 24 |
| 3 | 36 |
| 4 | 48 |
| 5 | 60 |
| Rank | Level | Mana | Damage | Per mana |
|---|---|---|---|---|
| 1 | 34 | 275 | 115 | 0.42 |
| 2 | 44 | 395 | 163 | 0.41 |
| 3 | 54 | 520 | 229 | 0.44 |
| Rank | Fire resistance |
|---|---|
| 1 | 30 |
| 2 | 60 |
| 3 | 90 |
| 4 | 120 |
| Rank | Level | Mana |
|---|---|---|
| 1 | 20 | 50 |
| 2 | 40 | 75 |
| 3 | 60 | 100 |
| Rank | Frost resistance |
|---|---|
| 1 | 30 |
| 2 | 60 |
| 3 | 90 |
| 4 | 120 |
| Rank | Level | Melee attack power |
|---|---|---|
| 1 | 10 | 5 |
| 2 | 24 | 34 |
| 3 | 40 | 60 |
| 4 | 56 | 82 |
| Rank | Level |
|---|---|
| 1 | 1 |
| 2 | 10 |
| 3 | 20 |
| 4 | 30 |
| 5 | 40 |
| 6 | 50 |
| 7 | 60 |
| Rank | Lasts |
|---|---|
| 1 | 10 sec |
| 2 | 20 sec |
| 3 | 30 sec |
| Rank | Level | Mana |
|---|---|---|
| 1 | 6 | 15 |
| 2 | 22 | 30 |
| 3 | 40 | 45 |
| 4 | 58 | 60 |
| Rank | Level | Mana | Damage | Per mana |
|---|---|---|---|---|
| 1 | 16 | 50 | 105 | 2.10 |
| 2 | 26 | 90 | 215 | 2.39 |
| 3 | 36 | 135 | 340 | 2.52 |
| 4 | 46 | 190 | 510 | 2.68 |
| 5 | 56 | 245 | 690 | 2.82 |
| Rank | Level | Mana | Damage | Per mana |
|---|---|---|---|---|
| 1 | 30 | 40 | 119 | 2.98 |
| 2 | 40 | 65 | 196 | 3.02 |
| 3 | 50 | 80 | 280 | 3.50 |
| 4 | 60 | 95 | 406 | 4.27 |
| Rank | Damage |
|---|---|
| 1 | 84 |
| 2 | 106 |
| Rank | Level | Damage |
|---|---|---|
| 1 | 1 | 9 |
| 2 | 12 | 21 |
| 3 | 24 | 34 |
| 4 | 36 | 50 |
| 5 | 48 | 76 |
| 6 | 60 | 92 |
| Rank | Level | Mana | Heal | Spell power | Per mana |
|---|---|---|---|---|---|
| 1 | 12 | 50 | 100 | 70.0% | 2.00 |
| 2 | 20 | 90 | 190 | 100.0% | 2.11 |
| 3 | 28 | 155 | 340 | 100.0% | 2.19 |
| 4 | 36 | 225 | 515 | 100.0% | 2.29 |
| 5 | 44 | 300 | 710 | 100.0% | 2.37 |
| 6 | 52 | 385 | 945 | 100.0% | 2.45 |
| 7 | 60 | 480 | 1225 | 100.0% | 2.55 |
| Rank | Per cast |
|---|---|
| 1 | 70.0% |
| 2 to 7 | 100.0% |
| Rank | Level | Damage |
|---|---|---|
| 1 | 10 | 11 |
| 2 | 20 | 15 |
| 3 | 30 | 22 |
| 4 | 40 | 35 |
| 5 | 50 | 44 |
| Rank | Level | Mana | Weapon damage bonus |
|---|---|---|---|
| 1 | 16 | 30 | 15 |
| 2 | 30 | 40 | 22 |
| 3 | 44 | 50 | 37 |
| 4 | 58 | 65 | 57 |
| Rank | Nature resistance |
|---|---|
| 1 | 30 |
| 2 | 60 |
| 3 | 90 |
| 4 | 120 |
| Rank | Level | Damage |
|---|---|---|
| 1 | 12 | 20 |
| 2 | 24 | 34 |
| 3 | 36 | 44 |
| 4 | 48 | 73 |
| 5 | 60 | 95 |
| Rank | Movement speed lowered |
|---|---|
| 1 | 50% |
| 2 | 45% |
| 3 | 40% |
| Rank | Level | Mana | Weapon damage bonus |
|---|---|---|---|
| 1 | 1 | 10 | 5 |
| 2 | 8 | 25 | 11 |
| 3 | 16 | 35 | 21 |
| 4 | 24 | 45 | 30 |
| 5 | 32 | 55 | 35 |
| 6 | 40 | 70 | 40 |
| 7 | 48 | 85 | 55 |
| 8 | 56 | 100 | 70 |
| Rank | Level | Damage |
|---|---|---|
| 1 | 12 | 30 |
| 2 | 24 | 54 |
| 3 | 36 | 72 |
| 4 | 48 | 120 |
| 5 | 60 | 156 |
| Rank | Mana | Lasts |
|---|---|---|
| 1 | 35 | 10 sec |
| 2 | 50 | 15 sec |
| 3 | 75 | 20 sec |
| Rank | Level | Damage |
|---|---|---|
| 1 | 8 | 5 |
| 2 | 24 | 10 |
| 3 | 40 | 20 |
| 4 | 56 | 25 |
| Rank | Level | Mana | Damage | Per mana |
|---|---|---|---|---|
| 1 | 4 | 15 | 15 | 1.00 |
| 2 | 10 | 30 | 35 | 1.17 |
| 3 | 18 | 50 | 70 | 1.40 |
| 4 | 26 | 80 | 130 | 1.63 |
| 5 | 34 | 115 | 200 | 1.74 |
| 6 | 42 | 150 | 290 | 1.93 |
| 7 | 50 | 190 | 375 | 1.97 |
| 8 | 58 | 230 | 500 | 2.17 |
| 9 | 60 | 250 | 675 | 2.70 |
| Rank | Shadow resistance |
|---|---|
| 1 | 30 |
| 2 | 60 |
| 3 | 90 |
| 4 | 120 |
| Rank | Weapon damage bonus |
|---|---|
| 1 | 320 |
| 2 | 450 |
| 3 | 590 |
| Rank | Mana | Damage |
|---|---|---|
| 1 | 80 | 5% of ranged attack power plus 32 |
| 2 | 105 | 5% of ranged attack power plus 47 |
| 3 | 135 | 5% of ranged attack power plus 85 |
| 4 | 190 | 5% of ranged attack power plus 108 |
| Rank | Level | Damage |
|---|---|---|
| 1 | 12 | 4 |
| 2 | 24 | 9 |
| 3 | 36 | 12 |
| 4 | 48 | 17 |
| 5 | 60 | 21 |
| Rank | Level | Damage |
|---|---|---|
| 1 | 12 | 12 |
| 2 | 24 | 21 |
| 3 | 36 | 27 |
| 4 | 48 | 45 |
| 5 | 60 | 60 |
| Rank | Level | Damage |
|---|---|---|
| 1 | 30 | 57 |
| 2 | 40 | 74 |
| 3 | 50 | 99 |
| 4 | 60 | 132 |
| Rank | Mana |
|---|---|
| 1 | 180 |
| 2 | 245 |
| 3 | 325 |
| 4 | 425 |
| 5 | 525 |
| Rank | Level | Mana |
|---|---|---|
| 1 | 36 | 135 |
| 2 | 46 | 175 |
| 3 | 56 | 215 |
| Rank | Level | Mana | Damage | Per mana |
|---|---|---|---|---|
| 1 | 40 | 350 | 420 | 1.20 |
| 2 | 50 | 420 | 546 | 1.30 |
| 3 | 58 | 490 | 672 | 1.37 |
| Rank | Level | Damage |
|---|---|---|
| 1 | 12 | 12 |
| 2 | 24 | 20 |
| 3 | 36 | 28 |
| 4 | 48 | 40 |
| 5 | 60 | 52 |
| Rank | Level | Mana | Damage | Movement speed lowered | Per mana |
|---|---|---|---|---|---|
| 1 | 12 | 40 | 5 | 50% | 0.13 |
| 2 | 38 | 60 | 25 | 55% | 0.42 |
| 3 | 60 | 80 | 50 | 60% | 0.63 |
- Range
- 35 yd
- Range
- 5 yd
- Focus
- 35
- Cast
- Instant
- Range
- 25 yd
- Duration
- 4 sec
- Focus
- 35
- Cast
- Instant
- Range
- 5 yd
- Focus
- 25
- Cast
- Instant
- Range
- 5 yd
- Focus
- 15
- Cast
- Instant
- Range
- 20 yd
- School
- Nature
- Focus
- 50
- Cast
- Instant
- Range
- 5 yd
- Cast
- Instant
- Duration
- Until cancelled
- Duration
- Until cancelled
- School
- Nature
- Range
- 35 yd
- Duration
- 15 sec
- School
- Nature
- Range
- 35 yd
- School
- Arcane
- Duration
- 2 min
- School
- Arcane
- Cast
- Instant
- Range
- 35 yd
- Duration
- 4 sec
- School
- Arcane
- Range
- 5 yd
- Duration
- 30 sec
- Focus
- 20
- Cast
- Instant
- Range
- 5 yd
- Duration
- 10 sec
- School
- Nature
- Focus
- 30
- Cast
- Instant
- Duration
- Until cancelled
- School
- Nature
- Cast
- Instant
- School
- Nature
- Range
- 30 yd
- Duration
- 1 min
- Focus
- 60
- Cast
- Instant
- Range
- 5 yd
- Duration
- 3 sec
- Focus
- 20
- Cast
- Instant
- School
- Nature
- Duration
- Until cancelled
- Range
- 5 yd
- Duration
- 6 sec
- Focus
- 35
- Cast
- Instant
- Range
- 35 yd
- School
- Arcane
- Range
- 5 yd
- Duration
- 30 sec
- Focus
- 10
- Cast
- Instant
- Range
- 20 yd
- Duration
- 5 sec
- School
- Nature
- Coefficient
- 100.0%
- Cast
- 5 sec
- Range
- 5 yd
- Duration
- 9 sec
- Focus
- 50
- Cast
- Instant
- Range
- 5 yd
- Duration
- 18 sec
- Focus
- 50
- Cast
- Instant
- Range
- 5 yd
- Focus
- 20
- Cast
- Instant
- Range
- 5 yd
- Duration
- 9 sec
- Focus
- 25
- Cast
- Instant
- Range
- 20 yd
- Duration
- 4 sec
- School
- Nature
- Focus
- 20
- Cast
- Instant
- Range
- 5 yd
- Duration
- 10 sec
- Cast
- Instant
- Duration
- 2 min
- School
- Nature
- Duration
- 1 min
- School
- Fire
- Cast
- Instant
- Range
- 5 yd
- Cast
- Instant
- Range
- 35 yd
- Duration
- Until cancelled
- Range
- 35 yd
- Cast
- 2 sec
- Duration
- Until cancelled
- School
- Nature
- Range
- 5 yd
- Cast
- Instant
- Duration
- 1 min
- School
- Frost
- Cast
- Instant
- Range
- 35 yd
- Duration
- 20 sec
- School
- Nature
- Duration
- 15 sec
- School
- Arcane
- Duration
- Until cancelled
- Duration
- 1 min
- School
- Frost
- Duration
- 6 min
- Range
- 5 yd
- Duration
- 21 sec
- Cast
- Instant
- School
- Nature
- Focus
- 60
- Cast
- Instant
- Range
- 30 yd
- Duration
- 30 sec
- School
- Arcane
- Duration
- Until cancelled
- Duration
- 1 min
- School
- Fire
- Cast
- Instant
- Range
- 35 yd
- Duration
- 8 sec
- School
- Nature
- Duration
- Until cancelled
- School
- Nature
- Duration
- Until cancelled
- Range
- 35 yd
- Duration
- 6 sec
- School
- Arcane
- Cast
- 6 sec
- Duration
- Until cancelled
- School
- Nature
- Cast
- Instant
- Duration
- Until cancelled
- Range
- 35 yd
- School
- Nature
- Duration
- 18 sec
- Range
- 5 yd
- Duration
- 5 sec
- Learned
- Talent
- Cast
- Instant
- Duration
- 10 sec
- Duration
- 15 sec
- School
- Nature
- Range
- 15 yd
- Duration
- 4 sec
- Range
- 45 yd
- Duration
- 10 sec
- Learned
- Talent
- Mana
- 365
- Cast
- 4 sec
- Range
- 5 yd
- Duration
- 3 sec
- Damage
- 5% of ranged attack power plus 108
- Range
- 35 yd
- Learned
- Talent
- Duration
- 30 min
- School
- Arcane
- Learned
- Talent
- Cast
- Instant
- Duration
- Until cancelled
- Duration
- Until cancelled
- School
- Nature
- Cast
- Instant
- Duration
- Until cancelled
- School
- Nature
- Duration
- Until cancelled
- School
- Nature
- Range
- 40 yd
- Duration
- 30 sec
- School
- Nature
- Range
- 35 yd
- Duration
- 30 sec
- School
- Shadow
- Coefficient
- 150.0%
- Cast
- Instant
- Damage
- 150
- Per sec
- 100, counted at 1.5 sec
- Duration
- Until cancelled
- Range
- 5 yd
- Range
- 35 yd
- School
- Nature
- Range
- 5 yd
- Focus
- 15
- Cast
- Instant
- Duration
- 15 sec
- Focus
- 20
- Cast
- Instant
- Range
- 10 yd
- Duration
- 15 sec
- Focus
- 20
- Cast
- Instant
- Duration
- 1 min
- School
- Arcane
- Range
- 30 yd
- Duration
- 30 sec
- School
- Arcane
- Range
- 10 yd
- Range
- 5 yd
- Duration
- 10 sec
- Duration
- Until cancelled
- Duration
- Until cancelled
- Range
- 5 yd
- Duration
- 30 sec
- Focus
- 20
- Cast
- Instant
- Duration
- Until cancelled
- School
- Nature
- Duration
- 30 sec
- Range
- 5 yd
- Duration
- 10 sec
- School
- Fire
- Focus
- 50
- Cast
- Instant
- Duration
- Until cancelled
- Duration
- Until cancelled
- Focus
- 40
- Cast
- Instant
- Range
- 10 yd
- Duration
- 20 sec
- School
- Nature
- Cast
- 1.5 sec
- Duration
- Until cancelled
- Duration
- 12 sec
- Range
- 30 yd
- Duration
- 20 sec
- School
- Nature
- Duration
- 12 sec
No spells match these filters.
Keeps firing at the target on its own until you cancel it
Has your pet bite an enemy, dealing Physical damage
Deals 8 damage.
Has your boar charge an enemy, rooting it briefly and giving its next attack bonus melee attack power
Lasts 4 sec.
Has your pet claw an enemy, dealing Physical damage
Deals 5 damage.
Has your pet taunt the target, drawing its attacks onto the pet
Has your pet breathe lightning, instantly hitting one target for Nature damage
Deals 9 damage.
Strikes hard with your melee weapon for its damage plus a bonus
Marks nearby Beasts on your minimap, and only one kind of tracking can run at once
Lasts until cancelled.
Takes on a monkey's aspect to raise your dodge chance, one Aspect at a time
Lasts until cancelled.
Stings the target, dealing Nature damage over time, and a target holds only one of your Stings
Deals 15 damage in total. Over time 5 ticks of 3, one every 3 sec. Lasts 15 sec.
Instantly fires a shot that deals Arcane damage to the target
Deals 25 damage.
Marks a target to raise attackers' ranged attack power on it and keep it visible to you, even stealthed or invisible
Lasts 2 min.
Has your pet bite an enemy, dealing Physical damage
Deals 17 damage.
Has your pet claw an enemy, dealing Physical damage
Deals 10 damage.
Dazes the target with a shot, slowing its movement for a short time
Lasts 4 sec.
Has your pet screech to damage one enemy and cut attack power for every foe within melee reach for a short time
Deals 8 damage. Lasts 30 sec.
Strikes hard with your melee weapon for its damage plus a bonus
Has your pet poison the target for Nature damage over time, stacking several times on one target
Deals 5 damage in total. Over time 5 ticks of 1, one every 2 sec. Lasts 10 sec.
Takes on a hawk's aspect to raise ranged attack power, one Aspect at a time
Lasts until cancelled.
Makes your pet attack faster at the cost of lower damage
Has your pet howl, adding bonus damage to the next Physical attack of each nearby party member
Lasts 1 min.
Has your pet taunt the target, drawing its attacks onto the pet
Has your pet seize an enemy's weapon in its talons, dealing damage and disarming it briefly
Deals 11 damage. Lasts 3 sec.
Brings your dead pet back to life with a small share of its health
Stings the target, dealing Nature damage over time, and a target holds only one of your Stings
Deals 35 damage in total. Over time 5 ticks of 7, one every 3 sec. Lasts 15 sec.
Marks nearby Humanoids on your minimap, and only one kind of tracking can run at once
Lasts until cancelled.
Instantly fires a shot that deals Arcane damage to the target
Deals 35 damage.
Has your boar charge an enemy, rooting it briefly and giving its next attack bonus melee attack power
Lasts 4 sec.
Has your pet bite an enemy's limbs for damage, cutting the healing it receives for a short time
Deals 12 damage. Lasts 6 sec.
Draws the target's attention with a shot that generates threat
Has your tallstrider kick up dust that lowers the target's armor for a short time, without stacking
Lasts 30 sec.
Has your pet breathe lightning, instantly hitting one target for Nature damage
Deals 21 damage.
Heals your pet over a short time as long as you keep focusing on it
Heals 100 in total. Over time 5 ticks of 20, one every 1 sec. Spell power coefficient per cast 70.0%. Lasts 5 sec.
Has your pet pinch an enemy, dealing damage to its legs and slowing its movement for a short time
Deals 20 damage. Lasts 9 sec.
Has your pet rake an enemy with its talons so it bleeds over time and suffers extra harm from all Bleed effects
Deals 30 damage in total. Over time 6 ticks of 5, one every 3 sec. Lasts 18 sec.
Has your pet swipe at a few nearby enemies at once, dealing damage to each
Deals 4 damage.
Has your pet rip an enemy's tendons, dealing damage over time and slowing its movement for a short time
Deals 12 damage in total. Over time 3 ticks of 4, one every 3 sec. Lasts 9 sec.
Has your pet spin a corrosive web on an enemy that roots it and inflicts Nature damage over a short time
Deals 12 damage in total. Over time 4 ticks of 3, one every 1 sec. Lasts 4 sec.
Clips an enemy for damage and slows its movement for a short time
Deals 5 damage. Lasts 10 sec.
Lets you steer your pet yourself and view the world from its eyes for a few minutes
Lasts 2 min.
Has your pet bite an enemy, dealing Physical damage
Deals 26 damage.
Has your pet claw an enemy, dealing Physical damage
Deals 14 damage.
Lays a trap that burns whichever enemy nears it first over time, one Fire school trap at a time
Deals 105 damage in total. Lasts 1 min.
Strikes back with your melee weapon for damage plus a bonus, usable only once you dodge
Strikes hard with your melee weapon for its damage plus a bonus
Takes on a hawk's aspect to raise ranged attack power, one Aspect at a time
Lasts until cancelled.
Fires a spread of shots that hit a few targets, using the same cooldown as Aimed Shot
Stings the target, dealing Nature damage over time, and a target holds only one of your Stings
Deals 70 damage in total. Over time 5 ticks of 14, one every 3 sec. Lasts 15 sec.
Marks nearby Undead on your minimap, and only one kind of tracking can run at once
Lasts until cancelled.
Takes aim for a shot that adds bonus ranged damage and uses the same cooldown as Multi-Shot
Instantly fires a shot that deals Arcane damage to the target
Deals 50 damage.
Boosts your movement speed, but taking damage leaves you Dazed for a short time, one Aspect at a time
Lasts until cancelled.
Tries to shed threat and break away from the target, and turns off auto attack
Draws the target's attention with a shot that generates threat
Lays a trap that locks the first nearby enemy in ice for a time or until damaged, one Frost school trap at a time
Lasts 1 min.
Has your pet taunt the target, drawing its attacks onto the pet
Heals your pet over a short time as long as you keep focusing on it
Heals 190 in total. Over time 5 ticks of 38, one every 1 sec. Spell power coefficient per cast 100.0%. Lasts 5 sec.
Has your pet seize an enemy's weapon in its talons, dealing damage and disarming it briefly
Deals 15 damage. Lasts 3 sec.
Marks a target to raise attackers' ranged attack power on it and keep it visible to you, even stealthed or invisible
Lasts 2 min.
Stings the target so its attacks land less often for a short time, and a target holds only one of your Stings
Lasts 20 sec.
Has your pet bite an enemy, dealing Physical damage
Deals 34 damage.
Has your boar charge an enemy, rooting it briefly and giving its next attack bonus melee attack power
Lasts 4 sec.
Has your pet claw an enemy, dealing Physical damage
Deals 19 damage.
Has your pet screech to damage one enemy and cut attack power for every foe within melee reach for a short time
Deals 11 damage. Lasts 30 sec.
Has your pet bite an enemy's limbs for damage, cutting the healing it receives for a short time
Deals 19 damage. Lasts 6 sec.
Has your tallstrider kick up dust that lowers the target's armor for a short time, without stacking
Lasts 30 sec.
Has your pet howl, adding bonus damage to the next Physical attack of each nearby party member
Lasts 1 min.
Has your pet breathe lightning, instantly hitting one target for Nature damage
Deals 34 damage.
Has your pet pinch an enemy, dealing damage to its legs and slowing its movement for a short time
Deals 34 damage. Lasts 9 sec.
Strikes hard with your melee weapon for its damage plus a bonus
Has your pet rake an enemy with its talons so it bleeds over time and suffers extra harm from all Bleed effects
Deals 54 damage in total. Over time 6 ticks of 9, one every 3 sec. Lasts 18 sec.
Has your pet poison the target for Nature damage over time, stacking several times on one target
Deals 10 damage in total. Over time 5 ticks of 2, one every 2 sec. Lasts 10 sec.
Has your pet swipe at a few nearby enemies at once, dealing damage to each
Deals 9 damage.
Has your pet rip an enemy's tendons, dealing damage over time and slowing its movement for a short time
Deals 21 damage in total. Over time 3 ticks of 7, one every 3 sec. Lasts 9 sec.
Improves your stealth detection and marks hidden units in range on your minimap, one kind of tracking at a time
Lasts until cancelled.
Has your pet spin a corrosive web on an enemy that roots it and inflicts Nature damage over a short time
Deals 20 damage in total. Over time 4 ticks of 5, one every 1 sec. Lasts 4 sec.
Lays a trap that burns whichever enemy nears it first over time, one Fire school trap at a time
Deals 215 damage in total. Lasts 1 min.
Speeds up your melee and ranged attacks for a short time
Lasts 15 sec.
Stings the target, dealing Nature damage over time, and a target holds only one of your Stings
Deals 130 damage in total. Over time 5 ticks of 26, one every 3 sec. Lasts 15 sec.
Marks nearby Elementals on your minimap, and only one kind of tracking can run at once
Lasts until cancelled.
Takes aim for a shot that adds bonus ranged damage and uses the same cooldown as Multi-Shot
Instantly fires a shot that deals Arcane damage to the target
Deals 85 damage.
Takes on a hawk's aspect to raise ranged attack power, one Aspect at a time
Lasts until cancelled.
Lays a trap that spreads an ice slick when an enemy nears, slowing every enemy on it, one Frost school trap at a time
Lasts 1 min.
Heals your pet over a short time as long as you keep focusing on it
Heals 340 in total. Over time 5 ticks of 68, one every 1 sec. Spell power coefficient per cast 100.0%. Lasts 5 sec.
Draws the target's attention with a shot that generates threat
Fakes your death so enemies may ignore you, but you truly die if it runs its full length uncancelled
Lasts 6 min.
Has your pet taunt the target, drawing its attacks onto the pet
Slashes the target so it bleeds for damage over time
Deals 119 damage in total. Over time 7 ticks of 17, one every 3 sec. Lasts 21 sec.
Has your pet seize an enemy's weapon in its talons, dealing damage and disarming it briefly
Deals 22 damage. Lasts 3 sec.
Strikes back with your melee weapon for damage plus a bonus, usable only once you dodge
Has your pet stomp the ground for Nature damage to every enemy close by
Deals 57 damage.
Has your pet bite an enemy, dealing Physical damage
Deals 44 damage.
Has your pet claw an enemy, dealing Physical damage
Deals 25 damage.
Lights a target area to reveal invisible and hidden enemies there for a short time
Lasts 30 sec.
Strikes hard with your melee weapon for its damage plus a bonus
Marks nearby Demons on your minimap, and only one kind of tracking can run at once
Lasts until cancelled.
Tries to shed threat and break away from the target, and turns off auto attack
Lays a trap that bursts as an enemy nears, burning all nearby at once and over time, one Fire school trap at a time
Deals 115 damage. Lasts 1 min.
Stings the target, dealing Nature damage over time, and a target holds only one of your Stings
Deals 200 damage in total. Over time 5 ticks of 40, one every 3 sec. Lasts 15 sec.
Takes aim for a shot that adds bonus ranged damage and uses the same cooldown as Multi-Shot
Instantly fires a shot that deals Arcane damage to the target
Deals 120 damage.
Has your boar charge an enemy, rooting it briefly and giving its next attack bonus melee attack power
Lasts 4 sec.
Has your pet bite an enemy's limbs for damage, cutting the healing it receives for a short time
Deals 28 damage. Lasts 6 sec.
Has your tallstrider kick up dust that lowers the target's armor for a short time, without stacking
Lasts 30 sec.
Lays a trap that burns whichever enemy nears it first over time, one Fire school trap at a time
Deals 340 damage in total. Lasts 1 min.
Has your pet breathe lightning, instantly hitting one target for Nature damage
Deals 50 damage.
Heals your pet over a short time as long as you keep focusing on it
Heals 515 in total. Over time 5 ticks of 103, one every 1 sec. Spell power coefficient per cast 100.0%. Lasts 5 sec.
Has your pet pinch an enemy, dealing damage to its legs and slowing its movement for a short time
Deals 44 damage. Lasts 9 sec.
Has your pet rake an enemy with its talons so it bleeds over time and suffers extra harm from all Bleed effects
Deals 72 damage in total. Over time 6 ticks of 12, one every 3 sec. Lasts 18 sec.
Has your pet swipe at a few nearby enemies at once, dealing damage to each
Deals 12 damage.
Has your pet rip an enemy's tendons, dealing damage over time and slowing its movement for a short time
Deals 27 damage in total. Over time 3 ticks of 9, one every 3 sec. Lasts 9 sec.
Stings the target to drain its mana over a short time, and a target holds only one of your Stings
Lasts 8 sec.
Has your pet spin a corrosive web on an enemy that roots it and inflicts Nature damage over a short time
Deals 28 damage in total. Over time 4 ticks of 7, one every 1 sec. Lasts 4 sec.
Takes on a hawk's aspect to raise ranged attack power, one Aspect at a time
Lasts until cancelled.
Clips an enemy for damage and slows its movement for a short time
Deals 25 damage. Lasts 10 sec.
Speeds up you and nearby group members, but anyone hit is Dazed for a short time, one Aspect at a time
Lasts until cancelled.
Has your pet bite an enemy, dealing Physical damage
Deals 54 damage.
Has your pet claw an enemy, dealing Physical damage
Deals 31 damage.
Draws the target's attention with a shot that generates threat
Lays a trap that locks the first nearby enemy in ice for a time or until damaged, one Frost school trap at a time
Lasts 1 min.
Has your pet howl, adding bonus damage to the next Physical attack of each nearby party member
Lasts 1 min.
Has your pet taunt the target, drawing its attacks onto the pet
Marks a target to raise attackers' ranged attack power on it and keep it visible to you, even stealthed or invisible
Lasts 2 min.
Slashes the target so it bleeds for damage over time
Deals 196 damage in total. Over time 7 ticks of 28, one every 3 sec. Lasts 21 sec.
Has your pet seize an enemy's weapon in its talons, dealing damage and disarming it briefly
Deals 35 damage. Lasts 3 sec.
Strikes hard with your melee weapon for its damage plus a bonus
Has your pet poison the target for Nature damage over time, stacking several times on one target
Deals 20 damage in total. Over time 5 ticks of 4, one every 2 sec. Lasts 10 sec.
Has your pet stomp the ground for Nature damage to every enemy close by
Deals 74 damage.
Marks nearby Giants on your minimap, and only one kind of tracking can run at once
Lasts until cancelled.
Fires a steady volley at a target area, repeatedly dealing Arcane damage to enemies inside it for a short time
Deals 420 damage. Lasts 6 sec.
Stings the target, dealing Nature damage over time, and a target holds only one of your Stings
Deals 290 damage in total. Over time 5 ticks of 58, one every 3 sec. Lasts 15 sec.
Takes aim for a shot that adds bonus ranged damage and uses the same cooldown as Multi-Shot
Instantly fires a shot that deals Arcane damage to the target
Deals 175 damage.
Lays a trap that bursts as an enemy nears, burning all nearby at once and over time, one Fire school trap at a time
Deals 163 damage. Lasts 1 min.
Heals your pet over a short time as long as you keep focusing on it
Heals 710 in total. Over time 5 ticks of 142, one every 1 sec. Spell power coefficient per cast 100.0%. Lasts 5 sec.
Strikes back with your melee weapon for damage plus a bonus, usable only once you dodge
Raises Nature resistance for you and your nearby party and raid, one Aspect at a time
Lasts until cancelled.
Lays a trap that burns whichever enemy nears it first over time, one Fire school trap at a time
Deals 510 damage in total. Lasts 1 min.
Stings the target to drain its mana over a short time, and a target holds only one of your Stings
Lasts 8 sec.
Takes on a hawk's aspect to raise ranged attack power, one Aspect at a time
Lasts until cancelled.
Has your pet bite an enemy, dealing Physical damage
Deals 73 damage.
Has your boar charge an enemy, rooting it briefly and giving its next attack bonus melee attack power
Lasts 4 sec.
Has your pet claw an enemy, dealing Physical damage
Deals 42 damage.
Has your pet screech to damage one enemy and cut attack power for every foe within melee reach for a short time
Deals 24 damage. Lasts 30 sec.
Tries to shed threat and break away from the target, and turns off auto attack
Has your pet bite an enemy's limbs for damage, cutting the healing it receives for a short time
Deals 42 damage. Lasts 6 sec.
Has your tallstrider kick up dust that lowers the target's armor for a short time, without stacking
Lasts 30 sec.
Has your pet breathe lightning, instantly hitting one target for Nature damage
Deals 76 damage.
Has your pet pinch an enemy, dealing damage to its legs and slowing its movement for a short time
Deals 73 damage. Lasts 9 sec.
Strikes hard with your melee weapon for its damage plus a bonus
Has your pet rake an enemy with its talons so it bleeds over time and suffers extra harm from all Bleed effects
Deals 120 damage in total. Over time 6 ticks of 20, one every 3 sec. Lasts 18 sec.
Has your pet swipe at a few nearby enemies at once, dealing damage to each
Deals 17 damage.
Has your pet rip an enemy's tendons, dealing damage over time and slowing its movement for a short time
Deals 45 damage in total. Over time 3 ticks of 15, one every 3 sec. Lasts 9 sec.
Has your pet spin a corrosive web on an enemy that roots it and inflicts Nature damage over a short time
Deals 40 damage in total. Over time 4 ticks of 10, one every 1 sec. Lasts 4 sec.
Draws the target's attention with a shot that generates threat
Has your pet taunt the target, drawing its attacks onto the pet
Slashes the target so it bleeds for damage over time
Deals 280 damage in total. Over time 7 ticks of 40, one every 3 sec. Lasts 21 sec.
Has your pet seize an enemy's weapon in its talons, dealing damage and disarming it briefly
Deals 44 damage. Lasts 3 sec.
Stings the target, dealing Nature damage over time, and a target holds only one of your Stings
Deals 375 damage in total. Over time 5 ticks of 75, one every 3 sec. Lasts 15 sec.
Has your pet stomp the ground for Nature damage to every enemy close by
Deals 99 damage.
Marks nearby Dragonkin on your minimap, and only one kind of tracking can run at once
Lasts until cancelled.
Fires a steady volley at a target area, repeatedly dealing Arcane damage to enemies inside it for a short time
Deals 546 damage. Lasts 6 sec.
Takes aim for a shot that adds bonus ranged damage and uses the same cooldown as Multi-Shot
Instantly fires a shot that deals Arcane damage to the target
Deals 220 damage.
Heals your pet over a short time as long as you keep focusing on it
Heals 945 in total. Over time 5 ticks of 189, one every 1 sec. Spell power coefficient per cast 100.0%. Lasts 5 sec.
Lays a trap that bursts as an enemy nears, burning all nearby at once and over time, one Fire school trap at a time
Deals 229 damage. Lasts 1 min.
Raises Nature resistance for you and your nearby party and raid, one Aspect at a time
Lasts until cancelled.
Has your pet bite an enemy, dealing Physical damage
Deals 90 damage.
Has your pet claw an enemy, dealing Physical damage
Deals 51 damage.
Has your pet screech to damage one enemy and cut attack power for every foe within melee reach for a short time
Deals 33 damage. Lasts 30 sec.
Has your pet howl, adding bonus damage to the next Physical attack of each nearby party member
Lasts 1 min.
Lays a trap that burns whichever enemy nears it first over time, one Fire school trap at a time
Deals 690 damage in total. Lasts 1 min.
Strikes hard with your melee weapon for its damage plus a bonus
Has your pet poison the target for Nature damage over time, stacking several times on one target
Deals 25 damage in total. Over time 5 ticks of 5, one every 2 sec. Lasts 10 sec.
Stings the target to drain its mana over a short time, and a target holds only one of your Stings
Lasts 8 sec.
Takes on a hawk's aspect to raise ranged attack power, one Aspect at a time
Lasts until cancelled.
Marks a target to raise attackers' ranged attack power on it and keep it visible to you, even stealthed or invisible
Lasts 2 min.
Strikes back with your melee weapon for damage plus a bonus, usable only once you dodge
Stings the target, dealing Nature damage over time, and a target holds only one of your Stings
Deals 500 damage in total. Over time 5 ticks of 100, one every 3 sec. Lasts 15 sec.
Fires a steady volley at a target area, repeatedly dealing Arcane damage to enemies inside it for a short time
Deals 672 damage. Lasts 6 sec.
Takes aim for a shot that adds bonus ranged damage and uses the same cooldown as Multi-Shot
Instantly fires a shot that deals Arcane damage to the target
Deals 280 damage.
Takes on a hawk's aspect to raise ranged attack power, one Aspect at a time
Lasts until cancelled.
Has your boar charge an enemy, rooting it briefly and giving its next attack bonus melee attack power
Lasts 4 sec.
Has your pet bite an enemy's limbs for damage, cutting the healing it receives for a short time
Deals 54 damage. Lasts 6 sec.
Draws the target's attention with a shot that generates threat
Has your tallstrider kick up dust that lowers the target's armor for a short time, without stacking
Lasts 30 sec.
Lays a trap that locks the first nearby enemy in ice for a time or until damaged, one Frost school trap at a time
Lasts 1 min.
Has your pet taunt the target, drawing its attacks onto the pet
Slashes the target so it bleeds for damage over time
Deals 406 damage in total. Over time 7 ticks of 58, one every 3 sec. Lasts 21 sec.
Has your pet breathe lightning, instantly hitting one target for Nature damage
Deals 92 damage.
Heals your pet over a short time as long as you keep focusing on it
Heals 1225 in total. Over time 5 ticks of 245, one every 1 sec. Spell power coefficient per cast 100.0%. Lasts 5 sec.
Has your pet pinch an enemy, dealing damage to its legs and slowing its movement for a short time
Deals 95 damage. Lasts 9 sec.
Has your pet rake an enemy with its talons so it bleeds over time and suffers extra harm from all Bleed effects
Deals 156 damage in total. Over time 6 ticks of 26, one every 3 sec. Lasts 18 sec.
Stings the target, dealing Nature damage over time, and a target holds only one of your Stings
Deals 675 damage in total. Over time 5 ticks of 135, one every 3 sec. Lasts 15 sec.
Has your pet swipe at a few nearby enemies at once, dealing damage to each
Deals 21 damage.
Has your pet rip an enemy's tendons, dealing damage over time and slowing its movement for a short time
Deals 60 damage in total. Over time 3 ticks of 20, one every 3 sec. Lasts 9 sec.
Has your pet stomp the ground for Nature damage to every enemy close by
Deals 132 damage.
Shoots an enemy creature to try to remove a Frenzy effect from it
Has your pet spin a corrosive web on an enemy that roots it and inflicts Nature damage over a short time
Deals 52 damage in total. Over time 4 ticks of 13, one every 1 sec. Lasts 4 sec.
Clips an enemy for damage and slows its movement for a short time
Deals 50 damage. Lasts 10 sec.
Enrages your pet for a short time, boosting its damage and making it impossible to stop unless it dies
Lasts 18 sec.
Strikes after you parry for weapon damage plus a bonus, rooting the target, and it ignores block, dodge and parry
Lasts 5 sec.
Strikes after you parry for weapon damage plus a bonus, rooting the target, and it ignores block, dodge and parry
Lasts 5 sec.
Strikes after you parry for weapon damage plus a bonus, rooting the target, and it ignores block, dodge and parry
Lasts 5 sec.
Strikes after you parry for weapon damage plus a bonus, rooting the target, and it ignores block, dodge and parry
Lasts 5 sec.
Raises your chance to dodge and parry attacks for a short time
Lasts 10 sec.
Orders your pet to briefly stun the target with its next landed attack, which crits more often, and draws high threat
Lasts 15 sec.
Fires a close-range shot for partial weapon damage, briefly disorienting the target until hurt, and stops your attack
Lasts 4 sec.
Fires a long-range shot for bonus ranged damage, and your next few Shots reach farther for a short time
Lasts 10 sec.
Fires a long-range shot for bonus ranged damage, and your next few Shots reach farther for a short time
Lasts 10 sec.
Fires a long-range shot for bonus ranged damage, and your next few Shots reach farther for a short time
Lasts 10 sec.
Delivers a kick for full melee weapon damage, briefly boosting movement speed
Lasts 3 sec.
Sends a hawk diving at your target for Physical damage, and it keeps attacking briefly, sharing Arcane Shot's cooldown
Damage equals 5% of ranged attack power plus 32.
Sends a hawk diving at your target for Physical damage, and it keeps attacking briefly, sharing Arcane Shot's cooldown
Damage equals 5% of ranged attack power plus 47.
Sends a hawk diving at your target for Physical damage, and it keeps attacking briefly, sharing Arcane Shot's cooldown
Damage equals 5% of ranged attack power plus 85.
Sends a hawk diving at your target for Physical damage, and it keeps attacking briefly, sharing Arcane Shot's cooldown
Damage equals 5% of ranged attack power plus 108.
Grants extra ranged attack power to party and raid members nearby for a long duration
Lasts 30 min.
Grants extra ranged attack power to party and raid members nearby for a long duration
Lasts 30 min.
Grants extra ranged attack power to party and raid members nearby for a long duration
Lasts 30 min.
Grants extra ranged attack power to party and raid members nearby for a long duration
Lasts 30 min.
Grants extra ranged attack power to party and raid members nearby for a long duration
Lasts 30 min.
Raises the Arcane resistance of your pet once it learns this ability
Lasts until cancelled.
Raises the Arcane resistance of your pet once it learns this ability
Lasts until cancelled.
Raises the Arcane resistance of your pet once it learns this ability
Lasts until cancelled.
Raises the Arcane resistance of your pet once it learns this ability
Lasts until cancelled.
Makes you untrackable and raises melee attack power, can trigger faster melee strikes, one Aspect at a time
Lasts until cancelled.
Makes you untrackable and raises melee attack power, can trigger faster melee strikes, one Aspect at a time
Lasts until cancelled.
Makes you untrackable and raises melee attack power, can trigger faster melee strikes, one Aspect at a time
Lasts until cancelled.
Makes you untrackable and raises melee attack power, can trigger faster melee strikes, one Aspect at a time
Lasts until cancelled.
Grants ranged and melee attack power equal to your Hawk aspect, can trigger faster melee, one Aspect at a time
Lasts until cancelled.
Makes your auto attacks restore mana and grants mana over time, but lowers all damage you deal, one Aspect at a time
Lasts until cancelled.
Reveals a target beast's health, damage, armor, diet and special resistances
Lasts 30 sec.
Teaches your pet the abilities you know how to pass on to it
Shoots a Black Arrow that slows the target and deals Shadow damage while draining its mana over time
Deals 150 damage in total. Over time 15 ticks of 10, one every 2 sec. Spell power coefficient per cast 150.0%. Lasts 30 sec.
Shoots a Black Arrow that slows the target and deals Shadow damage while draining its mana over time
Deals 150 damage in total. Over time 15 ticks of 10, one every 2 sec. Spell power coefficient per cast 150.0%. Lasts 30 sec.
Summons your pet, bringing it to your side
Lasts until cancelled.
Slashes every enemy ahead of you for melee weapon damage, and your main target takes extra damage
Deals weapon damage, refreshes your Sting on the target and adds a bonus effect based on which Sting it is
Has your pet cower to lower its threat on the enemy without dealing any damage
Has your pet cower to lower its threat on the enemy without dealing any damage
Has your pet cower to lower its threat on the enemy without dealing any damage
Has your pet cower to lower its threat on the enemy without dealing any damage
Has your pet cower to lower its threat on the enemy without dealing any damage
Has your pet cower to lower its threat on the enemy without dealing any damage
Boosts your pet's movement speed sharply for a short time
Lasts 15 sec.
Boosts your pet's movement speed sharply for a short time
Lasts 15 sec.
Boosts your pet's movement speed sharply for a short time
Lasts 15 sec.
Sends your pet away, which lowers its happiness
Sends your pet into a dive that sharply raises its movement speed for a short time
Lasts 15 sec.
Sends your pet into a dive that sharply raises its movement speed for a short time
Lasts 15 sec.
Sends your pet into a dive that sharply raises its movement speed for a short time
Lasts 15 sec.
Zooms in your vision for a closer look, usable only outdoors
Lasts 1 min.
Lights up a target area for a short time, revealing invisible and hidden enemies and pushing back magical darkness
Lasts 30 sec.
Feeds your pet a chosen food to raise its happiness, with food near its level working better
Raises the Fire resistance of your pet once it learns this ability
Lasts until cancelled.
Raises the Fire resistance of your pet once it learns this ability
Raises the Fire resistance of your pet once it learns this ability
Raises the Fire resistance of your pet once it learns this ability
Strikes together with your pet for melee damage, stacks a damage boost, and pet Basic attacks can reset its cooldown
Lasts 10 sec.
Raises the Frost resistance of your pet once it learns this ability
Lasts until cancelled.
Raises the Frost resistance of your pet once it learns this ability
Lasts until cancelled.
Raises the Frost resistance of your pet once it learns this ability
Lasts until cancelled.
Raises the Frost resistance of your pet once it learns this ability
Lasts until cancelled.
Raises your pet's Stamina once it learns this ability
Lasts until cancelled.
Raises your pet's Stamina once it learns this ability
Lasts until cancelled.
Raises your pet's Stamina once it learns this ability
Lasts until cancelled.
Raises your pet's Stamina once it learns this ability
Lasts until cancelled.
Raises your pet's Stamina once it learns this ability
Lasts until cancelled.
Raises your pet's Stamina once it learns this ability
Lasts until cancelled.
Raises your pet's Stamina once it learns this ability
Lasts until cancelled.
Raises your pet's Stamina once it learns this ability
Lasts until cancelled.
Raises your pet's Stamina once it learns this ability
Lasts until cancelled.
Raises your pet's Stamina once it learns this ability
Lasts until cancelled.
Has your pet lower the target's Defense for a short time, so attacks on it hit and crit more and are avoided less
Lasts 10 sec.
Has your pet lower the target's Defense for a short time, so attacks on it hit and crit more and are avoided less
Lasts 20 sec.
Has your pet lower the target's Defense for a short time, so attacks on it hit and crit more and are avoided less
Lasts 30 sec.
Raises the stats and attack power of all nearby allies, with an extra stat boost for yourself
Lasts until cancelled.
Boosts the damage of your pet's Claw and Bite for a short time, with each use wearing the bonus down
Lasts 30 sec.
Has your pet breathe lava for instant Fire damage and a slower casting speed on the target for a short time
Deals 84 damage. Lasts 10 sec.
Has your pet breathe lava for instant Fire damage and a slower casting speed on the target for a short time
Deals 106 damage. Lasts 10 sec.
Raises your pet's armor once it learns this ability
Raises your pet's armor once it learns this ability
Raises your pet's armor once it learns this ability
Raises your pet's armor once it learns this ability
Raises your pet's armor once it learns this ability
Raises your pet's armor once it learns this ability
Raises your pet's armor once it learns this ability
Raises your pet's armor once it learns this ability
Raises your pet's armor once it learns this ability
Raises your pet's armor once it learns this ability
Raises the Nature resistance of your pet once it learns this ability
Lasts until cancelled.
Raises the Nature resistance of your pet once it learns this ability
Lasts until cancelled.
Raises the Nature resistance of your pet once it learns this ability
Lasts until cancelled.
Raises the Nature resistance of your pet once it learns this ability
Lasts until cancelled.
Makes your pet stealthed at reduced speed until cancelled, and its opening attack from stealth deals bonus damage
Lasts until cancelled.
Makes your pet stealthed at reduced speed until cancelled, and its opening attack from stealth deals bonus damage
Lasts until cancelled.
Makes your pet stealthed at reduced speed until cancelled, and its opening attack from stealth deals bonus damage
Lasts until cancelled.
Instantly readies every other Hunter ability by clearing its cooldown
Frightens a beast into fleeing for a short time, may break on damage, and works on only one beast at a time
Lasts 10 sec.
Frightens a beast into fleeing for a short time, may break on damage, and works on only one beast at a time
Lasts 15 sec.
Frightens a beast into fleeing for a short time, may break on damage, and works on only one beast at a time
Lasts 20 sec.
Raises the Shadow resistance of your pet once it learns this ability
Lasts until cancelled.
Raises the Shadow resistance of your pet once it learns this ability
Lasts until cancelled.
Raises the Shadow resistance of your pet once it learns this ability
Lasts until cancelled.
Raises the Shadow resistance of your pet once it learns this ability
Lasts until cancelled.
Cuts all damage taken by your pet for a short time, slowing its attacks but making each one hit harder
Lasts 12 sec.
Starts taming a beast as your pet, removing your armor while you focus, and fails if the beast loses interest
Lasts 20 sec.
Raises your pet's dodge chance and attack speed for a short time
Lasts 12 sec.
Hunter Changes in WoW Forever
13 Hunter abilities are new in WoW Forever, and 5 abilities the original game already has by name gain new spell versions.
28 spell versions from the original game are not in this build, 131 changed and 160 are unchanged. Each figure counts spell versions.
No Hunter ability in the original game has this name.
An ability of this name is already in the original game for Hunter. The spell versions counted here are new in this build.
Spell versions that read the same in the original game and WoW Forever. An original game roll such as 25 to 27 counts as the same as a WoW Forever base of 26 that rolls that range.
Spell versions in both games where the trainer level, cost, cooldown, cast time, duration, charges, name or another value differs.
Original game spell versions of this class that WoW Forever does not have.
Spell versions only WoW Forever has: 53 across 13 new abilities and 8 across 5 original game abilities.
Unchanged: 160
Changed: 131
Not in this build: 28
Unchanged: 160
Changed: 131
New in this build: 61
Each figure counts spell versions.
Unchanged: Spell versions that read the same in the original game and WoW Forever. An original game roll such as 25 to 27 counts as the same as a WoW Forever base of 26 that rolls that range.
Changed: Spell versions in both games where the trainer level, cost, cooldown, cast time, duration, charges, name or another value differs.
Not in this build: Original game spell versions of this class that WoW Forever does not have.
New in this build: Spell versions only WoW Forever has: 53 across 13 new abilities and 8 across 5 original game abilities.
6 sec cooldown
| Level | WoW Forever |
|---|---|
| 25* | Rank 1 32 damage 80 mana |
| 36* | Rank 2 47 damage 105 mana |
| 48* | Rank 3 85 damage 135 mana |
| 60* | Rank 4 108 damage 190 mana |
* the spell's required level, not a trainer level
-25% healing taken · 35 focus, 15 sec cooldown
| Level | WoW Forever |
|---|---|
| 12 | Rank 1 12 damage |
| 24 | Rank 2 19 damage |
| 36 | Rank 3 28 damage |
| 48 | Rank 4 42 damage |
| 60 | Rank 5 54 damage |
10 focus
| Level | WoW Forever |
|---|---|
| 12 | Rank 1 No amount listed |
| 24 | Rank 2 No amount listed |
| 36 | Rank 3 No amount listed |
| 48 | Rank 4 No amount listed |
| 60 | Rank 5 No amount listed |
Disarms the target · 20 focus, 90 sec cooldown
| Level | WoW Forever |
|---|---|
| 10 | Rank 1 11 damage |
| 20 | Rank 2 15 damage |
| 30 | Rank 3 22 damage |
| 40 | Rank 4 35 damage |
| 50 | Rank 5 44 damage |
-50% movement speed · 50 focus, 30 sec cooldown
| Level | WoW Forever |
|---|---|
| 12 | Rank 1 20 damage |
| 24 | Rank 2 34 damage |
| 36 | Rank 3 44 damage |
| 48 | Rank 4 73 damage |
| 60 | Rank 5 95 damage |
50 focus, 1 min cooldown
| Level | WoW Forever |
|---|---|
| 12 | Rank 1 5 damage every 3 sec for 18 sec |
| 24 | Rank 2 9 damage every 3 sec for 18 sec |
| 36 | Rank 3 12 damage every 3 sec for 18 sec |
| 48 | Rank 4 20 damage every 3 sec for 18 sec |
| 60 | Rank 5 26 damage every 3 sec for 18 sec |
20 focus, 5 sec cooldown
| Level | WoW Forever |
|---|---|
| 12 | Rank 1 4 damage |
| 24 | Rank 2 9 damage |
| 36 | Rank 3 12 damage |
| 48 | Rank 4 17 damage |
| 60 | Rank 5 21 damage |
-50% movement speed · 25 focus, 30 sec cooldown
| Level | WoW Forever |
|---|---|
| 12 | Rank 1 4 damage every 3 sec for 9 sec |
| 24 | Rank 2 7 damage every 3 sec for 9 sec |
| 36 | Rank 3 9 damage every 3 sec for 9 sec |
| 48 | Rank 4 15 damage every 3 sec for 9 sec |
| 60 | Rank 5 20 damage every 3 sec for 9 sec |
| Level | WoW Forever |
|---|---|
| 20* | Rank 1 +50% dodge chance +30% melee attack speed 10 focus, 3 min cooldown |
* the spell's required level, not a trainer level
Roots the target in place · 20 focus, 40 sec cooldown
| Level | WoW Forever |
|---|---|
| 12 | Rank 1 3 Nature damage every 1 sec for 4 sec |
| 24 | Rank 2 5 Nature damage every 1 sec for 4 sec |
| 36 | Rank 3 7 Nature damage every 1 sec for 4 sec |
| 48 | Rank 4 10 Nature damage every 1 sec for 4 sec |
| 60 | Rank 5 13 Nature damage every 1 sec for 4 sec |
365 mana, 15 sec cooldown, 4 sec cast
| Level | WoW Forever |
|---|---|
| 40* | Rank 1 +320 weapon damage bonus |
| 48* | Rank 2 +450 weapon damage bonus |
| 58* | Rank 3 +590 weapon damage bonus |
* the spell's required level, not a trainer level
| Level | WoW Forever |
|---|---|
| 30 | Rank 1 17 damage every 3 sec for 21 sec 40 mana |
| 40 | Rank 2 28 damage every 3 sec for 21 sec 65 mana |
| 50 | Rank 3 40 damage every 3 sec for 21 sec 80 mana |
| 60 | Rank 4 58 damage every 3 sec for 21 sec 95 mana |
Amounts shown are each rank's base; some rise with character level.
| Level | WoW Forever |
|---|---|
| 30* | 100% weapon damage 5.81% of base mana, 8 sec cooldown |
* the spell's required level, not a trainer level
3 new ranks, 1 changed
Untrackable
WoW Forever, every rank: Can trigger Quick Strikes: +30% melee attack speed for 12 sec
Gold marks what differs.
| Level | Original game | WoW Forever |
|---|---|---|
| 30* 50 mana | See the shared line above | Rank 1 Changed +50 melee attack power |
| 40* | Not in the original game | Rank 2 New +70 melee attack power 70 mana |
| 50* | Not in the original game | Rank 3 New +90 melee attack power 90 mana |
| 60* | Not in the original game | Rank 4 New +110 melee attack power 110 mana |
* the spell's required level, not a trainer level
1 new rank, 3 changed
Roots the target in place · 5 sec cooldown
WoW Forever, every rank: 50% weapon damage
Gold marks what differs.
| Level | Original game | WoW Forever |
|---|---|---|
| 30* | Rank 1 40 damage 45 mana | Rank 1 Changed +26 weapon damage bonus 30 mana |
| 30* | Not in the original game | Rank 2 New +40 weapon damage bonus 45 mana |
| 42* 65 mana | Rank 2 70 damage | Rank 3 Changed +70 weapon damage bonus |
| 54* 85 mana | Rank 3 110 damage | Rank 4 Changed +110 weapon damage bonus |
* the spell's required level, not a trainer level
1 new spell version, 1 changed, 1 not in WoW Forever
Gold marks what differs.
| Level | Original game | WoW Forever |
|---|---|---|
| Not stated | Rank 2 2% of max health every 10 sec | Changed 1% of max health every 5 sec |
| Not stated | Not in the original game | New 1% of max health every 10 sec |
| Not stated | Rank 1 1% of max health every 10 sec | Not in WoW Forever |
1 new rank, 3 changed
60 focus, 1 min cooldown
Gold marks what differs.
| Level | Original game | WoW Forever |
|---|---|---|
| 30 | Rank 1 67 to 77 Nature damage | Rank 1 Changed 57 Nature damage |
| 40 | Rank 2 87 to 99 Nature damage | Rank 2 Changed 74 Nature damage |
| 50 | Rank 3 115 to 133 Nature damage | Rank 3 Changed 99 Nature damage |
| 60 | Not in the original game | Rank 4 New 132 Nature damage |
Amounts shown are each rank's base; some rise with character level.
2 new ranks, 3 changed
Gold marks what differs.
| Level | Original game | WoW Forever |
|---|---|---|
| 25* | Not in the original game | Rank 1 New 180 mana No amount listed |
| 32* | Not in the original game | Rank 2 New 245 mana No amount listed |
| 40* 325 mana | Rank 1 +50 attack power (melee and ranged) | Rank 3 Changed No melee attack power No ranged attack power No amount listed |
| 50* 425 mana | Rank 2 +75 attack power (melee and ranged) | Rank 4 Changed No melee attack power No ranged attack power No amount listed |
| 60* 525 mana | Rank 3 +100 attack power (melee and ranged) | Rank 5 Changed No melee attack power No ranged attack power No amount listed |
* the spell's required level, not a trainer level
Hunter Basics
Beast Mastery Hunter DPS Build
Marksmanship Hunter DPS Build
Survival Hunter DPS Build
Other damage classes: Warrior, Paladin, Rogue, Priest, Shaman, Mage, Warlock and Druid.
The Marksmanship talent Efficiency reduces the Mana cost of your Shots, Stings and melee abilities by 3 to 15%, depending on rank.
The Beast Mastery talent Bestial Discipline allows 25 to 50% of your Mana regeneration to continue while casting, depending on rank.
Spend points in Beast Mastery to open its deeper rows.
Spend points in Marksmanship to open its deeper rows.
Spend points in Survival to open its deeper rows.
Allows the wearing of cloth armor.
Allows the wearing of leather armor.
Allows the wearing of mail armor.
Allows the wearing of plate armor.
Allows the use of shields.
No racial crit bonus is tied to axes.
Also trained by Warrior, Paladin, Rogue and Shaman.
No racial crit bonus is tied to swords.
Also trained by Warrior, Paladin, Rogue, Mage and Warlock.
No racial crit bonus is tied to daggers.
Also trained by Warrior, Rogue, Priest, Shaman, Mage, Warlock and Druid.
Allows for the use of fist weapons. Chance to hit is determined by the Unarmed skill.
No racial crit bonus is tied to two-handed axes.
Also trained by Warrior, Paladin and Shaman.
No racial crit bonus is tied to two-handed swords.
Also trained by Warrior and Paladin.
No racial crit bonus is tied to polearms.
Also trained by Warrior and Paladin.
No racial crit bonus is tied to staves.
Also trained by Warrior, Priest, Shaman, Mage, Warlock and Druid.
No racial crit bonus is tied to bows.
Also trained by Warrior and Rogue.
No racial crit bonus is tied to crossbows.
Also trained by Warrior and Rogue.
No racial crit bonus is tied to guns.
Also trained by Warrior and Rogue.
No racial crit bonus is tied to the Thrown skill line.
Also trained by Warrior and Rogue.
Higher skill increases your chance to hit.
Higher defense makes you harder to hit and makes monsters less likely to land a crushing blow.
Also trained by Warrior and Rogue.
Hunter Builds
Hunter has 5 stored talent allocations. All of them are below; what each one spends is on the builds page.
Beast MasteryBeast Mastery Hunter DPS BuildPvE DPSKey talents: 


MarksmanshipMarksmanship Hunter DPS BuildPvE DPSKey talents: 


SurvivalSurvival Hunter DPS BuildPvE DPSKey talents: 


SurvivalSurvival Hunter PvP BuildPvPKey talents: 


Beast MasteryBeast Mastery Hunter Leveling BuildLevelingKey talents: 


All 5 Hunter buildsHunter macrosBeast Mastery Hunter macrosMarksmanship Hunter macrosSurvival Hunter macros
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
Increases the critical strike damage bonus on all ranged abilities by 6%.
Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
While Aspect of the Hawk is active, Auto Shot has a 2% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 2% chance of increasing melee attack speed by 30% for 12 sec.
A long-range shot that deals ranged damage plus 320 and increases the range of your next 3 Shots by 10 yards for 10 sec.
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%.
Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%.
Your Mongoose Bite also causes the target to Bleed for damage equal to 40% of the damage done by Mongoose Bite over 21 sec
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
Increases your Agility by 3%.
Reduces the Mana cost of your Trap and melee abilities by 30%, and grants your melee and ranged ability Critical Strikes a 50% chance to allow 50% of your Mana Regeneration to continue while casting for 30 sec.
Hunter Talent Trees
Hunter talents by tree and row. Plan your own build on the trees below, or roll a random build.
Beast Mastery
16 talents- Row 1 is open from the start
- 5 points in Beast Mastery unlock row 2
- 10 points in Beast Mastery unlock row 3
- 15 points in Beast Mastery unlock row 4
- 20 points in Beast Mastery unlock row 5
- 25 points in Beast Mastery unlock row 6
- 30 points in Beast Mastery unlock row 7
Marksmanship
16 talents- Row 1 is open from the start
- 5 points in Marksmanship unlock row 2
- 10 points in Marksmanship unlock row 3
- 15 points in Marksmanship unlock row 4
- 20 points in Marksmanship unlock row 5
- 25 points in Marksmanship unlock row 6
- 30 points in Marksmanship unlock row 7
Survival
18 talents- Row 1 is open from the start
- 5 points in Survival unlock row 2
- 10 points in Survival unlock row 3
- 15 points in Survival unlock row 4
- 20 points in Survival unlock row 5
- 25 points in Survival unlock row 6
- 30 points in Survival unlock row 7
Improved Serpent Sting has no place on the Marksmanship tree yet, so it is not shown.



