Warrior
WoW ForeverWarriorGame build 1.60.1.70862

Warrior Talent Builds in WoW Forever

Arms, Fury and Protection builds for the WoW Forever Warrior, each laid out on the talent trees with a breakdown of what its talents add. Pick one for DPS, tanking, PvP or leveling and load it into the talent builder to move its points around.

Warrior talent builder

Load one of our talent builds onto the trees, or switch on Build planner and spend the points yourself. Warrior talent trees

On the trees
51/51pts
Fury · Arms3318
Points51 / 51 · 0 unspent
PlaysMelee DPSDual wieldRaid and dungeon
Key talents

Arms

17 talents
18pts
3/30/53/30/23/32/21/13/31/10/32/20/20/10/50/20/30/1

Fury

18 talents
33pts
0/55/50/55/53/30/10/35/55/51/10/22/21/10/20/22/23/31/1

Protection

18 talents
0pts
0/20/50/50/50/30/30/10/20/30/30/30/10/20/20/10/30/50/1
Max rankPartial rankPrerequisite metNew in Forever
What the talents add15 of 19 talents

Warrior leveling, PvP and endgame builds

Each card is one build and the trees it spends in. The small trees show every talent it takes.

PvP

Arms Warrior PvP Build

31Arms
20Fury
0Protection
Deepest talents
Read the build: Arms Warrior PvP Build

Kill pressure that sticks: healing cut on the target, a snare that can pin them in place, and enough Rage to keep swinging between stances.

  • PvP
  • Duels
  • Healing cut
Points51 / 51Unspent0Talents21

What the talents add 17 of 21 talents

Attributes

  • Furious Precision 1 of 3 +4% chance to hit with off-hand attacks

Defense

  • Deflection 2 of 5 +2% Parry chance
  • Blood Craze 3 of 3 Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike or suffering more than 20% of your maximum Health from a single attack

Damage

  • Improved Rend 3 of 3 +35% Bleed damage done on Rend
  • Improved Overpower 2 of 2 +50% critical strike chance on Overpower
  • Deep Wounds 3 of 3 Your critical strikes cause your opponent to Bleed, dealing 60% of your melee weapon's average damage over 12 sec
  • Two-Handed Weapon Specialization 3 of 3 +6% damage with two-handed melee weapons
  • Impale 2 of 2 +20% critical strike damage bonus on abilities
  • Cruelty 5 of 5 +5% crit chance with melee attacks
  • Enrage 5 of 5 30% chance to deal 10% increased Physical damage for 12 sec after being the victim of any damaging attack

Control

  • Improved Hamstring 3 of 3 Hamstring: 15% chance to immobilize the target for 5 sec

Other

  • Improved Charge 2 of 2 +6 Rage on Charge
  • Improved Tactical Mastery 3 of 3 Tactical Mastery lets you retain up to an additional 15 Rage when you change stances
  • Anger Management 1 of 1 Generates 1 Rage every 3 sec while in combat
  • Anger Management 1 of 1 Reduces Rage loss while out of combat by 30%
  • Bloodthrill 2 of 2 Grants your Main Hand melee attacks against enemies afflicted by your Rend a 20% chance to allow an activation of Overpower
  • Improved Slam 2 of 2 Reduces the cooldown of your Slam ability by 5.0 sec, the cast time and global cooldown by 0.50 sec, and Slam no longer interrupts or delays your melee swing
  • Lingering Rage 5 of 5 Increases the time before your Rage begins to decay after leaving combat by 10 sec

From 17 of 21 talents. Left out: 4 buttons.

How this build is meant to be played

Arms wins duels by making the other player's recovery worse instead of racing them down. Mortal Strike is the reason to climb this tree at all, since it turns every heal and bandage the target reaches for into a smaller number, and long fights are decided there rather than in the opening. Improved Hamstring gives your Hamstring a chance to root the target outright, which is the window the wound needs, and Improved Overpower makes the punish for a dodged swing land as a critical strike far more often. Improved Tactical Mastery pays for swapping stances mid fight, since you keep Rage that would otherwise drain on the switch. Open patiently, commit once they are stuck.

Closest build 38 of 51 points shared

Arms Warrior Leveling BuildLeveling Arms 31 Fury 20

Only in Arms Leveling 13 points

  • Weaponmaster, rank 5 of 5
  • Unbridled Wrath, rank 5 of 5
  • Improved Heroic Strike, rank 3 of 3
Leveling

Arms Warrior Leveling Build

31Arms
20Fury
0Protection
Deepest talents
Read the build: Arms Warrior Leveling Build

Solo pace first: heavy swings, fewer breaks to sit and eat, and a tree that pays you for the two handed weapon you are already swinging.

  • Solo play
  • Low downtime
  • Two handed
Points51 / 51Unspent0Talents18

What the talents add 16 of 18 talents

Defense

  • Weaponmaster 5 of 5 Mace/Staff: Your attacks ignore 15% of your target's armor
  • Blood Craze 3 of 3 Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike or suffering more than 20% of your maximum Health from a single attack

Damage

  • Improved Rend 3 of 3 +35% Bleed damage done on Rend
  • Improved Overpower 2 of 2 +50% critical strike chance on Overpower
  • Deep Wounds 3 of 3 Your critical strikes cause your opponent to Bleed, dealing 60% of your melee weapon's average damage over 12 sec
  • Two-Handed Weapon Specialization 3 of 3 +6% damage with two-handed melee weapons
  • Impale 2 of 2 +20% critical strike damage bonus on abilities
  • Weaponmaster 5 of 5 Axe/Polearm: +5% crit chance
  • Cruelty 5 of 5 +5% crit chance with melee attacks
  • Unbridled Wrath 5 of 5 60% chance to generate 1 additional Rage when you deal melee damage with a weapon
  • Enrage 5 of 5 30% chance to deal 10% increased Physical damage for 12 sec after being the victim of any damaging attack

Other

  • Improved Heroic Strike 3 of 3 3 less Rage on Heroic Strike
  • Improved Charge 2 of 2 +6 Rage on Charge
  • Improved Tactical Mastery 3 of 3 Tactical Mastery lets you retain up to an additional 15 Rage when you change stances
  • Anger Management 1 of 1 Generates 1 Rage every 3 sec while in combat
  • Anger Management 1 of 1 Reduces Rage loss while out of combat by 30%
  • Weaponmaster 5 of 5 Gives your melee weapon attacks a benefit depending on the weapon
  • Weaponmaster 5 of 5 Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target
  • Improved Slam 2 of 2 Reduces the cooldown of your Slam ability by 5.0 sec, the cast time and global cooldown by 0.50 sec, and Slam no longer interrupts or delays your melee swing
  • Lingering Rage 2 of 5 Increases the time before your Rage begins to decay after leaving combat by 4 sec

From 16 of 18 talents. Left out: 2 buttons.

How this build is meant to be played

Getting a warrior up alone is a fight against downtime as much as against whatever stands in front of you, so these points buy killing speed and a shorter sit down afterwards. Mortal Strike is the payoff at the bottom of the tree, a vicious strike that adds a flat amount on top of your weapon damage. Weaponmaster pays a different bonus for axes, maces and swords, so the two handed weapon you carry adds something extra. Improved Slam stops Slam from interrupting your melee swing time, Lingering Rage makes your Rage wait longer before it drains after a fight, and Blood Craze heals a little back whenever something lands a critical strike on you.

Closest build 44 of 51 points shared

PvE DPS

Arms Warrior DPS Build

32Arms
17Fury
2Protection
Deepest talents
Read the build: Arms Warrior DPS Build

A two handed weapon, Rend kept on the target and Overpower openings that keep coming, with Sweeping Strikes for pulls of two.

  • Melee DPS
  • Two handed
  • Two targets
Points51 / 51Unspent0Talents20

What the talents add 16 of 20 talents

Defense

  • Weaponmaster 5 of 5 Mace/Staff: Your attacks ignore 15% of your target's armor

Damage

  • Improved Rend 3 of 3 +35% Bleed damage done on Rend
  • Improved Overpower 2 of 2 +50% critical strike chance on Overpower
  • Deep Wounds 3 of 3 Your critical strikes cause your opponent to Bleed, dealing 60% of your melee weapon's average damage over 12 sec
  • Two-Handed Weapon Specialization 3 of 3 +6% damage with two-handed melee weapons
  • Impale 2 of 2 +20% critical strike damage bonus on abilities
  • Weaponmaster 5 of 5 Axe/Polearm: +5% crit chance
  • Cruelty 5 of 5 +5% crit chance with melee attacks
  • Unbridled Wrath 5 of 5 60% chance to generate 1 additional Rage when you deal melee damage with a weapon
  • Enrage 5 of 5 30% chance to deal 10% increased Physical damage for 12 sec after being the victim of any damaging attack

Other

  • Improved Heroic Strike 3 of 3 3 less Rage on Heroic Strike
  • Improved Tactical Mastery 3 of 3 Tactical Mastery lets you retain up to an additional 15 Rage when you change stances
  • Anger Management 1 of 1 Generates 1 Rage every 3 sec while in combat
  • Anger Management 1 of 1 Reduces Rage loss while out of combat by 30%
  • Bloodthrill 2 of 2 Grants your Main Hand melee attacks against enemies afflicted by your Rend a 20% chance to allow an activation of Overpower
  • Weaponmaster 5 of 5 Gives your melee weapon attacks a benefit depending on the weapon
  • Weaponmaster 5 of 5 Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target
  • Improved Slam 2 of 2 Reduces the cooldown of your Slam ability by 5.0 sec, the cast time and global cooldown by 0.50 sec, and Slam no longer interrupts or delays your melee swing
  • Improved Execute 1 of 2 3 less Rage on Execute
  • Improved Bloodrage 2 of 2 +50% Rage on Bloodrage

From 16 of 20 talents. Left out: 4 buttons.

How this build is meant to be played

One heavy weapon and a sequence of attacks that keeps handing you openings is what this group damage build is about. Two-Handed Weapon Specialization raises the damage of that weapon, and Weaponmaster changes its bonus with the weapon type you carry. Bloodthrill is the engine: while your Rend bleeds on the target, main hand attacks can open Overpower, and Improved Overpower raises the critical strike chance of that strike. Improved Slam lets Slam fit between swings without holding them back, Mortal Strike adds a strike built on full weapon damage plus a fixed bonus, and Sweeping Strikes carries your next few attacks into a second enemy standing close by.

Closest build 44 of 51 points shared

Arms Warrior Leveling BuildLeveling Arms 31 Fury 20

Only in Arms Leveling 7 points

  • Blood Craze, rank 3 of 3
  • Improved Charge, rank 2 of 2
  • Lingering Rage, rank 2 of 5
PvE DPS

Fury Warrior DPS Build

18Arms
33Fury
0Protection
Deepest talents
Read the build: Fury Warrior DPS Build

Two weapons, a high critical strike chance and swings that speed up after every crit, all built around an instant Bloodthirst.

  • Melee DPS
  • Dual wield
  • Raid and dungeon
Points51 / 51Unspent0Talents19

What the talents add 15 of 19 talents

Attributes

  • Furious Precision 3 of 3 +10% chance to hit with off-hand attacks

Damage

  • Improved Rend 3 of 3 +35% Bleed damage done on Rend
  • Improved Overpower 2 of 2 +50% critical strike chance on Overpower
  • Deep Wounds 3 of 3 Your critical strikes cause your opponent to Bleed, dealing 60% of your melee weapon's average damage over 12 sec
  • Impale 2 of 2 +20% critical strike damage bonus on abilities
  • Cruelty 5 of 5 +5% crit chance with melee attacks
  • Unbridled Wrath 5 of 5 60% chance to generate 1 additional Rage when you deal melee damage with a weapon
  • Enrage 5 of 5 30% chance to deal 10% increased Physical damage for 12 sec after being the victim of any damaging attack
  • Dual Wield Specialization 5 of 5 Increases the damage done by your off-hand weapon by 25% and the Rage generated by your off-hand attacks by 50%
  • Improved Whirlwind 2 of 2 Reduces the cooldown of your Whirlwind ability by 2 sec and increases the damage it deals to the closest enemy by 30%
  • Flurry 3 of 3 Increases your melee attack speed by 30% for your next 3 swings after dealing a melee critical strike

Control

  • Improved Berserker Rage 2 of 2 Your Berserker Rage ability will instantly generate 10 Rage and has a 100% chance to remove all movement impairing effects when activated

Other

  • Improved Heroic Strike 3 of 3 3 less Rage on Heroic Strike
  • Improved Tactical Mastery 3 of 3 Tactical Mastery lets you retain up to an additional 15 Rage when you change stances
  • Anger Management 1 of 1 Generates 1 Rage every 3 sec while in combat
  • Anger Management 1 of 1 Reduces Rage loss while out of combat by 30%

From 15 of 19 talents. Left out: 4 buttons.

How this build is meant to be played

Every point here serves a fight where you are always swinging and always have something to press. Bloodthirst sits at the bottom of the tree, an instant attack that scales with attack power rather than the weapon in your hand. Dual Wield Specialization makes the off hand earn its place, raising the damage of that second weapon and the Rage generated by its attacks. Cruelty raises your critical strike chance, and each crit then pays twice: Flurry speeds up the swings that follow it, and Deep Wounds leaves a bleed behind. Reckless Swings adds Rage to your next few melee attacks, and Death Wish waits for the target that matters, because you take more damage while it runs.

Closest build 34 of 51 points shared

Arms Warrior DPS BuildPvE DPS Arms 32 Fury 17 Protection 2

Only in Arms DPS 17 points

  • Weaponmaster, rank 5 of 5
  • Two-Handed Weapon Specialization, rank 3 of 3
  • Improved Slam, rank 2 of 2
  • Bloodthrill, rank 2 of 2
  • Improved Bloodrage, rank 2 of 2
  • and 3 more talents
Tank

Protection Warrior Tank Build

13Arms
0Fury
38Protection
Deepest talents
Read the build: Protection Warrior Tank Build

Threat that never runs dry, because blocking pays you back in Rage and Shield Slam spends it on holding the whole pull together.

  • Tank
  • Threat
  • Shield block
Points51 / 51Unspent0Talents18

What the talents add 15 of 18 talents

Defense

  • Deflection 5 of 5 +5% Parry chance
  • Shield Specialization 5 of 5 +5% Block chance
  • Shield Specialization 5 of 5 100% chance to generate 5 Rage when you Block
  • Anticipation 5 of 5 +20 Defense Skill
  • Master of Defense 2 of 2 100% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped
  • Defiance 3 of 3 Increases all threat generated in Defensive stance by an additional 20% while a shield is equipped

Damage

  • Improved Revenge 3 of 3 +60% damage on Revenge
  • Bastion 5 of 5 Increases all damage you deal by 10% while a shield is equipped

Control

  • Iron Will 5 of 5 15% shorter Stun and Fear effects

Other

  • Improved Heroic Strike 3 of 3 3 less Rage on Heroic Strike
  • Improved Charge 1 of 2 +3 Rage on Charge
  • Improved Tactical Mastery 3 of 3 Tactical Mastery lets you retain up to an additional 15 Rage when you change stances
  • Anger Management 1 of 1 Generates 1 Rage every 3 sec while in combat
  • Anger Management 1 of 1 Reduces Rage loss while out of combat by 30%
  • Improved Bloodrage 2 of 2 +50% Rage on Bloodrage
  • Improved Shield Wall 2 of 2 11.0 min shorter cooldown on Shield Wall
  • Focused Rage 3 of 3 3 less Rage on offensive abilities

From 15 of 18 talents. Left out: 3 buttons.

How this build is meant to be played

A tank's job is to keep every enemy swinging at them instead of the group, and threat is what measures that. Protection solves the oldest problem in holding it: paying for your own attacks. Shield Specialization turns a successful block into Rage, so every swing you turn aside pays for the next button, and the build stops feeling starved the moment your shield connects. Shield Slam is where that Rage goes, a single hit that grows with what your shield blocks and lands a very high amount of threat by itself. Defiance quietly multiplies the threat you make while holding Defensive stance with a shield up, and Last Stand buys your healer a window when a pull goes wrong.

Closest build 9 of 51 points shared

Arms Warrior DPS BuildPvE DPS Arms 32 Fury 17 Protection 2

Only in Arms DPS 42 points

  • Weaponmaster, rank 5 of 5
  • Enrage, rank 5 of 5
  • Unbridled Wrath, rank 5 of 5
  • Cruelty, rank 5 of 5
  • Two-Handed Weapon Specialization, rank 3 of 3
  • and 11 more talents