Priest
WoW ForeverPriestGame build 1.60.1.70862

Priest Talent Builds in WoW Forever

Discipline, Holy and Shadow builds for the WoW Forever Priest, each laid out on the talent trees with a breakdown of what its talents add. Pick one for DPS, healing, PvP or leveling and load it into the talent builder to move its points around.

Priest talent builder

Load one of our talent builds onto the trees, or switch on Build planner and spend the points yourself. Priest talent trees

On the trees
51/51pts
Shadow · Discipline · Holy33153
Points51 / 51 · 0 unspent
PlaysRanged DPSStacking damageLong fights
Key talents

Discipline

18 talents
15pts
0/50/25/53/30/34/50/20/30/10/33/30/30/20/10/10/50/30/1

Holy

17 talents
3pts
3/30/30/50/50/50/10/30/30/20/30/20/10/20/10/50/30/1

Shadow

17 talents
33pts
5/50/50/54/52/21/20/21/12/25/51/13/31/12/20/25/51/1
Max rankPartial rankPrerequisite metNew in Forever
What the talents add14 of 18 talents

Priest leveling, PvP and endgame builds

Each card is one build and the trees it spends in. The small trees show every talent it takes.

Healer

Discipline Priest Healing Build

31Discipline
20Holy
0Shadow
Deepest talents
Read the build: Discipline Priest Healing Build

Shield first, heal second: absorbs that come back sooner and cost less, then critical heals that leave the target sturdier.

  • Healer
  • Absorb shields
  • Crit heals
Points51 / 51Unspent0Talents18

What the talents add 13 of 18 talents

Attributes

  • Mental Strength 5 of 5 +10% Intellect

Defense

  • Twilight Focus 3 of 3 70% chance to keep cast time when hit on spells
  • Inspiration 3 of 3 Your non-periodic critical heals increase your target's Armor by 25% for 15 sec

Healing

  • Twin Disciplines 5 of 5 +5% damage and healing on instant cast spells
  • Improved Power Word: Shield 3 of 3 +20% absorb on Power Word: Shield
  • Renewed Hope 5 of 5 Your heals from Flash Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec
  • Divine Fury 5 of 5 0.5 sec faster cast on Smite, Holy Fire, Heal, and Greater Heal spells
  • Holy Reach 1 of 2 +10% range on Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells

Damage

  • Holy Specialization 5 of 5 +5% critical effect chance on Holy spells
  • Searing Light 2 of 2 +5% Holy damage done

Mana

  • Mental Agility 3 of 3 10% cheaper Smite, Holy Fire, and instant cast spells
  • Meditation 3 of 3 50% Mana regeneration while casting
  • Soul Warding 1 of 1 Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%
  • Searing Light 2 of 2 Gives a 10% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana

From 13 of 18 talents. Left out: 4 buttons and 1 talent with unchecked rank text.

How this build is meant to be played

The shield goes up first and the heal follows. Improved Power Word: Shield raises how much your shield absorbs, and Soul Warding lets you cast it again sooner and for less mana. Renewed Hope then makes Flash Heal, Lesser Heal, Heal, Greater Heal and Penance more likely to land as critical heals on a target carrying Weakened Soul, the short lockout your shield leaves behind. Inspiration rewards each critical direct heal by raising the target's Armor. Save Power Infusion for the moment an ally needs their spells to heal or hit harder, and spend Inner Focus to make your next spell free and, if it lands all at once and can be a critical, likelier to be one.

Closest build 30 of 51 points shared

Holy Priest Healing BuildHealer Holy 34 Discipline 17

Only in Holy Healing 21 points

  • Spiritual Guidance, rank 5 of 5
  • Silent Resolve, rank 3 of 3
  • Spiritual Healing, rank 3 of 3
  • Improved Healing, rank 3 of 3
  • Improved Renew, rank 3 of 3
  • and 3 more talents
PvP

Discipline Priest PvP Build

33Discipline
0Holy
18Shadow
Deepest talents
Read the build: Discipline Priest PvP Build

Keeps your casts on track while another player leans on you, and gives each Shadow hit a chance to stop them cold.

  • PvP
  • Focused Casting
  • Stuns and fears
Points51 / 51Unspent0Talents20

What the talents add 15 of 20 talents

Attributes

  • Shadow Focus 1 of 5 +1% hit chance with Shadow spells

Defense

  • Silent Resolve 3 of 3 30% less threat from spells
  • Improved Inner Fire 3 of 3 Increases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by 12

Healing

  • Twin Disciplines 5 of 5 +5% damage and healing on instant cast spells
  • Improved Power Word: Shield 3 of 3 +20% absorb on Power Word: Shield
  • Renewed Hope 5 of 5 Your heals from Flash Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec

Damage

  • Martyrdom 2 of 2 100% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%

Mana

  • Mental Agility 3 of 3 10% cheaper Smite, Holy Fire, and instant cast spells
  • Improved Mana Burn 2 of 2 1.0 sec faster cast on Mana Burn
  • Soul Warding 1 of 1 Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%

Control

  • Silent Resolve 3 of 3 15% shorter Stun, Fear, and Silence effects
  • Blackout 5 of 5 Shadow damage spells: 10% chance to stun the target for 3 sec

Other

  • Improved Mind Blast 5 of 5 2.5 sec shorter cooldown on Mind Blast
  • Improved Shadow Word: Pain 2 of 2 +6 sec duration on Shadow Word: Pain
  • Shadow Reach 2 of 2 +20% range on offensive Shadow spells
  • Improved Psychic Scream 2 of 2 4 sec shorter cooldown on Psychic Scream

From 15 of 20 talents. Left out: 4 buttons and 1 talent with unchecked rank text.

How this build is meant to be played

Against another player, a spell only matters if you finish casting it, so many of these points protect your casts or break the other player's rhythm. Martyrdom grants Focused Casting after a melee or ranged critical strike lands on you, so taking damage stops costing you casting time for a short while. Silent Resolve shortens the stuns and fears that land on you. The Shadow points bring the pressure: Blackout gives your Shadow damage spells a chance to stun, and Improved Mind Blast lets you cast Mind Blast more often, which means more of those chances. Improved Psychic Scream shortens the wait on the scream that sends nearby enemies fleeing, and Mind Flay slows anyone trying to close the distance.

Closest build 24 of 51 points shared

Shadow Priest Leveling BuildLeveling Shadow 34 Discipline 17

Only in Shadow Leveling 27 points

  • Darkness, rank 5 of 5
  • Spirit Tap, rank 5 of 5
  • Meditation, rank 3 of 3
  • Mental Strength, rank 3 of 5
  • Shadow Weaving, rank 3 of 3
  • and 5 more talents
Healer

Holy Priest Healing Build

17Discipline
34Holy
0Shadow
Read the build: Holy Priest Healing Build

Raw healing output: bigger heals, faster casts on the large ones, and some mana back each time you switch to a different heal.

  • Healer
  • Group healing
  • Big heals
Points51 / 51Unspent0Talents17

What the talents add 14 of 17 talents

Attributes

  • Mental Strength 5 of 5 +10% Intellect
  • Spirit of Redemption 1 of 1 Upon death, the priest becomes the Spirit of Redemption for 15 sec
  • Spirit of Redemption 1 of 1 The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects

Defense

  • Silent Resolve 3 of 3 30% less threat from spells
  • Inspiration 3 of 3 Your non-periodic critical heals increase your target's Armor by 25% for 15 sec

Healing

  • Twin Disciplines 5 of 5 +5% damage and healing on instant cast spells
  • Improved Renew 3 of 3 +15% healing on Renew
  • Divine Fury 5 of 5 0.5 sec faster cast on Smite, Holy Fire, Heal, and Greater Heal spells
  • Spirit of Redemption 1 of 1 While in this form the priest can cast any healing spell free of cost
  • Spiritual Guidance 5 of 5 Increases your spell healing by up to 25% of your total Spirit and your spell damage by up to 8% of your total Spirit
  • Spiritual Healing 3 of 3 +10% healing on spells

Damage

  • Holy Specialization 5 of 5 +5% critical effect chance on Holy spells
  • Searing Light 2 of 2 +5% Holy damage done

Mana

  • Meditation 3 of 3 50% Mana regeneration while casting
  • Improved Healing 3 of 3 15% cheaper Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells
  • Searing Light 2 of 2 Gives a 10% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana
  • Litany of Light 2 of 2 When you cast a healing spell, gain Mana equal to 10% of the base cost of the spell if your previous heal was a different spell

Control

  • Silent Resolve 3 of 3 15% shorter Stun, Fear, and Silence effects

Other

  • Spirit of Redemption 1 of 1 When the effect ends, the priest dies

From 14 of 17 talents. Left out: 3 buttons.

How this build is meant to be played

For a healer who would rather outpace damage than prevent it, these points make each heal count for more. Spiritual Healing raises the amount your spells heal, and Spiritual Guidance turns your Spirit, one of your character's stats, into extra healing on top. Divine Fury shortens the cast of Heal and Greater Heal, so large heals land sooner. Mana decides how long you can keep that up, so Improved Healing trims the cost of your main heals, Litany of Light returns some mana when you follow one heal with a different one, and Meditation keeps part of your regeneration running mid cast. If you die anyway, Spirit of Redemption lets you keep healing for free for a short time.

Closest build 30 of 51 points shared

Discipline Priest Healing BuildHealer Discipline 31 Holy 20

Only in Discipline Healing 21 points

  • Renewed Hope, rank 5 of 5
  • Divine Aegis, rank 3 of 3
  • Mental Agility, rank 3 of 3
  • Improved Power Word: Shield, rank 3 of 3
  • Twilight Focus, rank 3 of 3
  • and 4 more talents
PvE DPS

Shadow Priest DPS Build

15Discipline
3Holy
33Shadow
Deepest talents
Read the build: Shadow Priest DPS Build

A ranged Shadow caster whose damage builds as you keep casting, giving up its healing spells for harder hits and cheaper spells.

  • Ranged DPS
  • Stacking damage
  • Long fights
Points51 / 51Unspent0Talents18

What the talents add 14 of 18 talents

Attributes

  • Mental Strength 4 of 5 +8% Intellect
  • Shadow Focus 5 of 5 +5% hit chance with Shadow spells
  • Dark Inspiration 5 of 5 Your Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by 15% for 10 sec

Defense

  • Silent Resolve 3 of 3 30% less threat from spells
  • Twilight Focus 3 of 3 70% chance to keep cast time when hit on spells

Healing

  • Twin Disciplines 5 of 5 +5% damage and healing on instant cast spells

Damage

  • Improved Mind Flay 2 of 2 Each instance of damage of Mind Flay deals 20% more damage than its previous instance of damage
  • Shadow Weaving 3 of 3 Your Shadow damage spells have a 100% chance to increase the Shadow damage the target takes from you by 2% for 15 sec, stacking up to 5 times
  • Darkness 5 of 5 +10% Shadow damage done

Mana

  • Meditation 3 of 3 50% Mana regeneration while casting
  • Devouring Contagion 2 of 2 50% cheaper Devouring Plague

Control

  • Silent Resolve 3 of 3 15% shorter Stun, Fear, and Silence effects

Other

  • Improved Mind Blast 4 of 5 2 sec shorter cooldown on Mind Blast
  • Improved Shadow Word: Pain 2 of 2 +6 sec duration on Shadow Word: Pain
  • Shadow Reach 1 of 2 +10% range on offensive Shadow spells
  • Devouring Contagion 2 of 2 Targets that die while Devouring Plague is active spreads it, jumping to 2 nearby enemies within 10 yds for the remaining duration

From 14 of 18 talents. Left out: 4 buttons.

How this build is meant to be played

Everything in this build leads to Shadowform, which raises your Shadow damage and cuts the mana cost of your Shadow spells, but you cannot cast healing spells while it is up. Darkness stacks more Shadow damage on top, and Shadow Weaving makes each Shadow hit you land raise the Shadow damage that target takes from you, up to a limit. Improved Mind Flay makes each damage pulse of Mind Flay hit harder than the last, so let it run to the end. Meditation keeps some mana regeneration running while you cast, and Twilight Focus gives your casts a chance to hold their timing when you take damage.

Closest build 30 of 51 points shared

Shadow Priest Leveling BuildLeveling Shadow 34 Discipline 17

Only in Shadow Leveling 21 points

  • Blackout, rank 5 of 5
  • Spirit Tap, rank 5 of 5
  • Mental Agility, rank 3 of 3
  • Wand Specialization, rank 2 of 2
  • Early Demise, rank 2 of 2
  • and 3 more talents
Leveling

Shadow Priest Leveling Build

17Discipline
0Holy
34Shadow
Deepest talents
Read the build: Shadow Priest Leveling Build

Solo leveling with less downtime, because a kill keeps some of your mana coming back while you cast, so the next fight comes sooner.

  • Solo play
  • Low downtime
  • Mana upkeep
Points51 / 51Unspent0Talents18

What the talents add 14 of 18 talents

Attributes

  • Mental Strength 3 of 5 +6% Intellect
  • Spirit Tap 5 of 5 100% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting

Healing

  • Twin Disciplines 5 of 5 +5% damage and healing on instant cast spells

Damage

  • Wand Specialization 2 of 2 +25% damage with Wands
  • Shadow Weaving 3 of 3 Your Shadow damage spells have a 100% chance to increase the Shadow damage the target takes from you by 2% for 15 sec, stacking up to 5 times
  • Early Demise 2 of 2 Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 30%
  • Darkness 5 of 5 +10% Shadow damage done

Mana

  • Mental Agility 3 of 3 10% cheaper Smite, Holy Fire, and instant cast spells
  • Meditation 3 of 3 50% Mana regeneration while casting
  • Devouring Contagion 2 of 2 50% cheaper Devouring Plague

Control

  • Blackout 5 of 5 Shadow damage spells: 10% chance to stun the target for 3 sec

Other

  • Improved Mind Blast 5 of 5 2.5 sec shorter cooldown on Mind Blast
  • Improved Shadow Word: Pain 2 of 2 +6 sec duration on Shadow Word: Pain
  • Improved Psychic Scream 2 of 2 4 sec shorter cooldown on Psychic Scream
  • Devouring Contagion 2 of 2 Targets that die while Devouring Plague is active spreads it, jumping to 2 nearby enemies within 10 yds for the remaining duration

From 14 of 18 talents. Left out: 4 buttons.

How this build is meant to be played

When you level alone, a lot of your time goes to waiting for mana between fights, so these points go into shortening that wait. Spirit Tap raises your Spirit for a short time after you kill a worthwhile target and keeps part of your mana regeneration running while you cast. Meditation does that second part at all times, not only after a kill. Vampiric Embrace adds another way for Spirit Tap to trigger, when an enemy afflicted by it dies. Mind Flay cuts the movement speed of anything chasing you. Devouring Contagion makes Devouring Plague cheaper to cast. That disease heals you with the damage it deals, so keep it running on whatever you fight.

Closest build 30 of 51 points shared

Shadow Priest DPS BuildPvE DPS Shadow 33 Discipline 15 Holy 3

Only in Shadow DPS 21 points

  • Dark Inspiration, rank 5 of 5
  • Shadow Focus, rank 5 of 5
  • Silent Resolve, rank 3 of 3
  • Twilight Focus, rank 3 of 3
  • Improved Mind Flay, rank 2 of 2
  • and 3 more talents